Physical
Pivot
110Speed · Fast

Jumpluff Best Moveset

110 Speed on Grass/Flying with AbilityChlorophyll doubling it further under sun. 55 Sp. Atk means the moveset deals no meaningful damage. The role is pure support: MoveSleep Powder, MoveLeech Seed, MoveU-turn to pivot. Speed lets it set up before anything else moves. Offensive teams ignore it because it can't fight back.

SABCDEFABCEEEEGold, Silver & CrystalIIGS/CPEAKRuby, Sapphire & EmeraldIIIRS/EDiamond, Pearl & PlatinumIVDP/PtBlack & White / B2W2VBW/B2W2THE FALLX & Y / ORASVIXY/ORASSun & Moon / USUMVIISM/USUMScarlet & Violet / Legends Z-AIXSV/LZACURRENT
Gen II — Gold, Silver & CrystalA

110 Speed was blistering in Gen II (Gold & Silver). Sleep Powder plus Leech Seed plus Encore from the fastest Grass-type available. Pure disruption.

Best Moves

SRCMOVETYPECATPWRPOPROLE
Lv 22
Leech Seed
GrassCOMMONSTAB
Egg
Encore
NormalCOMMONUtility
Lv 15
Stun Spore
GrassCOMMONSTAB
TM6
Toxic
PoisonCOMMONUtility
Egg
Reflect
PsychicRAREUtility
Lv 17
Sleep Powder
GrassRARESTAB

Best Build

Experimental
Support
Ability
Unknown
Item
LeftoversSUSTAIN
Best Nature for Jumpluff
HardyNEUTRAL

Support Moveset

  • Leech SeedSTAB
  • EncoreUtility
  • Stun SporeSTAB
  • ToxicUtility
Gen III — Ruby, Sapphire & EmeraldB

Same Speed advantage with Chlorophyll on top in Gen III (Ruby & Sapphire). In sun, nothing outsped Jumpluff. Sleep Powder hit before anything could react.

Received Chlorophyll
SRCMOVETYPECATPWRPOPROLE
Lv 22
Leech Seed
GrassCOMMONSTAB
Lv 17
Sleep Powder
GrassCOMMONSTAB
Egg
Encore
NormalCOMMONUtility
Tutor
Substitute
NormalCOMMONUtility
TM6
Toxic
PoisonRAREUtility
Experimental
Support
Ability
Chlorophyll
Item
LeftoversSUSTAIN
Best Nature for Jumpluff
Timid+SPE
EVs

Support Moveset

  • Leech SeedSTAB
  • Sleep PowderSTAB
  • EncoreUtility
  • SubstituteUtility

Recommended Teammates

Gen IV — Diamond, Pearl & PlatinumC

Sleep Clause limited Jumpluff to one sleep per team in Gen IV (Diamond & Pearl). After that one Sleep Powder landed, it had almost nothing left to contribute.

Gained Leaf Guard as second abilityPhysical/Special split overhauled move damage
SRCMOVETYPECATPWRPOPROLE
Lv 16
Sleep Powder
GrassCOMMONSTAB
Lv 24
Leech Seed
GrassCOMMONSTAB
TM90
Substitute
NormalCOMMONUtility
Lv 14
Stun Spore
GrassCOMMONSTAB
Lv 36
U-turn
Bug70RARECoverage
Egg
Encore
NormalRAREUtility
Experimental
Support
Ability
Chlorophyll
Item
Wide Lens
Best Nature for Jumpluff
HardyNEUTRAL
EVs

Support Moveset

  • Sleep PowderSTAB
  • Leech SeedSTAB
  • SubstituteUtility
  • Stun SporeSTAB
Gen V — Black & White / B2W2E

Power creep made 55 Attack and 55 Sp. Atk irrelevant in Gen V (Black & White). Speed alone doesn't matter when you deal no damage.

