WoW Forever Leveling Guide
Quest in your home zone to level 10, then follow the bands below. Pick your side and class, and each band shows where to quest and what you train. WoW Forever keeps the original experience curve, about 4.1 million XP from level 1 to 60. Each band below lists the zones for your side plus the dungeons and flight masters that fit. Talents open at 10, the Legacy System usually opens when your first character reaches 25, and riding and dual spec come at 40. Hunter and Warlock level fastest alone, and rested XP and the food bonus speed up every class.
Showing Horde zones.
Jumps to your band and marks the zones that fit.
WoW Forever leveling route: where to level from 1 to 60
Every 10 levels, this route gives your side its zones, plus the dungeons and flight masters that fit them. Nine new dungeons join the old ones, starting with the Hall of Thanes beneath Ironforge at levels 13 to 18.
Levels 1 to 10: Horde Durotar, Mulgore; Alliance Elwynn Forest, Dun Morogh
Start here
- Orc, Troll: Durotar
- Tauren: Mulgore
- Undead: Tirisfal Glades
- Skyborne: Zephras Isle 1-12
- Human: Elwynn Forest
- Dwarf, Gnome: Dun Morogh
- Night Elf: Teldrassil
HordeYour side
DurotarHordeOrc · Troll start hereLevels 5-10
MulgoreHordeTauren start hereLevels 5-10
Tirisfal GladesHordeUndead start hereLevels 5-12
AllianceYour side
Elwynn ForestAllianceHuman start hereLevels 5-10
Dun MoroghAllianceDwarf · Gnome start hereLevels 4-12
TeldrassilAllianceNight Elf start hereLevels 5-11
Also in this range: Westfall 9-18
Pick your class to see what you train
- Train
- Talents
Your first talent point arrives at level 10, then one more every level.
- Fly to
- OrgrimmarDurotar
- Thunder BluffMulgore
- UndercityTirisfal Glades
- StormwindElwynn Forest
- IronforgeDun Morogh
- Rut'theran VillageTeldrassil
Levels 11 to 20: Horde The Barrens, Silverpine Forest; Alliance Westfall, Loch Modan
Start here
- Horde: The Barrens
- Alliance: Westfall
HordeYour side
The BarrensHordeLevels 10-25
Silverpine ForestHordeLevels 10-20
Stonetalon MountainsLevels 15-25
Also in this range: Tirisfal Glades 5-12 Redridge Mountains 15-25 Ashenvale 19-30 Duskwood 19-30
AllianceYour side
WestfallAllianceLevels 9-18
Loch ModanAllianceLevels 10-18
DarkshoreAllianceLevels 11-19
Redridge MountainsLevels 15-25
Also in this range: Dun Morogh 4-12 Stonetalon Mountains 15-25 Ashenvale 19-30 Duskwood 19-30
Pick your class to see what you train
- Train
- Talents
- Dungeons Dungeon experience
- Hall of ThanesLevels 13-18Newin Dun Morogh (Ironforge)
- Ragefire ChasmLevel 13in Durotar (Orgrimmar)
- Ruins of LordaeronLevels 15-20Newin Tirisfal Glades (Ruins of Lordaeron)
- DeadminesLevel 16in Westfall
- Wailing CavernsLevel 17in The Barrens
- Shadowfang KeepLevel 18in Silverpine Forest
- Fly to
- Camp TaurajoThe Barrens
- CrossroadsThe Barrens
- The SepulcherSilverpine Forest
- Sun Rock RetreatStonetalon Mountains
- Sentinel HillWestfall
- ThelsamarLoch Modan
- AuberdineDarkshore
- LakeshireRedridge Mountains
- RatchetThe Barrens, both sides
