Special
Sweeper
100Speed · Fast

Mew Best Moveset

100 across every stat with access to nearly every move in the game. AbilitySynchronize passes status conditions back. Held ItemLeftovers with NatureTimid at 100 Speed runs support, offense, or anything the team needs. The moveset changes completely based on what role is missing. Tera lets it become any type. The most flexible teambuilding option available.

SABCDEFSSSSASASBRed, Blue & YellowIRB/YPEAKGold, Silver & CrystalIIGS/CRuby, Sapphire & EmeraldIIIRS/EDiamond, Pearl & PlatinumIVDP/PtBlack & White / B2W2VBW/B2W2X & Y / ORASVIXY/ORASSun & Moon / USUMVIISM/USUMSword & Shield / BDSPVIIISS/BDSPScarlet & Violet / Legends Z-AIXSV/LZACURRENT
Gen I — Red, Blue & YellowS

100 in every stat and access to every TM in Gen I (Red & Blue). Mew could run any set — physical, special, support, status. Completely unpredictable.

Had a combined Special stat of 100

Best Moves

SRCMOVETYPECATPWRPOPROLE
Tutor
Soft-Boiled
NormalCOMMONUtility
Tutor
Swords Dance
NormalCOMMONUtility
TM26
Earthquake
Ground100COMMONCoverage
Tutor
Explosion
Normal250RARECoverage
TM15
Hyper Beam
Normal150RARECoverage
Lv 40
Psychic
Psychic90RARESTAB
Tutor
Body Slam
Normal85RARECoverage

Best Build

Experimental
Support
Ability
Unknown
Item
None
Best Nature for Mew
HardyNEUTRAL

Support Moveset

  • Soft Boiled
  • Swords Dance
  • EarthquakeCoverage
  • ExplosionCoverage
Gen II — Gold, Silver & CrystalS

Same learn-everything versatility in Gen II (Gold & Silver). Baton Pass, Swords Dance, coverage from every type. Opponents never knew what was coming.

SRCMOVETYPECATPWRPOPROLE
Lv 40
Psychic
Psychic90POPULARSTAB
TM42
Dream Eater
Psychic100POPULARSTAB
TM15
Hyper Beam
Normal150POPULARCoverage
TM44
Rest
PsychicPOPULARSTAB
Experimental
Utility
Ability
Unknown
Item
LeftoversSUSTAIN
Best Nature for Mew
HardyNEUTRAL

Utility Moveset

  • PsychicSTAB
  • Dream EaterSetup
  • Hyper Beam
  • RestSTAB
Gen III — Ruby, Sapphire & EmeraldS

Still restricted in Gen III (Ruby & Sapphire). Teams couldn't prepare for Mew because they never knew what set it was running. Too unpredictable for standard play.

Received Synchronize
SRCMOVETYPECATPWRPOPROLE
Tutor
Explosion
Normal250COMMONCoverage
Tutor
Thunder Wave
ElectricCOMMONUtility
TM38
Fire Blast
Fire110COMMONCoverage
TM25
Thunder
Electric110RARECoverage
TM30
Shadow Ball
Ghost80RARECoverage
Tutor
Swords Dance
NormalRAREUtility
TM26
Earthquake
Ground100RARECoverage
Experimental
Bulky Support
Ability
Synchronize
Item
Lum BerryRECOVERY
Best Nature for Mew
Modest+SPA
EVs

Bulky Support Moveset

  • ExplosionCoverage
  • Thunder Wave
  • Fire Blast
  • ThunderCoverage
Gen IV — Diamond, Pearl & PlatinumS

Four gens restricted. Transform, Nasty Plot, Tailwind, Stealth Rock in Gen IV (Diamond & Pearl). Mew did whatever the team needed, and 100 base stats made every role viable.

Physical/Special split overhauled move damage
SRCMOVETYPECATPWRPOPROLE
TM12
Taunt
DarkCOMMONUtility
TM64
Explosion
Normal250COMMONCoverage
TM89
U-turn
Bug70COMMONCoverage
TM76
Stealth Rock
RockCOMMONUtility
Lv 80
Baton Pass
NormalRAREUtility
TM69
Rock Polish
RockRAREUtility
Experimental
Pivot
Ability
Synchronize
Item
Lum BerryRECOVERY
Best Nature for Mew
Calm+SPD
EVs

Pivot Moveset

  • TauntUtility
  • ExplosionCoverage
  • U Turn
  • Stealth Rock
Gen V — Black & White / B2W2A

Dropped for the first time in Gen V (Black & White). Power creep made 100 stats merely average, and dedicated Pokemon did each individual role better. Jack of all trades, master of none.

Hidden Abilities became available
SRCMOVETYPECATPWRPOPROLE
TM13
Ice Beam
Ice90COMMONCoverage
TM24
Thunderbolt
Electric90RARECoverage
Lv 30
Psychic
Psychic90RARESTAB
TM35
Flamethrower
Fire90RARECoverage
Experimental
Special Sweeper
Ability
Synchronize
Item
LeftoversSUSTAIN
Best Nature for Mew
Timid+SPE
EVs

Special Sweeper Moveset

  • Ice Beam
  • ThunderboltCoverage
  • PsychicSTAB
  • FlamethrowerCoverage

Recommended Teammates

Gen VI — X & Y / ORASS

Back on top in Gen VI (X & Y). Defog gave Mew another support tool, and its insane movepool kept it relevant where specialist Pokemon couldn't adapt.

