Paladin Class in WoW Forever
Paladin can be played by 3 of the 10 playable races in WoW Forever. Human is the best Paladin race on our race tier list, followed by Undead and Dwarf.
Paladins do battle to protect the world from the forces of shadow. Powerful warriors in their own right, they can also call upon the Light to heal wounds, create shields of force, and incinerate evil creatures.
2 Alliance races and 1 Horde race can be a Paladin.
Alliance has 1 more Paladin race than Horde.
Best Paladin Races
Our Paladin race tier list ranks Human first, then Undead and Dwarf. The table lists every racial trait each race brings to Paladin; hover or tap a trait for its full effect.



Every trait appliesHuman and Undead are the best Paladin races in WoW Forever on our race tier list, sharing S tier. Human's Perception, Ruthless, The Human Spirit and Will to Survive all work for a Paladin.



Every trait applies


Big Game Hunter: Beasts only
Alliance: Human and Dwarf each add Summon Charger and Summon Warhorse.
Paladin PvE Race Pick
Each race is graded on what its racials do for this class against monsters, from questing to dungeons and raids.
Ruthless
The Human Spirit
Will to SurviveRuthless gives all spells and attacks 1% crit chance. The Human Spirit raises your Spirit by 10%. Will to Survive instantly removes all stun effects on you.
Will of the Forsaken
Touch of the GraveWill of the Forsaken instantly removes all Charm, Fear and Sleep effects on you. Touch of the Grave gives your spells and attacks a 20% chance to drain the target's Health.
Paladin PvP Race Pick
Each race is graded on what its racials do for this class against other players, first for breaking or shortening crowd control, then stealth, fight cooldowns and escapes.
Will to Survive
Perception
RuthlessWill to Survive instantly removes all stun effects on you, on a 3 min cooldown. Perception sharply raises your stealth detection for 20 sec. Ruthless gives all spells and attacks 1% crit chance.
Will of the Forsaken
Touch of the GraveWill of the Forsaken instantly removes all Charm, Fear and Sleep effects, on a 2 min cooldown. Touch of the Grave gives your spells and attacks a 20% chance to drain the target's Health.
Paladin Racial Traits by Race
How to read the table
Races are ordered by the Paladin race tier list, which grades each race on what its racials do for Paladin. Human and Dwarf Paladins also get Summon Charger and Summon Warhorse, listed on their own line.
+1% crit chance for all spells and attacks
+10% Spirit
Removes all Stun effects
Much higher stealth detection for 20 sec
+1% hit chance for all spells and attacks
Removes and blocks Bleed, Poison and Disease effects, and cuts Physical damage taken by 10% for 8 sec
+5% damage against Beasts
Shows nearby treasure on the minimap until cancelled
Removes all Charm, Fear and Sleep effects
20% chance on spells and attacks to drain Health from the target, up to 5% of your max Health
Paladin shares this version with Warrior and Rogue.
The Priest, Mage and Warlock version has a 30% chance.
7% of Health and Mana every 2 sec for 10 sec, within 5 yds of a Humanoid or Undead corpse; moving, acting or taking damage cancels it
Breath lasts 300% longer underwater
Several racials land on what this kit already does, and they land often.
One racial clearly pays this class back, with useful cover around it.
Brings one strong combat racial for this class, or two solid ones that both reach its kit.
Brings modest combat help, such as a short cooldown, a small bonus or a survival tool.
Breaks a crowd control type this class cannot shake on its own and adds a second racial that matters against players.
Either a crowd control break with little beside it, or two racials that change a player fight, such as burst, a defensive cooldown or stealth.
Ruthless (Human)
The Human Spirit (Human)
Artisan's Precision (Dwarf)
Will to Survive (Human)
Will of the Forsaken (Undead)
Touch of the Grave (Undead)
Cannibalize (Undead)
Stoneform (Dwarf)
Big Game Hunter (Dwarf)
Perception (Human)
Underwater Breathing (Undead)
Find Treasure (Dwarf)
Works for Paladin.
Applies against Beasts only.
Undead Paladin is a pairing Classic Era did not have.
Paladin Abilities
Every Paladin spell in WoW Forever, one row per spell at its highest rank. Amounts are the base values at the level each rank is learned, before spell power or attack power. Per mana and Per sec divide the amount by the Mana cost and by the cast time. Search, filter and sort the list ten spells at a time, and open a row for its range, duration and every rank. Pick a level to see what you learn or upgrade there, or switch Show to All for every spell at the rank you have by then.