- Boats
- Stormwind Harbor to AuberdineNew
- Menethil Harbor to Southshore to AuberdineNew
Levels 21 to 30: Horde Ashenvale, Hillsbrad Foothills; Alliance Duskwood, Wetlands
HordeYour side
AshenvaleLevels 19-30
Hillsbrad FoothillsLevels 20-31
Stonetalon MountainsLevels 15-25
Thousand NeedlesLevels 24-35
The BarrensHordeLevels 10-25
Also in this range: Redridge Mountains 15-25 Duskwood 19-30 Wetlands 20-30 Alterac Mountains 27-39
AllianceYour side
DuskwoodLevels 19-30
WetlandsLevels 20-30
AshenvaleLevels 19-30
Hillsbrad FoothillsLevels 20-31
Also in this range: Redridge Mountains 15-25 Stonetalon Mountains 15-25 Thousand Needles 24-35 Alterac Mountains 27-39
Pick your class to see what you train
- Train
- Talents
- Dungeons Dungeon experience
- Blackfathom DeepsLevel 22in Ashenvale
- Stormwind StockadeLevel 23in Elwynn Forest (Stormwind City)
- Razorfen KraulLevel 24in The Barrens
- GnomereganLevel 25in Dun Morogh
- Excavation Site: WetlandsLevels 26-31Newin Wetlands (Whelgar's Excavation Site)
- City of DalaranLevels 28-33Newin Alterac Mountains (Dalaran)
- Scarlet MonasteryLevel 30in Tirisfal Glades
- Fly to
- Splintertree PostAshenvale
- Zoram'gar OutpostAshenvale
- Tarren MillHillsbrad Foothills
- Sun Rock RetreatStonetalon Mountains
- Freewind PostThousand Needles
- Camp TaurajoThe Barrens
- CrossroadsThe Barrens
- DarkshireDuskwood
- Menethil HarborWetlands
- AstranaarAshenvale
- SouthshoreHillsbrad Foothills
- RatchetThe Barrens, both sides
Levels 31 to 40: Horde Stranglethorn Vale, Arathi Highlands; Alliance Stranglethorn Vale, Thousand Needles
Start here
- Horde: Stranglethorn Vale
- Alliance: Stranglethorn Vale
HordeYour side
Stranglethorn ValeLevels 30-50
Arathi HighlandsLevels 30-40
Thousand NeedlesLevels 24-35
DesolaceLevels 30-39
Alterac MountainsLevels 27-39
BadlandsLevels 36-45
Swamp of SorrowsLevels 36-43
Dustwallow MarshLevels 36-43
RivergladesLevels 36-44
AllianceYour side
Stranglethorn ValeLevels 30-50
Thousand NeedlesLevels 24-35
DesolaceLevels 30-39
Arathi HighlandsLevels 30-40
Alterac MountainsLevels 27-39
Dustwallow MarshLevels 36-43
BadlandsLevels 36-45
Swamp of SorrowsLevels 36-43
RivergladesLevels 36-44
Pick your class to see what you train
- Train
- Talents
Dual spec at 40: keep a questing build and a dungeon build.
- Dungeons Dungeon experience
- Razorfen DownsLevel 34in The Barrens
- The Drowned CityLevels 35-40Newin Stranglethorn Vale
- UldamanLevel 35in Badlands
- Krol'dok StrongholdLevels 40-45Newin Riverglades (Krol'dok Stronghold)
- Fly to
- Grom'golStranglethorn Vale
- HammerfallArathi Highlands
- Freewind PostThousand Needles
- Shadowprey VillageDesolace
- KargathBadlands
- StonardSwamp of Sorrows
- Brackenwall VillageDustwallow Marsh
- Rog'marRiverglades
- Nijel's PointDesolace
- Refuge PointeArathi Highlands
- TheramoreDustwallow Marsh
- Farholde KeepRiverglades
- Booty BayStranglethorn Vale, both sides
- Boats
- Gadgetzan to Powderfuse Port (Riverglades)New
- Good to know
Riverglades: walk in from north Redridge, or take the boat above.
