
Is Voltorb Good in Let's Go Pikachu & Eevee Playthrough?
Fast but fragile with nothing behind the speed. Electric coverage is handled better by your partner or Magneton. Voltorb fills a slot that almost any other Electric-type fills better.
Not available yet. You cannot get Voltorb before this fight.
Not available yet. You cannot get Voltorb before this fight.
Not available yet. You cannot get Voltorb before this fight.
Not available yet. You cannot get Voltorb before this fight.
Not available yet. You cannot get Voltorb before this fight.
Not available yet. You cannot get Voltorb before this fight.
Electrode trades roughly evenly with Blaine's team.
Giovanni's Pokemon outpace and outclass Electrode here.
Electrode resists most of Lorelei's coverage and hits back hard.
Electrode trades roughly evenly with Bruno's team.
Electrode has the type edge here and should clean up Agatha's team.
Electrode has the type edge here and should clean up Lance's team.
Electrode trades roughly evenly with Trace's team.
This is the Let's Go Pikachu team. In Let's Go Eevee, Trace brings Raichu Lv 57 in place of Jolteon Lv 57.
Catchable
Catch Voltorb in Power Plant (walking, Lv 37-42).
Recommended Moves
- STARTING (Lv 37)
- LV 37ElectricThunderboltPower 135Accuracy 100%PP 15
- LV 37NormalSelf-DestructPower 200Accuracy 100%PP 5
- LV 37NormalSwiftPower 60Accuracy 100%PP 20
- After Brock
- TMNormalHeadbuttPower 70Accuracy 100%PP 15
- After Lt. Surge
- TMNormalFacadePower 70Accuracy 100%PP 20
- After Sabrina
- TMElectricThunderPower 165Accuracy 70%PP 10
- TMDarkFoul PlayPower 95Accuracy 100%PP 15
- LV 45NormalExplosionPower 250Accuracy 100%PP 5
Evolve Voltorb to Electrode
Voltorb evolves into Electrode at Level 30. Your Voltorb should hit Level 30 before you reach Blaine, at typical leveling pace.
Recommended Moves
- STARTING (Lv 30)
- LV 30NormalSelf-DestructPower 200Accuracy 100%PP 5
- After Brock
- TMNormalHeadbuttPower 70Accuracy 100%PP 15
- After Lt. Surge
- TMNormalHyper BeamPower 150Accuracy 90%PP 5
- TMNormalFacadePower 70Accuracy 100%PP 20
- LV 36ElectricThunderboltPower 135Accuracy 100%PP 15
- After Sabrina
- TMElectricThunderPower 165Accuracy 70%PP 10
- TMDarkFoul PlayPower 95Accuracy 100%PP 15
- LV 60NormalExplosionPower 250Accuracy 100%PP 5
How to Get Voltorb in Let's Go Pikachu & Eevee
Decent spawn rates for Voltorb across 1 location in late-game routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.
1 location to catch Voltorb
Encountered via tall grass encounters
Where To Catch Voltorb in Let's Go
The line opens with Voltorb at Lv. 37+ via walking encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Voltorb ✓
Step 2Catch or Evolve into ElectrodePower PlantLv.42Interact with PokemonOne of four Electrode disguised as item ballsPower PlantLv.37-42FloorRate 5%or evolve from Voltorb (Step 1)
How to Get Shiny Voltorb in Let's Go Pikachu & Eevee
In Let's Go Pikachu & Eevee, the strongest route to a Shiny Voltorb is Catch Combo, which reaches about 1 in 274 at full boosts. Pick a method and tune your setup below to see live odds. Compare Shiny Voltorb odds across every game
Let's Go Pikachu & Eevee Shiny Voltorb Calculator
2 MethodsThe best route is Catch Combo at full boosts, about 1 in 274 on each try. Tune it below.
Catch Combo: Catch one species back-to-back. A Lure stacks on top of a 31-plus combo.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
How many you have done, or plan to do.
| Chance | Encounters |
|---|---|
| 10%lucky few | 29 |
| 25%one in four | 79 |
| 50%coin flip | 190 |
| 90%very likely | 630 |
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
For time estimates and charm math, open the Let's Go Pikachu & Eevee shiny odds calculator with Voltorb already selected.
Voltorb Weakness
Voltorb is weak to Ground. Few weaknesses and 3 resistances make the typing clean. At base 100 Speed, Voltorb outspeeds most threats and doesn't need to tank what it can outrun.
| Damage | Types |
|---|---|
| 2x (Weak) | Ground |
| 0.5x (Resist) | Electric, Flying, Steel |
Voltorb Evolutions
One evolution ahead. Voltorb grows into Electrode through a straightforward two-stage chain. Evolving adds up to 160 stat points total. View every chain in the Evolution Chart.
How to Evolve
Let's Go Voltorb Best Moveset
Electric at 100 Speed and 55 Sp. Atk. Fast but the moveset does nothing with that pace. Evolve to Electrode for 150 Speed and the Sp. Atk that puts real numbers behind the Electric TermStab.
Best Build

Timid raises Speed and lowers Attack. Madam Celadon sets this nature when you pick Pink, then Red. It costs 10,000 Pokedollars and lasts for the rest of the day.
Candy for Voltorb
Voltorb Candy
Quick Candy
Quick Candy L
Quick Candy XL
Voltorb Candy raises every stat, but only Voltorb and Electrode can eat it. The stat candy that goes with Voltorb is Quick Candy (Speed), and any Pokemon can eat it; Quick Candy L needs level 30 and Quick Candy XL needs level 60 or higher.
Master Trainer
Humphrey battles with one level 70 Voltorb that knows Light Screen and Swift. It takes extra damage from Ground moves. Win to earn the Voltorb Master title. Find Humphrey in Power Plant.
Moves List
TMs carry this one. Voltorb learns Thunderbolt and Thunder Shock naturally for STAB, but the offensive range comes almost entirely from technical machines. Normal and Psychic and beyond give it real matchup play.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
All 15 TMs are obtainable before the Elite Four
Tutor Moves
Base Stats
It is said to camouflage itself as a Poké Ball. It will self-destruct with very little stimulus.
Game Availability
Since debuting in Red & Blue, Voltorb has appeared in 20 titles over 9 generations. Along the way, it received a Hisuian form in Generation 8, keeping it relevant across different competitive metas.
Click a game to view version-specific details
- Gen 1RBDebut

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLAHisuian
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
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