Gained Infiltrator as hidden abilityHidden Abilities became available
SRCMOVETYPECATPWRPOPROLE
Lv 49
U-turn
Bug70COMMONCoverage
Lv 34
Acrobatics
Flying55COMMONSTAB
Lv 20
Bullet Seed
Grass25COMMONSTAB
TM75
Swords Dance
NormalCOMMONUtility
Lv 24
Leech Seed
GrassRARESTAB
Egg
Cotton Guard
GrassRARESTAB
Egg
Encore
NormalRAREUtility
Lv 59
Giga Drain
Grass75RARESTAB
Experimental
Physical Setup Sweeper
Ability
Chlorophyll
Item
Sitrus BerryRECOVERY
Best Nature for Jumpluff
EVs

Physical Setup Sweeper Moveset

  • U Turn
  • AcrobaticsSTAB
  • Bullet SeedSTAB
  • Swords Dance
Gen VI — X & Y / ORASE

Prankster Pokemon did the disruption job without needing high Speed in Gen VI (X & Y). Jumpluff's one advantage was no longer unique.

Fairy type added to the gameMega Evolution became available
SRCMOVETYPECATPWRPOPROLE
Lv 16
Sleep Powder
GrassCOMMONSTAB
Lv 34
Acrobatics
Flying55COMMONSTAB
Egg
Seed Bomb
Grass80COMMONSTAB
TM75
Swords Dance
NormalCOMMONUtility
Lv 49
U-turn
Bug70RARECoverage
Egg
Grassy Terrain
GrassRARESTAB
Experimental
Physical Setup Sweeper
Ability
Infiltrator
Item
Nothing
Best Nature for Jumpluff
Jolly+SPE
EVs

Physical Setup Sweeper Moveset

  • Sleep PowderSTAB
  • AcrobaticsSTAB
  • Seed BombSTAB
  • Swords Dance
Gen VII — Sun & Moon / USUME

Whimsicott with Prankster Tailwind and Encore did everything Jumpluff did but better in Gen VII (Sun & Moon). Directly outclassed.

Z-Moves became available
SRCMOVETYPECATPWRPOPROLE
Lv 24
Leech Seed
GrassCOMMONSTAB
Lv 16
Sleep Powder
GrassCOMMONSTAB
Lv 59
Giga Drain
Grass75COMMONSTAB
Lv 69
Memento
DarkRAREUtility
Lv 34
Acrobatics
Flying55RARESTAB
Egg
Strength Sap
GrassRARESTAB
Egg
Encore
NormalRAREUtility
Lv 4
Synthesis
GrassRARESTAB
Experimental
Support
Ability
Infiltrator
Item
Big Root
Best Nature for Jumpluff
Timid+SPE
EVs

Support Moveset

  • Leech SeedSTAB
  • Sleep PowderSTAB
  • Giga DrainSTAB
  • MementoUtility
Gen IX — Scarlet & Violet / Legends Z-AE

Returned in Gen IX (Scarlet & Violet). Still fast, still fragile, still offenseless. The format had long since moved past what raw Speed without power could offer.

Terastallization became available
SRCMOVETYPECATPWRPOPROLE
Lv 20
Leech Seed
GrassCOMMONSTAB
Egg
Strength Sap
GrassCOMMONSTAB
TM103
Substitute
NormalRAREUtility
Lv 39
U-turn
Bug70RARECoverage
Lv 30
Acrobatics
Flying55RARESTAB
Lv 12
Stun Spore
GrassRARESTAB
Experimental
Wall
Ability
Infiltrator
Item
Focus SashSURVIVAL
Best Nature for Jumpluff
Timid+SPE
EVs

Wall Moveset

  • Leech SeedSTAB
  • Strength SapSTAB
  • SubstituteUtility
  • U Turn

Jumpluff Weakness

Ice, Fire, Poison, Flying, and Rock moves hit Jumpluff for super-effective damage. Ice hits land at 4x, so they're the biggest threat. The upside? Ground-type moves can't touch it at all. Jumpluff's special bulk (base 95 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Jumpluff Weakness and Resistance Chart
DamageTypes
4x (Critical)Ice
2x (Weak)Fire, Poison, Flying, Rock
0.5x (Resist)Water, Fighting
0.25x (Resist)Grass
0x (Immune)Ground