Horde and Alliance
TanarisLevels 40-50
FeralasLevels 41-49
The HinterlandsLevels 41-56
Stranglethorn ValeLevels 30-50
Searing GorgeLevels 43-56
RivergladesLevels 36-44
Also in this range: Dustwallow Marsh 36-43 Swamp of Sorrows 36-43 Badlands 36-45 Azshara 42-55 Blasted Lands 46-55 Western Plaguelands 46-57 Felwood 47-54 Un'Goro Crater 48-55
Pick your class to see what you train
- Train
- Talents
- Dungeons Dungeon experience
- MaraudonLevel 42in Desolace
- Zul'FarrakLevel 42in Tanaris
- Sunken TempleLevel 45in Swamp of Sorrows
- Alcaz PrisonLevels 48-53Newin Dustwallow Marsh (Alcaz Island)
- Blackrock DepthsLevel 48in Searing Gorge
- Fly to
- Camp MojacheFeralas
- Revantusk VillageThe Hinterlands
- Grom'golStranglethorn Vale
- Rog'marRiverglades
- FeathermoonFeralas
- ThalanaarFeralas
- Aerie PeakThe Hinterlands
- Farholde KeepRiverglades
- GadgetzanTanaris, both sides
- Booty BayStranglethorn Vale, both sides
- Thorium PointSearing Gorge, both sides
Levels 51 to 60: Horde Blasted Lands, Un'Goro Crater; Alliance Un'Goro Crater, Felwood
Faster riding at 60
Start here
- Horde: Blasted Lands
- Alliance: Un'Goro Crater
HordeYour side
Blasted LandsLevels 46-55
Un'Goro CraterLevels 48-55
AzsharaLevels 42-55
FelwoodLevels 47-54
WinterspringLevels 55-60
Western PlaguelandsLevels 46-57
Eastern PlaguelandsLevels 54-59
Burning SteppesLevels 50-59
SilithusLevels 55-59
Also in this range: The Hinterlands 41-56 Searing Gorge 43-56 Deadwind Pass 50-60
AllianceYour side
Un'Goro CraterLevels 48-55
FelwoodLevels 47-54
AzsharaLevels 42-55
Blasted LandsLevels 46-55
Burning SteppesLevels 50-59
Western PlaguelandsLevels 46-57
Eastern PlaguelandsLevels 54-59
WinterspringLevels 55-60
SilithusLevels 55-59
Also in this range: The Hinterlands 41-56 Searing Gorge 43-56 Deadwind Pass 50-60
Pick your class to see what you train
- Train
- Talents
- Dungeons Dungeon experience
- Blackrock SpireLevel 53in Burning Steppes
- Dire MaulLevel 54in Feralas
- Blackmaw HoldLevels 55-60Newin Azshara (Blackmaw Hold)
- StratholmeLevel 55in Eastern Plaguelands
- ScholomanceLevel 57in Western Plaguelands
- Shaper's TerraceLevels 58-60Newin Un'Goro Crater (The Shaper's Terrace)
- Fly to
- ValormokAzshara
- Bloodvenom PostFelwood
- Flame CrestBurning Steppes
- Talonbranch GladeFelwood
- Talrendis PointAzshara
- Nethergarde KeepBlasted Lands
- Morgan's VigilBurning Steppes
- Chillwind CampWestern Plaguelands
- Marshal's RefugeUn'Goro Crater, both sides
- EverlookWinterspring, both sides
- Crown Guard TowerEastern Plaguelands, both sides
- Eastwall TowerEastern Plaguelands, both sides
- Light's Hope ChapelEastern Plaguelands, both sides
- Northpass TowerEastern Plaguelands, both sides
- Plaguewood TowerEastern Plaguelands, both sides
- Cenarion HoldSilithus, both sides
60At 60, move on to your class endgame build
Good to know
New zone, level not given yet: Shen'dralas, south-east of Desolace, reached from Desolace through the Valley of Bones.
Best class for leveling in WoW Forever
Hunter and Warlock level fastest alone in WoW Forever, because a pet takes the hits while you kill. Warrior ranks last solo and levels best next to a healer.
Pick a class above to open its plan.