| Rank | Level | Mana | Melee attack power |
|---|---|---|---|
| 1 | 4 | 20 | 14 |
| 2 | 12 | 30 | 25 |
| 3 | 22 | 45 | 40 |
| 4 | 32 | 60 | 61 |
| 5 | 42 | 85 | 83 |
| 6 | 52 | 110 | 112 |
| 7 | 60 | 130 | 133 |
| Rank | Level | Mana | Lasts |
|---|---|---|---|
| 1 | 10 | 25 | 6 sec |
| 2 | 24 | 45 | 8 sec |
| 3 | 38 | 7% | 10 sec |
| Rank | Level | Mana |
|---|---|---|
| 1 | 46 | 80 |
| 2 | 54 | 100 |
| Rank | Level | Mana | Mana over time |
|---|---|---|---|
| 1 | 14 | 30 | 12 |
| 2 | 24 | 45 | 18 |
| 3 | 34 | 65 | 24 |
| 4 | 44 | 90 | 30 |
| 5 | 54 | 115 | 36 |
| 6 | 60 | 125 | 40 |
| Rank | Level | Mana | Holy damage |
|---|---|---|---|
| 1 | 20 | 135 | 2 Holy damage and 4 Holy damage |
| 2 | 30 | 235 | 3 Holy damage and 7 Holy damage |
| 3 | 40 | 320 | 6 Holy damage and 11 Holy damage |
| 4 | 50 | 435 | 8 Holy damage and 20 Holy damage |
| 5 | 60 | 565 | 12 Holy damage and 27 Holy damage |
| Rank | Level |
|---|---|
| 1 | 1 |
| 2 | 10 |
| 3 | 20 |
| 4 | 30 |
| 5 | 40 |
| 6 | 50 |
| 7 | 60 |
| Rank | Level | Mana | Lasts |
|---|---|---|---|
| 1 | 6 | 15 | 6 sec |
| 2 | 18 | 35 | 8 sec |
| Rank | Level | Mana | Lasts |
|---|---|---|---|
| 1 | 34 | 75 | 10 sec |
| 2 | 50 | 110 | 12 sec |
| Rank | Level | Mana | Damage | Per mana |
|---|---|---|---|---|
| 1 | 20 | 85 | 79 | 0.93 |
| 2 | 28 | 135 | 141 | 1.04 |
| 3 | 36 | 180 | 202 | 1.12 |
| 4 | 44 | 235 | 291 | 1.24 |
| 5 | 52 | 285 | 384 | 1.35 |
| 6 | 60 | 345 | 502 | 1.46 |
| Rank | Level |
|---|---|
| 1 | 36 |
| 2 | 48 |
| 3 | 60 |
| Rank | Level | Mana | Heal | Per mana |
|---|---|---|---|---|
| 1 | 20 | 35 | 46 | 1.31 |
| 2 | 26 | 50 | 66 | 1.32 |
| 3 | 34 | 70 | 101 | 1.44 |
| 4 | 42 | 90 | 151 | 1.68 |
| 5 | 50 | 115 | 223 | 1.94 |
| 6 | 58 | 140 | 303 | 2.16 |
| Rank | Level |
|---|---|
| 1 | 32 |
| 2 | 44 |
| 3 | 56 |
| Rank | Level | Mana | Melee attack power |
|---|---|---|---|
| 1 | 52 | 220 | 112 |
| 2 | 60 | 260 | 133 |
| Rank | Level | Mana | Mana over time |
|---|---|---|---|
| 1 | 54 | 230 | 36 |
| 2 | 60 | 250 | 40 |
| Rank | Level | Mana | Lasts |
|---|---|---|---|
| 1 | 8 | 30 | 3 sec |
| 2 | 24 | 50 | 4 sec |
| 3 | 40 | 75 | 5 sec |
| 4 | 54 | 100 | 6 sec |
| Rank | Level | Mana | Damage | Per mana |
|---|---|---|---|---|
| 1 | 44 | 295 | 288 | 0.98 |
| 2 | 52 | 360 | 388 | 1.08 |
| 3 | 60 | 425 | 498 | 1.17 |
| Rank | Level | Mana | Heal | Per mana |
|---|---|---|---|---|
| 1 | 1 | 35 | 43 | 1.23 |
| 2 | 6 | 60 | 83 | 1.38 |
| 3 | 14 | 110 | 155 | 1.41 |
| 4 | 22 | 190 | 287 | 1.51 |
| 5 | 30 | 275 | 452 | 1.64 |
| 6 | 38 | 365 | 646 | 1.77 |
| 7 | 46 | 465 | 899 | 1.93 |
| 8 | 54 | 580 | 1217 | 2.10 |
| 9 | 60 | 660 | 1580 | 2.39 |
| Rank | Mana |
|---|---|
| 1 | 100 |
| 2 | 150 |
| 3 | 195 |
| 4 | 240 |
| Rank | Mana | Holy damage | Healing |
|---|---|---|---|
| 1 | 160 | 134 | 114 |
| 2 | 225 | 182 | 156 |
| 3 | 275 | 258 | 230 |
| 4 | 325 | 348 | 320 |
| Rank | Level | Mana | Weapon damage bonus | Weapon damage percent |
|---|---|---|---|---|
| 1 | 6 | 5 | 12 | 25% |
| 2 | 12 | 9 | 17 | 29% |
| 3 | 20 | 12 | 19 | 32% |
| 4 | 28 | 14 | 24 | 36% |
| 5 | 36 | 16 | 31 | 39% |
| 6 | 44 | 17 | 53 | 43% |
| 7 | 52 | 19 | 68 | 46% |
| 8 | 60 | 20 | 93 | 50% |
| Rank | Level | Mana | Damage | Per mana |
|---|---|---|---|---|
| 1 | 50 | 645 | 395 | 0.61 |
| 2 | 60 | 805 | 533 | 0.66 |
| Rank | Level | Mana gained |
|---|---|---|
| 1 | 10 | |
| 2 | 30 | 250 |
| 3 | 50 | 550 |
| Rank | Mana | Heal | Per mana |
|---|---|---|---|
| 1 | 730 | 324 | 0.44 |
| 2 | 1000 | 487 | 0.49 |
| 3 | 1340 | 704 | 0.53 |
| Rank | Revive |
|---|---|
| 1 | 65 health and 120 mana |
| 2 | 150 health and 260 mana |
| 3 | 250 health and 420 mana |
| 4 | 400 health and 600 mana |
| 5 | 600 health and 800 mana |
| Rank | Level |
|---|---|
| 1 | 16 |
| 2 | 26 |
| 3 | 36 |
| 4 | 46 |
| 5 | 56 |
| Rank | Mana |
|---|---|
| 1 | 65 |
| 2 | 110 |
| 3 | 140 |
| 4 | 180 |
| 5 | 210 |
| Rank | Level | Mana | Holy damage |
|---|---|---|---|
| 1 | 10 | 40 | 6 |
| 2 | 18 | 60 | 9 |
| 3 | 26 | 90 | 14 |
| 4 | 34 | 120 | 19 |
| 5 | 42 | 140 | 25 |
| 6 | 50 | 170 | 32 |
| 7 | 58 | 200 | 35 |
| Rank | Level | Mana | Healing from Seal of Light |
|---|---|---|---|
| 1 | 30 | 110 | 39 |
| 2 | 40 | 140 | 53 |
| 3 | 50 | 180 | 76 |
| 4 | 60 | 210 | 94 |
