
Diablo 4 Aspect of Might
The Diablo 4 Aspect of Might is a Codex Aspect, which means it can be Progress Campaign in Dry Steppes to unlock.





Where to find Aspect of Might Codex
The Aspect of Might Codex is Progress Campaign in Dry Steppes to unlock.
Location | Type | Subtype | Description | Show on map |
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Best Builds To Use with Aspect of Might
We have a total of (19) builds that use the Aspect of Might. You can click/tap any Aspect of Might build below to view the complete Build.

Best Malignant Hearts To Use With Aspect of Might
The best malignant heart to use with Aspect of Might is Caged Heart of Focused Rage, which is a Vicious Type Socket.



Best Unique Weapons and Armor To Use with Aspect of Might
The best unique equipment to use with Aspect of Might in D4 is Harlequin Crest, which is a Unique Helm.
Best Aspects To Use with Aspect of Might
The best aspects to use with Aspect of Might in D4 is Rapid Aspect, which is a Offensive Aspect and can only be used on Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) Equipment Slots.




















































































Best Paragons To Use With Aspect of Might
The best paragon to use with Aspect of Might in D4 is Scent of Death, which is a Legendary Board Node.

- With at least 2 Corpses Nearby, you gain 15% Damage Reduction. With no Corpses Nearby, you deal 15% increased damage.

- Description:Paragon nodes within range gain +15 - 75% (3% Per Level) bonus to their Non-Physical damage and Damage Reduction modifiers.
- Radius Bonus:You and your Minions deal x10% increased Non-Physical damage.
- Radius Requirement:25 Dexterity

- Description:Paragon nodes within range gain +11 - 55% (2.2% Per Level) bonus to their Physical damage and Damage Reduction modifiers.
- Radius Bonus:Brawling Skills deal x18% increased damage.
- Radius Requirement:25 Willpower

- Description:Paragon nodes within range gain +15 - 75% (3% Per Level) bonus to their Physical damage and Damage Reduction modifiers.
- Radius Bonus:You deal x13% increased Physical damage to both Healthy and Injured enemies.
- Radius Requirement:25 Strength

- Description:Grants +25 - 125% (5% Per Level) bonus to all Rare nodes within range.
- Radius Bonus:You gain 10% Damage Reduction while you have an active Barrier.
- Radius Requirement:25 Intelligence

- Description:Paragon nodes within range gain +15 - 75% (3% Per Level) bonus to their Cold damage and Damage Reduction modifiers.
- Radius Bonus:Whenever you Chill an enemy, you deal x3% increased Cold damage for 10 seconds, up to x15%.
- Radius Requirement:25 Dexterity

- Description:Paragon nodes within range gain +15 - 75% (3% Per Level) bonus to their Non-Physical damage and Damage Reduction modifiers.
- Radius Bonus:Dealing Fire, Cold, or Lightning damage to an enemy increases all damage you deal to them by x5% for 10 seconds, stacking once per element.
- Radius Requirement:40 Intelligence

- Description:Grants +25 - 125% (5% Per Level) bonus to all Rare nodes within range.
- Radius Bonus:You gain 10% Damage Reduction while you have an active Barrier.
- Radius Requirement:25 Willpower

- Description:Paragon nodes within range gain +15 - 75% (3% Per Level) bonus to their Lightning damage and Damage Reduction modifiers.
- Radius Bonus:Your Lightning damage has a +5% increased chance to Critically Strike enemies who are Stunned, Immobilized, or Frozen.
- Radius Requirement:25 Dexterity

- Description:For every 5 Willpower purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage while in Werewolf form.
- Radius Bonus:You gain 10% Damage Reduction while in Werewolf form.
- Radius Requirement:40 Willpower

- Description:Paragon nodes within range gain +20 - 100% (4% Per Level) bonus to their Minion damage and Damage Reduction modifiers.
- Radius Bonus:Whenever your Minions deal damage to an enemy, that enemy takes x1% increased damage from you and your Minions, up to x12%, for 10 seconds.
- Radius Requirement:40 Intelligence

- Description:Paragon nodes within range gain +15 - 75% (3% Per Level) bonus to their Fire damage and Damage Reduction modifiers.
- Radius Bonus:Every Pyromancy Skill you cast or every second you channel Incinerate increases your Fire damage by x2% for 6 seconds, up to x10%.
- Radius Requirement:25 Willpower

- Description:For every 5 Strength purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage to Close targets.
- Radius Bonus:You gain 10% Damage Reduction against Close Enemies.
- Radius Requirement:25 Strength

- Description:For every 5 Willpower purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage while in Werebear form.
- Radius Bonus:You gain 10% Damage Reduction while in Werebear form.
- Radius Requirement:40 Willpower

- Description:Paragon nodes within range gain +15 - 75% (3% Per Level) bonus to their Physical damage and Damage Reduction modifiers.
- Radius Bonus:You and your Minions deal x10% increased Physical damage.
- Radius Requirement:40 Intelligence

- Description:For every 5 Willpower purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage while in Human form.
- Radius Bonus:You gain 10% Damage Reduction while in Human form.
- Radius Requirement:40 Willpower

- Description:Paragon nodes within range gain +11 - 55% (2.2% Per Level) bonus to their Physical damage and Damage Reduction modifiers.
- Radius Bonus:Hitting with a Weapon Mastery Skill reduces the active Cooldown of another random Weapon Mastery Skill by 2 seconds.
- Radius Requirement:25 Dexterity

- Description:For every 5 Dexterity purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage to Close targets.
- Radius Bonus:You gain 10% Damage Reduction against Close Enemies.
- Radius Requirement:25 Dexterity

- Description:For every 5 Dexterity purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage to Close targets.
- Radius Bonus:You gain 10% Damage Reduction against Close Enemies.
- Radius Requirement:25 Dexterity

- Description:For every 5 Dexterity purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage to Close targets.
- Radius Bonus:You gain 10% Damage Reduction against Close Enemies.
- Radius Requirement:25 Dexterity

- Description:For every 5 Dexterity purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage to Close targets.
- Radius Bonus:You gain 15% Damage Reduction against Close Enemies.
- Radius Requirement:25 Dexterity

- Description:For every 5 Willpower purchased within range, you deal +2 - 8% (0.3% Per Level) increased damage while Fortified.
- Radius Bonus:You gain up to 10% Damage Reduction the more Fortify you have.
- Radius Requirement:25 Willpower

- Description:For every 5 Intelligence purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage while Fortified.
- Radius Bonus:You gain up to 10% Damage Reduction the more Fortify you have.
- Radius Requirement:25 Intelligence

- Description:For every 5 Willpower purchased within range, you deal +2 - 8% (0.3% Per Level) increased damage while Fortified.
- Radius Bonus:You gain up to 10% Damage Reduction the more Fortify you have.
- Radius Requirement:25 Willpower
Best Skills To Use with Aspect of Might















Kills extend the duration by 1 second up to 5 additional seconds.

























You gain 15% Damage Reduction for 3 seconds after dealing damage with Storm Strike.














Active: The winds rapidly expand, Knocking Back enemies and dealing {30% / 33% / 36% / 39% / 42%} damage.

































This bonus persists for 3 seconds after leaving Werebearform.


















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