1 of 9: Hunter leveling guide
HunterBeast Mastery leveling buildFastestBeast Mastery 36 Marksmanship 15Your pet holds the enemy while you shoot, (level 12) and the talent keep both of you topped up, and (level 20) cuts the walk to the next quest.
- Build
A leveling build for questing alone, with a sturdier pet and a Mana pool that lasts across more fights.
- Solo play
- Low downtime
- Fast travel
- Milestones
Talents start at level 10. Each tree has a one-point milestone talent at 11, 16, 21 and 31 points. The levels shown assume every point goes into that tree. The Legacy perk can bring points up to 5 levels early.
- Spells
Your trainer has new ranks at most even levels.
(level 10) brings a pet that takes the hits, (level 6) turns health into Mana and (level 14) pulls the health back, so you rarely sit down to drink.
- Build
Solo leveling with the Voidwalker at your side, built to shorten the rest between fights and keep both of you healthy.
- Solo play
- Self healing
- Voidwalker
- Milestones
Talents start at level 10. Each tree has a one-point milestone talent at 11, 16, 21 and 31 points. The levels shown assume every point goes into that tree. The Legacy perk can bring points up to 5 levels early.
- Spells
Your trainer has new ranks at most even levels.
- Level with
Paladin and Warlock The paladin heals both of you in plate and the warlock drains health back, so the pair rarely stops to rest.
You conjure your own water (level 4) and food (level 6), and (level 10) plus the Frost build's slows keep melee away; one bad pull is still dangerous in cloth.
- Build
Solo leveling that keeps whole pulls slowed and frozen in place, so you kill faster and stop to recover mana less often.
- Questing
- Kiting
- Low downtime
- Milestones
Talents start at level 10. Each tree has a one-point milestone talent at 11, 16, 21 and 31 points. The levels shown assume every point goes into that tree. The Legacy perk can bring points up to 5 levels early.
- Spells
Your trainer has new ranks at most even levels.
- Level with
Two mages Two mages conjure water and food for each other and slow whole pulls together.
(level 20) kills quickly, a between pulls saves eating, and hands back Energy when you shift; (level 30) speeds up every run.
- Build
Leveling alone as a cat: faster travel between targets, a quicker self heal, and Energy waiting when you shift back in.
- Melee DPS
- Combo Points
- Low downtime
- Milestones
Talents start at level 10. Each tree has a one-point milestone talent at 11, 16, 21 and 31 points. The levels shown assume every point goes into that tree. The Legacy perk can bring points up to 5 levels early.
- Spells
Your trainer has new ranks at most even levels.
- Level with
Rogue and Druid A druid can heal between fights or join as a second cat, and both can stealth past what you do not need.
5 of 9: Paladin leveling guide
PaladinRetribution leveling buildSteadyHoly 14 Protection 5 Retribution 32Plate armor, and (level 10) mean you almost never die, and the Retribution build stretches Mana; kills take longer than on the classes above.
- Build
Solo questing with less sitting down: cheaper instant spells, Mana back from each and quicker travel between fights.
- Solo play
- Low downtime
- Move speed
- Milestones
Talents start at level 10. Each tree has a one-point milestone talent at 11, 16, 21 and 31 points. The levels shown assume every point goes into that tree. The Legacy perk can bring points up to 5 levels early.
- Spells
Your trainer has new ranks at most even levels.
- Level with
Paladin and Warlock The paladin heals both of you in plate and the warlock drains health back, so the pair rarely stops to rest.
from level 1 and (level 20) cover health and travel, and keeps Mana coming back in melee.
- Build
Solo leveling with fewer breaks, since each keeps mana flowing while you cast and every dodge or parry resets it.
- Solo questing
- Low downtime
- Dodge resets
- Milestones
Talents start at level 10. Each tree has a one-point milestone talent at 11, 16, 21 and 31 points. The levels shown assume every point goes into that tree. The Legacy perk can bring points up to 5 levels early.
- Spells
Your trainer has new ranks at most even levels.
(level 6), and (level 10) win most fights from range, and refills Mana after kills; cloth makes a bad pull risky.
