Mixed
Pivot
110Speed · Fast

Is Jumpluff Good in Black 2 & White 2 Playthrough?

Grass/Flying at level 27 with AbilityChlorophyll. Transfer only. Fastest Grass-type available if imported, but the offenses are too low to threaten anything in BW2's back half.

StrongGoodEvenToughBadETTEGTESEEEGECherenGym 1RoxieGym 2BurghGym 3JumpluffTradeElesaGym 4ClayGym 5SkylaGym 6DraydenGym 7MarlonGym 8ShauntalE4GrimsleyE4CaitlinE4MarshalE4IrisChamp*
Cheren
Gym 1
Even

Hoppip trades roughly evenly with Cheren's team.

Even
Patrat
Lv 11
Normal
Keen Eye
Work UpBiteTackleDetect
Even
Lillipup
Lv 13
Normal
Vital Spirit
Work UpBiteTackleHelping Hand
Roxie
Gym 2
Tough

Roxie's team hits Hoppip's weaknesses hard.

Even
Koffing
Lv 16
Poison
Levitate
SmogAssuranceTackleClear Smog
Risky
Whirlipede
Lv 18
BugPoison
Poison Point
VenoshockPoison StingProtectPursuit
Burgh
Gym 3
Tough

Burgh's team hits Hoppip's weaknesses hard.

Even
Swadloon
Lv 22
BugGrass
Leaf Guard
ProtectString ShotGrass WhistleTackle
Even
Dwebble
Lv 22
BugRock
Sturdy
Rock PolishSmack DownFeint AttackSand Attack
Risky
Leavanny
Lv 24
BugGrass
Swarm
Struggle BugRazor LeafBug BiteString Shot
Elesa
Gym 4
Even

Jumpluff trades roughly evenly with Elesa's team.

Risky
Emolga
Lv 28
ElectricFlying
Static
Electro BallShock WaveDouble TeamPursuit
You Win
Flaaffy
Lv 28
Electric
Static
Electro BallTake DownChargeCotton Spore
Even
Zebstrika
Lv 30
Electric
Motor Drive
SparkPursuitFlame ChargeThunder Wave
Clay
Gym 5
Good

Jumpluff has the type edge here and should clean up Clay's team.

Easy KO
Krokorok
Lv 31
GroundDark
Intimidate
CrunchSwaggerEmbargoMud Slap
Easy KO
Sandslash
Lv 31
Ground
Sand Veil
DigSlashSand TombCrush Claw
Even
Excadrill
Lv 33
GroundSteel
Sand Force
Horn DrillRock SlideSlashHone Claws
Skyla
Gym 6
Tough

Skyla's team hits Jumpluff's weaknesses hard.

Even
Swoobat
Lv 37
PsychicFlying
Unaware
Future SightAir SlashCalm MindAmnesia
Risky
Skarmory
Lv 37
SteelFlying
Sturdy
Steel WingMetal SoundSpikesAir Cutter
Even
Swanna
Lv 39
WaterFlying
Big Pecks
Rain DanceRoostAir SlashAqua Ring
Drayden
Gym 7
Even

Jumpluff trades roughly evenly with Drayden's team.

Even
Druddigon
Lv 46
Dragon
Sheer Force
Dragon TailNight SlashRevengeChip Away
Even
Flygon
Lv 46
GroundDragon
Levitate
Dragon TailSandstormEarth PowerDragon Breath
Risky
Haxorus
Lv 48
Dragon
Mold Breaker
Dragon PulseTauntDragon DanceDragon Claw
Marlon
Gym 8
Strong

Jumpluff resists most of Marlon's coverage and hits back hard.

You Win
Carracosta
Lv 49
WaterRock
Sturdy
Aqua TailShell SmashCurseSmack Down
Easy KO
Wailord
Lv 49
Water
Water Veil
DiveAmnesiaWater SpoutBrine
Easy KO
Jellicent
Lv 51
WaterGhost
Cursed Body
HexRain DanceBrineOminous Wind
Shauntal
Elite Four
Even

Jumpluff trades roughly evenly with Shauntal's team.

