Special
Cannon
520High
80Moderate
ATier

145 base Sp. Atk is no joke, but Chandelure can't afford to take a hit back. And it's not fast enough to guarantee moving first, which makes it fragile in practice. Known as the Luring Pokemon.

Chandelure's all-in on Sp. Atk at the expense of Attack. The special lean is obvious from the bars. Yields 3 Sp. Atk EVs and follows a 1.06M XP medium-slow curve.

Base Stats
520High
HP60
C
Attack55
D
Defense90
B
Sp. Atk145
A
Sp. Def90
B
Speed80
C
Total520
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Chandelure yields +3 SpA
HPAtkDefSpA+3SpDSpe
Details
Catch45ChallengingMedium Slow1.06M XP1m / 3'03"34.3kg / 75.6 lbs234Base XP
Pokedex Entries

The spirits burned up in its ominous flame lose their way and wander this world forever.

Black 2 / White 2

Chandelure Weakness

Good

Water, Ground, Rock, Ghost, and Dark-type moves hit Chandelure for super-effective damage. The upside? Normal and Fighting-type moves can't touch it at all. 6 resistances give it solid defensive coverage on top of that. Flash Fire grants an additional Fire immunity, reshaping the matchup chart.

Gen V Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCriticali
None
¼xResisti
5Weak
6Resist
3Immune
Scorei+3
Stealth Rock25% on switch
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Flash FireProtects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Flame BodyHas a 30% chance of burning attacking Pokémon on contact.
InfiltratorHABypasses light screen, reflect, and safeguard.
Flash Fire grants Fire immunity

You get Chandelure from Litwick using a Dusk Stone. It's one of 2 possible evolutions in this branching family, each requiring its own method. Breed through Litwick to get eggs. Stat-wise, Chandelure comes out 150 points ahead of Lampent, mostly thanks to a bigger Sp.Atk gain.

How to Evolve

2 Evolutions
Stat Comparison 3 Stages
Litwick
GhostFire
Lampent
GhostFire
Chandelure
GhostFire
HP
50
60+10
60+10
ATK
30
40+10
55+25
DEF
55
60+5
90+35
SP.ATK
65
95+30
145+80
SP.DEF
55
60+5
90+35
SPE
20
55+35
80+60
BST
275D-Tier
370C-Tier+95
520A-Tier+245
ROLE
Balanced
Balanced
Cannon
TYPE
Special
Special
Special
Breeding
Very Easy

Breed with Chandelure to get Litwick eggs easily from the Indeterminate egg group. Notable egg moves include Acid, Acid Armor, Captivate and 4 more.

Egg Groups
Indeterminate
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
7moves

utility options gives Chandelure answers even while choice-locked. Choice Scarf provides speed patching through item lock, and max Sp. Atk and Speed EVs with Flashfire mean every prediction that lands hits hard.

Best Build

Special Revenge Killer
Ability
Flashfire
Item
Choice ScarfSPEED
Nature
Timid+SPE
EVs

Best Chandelure Moveset

  • Shadow BallSTAB
  • Energy Ball
  • FlamethrowerSTAB
  • TrickUtility

Don't skip the egg moves. Chandelure picks up Acid and Acid Armor only through breeding, and both fill gaps the natural movepool can't. STAB runs through Overheat and Fire Blast while Poison and Psychic coverage and more adds range.

Level-Up Moves

Lv 1
Confuse Ray
10010Ghost
Lv 1
Flame Burst
7010015Fire
Lv 1
Hex
5010010Ghost
Lv 1
Smog
207020Poison

TM Moves

Src
TM45
Attract
10015Normal
TM04
Calm Mind
20Psychic
TM32
Double Team
15Normal
TM85
Dream Eater
10010015Psychic
TM63
Embargo
10015Dark
TM53
Energy Ball
8010010Grass
TM42
Facade
7010020Normal
TM38
Fire Blast
120855Fire
TM43
Flame Charge
5010020Fire
TM35
Flamethrower
9510015Fire
TM70
Flash
10020Normal
TM21
Frustration
10020Normal
TM68
Giga Impact
150905Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM59
Incinerate
3010015Fire
TM50
Overheat
140905Fire
TM66
Payback
5010010Dark
TM17
Protect+4
10Normal
TM77
Psych Up
10Normal
TM29
Psychic
9010010Psychic
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM48
Round
6010015Normal
TM20
Safeguard
25Normal
TM30
Shadow Ball
8010015Ghost
TM22
Solar Beam
12010010Grass
TM90
Substitute
10Normal
TM11
Sunny Day
5Fire
TM87
Swagger
9015Normal
TM12
Taunt
10020Dark
TM19
Telekinesis
15Psychic
TM46
Thief
6010010Dark
TM06
Toxic
9010Poison
TM92
Trick Room-7
5Psychic
TM61
Will-O-Wisp
7515Fire