| Rank | Level | Mana |
|---|---|---|
| 1 | 1 | 20 |
| 2 | 10 | 40 |
| 3 | 18 | 60 |
| 4 | 26 | 90 |
| 5 | 34 | 120 |
| 6 | 42 | 140 |
| 7 | 50 | 170 |
| 8 | 58 | 200 |
| Rank | Level | Mana | Melee attack power |
|---|---|---|---|
| 1 | 6 | 25 | 31 |
| 2 | 12 | 40 | 51 |
| 3 | 22 | 65 | 94 |
| 4 | 32 | 90 | 145 |
| 5 | 42 | 125 | 221 |
| 6 | 52 | 160 | 306 |
| Rank | Level | Mana | Mana gained from Seal of Wisdom |
|---|---|---|---|
| 1 | 38 | 135 | 50 |
| 2 | 48 | 170 | 71 |
| 3 | 58 | 200 | 90 |
| Rank | Level |
|---|---|
| 1 | 28 |
| 2 | 40 |
| 3 | 52 |
| Rank | Mana | Lasts |
|---|---|---|
| 1 | 35 | 10 sec |
| 2 | 50 | 15 sec |
| 3 | 75 | 20 sec |
- Duration
- Until cancelled
- School
- Holy
- Cast
- Instant
- Range
- 40 yd
- School
- Holy
- Coefficient
- 71.4%
- Cast
- 2.5 sec
- Duration
- 30 sec
- School
- Holy
- Cast
- Instant
- Range
- 30 yd
- Duration
- 60 min
- School
- Holy
- Cast
- Instant
- Range
- 10 yd
- School
- Holy
- Duration
- 8 sec
- School
- Holy
- Cast
- Instant
- Range
- 5 yd
- School
- Holy
- Cast
- Instant
- Duration
- 30 sec
- School
- Holy
- Cast
- Instant
- Range
- 10 yd
- Duration
- 6 sec
- School
- Holy
- Cast
- Instant
- Range
- 30 yd
- School
- Holy
- Range
- 30 yd
- Duration
- 10 sec
- School
- Holy
- Cast
- Instant
- Range
- 40 yd
- School
- Holy
- Cast
- Instant
- Duration
- 30 min
- School
- Holy
- Duration
- 30 sec
- School
- Holy
- Cast
- Instant
- Range
- 30 yd
- Duration
- 60 min
- School
- Holy
- Cast
- Instant
- Duration
- Until cancelled
- School
- Holy
- Cast
- Instant
- Range
- 30 yd
- Duration
- 10 sec
- School
- Holy
- Range
- 30 yd
- Duration
- 60 min
- School
- Holy
- Duration
- 8 sec
- School
- Holy
- Cast
- Instant
- Range
- 30 yd
- School
- Holy
- Coefficient
- 42.9%
- Cast
- Instant
- Range
- 40 yd
- School
- Holy
- Coefficient
- 42.9%
- Cast
- 1.5 sec
- Duration
- 6 sec
- School
- Holy
- Duration
- Until cancelled
- School
- Holy
- Duration
- 30 sec
- School
- Holy
- Duration
- Until cancelled
- School
- Holy
- Cast
- Instant
- Range
- 40 yd
- School
- Holy
- Duration
- 30 sec
- School
- Holy
- Cast
- Instant
- Duration
- Until cancelled
- School
- Holy
- Cast
- Instant
- Duration
- 12 sec
- School
- Holy
- Cast
- Instant
- Duration
- Until cancelled
- School
- Holy
- Cast
- Instant
- Duration
- 30 sec
- School
- Holy
- Cast
- Instant
- Range
- 5 yd
- School
- Holy
- Range
- 30 yd
- School
- Holy
- Range
- 30 yd
- School
- Holy
- Coefficient
- 42.9%
- Cast
- 1 sec
- Range
- 30 yd
- Duration
- 30 sec
- School
- Holy
- Cast
- Instant
- School
- Holy
- Coefficient
- 19.0%
- Cast
- 2 sec
- Range
- 40 yd
- Duration
- 60 min
- School
- Holy
- Cast
- Instant
- Range
- 40 yd
- Duration
- 60 min
- School
- Holy
- Cast
- Instant
- Range
- 40 yd
- Duration
- 60 min
- School
- Holy
- Duration
- Until cancelled
- School
- Holy
- Duration
- 10 sec
- School
- Holy
- Learned
- Talent
- Cast
- Instant
- Range
- 20 yd, 40 yd on allies
- School
- Holy
- Learned
- Talent
- Cast
- Instant
- Range
- 40 yd
- School
- Holy
- Learned
- Talent
- Cast
- 1.5 sec
- Range
- 40 yd
- Duration
- 5 min
- School
- Holy
- Range
- 20 yd
- Duration
- 6 sec
- School
- Holy
- Duration
- 30 sec
- School
- Holy
- Learned
- Talent
- Cast
- Instant
- Range
- 10 yd
- School
- Holy
- Duration
- 8 sec
- School
- Holy
- Duration
- 20 sec
- School
- Holy
- Range
- 40 yd
- School
- Holy
- Duration
- 10 sec
- School
- Holy
- Duration
- 2 min
- Duration
- 2 min
- School
- Shadow
- Range
- 5 yd
- Duration
- 3 sec
- Range
- 30 yd
- School
- Holy
- Mana
- 80%
- Cast
- 10 sec
- Range
- 40 yd
- Duration
- 1 min
- School
- Holy
- Duration
- 30 sec
- School
- Holy
- Duration
- Until cancelled
- School
- Holy
- Range
- 5 yd
- School
- Holy
- Range
- 20 yd
- Duration
- 20 sec
- School
- Nature
- Cast
- 1.5 sec
No spells match these filters.
Grants nearby party members extra armor, one Aura per paladin
Lasts until cancelled.
Restores health to one friendly target through a direct Holy heal
Heals 43. Spell power coefficient per cast 71.4%.
Adds Holy damage to each melee attack, more per swing with slower weapons, and its Judgement deals Holy damage
Lasts 30 sec.
Blesses a friendly target with extra melee attack power for a long duration, one Blessing per paladin
Lasts 60 min.