- Build
Solo leveling with less downtime, because a kill keeps some of your mana coming back while you cast, so the next fight comes sooner.
- Solo play
- Low downtime
- Mana upkeep
- Milestones
Talents start at level 10. Each tree has a one-point milestone talent at 11, 16, 21 and 31 points. The levels shown assume every point goes into that tree. The Legacy perk can bring points up to 5 levels early.
- Spells
Your trainer has new ranks at most even levels.
- Level with
Warrior and Priest The warrior holds every pull and the priest shields and heals, which removes the warrior's downtime.
lets you skip what you do not need and (level 10) gets you out, but you have no self heal, so food and bandages fill the gaps.
- Build
Downtime is the enemy on the way up: kill faster and fend off more of what swings back.
- Solo play
- Quick pulls
- Avoidance
- Milestones
Talents start at level 10. Each tree has a one-point milestone talent at 11, 16, 21 and 31 points. The levels shown assume every point goes into that tree. The Legacy perk can bring points up to 5 levels early.
- Spells
- Levels 1-10
- Levels 11-20
- Levels 21-30
- Levels 31-40
- Levels 41-50No new spells
- Levels 51-60No new spells
Your trainer has new ranks at most even levels.
- Level with
Rogue and Druid A druid can heal between fights or join as a second cat, and both can stealth past what you do not need.
A two handed weapon hits hard, but self healing is limited and conditional: (level 20) heals you only shortly after a kill, in this build regenerates 3% of your health over 6 sec after you take a critical hit or a single hit for more than 20% of your health, and First Aid, open to every class, makes bandages such as that heal 66 health over 6 sec between fights. A warrior still levels best with a healer.
- Build
Solo pace first: heavy swings, fewer breaks to sit and eat, and a tree that pays you for the two handed weapon you are already swinging.
- Solo play
- Low downtime
- Two handed
- Milestones
Talents start at level 10. Each tree has a one-point milestone talent at 11, 16, 21 and 31 points. The levels shown assume every point goes into that tree. The Legacy perk can bring points up to 5 levels early.
- Spells
Your trainer has new ranks at most even levels.
- Level with
Warrior and Priest The warrior holds every pull and the priest shields and heals, which removes the warrior's downtime.
Level faster: rest, food, dungeons and groups
To level faster in WoW Forever, keep rested XP up: it doubles the experience from kills. The food bonus adds another 5% to kill XP, and neither one changes quest experience.
Rested XP doubles kill XP
Logged out or resting in an inn or a capital city, you build rested XP worth 5% of a level every 8 hours, up to one and a half levels. While it lasts, kills give double experience. Quest turn-ins are not doubled.
The food bonus adds 5% kill XP
Their food bonus raises the experience from kills by 5% while it lasts. Quest experience does not change.
Campfires and a bag to sleep in
A Leatherworker with skill 20 can pitch a , made from 5 . Set by a Campfire, it tops up the rested XP of everyone sitting nearby to 5% of a level, unless you already have more. Resting at least a minute in a gives a bonus to the experience you earn, stacking up to 3 times. Camping features share a 1 hour cooldown.
Legacy perks for your next character
The Legacy System usually opens when your first character reaches level 25, and 150 skill in a non-gathering primary profession or exploring the whole world map opens it too. At its top rank, builds rested XP 20% faster and raises its cap by 20%. lets you take talent points up to 5 levels early.
Run each dungeon once, with its quests
Dungeon kills give less experience than before and dungeon quests give more, so a dungeon is worth one run with its quests. Later beta builds halved the extra quest experience and raised dungeon kill experience by about 20%.
Groups share kill XP, not quest XP
In a group, kill experience is shared between the members, and every member gets the full reward for a shared quest. The exact split is not confirmed yet. The Group Finder is a listing board with no automatic queue, and meeting stones do not summon.
How long it takes to reach level 60
The experience curve did not change: level 2 takes 400 XP and level 60 takes 209,800, about 4.1 million XP in all. Blizzard said beta players took about 20.5 hours on average to reach level 20. There is no figure for 20 to 60 yet.