Even
Cofagrigus
Lv 56
Ghost
Mummy
Will O WispGrass KnotPsychicShadow Ball
Even
Drifblim
Lv 56
GhostFlying
Aftermath
PsychicThunderboltAcrobaticsShadow Ball
Easy KO
Golurk
Lv 56
GroundGhost
Iron Fist
Heavy SlamEarthquakeBrick BreakShadow Punch
Risky
Chandelure
Lv 58
GhostFire
Flame Body
Energy BallFire BlastPsychicShadow Ball
Grimsley
Elite Four
Even

Jumpluff trades roughly evenly with Grimsley's team.

You Win
Liepard
Lv 56
Dark
Limber
Night SlashFake OutAerial AceAttract
You Win
Scrafty
Lv 56
DarkFighting
Moxie
CrunchBrick BreakPoison JabRock Tomb
You Win
Krookodile
Lv 56
GroundDark
Intimidate
CrunchDragon ClawEarthquakeRock Tomb
Risky
Bisharp
Lv 58
DarkSteel
Defiant
Night SlashX ScissorMetal ClawAerial Ace
Caitlin
Elite Four
Even

Jumpluff trades roughly evenly with Caitlin's team.

You Win
Musharna
Lv 56
Psychic
Synchronize
Charge BeamDream EaterYawnReflect
You Win
Reuniclus
Lv 56
Psychic
Magic Guard
PsychicEnergy BallFocus BlastRecover
Risky
Sigilyph
Lv 56
PsychicFlying
Wonder Skin
PsychicShadow BallIce BeamAir Slash
You Win
Gothitelle
Lv 58
Psychic
Frisk
PsychicShadow BallThunderboltCalm Mind
Marshal
Elite Four
Good

Jumpluff has the type edge here and should clean up Marshal's team.

You Win
Throh
Lv 56
Fighting
Guts
Storm ThrowBulldozeRock TombPayback
You Win
Sawk
Lv 56
Fighting
Sturdy
Brick BreakRetaliateRock SlidePayback
You Win
Mienshao
Lv 56
Fighting
Regenerator
High Jump KickU TurnBounceRetaliate
You Win
Conkeldurr
Lv 58
Fighting
Guts
Hammer ArmBulk UpStone EdgeRetaliate
Iris
Champion
Even

Jumpluff trades roughly evenly with Iris's team.

Even
Hydreigon
Lv 57
DarkDragon
Levitate
FlamethrowerCharge BeamDragon PulseSurf
Risky
Druddigon
Lv 57
Dragon
Sheer Force
Rock SlideFlamethrowerDragon TailFocus Blast
Risky
Archeops
Lv 57
RockFlying
Defeatist
AcrobaticsRock SlideDragon ClawEndeavor
Risky
Aggron
Lv 57
SteelRock
Rock Head
EarthquakeDouble EdgeRock SlideAutotomize
You Win
Lapras
Lv 57
WaterIce
Water Absorb
SurfIce BeamThunderboltSing
Risky
Haxorus
Lv 59
Dragon
Mold Breaker
EarthquakeX ScissorDual ChopDragon Dance
Trade
Evolves at Lv27 (trade)
Type
GrassFlying

Jumpluff cannot be caught in this game. It must be traded in from a compatible game where it appears in the wild. Cross-region trading typically becomes available after defeating the Elite Four. Alternatively, transfer the pre-evolution and level it up to Lv 27.

View Jumpluff locations

How to Get Jumpluff in Black 2 & White 2

No wild encounters for Jumpluff in Black 2 & White 2. Bring Hoppip over from Gold & Silver, Crystal, or HeartGold & SoulSilver, then level through the stages. Each step in the chain is laid out below.

How to Obtain Jumpluff in B2W2

  1. Hoppip
    Step 1Obtain Hoppip
    LATER APPEARANCE
    Not Tradeable
    Appears in Gold & Silver via Walking · Route 33. Forward-only transfer — no path back to this game from a later one.
    LATER APPEARANCE
    from Crystal
    Not Tradeable
    Appears in Crystal via Walking · Route 11. Forward-only transfer — no path back to this game from a later one.
    LATER APPEARANCE
    Not Tradeable
    Appears in FireRed & LeafGreen via Walking · Memorial Pillar. Forward-only transfer — no path back to this game from a later one.
    LATER APPEARANCE
    Not Tradeable
    Appears in Diamond & Pearl via Pokeradar · Route 205. Forward-only transfer — no path back to this game from a later one.
    LATER APPEARANCE
    Not Tradeable
    Appears in Platinum via Pokeradar · Route 205. Forward-only transfer — no path back to this game from a later one.
    LATER APPEARANCE
    Not Tradeable
    Appears in HeartGold & SoulSilver via Walking · Route 33. Forward-only transfer — no path back to this game from a later one.
  2. Skiploom
    Step 2Evolve into Skiploom
  3. Jumpluff
    Step 3Jumpluff