Releases your Seal's energy on an enemy without using up the Seal, with effects set by that Seal
Makes you immune to physical hits and spells briefly, though you cannot strike or use physical skills, adds Forbearance
Lasts 6 sec.
Restores health to one friendly target through a direct Holy heal
Heals 83. Spell power coefficient per cast 71.4%.
Instantly strikes for part of your weapon damage plus a bonus dealt as Holy damage
Grants melee attack power and faster but weaker attacks, and its Judgement makes the enemy take more Holy damage
Lasts 30 sec.
Stuns an enemy with Holy power for a short time
Lasts 3 sec.
Removes a poison and a disease effect from a friendly target
Blocks physical attacks on a party member briefly, who cannot strike or use physical skills, and Forbearance bars reuse
Lasts 6 sec.
Grants nearby party members extra armor, one Aura per paladin
Lasts until cancelled.
Heals an ally for your maximum health and gives it some mana, but drains all your mana without stopping regeneration
Raises all the threat you generate for a long duration, and your Holy attacks gain even more threat on top
Lasts 30 min.
Adds Holy damage to melee attacks, grants an absorb while you carry a shield, and its Judgement deals damage and taunts
Lasts 30 sec.
Adds Holy damage to each melee attack, more per swing with slower weapons, and its Judgement deals Holy damage
Lasts 30 sec.
Blesses a friendly target with extra melee attack power for a long duration, one Blessing per paladin
Lasts 60 min.
Instantly strikes for part of your weapon damage plus a bonus dealt as Holy damage
Grants melee attack power and faster but weaker attacks, and its Judgement makes the enemy take more Holy damage
Lasts 30 sec.
Blesses a friendly target with steady mana regeneration for a long duration, one Blessing per paladin
Lasts 60 min.
Restores health to one friendly target through a direct Holy heal
Heals 155. Spell power coefficient per cast 71.4%.
Deals Holy damage to anything that strikes a nearby party member, one Aura per paladin
Lasts until cancelled.
Blesses a friendly target so nothing can impair its movement for a short time, one Blessing per paladin
Lasts 10 sec.
Makes you immune to physical hits and spells briefly, though you cannot strike or use physical skills, adds Forbearance
Lasts 8 sec.
Adds Holy damage to melee attacks, grants an absorb while you carry a shield, and its Judgement deals damage and taunts
Lasts 30 sec.
Adds Holy damage to each melee attack, more per swing with slower weapons, and its Judgement deals Holy damage
Lasts 30 sec.
Blesses a friendly target to raise all of its stats for a long duration, one Blessing per paladin
Lasts 60 min.
Consecrates the ground under you, dealing Holy damage over time to enemies in it, with extra damage to the first few
Lasts 8 sec.
Grants nearby party members extra armor, one Aura per paladin
Lasts until cancelled.
Blasts a Demon or Undead enemy with Holy damage
Deals 79 damage. Spell power coefficient per cast 42.9%.
Mends one friendly target with a burst of Holy healing
Heals 46. Spell power coefficient per cast 42.9%.
Instantly strikes for part of your weapon damage plus a bonus dealt as Holy damage
Makes you immune to Interrupt and Silence effects for a short time, and damage cannot interrupt your casts
Lasts 6 sec.
Blesses a friendly target with extra melee attack power for a long duration, one Blessing per paladin
Lasts 60 min.
Gives nearby party members a chance to keep casting without interruption when hit, one Aura per paladin
Lasts until cancelled.
Restores health to one friendly target through a direct Holy heal
Heals 287. Spell power coefficient per cast 71.4%.
Gives melee attacks a chance of stunning briefly, and its Judgement stops the enemy fleeing, kept up by your melee hits
Lasts 30 sec.
Grants melee attack power and faster but weaker attacks, and its Judgement makes the enemy take more Holy damage
Lasts 30 sec.
Blocks physical attacks on a party member briefly, who cannot strike or use physical skills, and Forbearance bars reuse
Lasts 8 sec.
Blesses a friendly target with steady mana regeneration for a long duration, one Blessing per paladin
Lasts 60 min.
Stuns an enemy with Holy power for a short time
Lasts 4 sec.
Mends one friendly target with a burst of Holy healing
Heals 66. Spell power coefficient per cast 42.9%.
Deals Holy damage to anything that strikes a nearby party member, one Aura per paladin
Lasts until cancelled.
Adds Holy damage to melee attacks, grants an absorb while you carry a shield, and its Judgement deals damage and taunts
Lasts 30 sec.
Adds Holy damage to each melee attack, more per swing with slower weapons, and its Judgement deals Holy damage
Lasts 30 sec.
Blasts a Demon or Undead enemy with Holy damage
Deals 141 damage. Spell power coefficient per cast 42.9%.
Instantly strikes for part of your weapon damage plus a bonus dealt as Holy damage
Raises Shadow resistance for your party and raid nearby, one Aura per paladin
Lasts until cancelled.
Consecrates the ground under you, dealing Holy damage over time to enemies in it, with extra damage to the first few
Lasts 8 sec.
Grants nearby party members extra armor, one Aura per paladin
Lasts until cancelled.
Sacrifices the paladin to save a party member, who turns immune to harm but cannot act for a few minutes
Restores health to one friendly target through a direct Holy heal
Heals 452. Spell power coefficient per cast 71.4%.
Heals an ally for your maximum health and gives it some mana, but drains all your mana without stopping regeneration
Lets your melee attacks sometimes heal you, and its Judgement lets melee hits on that enemy heal whoever lands them
Lasts 30 sec.
Blesses a friendly target with extra melee attack power for a long duration, one Blessing per paladin
Lasts 60 min.
Raises Frost resistance for your party and raid nearby, one Aura per paladin
Lasts until cancelled.
Grants melee attack power and faster but weaker attacks, and its Judgement makes the enemy take more Holy damage
Lasts 30 sec.
Blesses a friendly target with steady mana regeneration for a long duration, one Blessing per paladin
Lasts 60 min.
Blocks every incoming spell and all damage for a short time, lowers your own damage and applies Forbearance
Lasts 10 sec.