Professions that help while leveling
Cooking guide Makes the food with the food bonus: 5% more kill experience, from meat you pick up anyway.
First Aid guide Bandages heal between fights with no Mana, and in WoW Forever First Aid also makes the six standard healing potions, from to .
Leatherworking guide Makes the , which tops up rested XP at any Campfire.
Skinning guide Beasts you kill on quests can be skinned for leather to sell or to feed Leatherworking.
Herbalism guide Gather herbs in the zones you quest in; pairs with Alchemy.
Mining guide Mine ore in the zones you quest in; pairs with Blacksmithing or Engineering.
Fishing guide Many Cooking recipes use fish, so the two level together.
What Blizzard said about leveling in WoW Forever
What Blizzard said about leveling (14 posts)
Levels and talents
“Set after the events of Warcraft III Reforged: Forsaken Kingdom and before Molten Core, players will return to the original continents, adventure to level 60, and continue progressing through new stories, experiences, and updates inspired by years of player passion and feedback.”
Source: news.blizzard.com
RankedBoost How we read this
Blizzard's announcement says players return to the original continents and adventure to level 60. Class abilities point the same way: the highest level any of them is taught at is 60. Neither calls 60 the level cap.
“You’ll feel that philosophy throughout the world: no flying mounts, no level scaling, and a continued focus on challenge, preparation, communication, and cooperation.”
Source: news.blizzard.com
RankedBoost How we read this
From Blizzard's panel recap: WoW Forever has no flying mounts and no level scaling. Blizzard lists both beside a continued focus on challenge, preparation, communication and cooperation, as parts of the same philosophy felt throughout the world.
“Talents become available starting at level 10 and continue using a familiar structure, including one-point milestone talents at 11, 21, and 31 points, now joined by a new 16-point milestone.”
Source: news.blizzard.com
“Talented allows players to unlock talent points up to 5 levels lower than normal.”
Source: news.blizzard.com
RankedBoost How we read this
Talented is a Legacy System perk that lets a character earn talent points at a lower level than normal. The perk lists 5 ranks and the level talent points start at, from 9 at rank 1 to 5 at rank 5. Its tooltip adds that a character can hold no more than 51 talent points in total.
Riding and dual spec
“World of Warcraft: Forever is also adopting the Burning Crusade-style mount-cost approach, shifting the up-front mount cost into training and granting a mount when players learn the riding skill.”
Source: news.blizzard.com
RankedBoost How we read this
Mounts are paid for the Burning Crusade way: the up-front cost moves into riding training, and learning to ride grants a mount. A pre-purchase post fits this: you buy the riding skill in the game to use the Cerulean Prideclaw mount.
Based on: Blizzard, September 12, 2026
“Dual Specialization also becomes available at level 40.”
Source: news.blizzard.com
Dungeons
“Azeroth has no shortage of danger waiting for you, including nine new dungeons that bring long-discussed places in the original world to life. You’ll venture into the Hall of Thanes beneath Ironforge, the Ruins of Lordaeron, a mysterious excavation site above Whelgar’s Excavation, the chaotic City of Dalaran, Blackmaw Hold, the Drowned City, Krol’dok Stronghold, Alcaz Prison, and the Shaper’s Terrace.”
Source: news.blizzard.com
“In WoW: Forever, Krol’dok Stronghold will be for levels 40-45.”
Source: us.forums.blizzard.com
RankedBoost How we read this
Krol'dok Stronghold is a new dungeon, and Blizzard sets its level range in WoW Forever at 40 to 45. Blizzard posted this to correct a wrong level range it had spotted in various places from BlizzCon. The same post lists 9 new dungeons, and Krol'dok sits between The Drowned City at 35 to 40 and Alcaz Prison at 48 to 53.
“Dungeon quests now reward 50% less extra experience beyond normal quest values.”
Blizzard last edited this post on October 1, 2026. The quoted line is in the current version.