Jumpluff Weakness

Ice, Fire, Poison, Flying, and Rock moves hit Jumpluff for super-effective damage. Ice hits land at 4x, so they're the biggest threat. The upside? Ground-type moves can't touch it at all. Jumpluff's special bulk (base 95 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Jumpluff Weakness and Resistance Chart
DamageTypes
4x (Critical)Ice
2x (Weak)Fire, Poison, Flying, Rock
0.5x (Resist)Water, Fighting
0.25x (Resist)Grass
0x (Immune)Ground
Gen V Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)

What is Jumpluff Weak Against

Vulnerable
5Weak
3Resist
1Immune
Score-5
4xCritical
½xResist
¼xResist
0xImmune

What is Jumpluff Strong Against

6Strong
1Resisted
0Immune
Score+5
½xResisted
0xImmune
None

Best Pokemon Against Jumpluff

Jumpluff Evolutions

Jumpluff is the final form in a three-stage chain from Hoppip through Skiploom. Breeding this form produces Hoppip eggs (average hatch time). Evolving from Hoppip gave Jumpluff the biggest boost in Speed (+60), bringing the total to 460 stats. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Hoppip
GrassFlying
Skiploom
GrassFlying
Jumpluff
GrassFlying
HP
35
55+20
75+20
ATK
35
45+10
55+10
DEF
40
50+10
70+20
SP.ATK
35
45+10
55+10
SP.DEF
55
65+10
95+30
SPE
50
80+30
110+30
BST
250D-Tier
340C-Tier+90
460C-Tier+120
ROLE
Balanced
Balanced
Pivot
TYPE
Utility
Utility
Utility

Breeding

Very Easy

Breed with Jumpluff to get Hoppip eggs easily using 38 partners from the Fairy and Plant egg groups. Notable egg moves include Amnesia, Aromatherapy, Confusion and 7 more.

Egg Groups
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
10moves
Breed With (best first)
togekissmanaphyraichuazumarilltogeticpachirisupikachuroseradevenusaurmeganiumtorterraserperior

B2W2 Jumpluff Best Moveset

110 Speed with AbilityChlorophyll in sun doubles to 220, outrunning everything. MoveSleep Powder puts one target to sleep, and the moveset provides speed-based utility. 55/55 offenses can't threaten anything directly, so the entire identity is disruption rather than damage.

Best Build

Experimental
Physical Setup Sweeper
Ability
Chlorophyll
Item
Sitrus BerryRECOVERY
Best Nature for Jumpluff

Jumpluff best EVs are Attack and Speed

EVs

Physical Setup Sweeper Moveset

  • U Turn
  • AcrobaticsSTAB
  • Bullet SeedSTAB
  • Swords Dance

Moves List

Without breeding, Jumpluff misses out on Amnesia and Aromatherapy. That's 10 egg moves adding depth that the base kit lacks. STAB comes from Solar Beam and Energy Ball, with Normal and Bug coverage rounding things out.

Level-Up Moves

Lv 1
Splash
D40Normal
Lv 1
Synthesis
C5Grass
Lv 1
Tackle
D5010035Normal
Lv 1
Tail Whip
10030Normal
Lv 4
Synthesis
C5Grass
Lv 7
Tail Whip
10030Normal
Lv 10
Tackle
D5010035Normal
Lv 12
Poison Powder
7535Poison
Lv 14
Stun Spore
C7530Grass
Lv 16
Sleep Powder
D7515Grass
Lv 20
Bullet Seed
B3710030Grass
Lv 24
Leech Seed
A9010Grass
Lv 29
Mega Drain
6010015Grass
Lv 34
Acrobatics
B8210015Flying
Lv 39
Rage Powder+2
20Bug
Lv 44
Cotton Spore
10040Grass
Lv 49
U-turn
B7010020Bug
Lv 54
Worry Seed
D10010Grass
Lv 59
Giga Drain
A11210010Grass
Lv 64
Bounce
D127855Flying
Lv 69
Memento
C10010Dark