Mends one friendly target with a burst of Holy healing
Heals 101. Spell power coefficient per cast 42.9%.
Adds Holy damage to melee attacks, grants an absorb while you carry a shield, and its Judgement deals damage and taunts
Lasts 30 sec.
Adds Holy damage to each melee attack, more per swing with slower weapons, and its Judgement deals Holy damage
Lasts 30 sec.
Blasts a Demon or Undead enemy with Holy damage
Deals 202 damage. Spell power coefficient per cast 42.9%.
Raises Fire resistance for your party and raid nearby, one Aura per paladin
Lasts until cancelled.
Instantly strikes for part of your weapon damage plus a bonus dealt as Holy damage
Deals Holy damage to anything that strikes a nearby party member, one Aura per paladin
Lasts until cancelled.
Blocks physical attacks on a party member briefly, who cannot strike or use physical skills, and Forbearance bars reuse
Lasts 10 sec.
Restores health to one friendly target through a direct Holy heal
Heals 646. Spell power coefficient per cast 71.4%.
Lets your melee attacks sometimes restore your mana, and its Judgement lets attackers of that enemy regain mana
Lasts 30 sec.
Consecrates the ground under you, dealing Holy damage over time to enemies in it, with extra damage to the first few
Lasts 8 sec.
Grants nearby party members extra armor, one Aura per paladin
Lasts until cancelled.
Stuns an enemy with Holy power for a short time
Lasts 5 sec.
Hits the target and a few nearby foes for Holy damage from main hand weapon DPS, sharing a cooldown with Crusader Strike
Lets your melee attacks sometimes heal you, and its Judgement lets melee hits on that enemy heal whoever lands them
Lasts 30 sec.
Raises Shadow resistance for your party and raid nearby, one Aura per paladin
Lasts until cancelled.
Blesses a friendly target with extra melee attack power for a long duration, one Blessing per paladin
Lasts 60 min.
Removes a poison, a disease and a magic effect from a friendly target
Mends one friendly target with a burst of Holy healing
Heals 151. Spell power coefficient per cast 42.9%.
Adds Holy damage to melee attacks, grants an absorb while you carry a shield, and its Judgement deals damage and taunts
Lasts 30 sec.
Adds Holy damage to each melee attack, more per swing with slower weapons, and its Judgement deals Holy damage
Lasts 30 sec.
Grants melee attack power and faster but weaker attacks, and its Judgement makes the enemy take more Holy damage
Lasts 30 sec.
Blesses a friendly target with steady mana regeneration for a long duration, one Blessing per paladin
Lasts 60 min.
Blasts a Demon or Undead enemy with Holy damage
Deals 291 damage. Spell power coefficient per cast 42.9%.
Raises Frost resistance for your party and raid nearby, one Aura per paladin
Lasts until cancelled.
Throws a hammer for Holy damage, usable only on enemies at low health
Deals 288 damage. Spell power coefficient per cast 42.9%.
Instantly strikes for part of your weapon damage plus a bonus dealt as Holy damage
Blesses a party member, shifting a fixed amount of each hit it takes onto you for a short time, one Blessing per paladin
Lasts 30 sec.
Restores health to one friendly target through a direct Holy heal
Heals 899. Spell power coefficient per cast 71.4%.
Deals Holy damage to anything that strikes a nearby party member, one Aura per paladin
Lasts until cancelled.
Raises Fire resistance for your party and raid nearby, one Aura per paladin
Lasts until cancelled.
Lets your melee attacks sometimes restore your mana, and its Judgement lets attackers of that enemy regain mana
Lasts 30 sec.
Consecrates the ground under you, dealing Holy damage over time to enemies in it, with extra damage to the first few
Lasts 8 sec.
Grants nearby party members extra armor, one Aura per paladin
Lasts until cancelled.
Blocks every incoming spell and all damage for a short time, lowers your own damage and applies Forbearance
Lasts 12 sec.
Mends one friendly target with a burst of Holy healing
Heals 223. Spell power coefficient per cast 42.9%.
Sends Holy power outward to damage and briefly stun every nearby Demon and Undead enemy
Deals 395 damage. Spell power coefficient per cast 19.0%.
Heals an ally for your maximum health and gives it some mana, but drains all your mana without stopping regeneration
Adds Holy damage to melee attacks, grants an absorb while you carry a shield, and its Judgement deals damage and taunts
Lasts 30 sec.
Lets your melee attacks sometimes heal you, and its Judgement lets melee hits on that enemy heal whoever lands them
Lasts 30 sec.
Adds Holy damage to each melee attack, more per swing with slower weapons, and its Judgement deals Holy damage
Lasts 30 sec.
Blesses a friendly target with extra melee attack power for a long duration, one Blessing per paladin
Lasts 60 min.
Blasts a Demon or Undead enemy with Holy damage
Deals 384 damage. Spell power coefficient per cast 42.9%.
Blesses all group or raid members sharing the target's class with extra melee attack power, one per paladin
Lasts 60 min.
Throws a hammer for Holy damage, usable only on enemies at low health
Deals 388 damage. Spell power coefficient per cast 42.9%.
Instantly strikes for part of your weapon damage plus a bonus dealt as Holy damage
Grants melee attack power and faster but weaker attacks, and its Judgement makes the enemy take more Holy damage
Lasts 30 sec.
Raises Shadow resistance for your party and raid nearby, one Aura per paladin
Lasts until cancelled.
Blesses a party member, shifting a fixed amount of each hit it takes onto you for a short time, one Blessing per paladin
Lasts 30 sec.
Blesses a friendly target with steady mana regeneration for a long duration, one Blessing per paladin
Lasts 60 min.
Blesses all group or raid members sharing the target's class with steady mana regeneration, one per paladin
Lasts 60 min.
Stuns an enemy with Holy power for a short time
Lasts 6 sec.
Restores health to one friendly target through a direct Holy heal
Heals 1217. Spell power coefficient per cast 71.4%.
Raises Frost resistance for your party and raid nearby, one Aura per paladin
Lasts until cancelled.
Deals Holy damage to anything that strikes a nearby party member, one Aura per paladin
Lasts until cancelled.
