Diablo 4 Crowd Control Duration
The Diablo 4 Crowd Control Duration Stat Explained, what the Crowd Control Duration Stat does. We also list every Aspect, Unique Armor and Weapon, Skill, Paragon that affects the Crowd Control Duration Stat.
How does Crowd Control Duration work in D4
You can filter every Paragon, Skill, Aspect, Unique and Passive by Class using the dropdowns below. Keep in mind the filter will limit what you see if used, so only use if you want to view what affects that specific class
Stat | Effect |
---|---|
Crowd Control Duration | Reduces the duration of incoming Control Impairing Effects, expect Knockback. This means the following effects duration will be reduced Daze, Knockdown, Tether, Slow, Immobilize, Stun, Taunt, Fear, Chill, Freeze. |
Equipment that can have Crowd Control Duration | Helm Amulet Offhand Shield |
Best Builds To Use with Crowd Control Duration Stat
We have a total of (1) builds that make use of the Crowd Control Duration Stat. You can click/tap any Crowd Control Duration build below to view the complete Build.
Best Malignant Hearts To Use With Crowd Control Duration
The best malignant heart to use with Crowd Control Duration in D4 is Caged Heart of Retaliation, which is a Devious Type Socket.
Best Unique Weapons and Armor That have Crowd Control Duration
The best unique equipment to use with the Crowd Control Duration stat in D4 is Cowl of the Nameless, which is a Unique Helm.
- Dexterity
- Cooldown Reduction
- Crowd Control Duration Bonus
- Maximum Energy
- Dodge Chance While Evading
- Movement Speed
- Crowd Control Duration
- Reduced Duration of Enemy Slow
- Cold Resistance
- Damage to Crowd Controlled Enemies
- Damage to Close Enemies
- Damage to Crowd Controlled Enemies
- Non-Physical Damage
- Ranks to Claw
- Damage to Close Enemies
- Basic Skill Damage
- Damage to Crowd Controlled Enemies
- Damage for X seconds on Elite Kill
- Lucky Hit Chance
- Damage to Crowd Controlled Enemies
- Core Skill Damage
- Attack Speed for Fireball
- Lucky Hit: Slow Chance
- Ranks to Fireball
- Damage to Crowd Controlled Enemies
- Lightning Damage
- Damage to Injured Enemies
- Mana On Kill
- Ranks to Charged Bolts
- Damage to Crowd Controlled Enemies
- Critical Strike Chance
- Attack Speed
- Damage
- Lucky Hit: Up to a [X]% Chance to Stun
- Critical Strike Damage
- Attack Speed
- Skill Damage
- Non-Physical Damage
- Damage to Crowd Controlled Enemies
- Overpower Damage
- Damage with Two-Handed Bludgeoning Weapons
- Damage to Crowd Controlled Enemies
- Damage to Burning Enemies
- Ranks to Upheaval
- Lightning Resistance
- Shadow Resistance
- All Stats
- Lucky Hit Chance
- Damage to Crowd Controlled Enemies
- Core Skill Damage
- Damage to Healthy Enemies
- Damage to Crowd Controlled Enemies
- Critical Strike Damage
- Critical Strike Chance Against Injured Enemies
- Damage to Injured Enemies
Best Aspects To Use with Crowd Control Duration
The best aspects to use with the Crowd Control Duration Stat in D4 is Exploiter's Aspect, which is a Utility Aspect and can only be used on Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) Equipment Slots.
Best Paragons To Use with Crowd Control Duration
The best paragon to use with the Crowd Control Duration stat in D4 is Earthen Devastation, which is a Legendary Board Node.
- Your Earth Skills deal 30% increased damage to enemies afflicted by Crowd Control.
- You deal 5% increased damage for each Nearby enemy that is Crowd Controlled, up to 25%.
- Description:Grants +30 - 150% (6% Per Level) bonus to all Magic nodes within range.
- Radius Bonus:When you hit an enemy with an attack that applies a Crowd Control effect, they take x2%, up to x10%, increased damage from you for 20 seconds.
- Radius Requirement:40 Dexterity
- Description:Grants +30 - 150% (6% Per Level) bonus to all Magic nodes within range.
- Radius Bonus:Nature Magic Skills deal x10% increased damage to Crowd Controlled or Vulnerable enemies.
- Radius Requirement:40 Willpower
- Description:For every 5 Intelligence purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
- Radius Bonus:You and your Minions deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
- Radius Requirement:40 Intelligence
- Description:For every 5 Intelligence purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
- Radius Bonus:You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
- Radius Requirement:25 Intelligence
- Description:For every 5 Dexterity purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
- Radius Bonus:You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
- Radius Requirement:25 Dexterity
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