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Devouring Blaze Guide

Tier Rank Name Description
A Tier
Devouring BlazeYou deal x {10% / 20% / 30%} increased Critical Strike Damage against Burning enemies. If they are also Immobilized, this bonus is increased to x {25% / 50% / 75%} .

Best Builds To Use with Devouring Blaze

We have a total of (5) builds that use the Sorceress Devouring Blaze Passive. You can click/tap any Devouring Blaze build below to view the complete Build.

Best Paragons To Use with Devouring Blaze

The best paragon to use with Devouring Blaze passive in D4 is Torch.

Paragons Good With Devouring Blaze
Tier Paragons Effect
S Tier
  • Your Burning damage is increased by 40% of your Critical Strike Damage, further increased by 5% for every 20 Intelligence you have.
D Tier
  • Casting Fireball or Meteor increases the Critical Strike Chance of further casts of that Skill by +5% for 5 seconds, up to +15%. Additional stacks do not refresh this timer.
B Tier
  • Bonus:
    Paragon nodes within range gain + [192%] bonus to their Lightning damage and Damage Reduction modifiers.
  • Extra Bonus:
    Your Lightning damage has a +5% increased chance to Critically Strike enemies who are Stunned, Immobilized, or Frozen.
  • Radius Requirements:
    25 Dexterity
B Tier
  • Bonus:
    For every 5 Dexterity purchased within range, you deal + [9.6%] increased damage to Burning targets.
  • Extra Bonus:
    You deal x10% increased direct damage to Burning enemies.
  • Radius Requirements:
    25 Dexterity
D Tier
  • Bonus:
    For every 5 Willpower purchased within range, you deal + [9.6%] increased Burning damage.
  • Extra Bonus:
    You deal x2.5% increased damage per Nearby Burning enemy, up to x12.5%.
  • Radius Requirements:
    25 Willpower
? Tier
  • Bonus:
    For every 5 Dexterity purchased within range, Core Skills deal + [19.2%] increased Critical Strike Damage.
  • Extra Bonus:
    Critical Strikes increase all damage the enemy takes from you by x2% for 10 seconds, up to x12%.
  • Radius Requirements:
    25 Dexterity

Best Unique Weapons and Armor To Use with Devouring Blaze

The best unique equipment to use with Devouring Blaze passive in D4 is Esu's Heirloom.

Unique Equipment Good With Devouring Blaze
Tier Uniques Stats & Effect
? Tier
  • Dodge Chance While Evading
  • Movement Speed
  • Movement Speed for X seconds on Elite Kill
  • Shrine Buff Duration
  • Reduced Duration of Enemy Slow
  • Your Critical Strike Chance is increased by [15 - 25%] of your Movement Speed bonus.
  • Sorceress Class Only

Best Aspects To Use with Devouring Blaze

The best legendary aspects to combo with Devouring Blaze passive in D4 is Aspect of Conflagration.

Legendary Aspects Good With Devouring Blaze
Tier Aspect Slots Effect
D Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
While enemies are affected by more Damage Over Time than their total Life, you deal [30-40%] increased Burning damage to them.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
While channeling lncinerate, your Burning damage is increased by [20-30%] .
? Tier
Ring
Lucky Hit: Burning Damage has up to a [5.0-10.0%] chance to restore 10 Mana.
B Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Critical Strikes with Core Skills increase your Attack Speed by [15-25%] for 3 seconds.
B Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
You deal [30-40%] more damage to Immobilized, Stunned, or Frozen enemies.
C Tier
Helm
Chest
Gloves
Boots
Shield
Amulet (+50%)
Flame Shield lets you move unhindered through enemies. Enemies you move through while Flame Shield is active are Immobilized for [2.0-3.0] seconds.
C Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Core or Mastery Skills cast at or above 100 Mana gain a [20.0-40.0%] increased Critical Strike Chance.
C Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
You have [10-20%] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain [20-40%] increased Crowd Control Duration.
D Tier
Boots
Amulet (+50%)
Critical Strikes grant [8.0-16.0%] Movement Speed for 1 second, up to 6 seconds.
? Tier
Gloves
Offhand
1H Weapon
2H Weapon (+100%)
Ring
Amulet (+50%)
Meteor deals [35-50%] increased Critical Strike Damage against Healthy targets.
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Best Skills To Use with Devouring Blaze

The best skill synergy with the Devouring Blaze passive in D4 is Inferno, and there is also a strong passive synergy with Combustion.