Mends one friendly target with a burst of Holy healing
Heals 303. Spell power coefficient per cast 42.9%.
Adds Holy damage to melee attacks, grants an absorb while you carry a shield, and its Judgement deals damage and taunts
Lasts 30 sec.
Adds Holy damage to each melee attack, more per swing with slower weapons, and its Judgement deals Holy damage
Lasts 30 sec.
Lets your melee attacks sometimes restore your mana, and its Judgement lets attackers of that enemy regain mana
Lasts 30 sec.
Blesses a friendly target with extra melee attack power for a long duration, one Blessing per paladin
Lasts 60 min.
Blesses a friendly target with steady mana regeneration for a long duration, one Blessing per paladin
Lasts 60 min.
Consecrates the ground under you, dealing Holy damage over time to enemies in it, with extra damage to the first few
Lasts 8 sec.
Grants nearby party members extra armor, one Aura per paladin
Lasts until cancelled.
Blasts a Demon or Undead enemy with Holy damage
Deals 502 damage. Spell power coefficient per cast 42.9%.
Raises Fire resistance for your party and raid nearby, one Aura per paladin
Lasts until cancelled.
Blesses all group or raid members sharing the target's class with higher stats for a long duration, one per paladin
Lasts 60 min.
Blesses all group or raid members sharing the target's class with extra melee attack power, one per paladin
Lasts 60 min.
Blesses all group or raid members sharing the target's class with steady mana regeneration, one per paladin
Lasts 60 min.
Throws a hammer for Holy damage, usable only on enemies at low health
Deals 498 damage. Spell power coefficient per cast 42.9%.
Restores health to one friendly target through a direct Holy heal
Heals 1580. Spell power coefficient per cast 71.4%.
Instantly strikes for part of your weapon damage plus a bonus dealt as Holy damage
Sends Holy power outward to damage and briefly stun every nearby Demon and Undead enemy
Deals 533 damage. Spell power coefficient per cast 19.0%.
Lets your melee attacks sometimes heal you, and its Judgement lets melee hits on that enemy heal whoever lands them
Lasts 30 sec.
Makes your next Holy Light, Holy Shock or Flash of Light a guaranteed critical effect
Lasts until cancelled.
Raises your block chance for a short time, and each attack you block deals Holy damage with extra threat
Lasts 10 sec.
Raises your block chance for a short time, and each attack you block deals Holy damage with extra threat
Lasts 10 sec.
Raises your block chance for a short time, and each attack you block deals Holy damage with extra threat
Lasts 10 sec.
Raises your block chance for a short time, and each attack you block deals Holy damage with extra threat
Lasts 10 sec.
Blasts an enemy with Holy damage or heals an ally, depending on the target
Blasts an enemy with Holy damage or heals an ally, depending on the target
Blasts an enemy with Holy damage or heals an ally, depending on the target
Blasts an enemy with Holy damage or heals an ally, depending on the target
Marks an ally so your next Holy Shock on it skips its cooldown and heals it and its party, one Vigil per paladin
Heals 324.
Marks an ally so your next Holy Shock on it skips its cooldown and heals it and its party, one Vigil per paladin
Heals 487.
Marks an ally so your next Holy Shock on it skips its cooldown and heals it and its party, one Vigil per paladin
Heals 704.
Swears an Oath to one ally, boosting your Holy Light, Flash of Light and Holy Shock heals on them, one Oath at a time
Lasts 5 min.
Puts a Humanoid enemy into a meditative trance that incapacitates it for a short time, broken by any damage
Lasts 6 sec.
Adds a chance for bonus Holy damage from your weapon, and its Judgement hits harder on incapacitated or stunned foes
Lasts 30 sec.
Adds a chance for bonus Holy damage from your weapon, and its Judgement hits harder on incapacitated or stunned foes
Lasts 30 sec.
Adds a chance for bonus Holy damage from your weapon, and its Judgement hits harder on incapacitated or stunned foes
Lasts 30 sec.
Adds a chance for bonus Holy damage from your weapon, and its Judgement hits harder on incapacitated or stunned foes
Lasts 30 sec.
Adds a chance for bonus Holy damage from your weapon, and its Judgement hits harder on incapacitated or stunned foes
Lasts 30 sec.
Unleashes your Seal's Judgement effect on an enemy without using up the Seal, on a cooldown apart from Judgement
Wraps you in an absorb shield sized to your full maximum health for a short time and applies Forbearance
Lasts 8 sec.
Raises your damage and healing done for a short time and applies Forbearance, which also blocks its use
Lasts 20 sec.
Heals an ally, turns part of any overhealing into a brief absorb that does not stack, and gains all Holy Light effects
Takes part of nearby party members' damage for a short time, breaking at low health for a damage and healing boost
Lasts 10 sec.
Instantly strikes several nearby enemies for weapon damage, and part of it heals a few members of your party or raid
Doubles the duration of Kings, Might, Wisdom and a few other Blessings and halves their mana cost
Lets Exorcism hit any target and greatly raises its crit chance against Demons and Undead
Blows a horn that raises party Strength and Agility nearby for a few minutes, not stacking alongside Blessing of Might
Lasts 2 min.
Clears Sleep and Fear effects from party members near you at regular intervals
Lasts 2 min.
Interrupts an enemy's spellcasting and locks out that spell school for a short time
Lasts 3 sec.
Revives a dead player with some health and mana, but cannot be cast during combat
Revives a dead player with some health and mana, but cannot be cast during combat
Revives a dead player with some health and mana, but cannot be cast during combat
Revives a dead player with some health and mana, but cannot be cast during combat
Revives a dead player with some health and mana, but cannot be cast during combat
Guards one target with an absorb shield whenever it takes damage, on a short lockout, and boosts Flash of Light
Lasts 1 min.
Adds weapon damage to melee hits at a cost in health, and nearby party and raid allies gain mana from that loss
Lasts 30 sec.
Tracks nearby Undead on your minimap until you cancel it, and cannot run alongside other tracking
Lasts until cancelled.