What is Jumpluff Weak Against

Vulnerable
5Weak
3Resist
1Immune
Score-5
4xCritical
½xResist
¼xResist
0xImmune

What is Jumpluff Strong Against

6Strong
1Resisted
0Immune
Score+5
½xResisted
0xImmune
None

Best Pokemon Against Jumpluff

Evolution

Jumpluff is the final form in a three-stage chain from Hoppip through Skiploom. Breeding this form produces Hoppip eggs (average hatch time). Evolving from Hoppip gave Jumpluff the biggest boost in Speed (+60), bringing the total to 460 stats. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Hoppip
GrassFlying
Skiploom
GrassFlying
Jumpluff
GrassFlying
HP
35
55+20
75+20
ATK
35
45+10
55+10
DEF
40
50+10
70+20
SP.ATK
35
45+10
55+10
SP.DEF
55
65+10
95+30
SPE
50
80+30
110+30
BST
250D-Tier
340C-Tier+90
460C-Tier+120
ROLE
Balanced
Balanced
Pivot
TYPE
Utility
Utility
Utility

Breeding

Very Easy

Breed with Jumpluff to get Hoppip eggs easily using 66 partners from the Fairy and Plant egg groups.

Egg Groups
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
togekissmanaphyraichuazumarilltogedemarutogeticpachirisupikachuroseradevenusaurmeganiumtorterra

How to Get Jumpluff

All 16 games

You'll want late-game access before hunting Jumpluff. Low spawn rates across 58 encounter spots means the location matters. Sort by Best below and target the top-rated area first.

Where To Catch Jumpluff in SV

The path to Jumpluff starts with Hoppip at Lv. 2-60 via walking encounters. 3 catchable stages total, with locations listed for each one below.

  1. Hoppip
    Step 1Catch Hoppip
    South Province (Area One) - Grass
    Lv.2-8Overworld
    Rate 30%
    South Province (Area Two) - Grass
    Lv.2-8Overworld
    Rate 30%
    East Province (Area One) - Grass
    Lv.18-27Overworld
    Rate 12%
    East Province (Area Two) - Grass
    Lv.18-27Overworld
    Rate 12%
    South Province (Area Five) - Grass
    Lv.18-27Overworld
    Rate 12%
    South Province (Area Five) - Flower Patch
    Lv.18-27Overworld
    Rate 6%
    Asado Desert - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    Asado Desert - Grass
    Lv.33-50Overworld
    Rate 1%
    East Paldean Sea - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    East Province (Area Three) - Grass
    Lv.33-50Overworld
    Rate 1%
    Glaseado Mountain
    Lv.33-50Overworld
    Rate 1%
    North Province (Area One) - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    North Province (Area Three) - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    North Province (Area Three) - Grass
    Lv.33-50Overworld
    Rate 1%
    North Province (Area Two) - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    South Province (Area Four) - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    South Province (Area Four) - Grass
    Lv.33-50Overworld
    Rate 1%
    South Province (Area One) - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    South Province (Area Six) - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    South Province (Area Three) - Grass
    Lv.33-50Overworld
    Rate 1%
    South Province (Area Two) - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    Tagtree Thicket - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    The Pokémon League - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    The Pokémon League - Grass
    Lv.33-50Overworld
    Rate 1%
    West Province (Area One) - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    West Province (Area One) - Grass
    Lv.33-50Overworld
    Rate 1%
    West Province (Area Three) - Grass
    Lv.33-50Overworld
    Rate 1%
    West Province (Area Two) - Grass
    Lv.33-50Overworld
    Rate 1%
  2. Skiploom
    Step 2Catch or Evolve Skiploom
    East Province (Area One) - Grass
    Lv.18-27Overworld
    Rate 12%
    East Province (Area Two) - Grass
    Lv.18-27Overworld
    Rate 12%
    South Province (Area Five) - Grass
    Lv.18-27Overworld
    Rate 12%
    South Province (Area Five) - Flower Patch
    Lv.18-27Overworld
    Rate 6%
    or evolve from Hoppip (Step 1)
  3. Jumpluff
    Step 3Jumpluff
    Asado Desert - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    Asado Desert - Grass
    Lv.33-50Overworld
    Rate 1%
    East Paldean Sea - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    East Province (Area One) - Grass
    Lv.33-50Overworld
    Rate 1%
    East Province (Area Three) - Grass
    Lv.33-50Overworld
    Rate 1%
    East Province (Area Two) - Grass
    Lv.33-50Overworld
    Rate 1%
    Glaseado Mountain
    Lv.33-50Overworld
    Rate 1%
    North Province (Area One) - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    North Province (Area Three) - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    North Province (Area Three) - Grass
    Lv.33-50Overworld
    Rate 1%
    North Province (Area Two) - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    South Province (Area Five) - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    South Province (Area Five) - Grass
    Lv.33-50Overworld
    Rate 1%
    South Province (Area Four) - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    South Province (Area Four) - Grass
    Lv.33-50Overworld
    Rate 1%
    South Province (Area One) - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    South Province (Area One) - Grass
    Lv.33-50Overworld
    Rate 1%
    South Province (Area Six) - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    South Province (Area Three) - Grass
    Lv.33-50Overworld
    Rate 1%
    South Province (Area Two) - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    South Province (Area Two) - Grass
    Lv.33-50Overworld
    Rate 1%
    Tagtree Thicket - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    The Great Crater of Paldea
    Lv.33-60Overworld
    Rate 1%
    The Pokémon League - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    The Pokémon League - Grass
    Lv.33-50Overworld
    Rate 1%
    West Province (Area One) - Flower Patch
    Lv.33-50Overworld
    Rate 1%
    West Province (Area One) - Grass
    Lv.33-50Overworld
    Rate 1%
    West Province (Area Three) - Grass
    Lv.33-50Overworld
    Rate 1%
    West Province (Area Two) - Grass
    Lv.33-50Overworld
    Rate 1%
    or evolve from Skiploom (Step 2)