TM Moves

TM
TM62
Acrobatics
B8210015Flying
TM40
Aerial Ace
D9020Flying
TM45
Attract
C10015Normal
TM32
Double Team
15Normal
TM53
Energy Ball
C12010010Grass
TM42
Facade
D7010020Normal
TM70
Flash
D10020Normal
TM21
Frustration
D10020Normal
TM68
Giga Impact
C150905Normal
TM86
Grass Knot
D10020Grass
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
C150905Normal
TM17
Protect+4
C10Normal
TM77
Psych Up
10Normal
TM33
Reflect
C20Psychic
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM48
Round
D6010015Normal
TM22
Solar Beam
C18010010Grass
TM90
Substitute
C10Normal
TM11
Sunny Day
C5Fire
TM87
Swagger
9015Normal
TM75
Swords Dance
B30Normal
TM06
Toxic
C9010Poison
TM89
U-turn
B7010020Bug

Egg Moves

Egg
Egg
Amnesia
D20Psychic
Egg
Aromatherapy
C5Grass
Egg
Confusion
D5010025Psychic
Egg
Cotton Guard
A10Grass
Egg
Double-Edge
C12010015Normal
Egg
Encore
A1005Normal
Egg
Endure+4
C10Normal
Egg
Helping Hand+5
20Normal
Egg
Seed Bomb
C12010015Grass
Egg
Worry Seed
D10010Grass

Tutor Moves

Tut
Tutor
Bounce
D127855Flying
Tutor
Giga Drain
A11210010Grass
Tutor
Helping Hand+5
20Normal
Tutor
Seed Bomb
C12010015Grass
Tutor
Sleep Talk
C10Normal
Tutor
Snore
D4010015Normal
Tutor
Synthesis
C5Grass
Tutor
Worry Seed
D10010Grass

Transfer Moves

Gen
Gen 4
Captivate
10020Normal
Gen 3
Defense Curl
40Normal
Gen 4
Headbutt
D7010015Normal
Gen 3
Mimic
10Normal
Gen 4
Natural Gift
10015Normal
Gen 4
Secret Power
7010020Normal
Gen 4
Silver Wind
D601005Bug

Base Stats

Base Stats
Above
HP75
C
Attack55
D
Defense70
C
Sp. Atk55
D
Sp. Def95
B
Speed110
B
Total460
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Slow1.06M XP
Height0.8 m
Weight3.0 kg
Base XP230
Abilities
Chlorophyll
Doubles Speed during strong sunlight.
Leaf Guard
Protects against major status ailments during strong sunlight.
InfiltratorHidden Ability
Bypasses light screen, reflect, and safeguard.
EV Yield
HPAtkDefSpASpDSpe+3
Strong Speed training target
Pokedex Entry

Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.

Pokemon Black 2 / Pokemon White 2

Jumpluff Black 2 & White 2 Guide

  • In Black 2 & White 2, Don't let Jumpluff's 460 base stat total fool you. Chlorophyll is what makes it tick. It punches way above its weight class. We rate it C-Tier as a pivot. U Turn with Sitrus Berry is the standard set.

  • In Black 2 & White 2, watch for Cloyster (Ice), Arcanine (Fire), and Nidoking (Poison) when using Jumpluff. They all hit it super-effectively with STAB. Cloyster is the most dangerous since Ice moves deal 4x damage. Flying and Rock-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter.

  • In Black 2 & White 2, Run Chlorophyll on Jumpluff. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Jumpluff also gets Leaf Guard and Infiltrator, but they don't compare.

  • In Black 2 & White 2, Jumpluff fills the pivot role. It's a mixed attacker with base 55 Attack and 55 Sp. Atk. Base 110 Speed lets it outrun most of the field. And it's enough bulk to take a hit or two.

  • In Black 2 & White 2, run U Turn, Acrobatics, Bullet Seed, and Swords Dance on Jumpluff. U Turn is the most common pick at 0% usage. Acrobatics provides reliable STAB damage.

Game Availability

Jumpluff first appeared in Gold & Silver and has been available in 16 games across 9 generations. Obtainable through wild encounters in most titles where it appears.

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