Source: us.forums.blizzard.com
“The experience earned from killing creatures in dungeons has been increased by approximately 20%.”
Source: us.forums.blizzard.com
Rest and Legacy
“Legacy System Access: You gain access to the Legacy System as soon as you earn your first Legacy Point. For most players, that will be when their first character reaches level 25, though you can also unlock it by reaching 150 in a non-gathering primary tradeskill or exploring the entire world map.”
Source: news.blizzard.com
RankedBoost How we read this
The Legacy System opens when you earn your first Legacy Point, which for most players comes when their first character reaches level 25. Blizzard names 2 other ways in: reaching 150 in a non-gathering primary profession, or exploring the whole world map. One of its perks, Talented, lets you unlock talent points up to 5 levels lower than normal.
“Well Rested increases the rested experience cap and allows rested experience to accumulate faster.”
Source: news.blizzard.com
RankedBoost How we read this
Well Rested is a perk in the Legacy System's Adventure tree. It raises how much rested experience you can store and makes it build up faster. The perk lists 5 ranks, with 20% faster build-up and a 20% higher cap at rank 5.
“Professions are also gaining more depth, with over 600 new recipes across professions and level ranges, adjusted crafted food that can grant a small experience bonus and stat boosts, and advanced Blueprint recipes from dungeon bosses.”
Source: news.blizzard.com
RankedBoost How we read this
Some crafted food can give a small experience bonus on top of stat boosts. Blizzard gives no experience or stat amounts.
New zones
“You’ll help restore Hyjal, uncover forgotten history in Shen'dralas, build a future on the Riverglades frontier, and take your first steps through Zephras Isle.”
Source: news.blizzard.com
Spell, talent, item and zone art by Blizzard Entertainment, from the World of Warcraft Forever game client.
Sources: Blizzard posts and the WoW Forever game client, build 1.60.1.70888. Zone levels are approximate.
Rank 5/5: Your rested experience accumulates 20% faster and your rested experience cap is increased by 20%.
Talented allows players to unlock talent points up to 5 levels lower than normal.
Linen Bandage
Common
Item Level 1
Requires First Aid (1)
Use: Heals 66 damage over 6 sec.
Spiced Wolf Meat
Common
Changed from the original game: item level
Item Level 10
Requires Level 1
Use: Restores 61 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Agility for 15 min.
Crocolisk Steak
Common
Item Level 15
Requires Level 5
Use: Restores 244 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Agility for 15 min.
Seasoned Wolf Kabob
Common
Item Level 25
Requires Level 15
Use: Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Agility for 15 min.
Heavy Kodo Stew
Common
Changed from the original game: item level, required level
Item Level 35
Requires Level 25
Use: Restores 875 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Stamina for 15 min.
Savory Stag Sliders
Common
New in WoW Forever
Item Level 45
Requires Level 35
Use: Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 15 Strength for 15 min.
Bear Bruscitti
Common
New in WoW Forever
Item Level 55
Requires Level 45
Use: Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Strength for 15 min.
Sweetpaw Jam
Common
New in WoW Forever
Item Level 60
Requires Level 55
Use: Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 15% movement speed while in Hyjal for 15 min.
"Never get between a furbolg and their favorite tasty treat."
Camp Tent
Common
New in WoW Forever
Item Level 4
Requires Leatherworking (20)
Use: Builds a tent that allows you and others sitting nearby to increase Rested experience to 5% of a level. No effect if Rested experience already exceeds that value. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
Light Leather
Common
Item Level 10
Cozy Sleeping Bag
Rare
Item Level 40
Binds when picked up
Unique
Requires Level 1
Use: Unfurl a sleeping bag. Resting inside for at least one minute will provide a bonus to experience earned, stacking up to 3 times.
"Old, but still good"
Minor Healing Potion
Common
Item Level 5
Requires Level 1
Use: Restores 70 to 90 health.
Major Healing Potion
Common
Item Level 55
Requires Level 45
Use: Restores 1050 to 1750 health.