Base Stats

Jumpluff's spread isn't flashy. Speed leads, Attack trails, 2 stats clear the bar. Tough to catch and worth 3 Speed EVs, on a 1.06M XP medium-slow curve.

Base Stats
Above
HP75
C
Attack55
D
Defense70
C
Sp. Atk55
D
Sp. Def95
B
Speed110
B
Total460
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Slow1.06M XP
Height0.8 m
Weight3.0 kg
Base XP230
Abilities
Chlorophyll
Doubles Speed during strong sunlight.
Leaf Guard
Protects against major status ailments during strong sunlight.
InfiltratorHidden Ability
Bypasses light screen, reflect, and safeguard.
EV Yield
HPAtkDefSpASpDSpe+3
Strong Speed training target
Pokedex Entry

Jumpluff travels on seasonal winds. Once its cotton spores run out, its journey ends, as does its life.

Pokemon Legends: Z-A

Jumpluff Guide

  • Don't let Jumpluff's 460 base stat total fool you. Chlorophyll is what makes it tick. It punches way above its weight class. We rate it C-Tier as a pivot.

  • Watch for Cloyster (Ice), Arcanine (Fire), and Nidoking (Poison) when using Jumpluff. They all hit it super-effectively with STAB. Cloyster is the most dangerous since Ice moves deal 4x damage. Flying and Rock-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter.

  • Run Chlorophyll on Jumpluff. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Jumpluff also gets Leaf Guard and Infiltrator, but they don't compare.

  • Jumpluff fills the pivot role. It's a physical attacker with base 55 Attack. Base 110 Speed lets it outrun most of the field. And it's enough bulk to take a hit or two.

  • Run Leech Seed, Strengthsap, Substitute, and U Turn on Jumpluff. Leech Seed is the most common pick at 0% usage. This set covers the pivot role with a mix of damage and utility.

Game Availability

Jumpluff first appeared in Gold & Silver and has been available in 16 games across 9 generations. Obtainable through wild encounters in most titles where it appears.

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