
Is Stunky Good in Diamond & Pearl Playthrough?
Diamond-exclusive Poison/Dark on Route 206. Skuntank at 34 handles Fantina and Lucian through Dark. AbilityAftermath deals damage when KO'd. Available mid-game with decent story timing. The version-exclusive Dark option for Diamond players.
Stunky has the type edge here and should clean up Roark's team.
Stunky trades roughly evenly with Gardenia's team.
Maylene's team hits Stunky's weaknesses hard.
Stunky trades roughly evenly with Crasher Wake's team.
Skuntank resists most of Fantina's coverage and hits back hard.
Skuntank trades roughly evenly with Byron's team.
Skuntank resists most of Candice's coverage and hits back hard.
Skuntank has the type edge here and should clean up Volkner's team.
Skuntank trades roughly evenly with Aaron's team.
Skuntank trades roughly evenly with Bertha's team.
Skuntank trades roughly evenly with Flint's team.
Skuntank has the type edge here and should clean up Lucian's team.
Skuntank has the type edge here and should clean up Mars's team.
Skuntank has the type edge here and should clean up Jupiter's team.
Skuntank has the type edge here and should clean up Saturn's team.
Skuntank trades roughly evenly with Cynthia's team.
Catchable
Catch Stunky on Route 206 (walking, Lv 14-16, common).
Recommended Moves
- After Gardenia
- TM38FireFire BlastPower 120Accuracy 85%PP 5Lake Verity
- TM35FireFlamethrowerPower 95Accuracy 100%PP 15Veilstone Game Corner
- TM28GroundDigPower 80Accuracy 100%PP 10Maniac Tunnel
- After Crasher Wake
- TM30GhostShadow BallPower 80Accuracy 100%PP 15Route 210
- LV 31DarkNight SlashPower 105Accuracy 100%PP 15
- After Candice
- TM36PoisonSludge BombPower 135Accuracy 100%PP 10Galactic HQ B2F in Veilstone City
- LV 44NormalExplosionPower 250Accuracy 100%PP 5
- After Volkner
- TM79DarkDark PulsePower 120Accuracy 100%PP 15Victory Road
- Post-Game
- TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area
Evolve Stunky to Skuntank
Stunky evolves into Skuntank at Level 34. Your Stunky should hit Level 34 before you reach Fantina, at typical leveling pace.
Recommended Moves
- STARTING (Lv 34)
- LV 34DarkNight SlashPower 105Accuracy 100%PP 15
- After Gardenia
- TM68NormalGiga ImpactPower 150Accuracy 90%PP 5Veilstone Game Corner
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Veilstone Department Store
- TM38FireFire BlastPower 120Accuracy 85%PP 5Lake Verity
- After Fantina
- TM84PoisonPoison JabPower 120Accuracy 100%PP 20Route 212
- After Candice
- TM36PoisonSludge BombPower 135Accuracy 100%PP 10Galactic HQ B2F in Veilstone City
- After Volkner
- TM79DarkDark PulsePower 120Accuracy 100%PP 15Victory Road
- LV 52NormalExplosionPower 250Accuracy 100%PP 5
- Post-Game
- TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area
How to Get Stunky in Diamond & Pearl
Stunky is a Diamond-side skunk, walking three routes common to uncommon from level 14 up. Pearl players see none of it and trade, since the line keeps strictly to the Diamond version.
Wild Stunky may be holding when caught:
3 locations to catch Stunky
Encountered via tall grass encounters
Where To Catch Stunky in DP
The line opens with Stunky at Lv. 14-28 via walking encounters. 2 catchable stages total, with locations listed for each one below.
Step 2Catch or Evolve into Skuntankor evolve from Stunky (Step 1)
Want the exact numbers? Work out your catch odds in Diamond & Pearl for Stunky.
How to Get Shiny Stunky in Diamond & Pearl
Stunky skulks across Route 206, Route 214, and Route 221 in Diamond, so a PokeRadar chain is what lands its shiny. Compare Shiny Stunky odds across every game
Diamond & Pearl Shiny Stunky Calculator
3 MethodsThe best route is PokeRadar Chain at full boosts, about 1 in 200 on each try. Tune it below.
PokeRadar Chain: Chain shaking-grass patches without breaking the combo. The rate peaks at a chain of 40.
Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 22-- | -- |
| 25%one in four | 58-- | -- |
| 50%coin flip | 139-- | -- |
| 90%very likely | 460-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
Curious how fast a hunt could go? Work out your Diamond & Pearl shiny odds for Stunky.
Stunky Weakness
Type-wise, Stunky takes extra damage from Ground. Psychic moves do nothing thanks to a full immunity. The Poison/Dark typing picks up 4 resistances to work with.
| Damage | Types |
|---|---|
| 2x (Weak) | Ground |
| 0.5x (Resist) | Grass, Poison, Ghost, Dark |
| 0x (Immune) | Psychic |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
What is Stunky Weak Against
ExcellentStunky Evolutions
Stunky is the base form in a two-stage line leading to Skuntank. Check the evolution method below. A massive partner pool for breeding via one egg group. Eggs take an average time to hatch. Evolving adds up to 150 stat points total. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed Stunky easily with 131 breeding partners from the Field egg group. Pass egg moves like Astonish, Crunch, Double-Edge and 5 more to offspring.
DP Stunky Best Moveset
Poison/Dark typing is only weak to Ground, which is a strong defensive profile. But stats in the 41-74 range can't back up the moveset. Evolve to Skuntank.
Best Build
Stunky best EVs are HP and Speed
Bulky Support Moveset
- Explosion
- Sucker Punch
- Pursuit
- Crunch
Recommended Teammates
Moves List
The egg pool carries weight here. Astonish and Crunch aren't available any other way for Stunky, and they meaningfully change what it threatens. Stack those on top of Sludge Bomb and Dark Pulse for solid options.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
35 of 36 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Base Stats
It protects itself by spraying a noxious fluid from its rear. The stench lingers for 24 hours.
It sprays a nose-curling, stinky fluid from its rear to repel attackers.
Stunky Diamond & Pearl Guide
Yes. Wild Stunky in Diamond & Pearl can hold Pecha Berry (5%). Use Thief (TM46) or Covet to swipe the held item without affecting your catch chance. Quickest way to farm rare items like Pecha Berry.
In Diamond & Pearl, for a casual playthrough, Stunky works as a placeholder. Poison/Dark coverage is useful early. The real payoff is Skuntank. That's where the stats start mattering.
Game Availability
Debuting in Diamond & Pearl, Stunky appears in 13 games across 6 generations. A reliable presence in a solid number of games, typically found through catching or hatching as a base form.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DPDebut

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Stunky.