Fairy type added to the gameMega Evolution became available
SRCMOVETYPECATPWRPOPROLE
Tutor
Stealth Rock
RockCOMMONUtility
Xfer
Defog
FlyingRAREUtility
TM12
Taunt
DarkRAREUtility
TM64
Explosion
Normal250RARECoverage
TM73
Thunder Wave
ElectricRAREUtility
TM61
Will-O-Wisp
FireRAREUtility
Xfer
Soft-Boiled
NormalRAREUtility
Experimental
Hazard Setter
Ability
Synchronize
Item
LeftoversSUSTAIN
Best Nature for Mew
Jolly+SPE
EVs

Hazard Setter Moveset

  • Stealth Rock
  • DefogUtility
  • TauntUtility
  • ExplosionCoverage
Gen VII — Sun & Moon / USUMA

Dropped again in Gen VII (Sun & Moon). Z-Moves favored Pokemon that committed to one role, not generalists that spread themselves thin.

Z-Moves became available
SRCMOVETYPECATPWRPOPROLE
Tutor
Stealth Rock
RockCOMMONUtility
TM12
Taunt
DarkCOMMONUtility
TM13
Ice Beam
Ice90COMMONCoverage
TM73
Thunder Wave
ElectricCOMMONUtility
Tutor
Defog
FlyingRAREUtility
Experimental
Hazard Setter
Ability
Synchronize
Item
Mental Herb
Best Nature for Mew
Timid+SPE
EVs

Hazard Setter Moveset

  • Stealth Rock
  • TauntUtility
  • Ice Beam
  • Thunder Wave
Gen VIII — Sword & Shield / BDSPS

Back up in Gen VIII (Sword & Shield). Mew's unpredictability was still its greatest weapon. Opponents couldn't prepare for a Pokemon that could be anything.

Gigantamax became availableDynamax became available
SRCMOVETYPECATPWRPOPROLE
TR23
Spikes
GroundCOMMONHazard
TR76
Stealth Rock
RockCOMMONUtility
TR37
Taunt
DarkCOMMONUtility
TM14
Thunder Wave
ElectricCOMMONUtility
Experimental
Hazard Setter
Ability
Synchronize
Item
Mental Herb
Best Nature for Mew
Jolly+SPE
EVs

Hazard Setter Moveset

  • SpikesHazard
  • Stealth Rock
  • TauntUtility
  • Thunder Wave
Gen IX — Scarlet & Violet / Legends Z-AB

Three drops across nine gens in Gen IX (Scarlet & Violet), and each time Mew bounced back. But 100 base stats were finally settling below the format's power floor.

Terastallization became available
SRCMOVETYPECATPWRPOPROLE
Lv 80
Transform
NormalRAREUtility
Lv 70
Imprison
PsychicRARESTAB
TM135
Ice Beam
Ice90RARECoverage
Experimental
Special Attacker
Ability
Synchronize
Item
LeftoversSUSTAIN
Best Nature for Mew
Timid+SPE
EVs

Special Attacker Moveset

  • TransformUtility
  • ImprisonUtility
  • Ice Beam

Recommended Teammates

Mew Weakness

Mew's Psychic typing leaves it vulnerable to Bug, Ghost, and Dark. Mew's overall bulk (100/100/100) lets it take a hit or two from most weaknesses before going down.

Mew Weakness and Resistance Chart
DamageTypes
2x (Weak)Bug, Ghost, Dark
0.5x (Resist)Fighting, Psychic

What is Mew Weak Against

Vulnerable
3Weak
2Resist
0Immune
Score-4
4xCritical
None
¼xResist
None
0xImmune
None

What is Mew Strong Against

2Strong
2Resisted
1Immune
Score-1
½xResisted
0xImmune

Best Pokemon Against Mew

Evolution

A Psychic-type mythical at 600 base stats, Mew can't breed or evolve. Event distribution is the standard way to obtain one. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Mew
#151Mew
Does not evolve

Breeding

Unavailable
Undiscovered egg group

How to Get Mew

All 20 games

Mew can't be caught in Scarlet & Violet. Bring it over from Emerald instead. The encounter info below covers the source games.

Mew is not available as a wild encounter in this game.

Also Obtainable In:

Pokemon transfers only go forward through generations, never backward. Direct cross-gen trades aren't supported.

Base Stats

An unusually even spread gives Mew flexibility. HP barely edges ahead. But any other stat isn't far off. Tough to catch and follows a 1.06M XP medium-slow curve. Yields 3 HP EVs.

Base Stats
Legend
HP100
B
Attack100
B
Defense100
B
Sp. Atk100
B
Sp. Def100
B
Speed100
B
Total600
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Slow1.06M XP
Height0.4 m
Weight4.0 kg
Base XP300
Abilities
Synchronize
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
EV Yield
HP+3AtkDefSpASpDSpe
Strong HP training target
Pokedex Entry

It’s very intelligent and can use an incredible variety of moves. Many believe that all other Pokémon are descendants of this one.

Pokemon Legends: Z-A

Mew Guide

  • At 600 BST, Mew is built different. We rank it B-Tier. As a Mythical Pokemon, the raw stats back up the reputation. Best used as a sweeper.

  • Watch for Pinsir (Bug), Gengar (Ghost), and Houndoom (Dark) when using Mew. They all hit it super-effectively with STAB. Mew has enough bulk to absorb a hit, but don't push the matchup. Pivot to a teammate that resists.

  • Synchronize copies burns, paralysis, and poison received onto the Pokémon that inflicted them. That's the one you want on Mew. It's the only ability Mew has.

  • Base 100 Speed lets it outrun most of the field. On offense, Mew is a special attacker with base 100 Sp. Atk. Defensively? Tanky enough to absorb a few hits. Best used as a sweeper.

  • Mew has answers, but so do you. Priority moves (Mach Punch, Aqua Jet, Ice Shard) bypass its speed. Bulky walls that resist its STAB also shut it down.

Game Availability

Mew first appeared in Red & Blue and has been available in 20 titles. Mythical distribution means event-only access in most games, making it one of the harder Pokemon to collect.

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