Platinum Pastoria City
Raised on stilts at the marsh's edge, Pastoria City fronts the sprawling Great Marsh. Crasher Wake, a masked wrestler turned gym leader, throws Water-types at all comers.
Pastoria City is in Sinnoh, with Route 212 to the west. In the story you arrive from Route 213 to the east and continue north to Great Marsh.
PASTORIA CITY MAP
Pokemon Encounters
The marsh town offers nothing on land worth a Pokeball, but Gastrodon clings to a 1 percent surf slot, the patient grab among the usual Tentacool and the odd Wingull.
Magikarp
Also found in 41 other locations
ITEMS & SHOP
Pastoria is berry country, the full set of type-resist berries dotting the gardens for anyone planning around hard matchups. Mystic Water boosts Water moves, and the contest Scarves wait for trainers chasing ribbons.
Macho Brace
Held: Holder gains double effort values from battles, but has halved Speed in battle.
Macho Brace
Held: Holder gains double effort values from battles, but has halved Speed in battle.
Zinc
A nutritious drink for Pokemon. It raises the base Sp. Def (Special Defense) stat of a single Pokemon.
Babiri Berry
Held: Consumed when struck by a super-effective Steel-type attack to halve the damage.
Blue Scarf
Raises the holder’s Beauty while in a contest.
Charti Berry
Held: Consumed when struck by a super-effective Rock-type attack to halve the damage.
Chilan Berry
Held: Consumed when struck by a Normal-type attack to halve the damage.
Chople Berry
Held: Consumed when struck by a super-effective Fighting-type attack to halve the damage.
Coba Berry
Held: Consumed when struck by a super-effective Flying-type attack to halve the damage.
Colbur Berry
Held: Consumed when struck by a super-effective Dark-type attack to halve the damage.
Green Scarf
Raises the holder’s Smartness while in a contest.
Haban Berry
Held: Consumed when struck by a super-effective Dragon-type attack to halve the damage.
Kasib Berry
Held: Consumed when struck by a super-effective Ghost-type attack to halve the damage.
Kebia Berry
Held: Consumed when struck by a super-effective Poison-type attack to halve the damage.
Mystic Water
An item to be held by a Pokemon. It is a teardrop-shaped gem that ups the power of Water-type moves.
Occa Berry
Held: Consumed when struck by a super-effective Fire-type attack to halve the damage.
Passho Berry
Held: Consumed when struck by a super-effective Water-type attack to halve the damage.
Payapa Berry
Held: Consumed when struck by a super-effective Psychic-type attack to halve the damage.
Pink Scarf
Raises the holder’s Cuteness while in a contest.
Red Scarf
Raises the holder’s Coolness while in a contest.
Rindo Berry
Held: Consumed when struck by a super-effective Grass-type attack to halve the damage.
Shuca Berry
Held: Consumed when struck by a super-effective Ground-type attack to halve the damage.
Tanga Berry
Held: Consumed when struck by a super-effective Bug-type attack to halve the damage.
Wacan Berry
Held: Consumed when struck by a super-effective Electric-type attack to halve the damage.
Yache Berry
Held: Consumed when struck by a super-effective Ice-type attack to halve the damage.
Yellow Scarf
Raises the holder’s Toughness while in a contest.
Air Mail
Stationery featuring a print of colorful letter sets. Let a Pokemon hold it for delivery.
Dusk Ball
A somewhat different Poke Ball that makes it easier to catch wild Pokemon at night or in dark places like caves.
Nest Ball
A somewhat different Poke Ball that works especially well on weaker Pokemon in the wild.
Quick Ball
A somewhat different Poke Ball that provides a better catch rate if it is used at the start of a wild encounter.
Antidote
A spray-type medicine. It lifts the effect of poison from one Pokemon.
Awakening
A spray-type medicine. It awakens a Pokemon from the clutches of sleep.
Burn Heal
A spray-type medicine. It heals a single Pokemon that is suffering from a burn.
Escape Rope
A long, durable rope. Use it to escape instantly from a cave or a dungeon.
Full Heal
A spray-type medicine. It heals all the status problems of a single Pokemon.
Full Restore
A medicine that fully restores the HP and heals any status problems of a single Pokemon.
Great Ball
A good, high-performance Ball that provides a higher Pokemon catch rate than a standard Poke Ball.
Hyper Potion
A spray-type medicine for wounds. It restores the HP of one Pokemon by 200 points.
Ice Heal
A spray-type medicine. It defrosts a Pokemon that has been frozen solid.
Max Potion
A spray-type medicine for wounds. It completely restores the HP of a single Pokemon.
Max Repel
An item that prevents weak wild Pokemon from appearing for 250 steps after its use.
Paralyze Heal
A spray-type medicine. It eliminates paralysis from a single Pokemon.
Poke Ball
A device for catching wild Pokemon. It is thrown like a ball at the target. It is designed as a capsule system.
Potion
A spray-type medicine for wounds. It restores the HP of one Pokemon by just 20 points.
Repel
An item that prevents weak wild Pokemon from appearing for 100 steps after its use.
Revive
A medicine that revives a fainted Pokemon. It restores half the Pokemon's maximum HP.
Super Potion
A spray-type medicine for wounds. It restores the HP of one Pokemon by 50 points.
Super Repel
An item that prevents weak wild Pokemon from appearing for 200 steps after its use.
Ultra Ball
An ultra-performance Ball that provides a higher Pokemon catch rate than a Great Ball.
TRAINERS
Crasher Wake brings the noise at the Pastoria gym, his level 37 Floatzel fast and hard to pin down. Your rival Barry waits in town too, so patch up before the Water gym.






















































