Diamond & Pearl Pastoria City
Crasher Wake, a masked pro wrestler, runs the Water-type gym in stilt-built Pastoria. The town opens straight onto the sprawling Great Marsh next door.
Pastoria City is in Sinnoh, with Route 212 to the west. In the story you arrive from Route 213 to the east and continue north to Great Marsh.
PASTORIA CITY MAP
Pokemon Encounters
Pastoria is a fishing town through and through, Remoraid on the rods evolving into Octillery at 45 percent on the Super Rod, the catch that defines the marsh harbor.
Magikarp
Also found in 41 other locations
ITEMS & SHOP
Pastoria is the place to stock type-resist Berries, the full set of Occa, Passho, and the rest that blunt one super-effective hit each. Five contest Scarves and a Mystic Water for Water teams sit alongside them.
Macho Brace
Held: Holder gains double effort values from battles, but has halved Speed in battle.
Macho Brace
Held: Holder gains double effort values from battles, but has halved Speed in battle.
Babiri Berry
Held: Consumed when struck by a super-effective Steel-type attack to halve the damage.
Blue Scarf
Raises the holder’s Beauty while in a contest.
Charti Berry
Held: Consumed when struck by a super-effective Rock-type attack to halve the damage.
Chilan Berry
Held: Consumed when struck by a Normal-type attack to halve the damage.
Chople Berry
Held: Consumed when struck by a super-effective Fighting-type attack to halve the damage.
Coba Berry
Held: Consumed when struck by a super-effective Flying-type attack to halve the damage.
Colbur Berry
Held: Consumed when struck by a super-effective Dark-type attack to halve the damage.
Green Scarf
Raises the holder’s Smartness while in a contest.
Haban Berry
Held: Consumed when struck by a super-effective Dragon-type attack to halve the damage.
Kasib Berry
Held: Consumed when struck by a super-effective Ghost-type attack to halve the damage.
Kebia Berry
Held: Consumed when struck by a super-effective Poison-type attack to halve the damage.
Mystic Water
An item to be held by a Pokemon. It is a teardrop-shaped gem that ups the power of Water-type moves.
Occa Berry
Held: Consumed when struck by a super-effective Fire-type attack to halve the damage.
Passho Berry
Held: Consumed when struck by a super-effective Water-type attack to halve the damage.
Payapa Berry
Held: Consumed when struck by a super-effective Psychic-type attack to halve the damage.
Pink Scarf
Raises the holder’s Cuteness while in a contest.
Red Scarf
Raises the holder’s Coolness while in a contest.
Rindo Berry
Held: Consumed when struck by a super-effective Grass-type attack to halve the damage.
Shuca Berry
Held: Consumed when struck by a super-effective Ground-type attack to halve the damage.
Tanga Berry
Held: Consumed when struck by a super-effective Bug-type attack to halve the damage.
Wacan Berry
Held: Consumed when struck by a super-effective Electric-type attack to halve the damage.
Yache Berry
Held: Consumed when struck by a super-effective Ice-type attack to halve the damage.
Yellow Scarf
Raises the holder’s Toughness while in a contest.
Full Heal
A spray-type medicine. It heals all the status problems of a single Pokemon.
Air Mail
Stationery featuring a print of colorful letter sets. Let a Pokemon hold it for delivery.
Dusk Ball
A somewhat different Poke Ball that makes it easier to catch wild Pokemon at night or in dark places like caves.
Nest Ball
A somewhat different Poke Ball that works especially well on weaker Pokemon in the wild.
Quick Ball
A somewhat different Poke Ball that provides a better catch rate if it is used at the start of a wild encounter.
Antidote
A spray-type medicine. It lifts the effect of poison from one Pokemon.
Awakening
A spray-type medicine. It awakens a Pokemon from the clutches of sleep.
Burn Heal
A spray-type medicine. It heals a single Pokemon that is suffering from a burn.
Escape Rope
A long, durable rope. Use it to escape instantly from a cave or a dungeon.
Full Heal
A spray-type medicine. It heals all the status problems of a single Pokemon.
Full Restore
A medicine that fully restores the HP and heals any status problems of a single Pokemon.
Great Ball
A good, high-performance Ball that provides a higher Pokemon catch rate than a standard Poke Ball.
Hyper Potion
A spray-type medicine for wounds. It restores the HP of one Pokemon by 200 points.
Ice Heal
A spray-type medicine. It defrosts a Pokemon that has been frozen solid.
Max Potion
A spray-type medicine for wounds. It completely restores the HP of a single Pokemon.
Max Repel
An item that prevents weak wild Pokemon from appearing for 250 steps after its use.
Paralyze Heal
A spray-type medicine. It eliminates paralysis from a single Pokemon.
Poke Ball
A device for catching wild Pokemon. It is thrown like a ball at the target. It is designed as a capsule system.
Potion
A spray-type medicine for wounds. It restores the HP of one Pokemon by just 20 points.
Repel
An item that prevents weak wild Pokemon from appearing for 100 steps after its use.
Revive
A medicine that revives a fainted Pokemon. It restores half the Pokemon's maximum HP.
Super Potion
A spray-type medicine for wounds. It restores the HP of one Pokemon by 50 points.
Super Repel
An item that prevents weak wild Pokemon from appearing for 200 steps after its use.
Ultra Ball
An ultra-performance Ball that provides a higher Pokemon catch rate than a Great Ball.
TRAINERS
Crasher Wake holds the Pastoria gym with Water-types up to level 30, his Floatzel the one to watch, beaten quickest by Electric or Grass. Your rival Barry turns up here too with a level 28 team.




















