Smashes your shield into the target for Holy damage drawn from block value, with an extra amount added
Forces an Undead enemy to flee for a short time, may break on damage, and affects only one target at a time
Lasts 10 sec.
Forces an Undead enemy to flee for a short time, may break on damage, and affects only one target at a time
Lasts 15 sec.
Forces an Undead enemy to flee for a short time, may break on damage, and affects only one target at a time
Lasts 20 sec.
Paladin Changes in WoW Forever
9 Paladin abilities are new in WoW Forever, and 4 abilities the original game already has by name gain new spell versions.
22 spell versions from the original game are not in this build, 99 changed and 108 are unchanged. Each figure counts spell versions.
No Paladin ability in the original game has this name.
An ability of this name is already in the original game for Paladin. The spell versions counted here are new in this build.
Spell versions that read the same in the original game and WoW Forever. An original game roll such as 25 to 27 counts as the same as a WoW Forever base of 26 that rolls that range.
Spell versions in both games where the trainer level, cost, cooldown, cast time, duration, charges, name or another value differs.
Original game spell versions of this class that WoW Forever does not have.
Spell versions only WoW Forever has: 28 across 9 new abilities and 12 across 4 original game abilities.
Unchanged: 108
Changed: 99
Not in this build: 22
Unchanged: 108
Changed: 99
New in this build: 40
Each figure counts spell versions.
Unchanged: Spell versions that read the same in the original game and WoW Forever. An original game roll such as 25 to 27 counts as the same as a WoW Forever base of 26 that rolls that range.
Changed: Spell versions in both games where the trainer level, cost, cooldown, cast time, duration, charges, name or another value differs.
Not in this build: Original game spell versions of this class that WoW Forever does not have.
New in this build: Spell versions only WoW Forever has: 28 across 9 new abilities and 12 across 4 original game abilities.
6 sec cooldown, 1.5 sec cast
| Level | WoW Forever |
|---|---|
| 40* | Rank 1 Heals 324 730 mana |
| 50* | Rank 2 Heals 487 1000 mana |
| 60* | Rank 3 Heals 704 1340 mana |
* the spell's required level, not a trainer level; amounts are each rank's base and some rise with level.
| Level | WoW Forever |
|---|---|
| Not stated | 8% of base mana No amount listed |
| Level | WoW Forever |
|---|---|
| 20 | 100% chance to ignore spell interruption when damaged Immune to Interrupt effects Immune to Silence effects 3 min cooldown |
| Level | WoW Forever |
|---|---|
| 40 | 6% of base mana, 6 sec cooldown No amount listed |
| Level | WoW Forever |
|---|---|
| 25 | Rank 3 54 Holy damage |
| 34 | Rank 4 74 Holy damage |
| 42 | Rank 5 96 Holy damage |
| 50 | Rank 6 123 Holy damage |
| 58 | Rank 7 153 Holy damage |
Amounts shown are each rank's base; some rise with character level.
| Level | WoW Forever |
|---|---|
| 10 | Rank 1 6 Holy damage 40 mana |
| 18 | Rank 2 9 Holy damage 60 mana |
| 26 | Rank 3 14 Holy damage 90 mana |
| 34 | Rank 4 19 Holy damage 120 mana |
| 42 | Rank 5 25 Holy damage 140 mana |
| 50 | Rank 6 32 Holy damage 170 mana |
| 58 | Rank 7 35 Holy damage 200 mana |
| Level | WoW Forever |
|---|---|
| 1* | 1 min cooldown No amount listed |
* the spell's required level, not a trainer level
| Level | WoW Forever |
|---|---|
| Not stated | Grants an absorb shield 110 mana, 5 min cooldown |
10 sec cooldown
| Level | WoW Forever |
|---|---|
| 6 | Rank 1 +12 weapon damage bonus 25% weapon damage 5 mana |
| 12 | Rank 2 +17 weapon damage bonus 29% weapon damage 9 mana |
| 20 | Rank 3 +19 weapon damage bonus 32% weapon damage 12 mana |
| 28 | Rank 4 +24 weapon damage bonus 36% weapon damage 14 mana |
| 36 | Rank 5 +31 weapon damage bonus 39% weapon damage 16 mana |
| 44 | Rank 6 +53 weapon damage bonus 43% weapon damage 17 mana |
| 52 | Rank 7 +68 weapon damage bonus 46% weapon damage 19 mana |
| 60 | Rank 8 +93 weapon damage bonus 50% weapon damage 20 mana |
Amounts shown are each rank's base; some rise with character level.
None of the 5 has a rank of its own. 6 ranks changed.
1.5 sec cast
Gold marks what differs.
| Level | Original game | WoW Forever |
|---|---|---|
| 20 35 mana | Rank 1 Heals 62 to 72 | Rank 1 Changed Heals 46 |
| 26 50 mana | Rank 2 Heals 96 to 110 | Rank 2 Changed Heals 66 |
| 34 70 mana | Rank 3 Heals 145 to 163 | Rank 3 Changed Heals 101 |
| 42 90 mana | Rank 4 Heals 197 to 221 | Rank 4 Changed Heals 151 |
| 50 115 mana | Rank 5 Heals 267 to 299 | Rank 5 Changed Heals 223 |
| 58 140 mana | Rank 6 Heals 343 to 383 | Rank 6 Changed Heals 303 |
2 more unranked versions, in both games, are not listed.
Amounts shown are each rank's base; some rise with character level.
None of the 5 has a rank of its own. 7 ranks changed, 2 same.
2.5 sec cast
Gold marks what differs.
| Level | Original game | WoW Forever |
|---|---|---|
| 14 110 mana | Rank 3 Heals 159 to 187 | Rank 3 Changed Heals 155 |
| 22 190 mana | Rank 4 Heals 310 to 356 | Rank 4 Changed Heals 287 |
| 30 275 mana | Rank 5 Heals 491 to 553 | Rank 5 Changed Heals 452 |
| 38 365 mana | Rank 6 Heals 698 to 780 | Rank 6 Changed Heals 646 |
| 46 465 mana | Rank 7 Heals 945 to 1053 | Rank 7 Changed Heals 899 |
| 54 580 mana | Rank 8 Heals 1246 to 1388 | Rank 8 Changed Heals 1217 |
| 60 660 mana | Rank 9 Heals 1590 to 1770 | Rank 9 Changed Heals 1580 |
Same in both: Rank 1 (level 1) and Rank 2 (level 6). WoW Forever stores one base value (43) that rolls the same 39 to 47 range.