Egg Moves

Src
Egg
Acid
4010030Poison
Egg
Acid Armor
40Poison
Egg
Captivate
10020Normal
Egg
Clear Smog
5015Poison
Egg
Endure+4
10Normal
Egg
Haze
30Ice
Egg
Heat Wave
1009010Fire

Tutor Moves

Src
Tutor
Dark Pulse
8010015Dark
Tutor
Heat Wave
1009010Fire
Tutor
Pain Split
20Normal
Tutor
Sleep Talk
10Normal
Tutor
Snore
4010015Normal
Tutor
Spite
10010Ghost
Tutor
Trick
10010Psychic

Reminder Moves

Src
Rem
Astonish
3010015Ghost
Rem
Curse
10Ghost
Rem
Ember
4010025Fire
Rem
Fire Spin
358515Fire
Rem
Imprison
10Psychic
Rem
Inferno
100505Fire
Rem
Memento
10010Dark
Rem
Minimize
20Normal
Rem
Night Shade
10015Ghost
Rem
Overheat
140905Fire
Rem
Pain Split
20Normal
Rem
Shadow Ball
8010015Ghost
Rem
Will-O-Wisp
7515Fire

Can't catch Chandelure directly. Start with Litwick at solid rates from the locations below, then evolve through a special method. The 2-stage line from Litwick to Chandelure is where the leveling time goes.

How to Obtain Chandelure in Black 2 & White 2

To get Chandelure, start by catching Litwick through walking encounters at Lv. 27-33. The chain covers 1 catchable stage before reaching the final form.

  1. Litwick
    Step 1Catch Litwick
    Celestial Tower - 2F
    Black 2GrassLv.27-30CommonMidBuildingAny
    EFFORTLESS
    Celestial Tower - 2F
    White 2GrassLv.27-30CommonMidBuildingAny
    EFFORTLESS
    Celestial Tower - 3F
    Black 2GrassLv.28-31CommonMidBuildingAny
    EFFORTLESS
    Celestial Tower - 3F
    White 2GrassLv.28-31CommonMidBuildingAny
    EFFORTLESS
    Celestial Tower - 4F
    White 2GrassLv.29-32CommonMidBuildingAny
    EFFORTLESS
    Celestial Tower - 4F
    Black 2GrassLv.29-32CommonMidBuildingAny
    EFFORTLESS
    Celestial Tower - 5F
    White 2GrassLv.30-33CommonMidBuildingAny
    EFFORTLESS
    Celestial Tower - 5F
    Black 2GrassLv.30-33CommonMidBuildingAny
    EFFORTLESS
    Strange House
    White 2GrassLv.31-33CommonLateBuildingAny
    EFFORTLESS
    Strange House
    Black 2GrassLv.31-33CommonLateBuildingAny
    EFFORTLESS
  2. Chandelure
    Step 2Chandelure
  • Don't let Chandelure's 520 base stat total fool you. Flash Fire is what makes it tick — it punches way above its weight class. We rate it A-Tier as a cannon.

  • Watch for Starmie (Water), Excadrill (Ground), and Aerodactyl (Rock) when using Chandelure. They all hit it super-effectively with STAB. Ghost and Dark-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter.

  • Litwick evolves into Chandelure using a Dusk Stone. Chandelure is the final evolution in a 3-stage line starting from Litwick. At 520 BST, it's got solid stats to work with.

  • Run Flash Fire on Chandelure. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Chandelure also gets Flame Body and Infiltrator, but they don't compare.

  • Chandelure fills the cannon role. It's a special attacker with base 145 Sp. Atk. Base 80 Speed is workable — faster than some, slower than many. And it's enough bulk to take a hit or two.

  • Chandelure appears in 9 games, including Black & White, Black 2 & White 2, and X & Y.

Introduced in Black & White, Chandelure has appeared in 9 games across 5 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.