Skills & Passives Good With Devouring Blaze
Tier Skills & Passives Description
S Tier
Hurl a flaming bolt, dealing {10% / 11% / 12% / 13% / 14%} damage and Burning for {40% / 44% / 48% / 52% / 56%} damage over 8 seconds.
Basic
Pyromancy
Fire
Lucky Hit Chance: 35%
Enchantment Effect:
Direct damage from Skills applies additional {23% / 26% / 28% / 30% / 33%} Burning damage over 8 seconds.
Enhanced:
Fire Bolt pierces through Burning enemies.
Flickering:
Fire Bolt generates Mana when hitting a Burning enemy.
Glinting:
Critical Strikes with Fire Bolt increase the Burning damage you deal to the enemy by 20% for 4 seconds.
A Tier
Engulf yourself in flames for {2.0 / 2.1 / 2.2 / 2.3 / 2.4} seconds, Burning surrounding enemies for {40% / 44% / 48% / 52% / 56%} damage per second.
While Flame Shield is active, you are Immune.
Defensive
Pyromancy
Fire
Lucky Hit Chance: 35%
Cooldown: 20
Enchantment Effect:
Flame Shield automatically activates when you take fatal damage. Can only happen once every 120 seconds.
Enhanced:
Flame Shield grants +25% Movement Speed while active.
Mystical:
You gain 25% Mana Cost Reduction while Flame Shield is active.
Shimmering:
Flame Shield Heals you for 50% of your missing Life.
C Tier
Summon a fiery serpent that continually constricts the target area, Burning enemies for 295% damage over 8 seconds.
Ultimate
Pyromancy
Fire
Lucky Hit Chance: 10%
Cooldown: 45
Prime:
Inferno repeatedly Pulls enemies to its center.
Supreme:
While Inferno is active, your Pyromancy Skills cost no Mana.
? Tier
Channel a beam of fire, Burning enemies for {12% / 13% / 15% / 16% / 17%} damage per second. Damage per second increases over 4 seconds, up to {66% / 73% / 79% / 86% / 92%} .
Core
Pyromancy
Channeled
Fire
Mana Per Second: 25
Lucky Hit Chance: 16%
Enchantment Effect:
Every 18 seconds, a serpent spawns and Incinerates enemies for 8 seconds.
Enhanced:
While channeling lncinerate, you Burn enemies around you for 15% of the damage per second.
Destructive:
Enemies deal 20% less damage while Burning from Incinerate.
Greater:
Every 4 seconds an enemy has been hit by lncinerate, they are Immobilized for 1 second.
? Tier
Summon a meteor that strikes the target location, dealing {80% / 88% / 96% / 104% / 112%} damage and Burning the ground for {35% / 39% / 42% / 46% / 49%} damage over 3 seconds.
Mastery
Pyromancy
Fire
Mana: 40
Lucky Hit Chance: 40%
Enchantment Effect:
Lucky Hit: Up to a 8% chance for a Meteor to fall on enemies.
Enhanced:
If a cast of Meteor hits 3 or more enemies, there is a 30% chance an additional Meteor falls on the same location.
Mage's:
Meteor falls 30% faster.
Wizard's:
Meteor's impact Immobilizes enemies for 2 seconds.
C Tier
Killing a Burning enemy increases your Mana Regeneration by {10% / 20% / 30%} for 3 seconds.
D Tier
You deal increased Burning damage to enemies for each second they remain Burning, up to {5% / 10% / 15%} after 5 seconds.
D Tier
Every 1 second, you Heal for {0.3% / 0.6% / 0.9%} of your Maximum Life for each Nearby Burning enemy. Healing increased to {0.6% / 1.2% / 1.8%} from Bosses.
? Tier
Your Burning effects deal x2% increased damage per unique source of Burning you have applied to the enemy. If the enemy is Burning from 3 or more sources, this bonus is doubled.
A Tier
Hitting enemies with Shock Skills increases your Critical Strike Chance by {1% / 2% / 3%} . Resets upon getting a Critical Strike.
A Tier
Lucky Hit: Critical Strikes have up to a {5% / 10% / 15%} chance to reset the Cooldown of one of your Defensive Skills. Can only happen once every 10 seconds.
A Tier
Lucky Hit: Critical Strikes with Shock Skills have up to a {5% / 10% / 15%} chance to form a Crackling Energy.
B Tier
Critical Strikes with Shock Skills increase your Movement Speed by + {3% / 6% / 9%} for 3 seconds.
C Tier
Your Fire Critical Strike Damage is increased by 25% against enemies above 50% Life. Your Fire Critical Strike Chance is increased by +5% against enemies below 50% Life.
Killing an enemy with a Critical Strike grants both bonuses against all enemies for 3 seconds.
C Tier
Close enemies take x10% increased damage from your Shock Skills and deal 20% less damage to you. Critical Strikes increase these bonuses by 25% for 3 seconds.
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