4 more unranked versions, in both games, are not listed.
Amounts shown are each rank's base; some rise with character level.
1 new rank, 3 changed
10 sec cooldown
Gold marks what differs.
| Level | Original game | WoW Forever |
|---|---|---|
| 30* | Rank 1 Level 40*, 150 mana No amount listed | Rank 1 Changed 100 mana No amount listed |
| 40* | Rank 2 Level 50*, 195 mana No amount listed | Rank 2 Changed 150 mana No amount listed |
| 50* | Rank 3 Level 60*, 240 mana No amount listed | Rank 3 Changed 195 mana No amount listed |
| 60* | Not in the original game | Rank 4 New 240 mana No amount listed |
* the spell's required level, not a trainer level
1 new rank, 3 changed
WoW Forever, every rank: 10 sec cooldown
Original game, every rank: 30 sec cooldown
Gold marks what differs.
| Level | Original game | WoW Forever |
|---|---|---|
| 30* | Not in the original game | Rank 1 New 134 Holy damage Heals 114 160 mana |
| 40* 225 mana | Rank 1 204 to 220 Holy damage Heals 204 to 220 | Rank 2 Changed 182 Holy damage Heals 156 |
| 48* 275 mana | Rank 2 279 to 301 Holy damage Heals 279 to 301 | Rank 3 Changed 258 Holy damage Heals 230 |
| 56* 325 mana | Rank 3 365 to 395 Holy damage Heals 365 to 395 | Rank 4 Changed 348 Holy damage Heals 320 |
* the spell's required level, not a trainer level
Paladin Basics
Protection Paladin Tank Build
Other tank classes: Warrior and Druid.
Holy Paladin Healing Build
Other healer classes: Priest, Shaman and Druid.
Retribution Paladin DPS Build
Other damage classes: Warrior, Hunter, Rogue, Priest, Shaman, Mage, Warlock and Druid.
The Holy talent Reverence allows 15 to 30% of your Mana regeneration to continue while casting, depending on rank.
Seal of Wisdom gives each melee attack a chance to restore 50 to 90 Mana, depending on rank.
Lay on Hands drains all of your remaining Mana when used.
Spend points in Holy to open its deeper rows.
Spend points in Protection to open its deeper rows.
Spend points in Retribution to open its deeper rows.
Allows the wearing of cloth armor.
Allows the wearing of leather armor.
Allows the wearing of mail armor.
Allows the wearing of plate armor.
Allows the use of shields.
No racial crit bonus is tied to axes.
Also trained by Warrior, Hunter, Rogue and Shaman.
No racial crit bonus is tied to maces.
Also trained by Warrior, Rogue, Priest, Shaman and Druid.
No racial crit bonus is tied to swords.
Also trained by Warrior, Hunter, Rogue, Mage and Warlock.
No racial crit bonus is tied to two-handed axes.
Also trained by Warrior, Hunter and Shaman.
No racial crit bonus is tied to two-handed maces.
Also trained by Warrior, Shaman and Druid.
No racial crit bonus is tied to two-handed swords.
Also trained by Warrior and Hunter.
No racial crit bonus is tied to polearms.
Also trained by Warrior and Hunter.
Higher skill increases your chance to hit.
Higher defense makes you harder to hit and makes monsters less likely to land a crushing blow.
Paladin Builds
Paladin has 5 stored talent allocations. All of them are below; what each one spends is on the builds page.
HolyHoly Paladin Healing BuildHealerKey talents: 


ProtectionProtection Paladin Tank BuildTankKey talents: 


RetributionRetribution Paladin DPS BuildPvE DPSKey talents: 


ProtectionHoly Paladin PvP BuildPvPKey talents: 


RetributionRetribution Paladin Leveling BuildLevelingKey talents: 


All 5 Paladin buildsPaladin macrosHoly Paladin macrosProtection Paladin macrosRetribution Paladin macros
Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 324. Only one Vigil per Paladin may be active in each party.
Increases your Defense Skill by 4.
Increases the critical strike healing bonus of your Holy spells by 10%.
Reduces the cooldown of your Holy Strike ability by 4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield Specialization talents without consuming their charges or triggering their cooldowns, and allowing you to Block spells for 6 sec.
Increases your Parry chance by 1%.
Increases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
Improves your chance to hit by 1%.
Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.
Blasts the target with Holy energy, causing 134 Holy damage to an enemy, or 114 healing to an ally.
Reduces the duration of Stun and Charm effects on you by 10%.
Improves your chance to hit with Holy spells by 4%, and reduces the duration of Silence effects on you by 10%.
Increases your total Intellect by 2%.
Paladin Talent Trees
Paladin talents by tree and row. Plan your own build on the trees below, or roll a random build.
Holy
17 talents- Row 1 is open from the start
- 5 points in Holy unlock row 2
- 10 points in Holy unlock row 3
- 15 points in Holy unlock row 4
- 20 points in Holy unlock row 5
- 25 points in Holy unlock row 6
- 30 points in Holy unlock row 7
Protection
17 talents- Row 1 is open from the start
- 5 points in Protection unlock row 2
- 10 points in Protection unlock row 3
- 15 points in Protection unlock row 4
- 20 points in Protection unlock row 5
- 25 points in Protection unlock row 6
- 30 points in Protection unlock row 7
Retribution
17 talents- Row 1 is open from the start
- 5 points in Retribution unlock row 2
- 10 points in Retribution unlock row 3
- 15 points in Retribution unlock row 4
- 20 points in Retribution unlock row 5
- 25 points in Retribution unlock row 6
- 30 points in Retribution unlock row 7



