
Diablo 4 Bandits
The monster type known as Bandits are more likely to drop Dagger, Mace, and can be found in Maulwood, Raethwind Wilds, Maugan's Works, Renegade's Retreat Dungeons.
Where to find Bandits
You can find Bandits in the Maulwood, Raethwind Wilds, Maugan's Works, Renegade's Retreat Nightmare Dungeons and other various locations.
Location | Type | Subtype | Description | Show on map |
---|

Maulwood
Fractured Peaks • Dobrev Taiga
Clear Speed • Fast
Solo -
A
Glyph -
S
High Level -
C
Group -
S
Battle-Mad Aspect
Gain Berserking for [2-3.5] seconds after swapping weapons 10 times.
➔

Light's Watch
Fractured Peaks • Dobrev Taiga
Aspect of Conflagration
While channeling lncinerate, your Burning damage is increased by [20-40%] .
➔

Luban's Rest
Scosglen • Strand
Cheat's Aspect
You take [15.0-25.0%] less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15% Movement Speed for 2 seconds.
➔

Raethwind Wilds
Scosglen • Wailing Hills
Clear Speed • Fast
Solo -
S
Glyph -
S
High Level -
D
Group -
S
Aspect of Inner Calm
Deal [5.0-10.0%] increased damage for each second you stand still, up to 30%.
➔

Maugan's Works
Hawezar • Fethis Wetlands
Clear Speed • Fast
Solo -
B
Glyph -
A
High Level -
A
Group -
A
Earthstriker's Aspect
After swapping weapons 10 times, your next attack will Overpower and deal [30-50%] increased Overpower damage.
➔

Calibel's Mine
Scosglen • Northshore
Aspect of the Relentless Armsmaster
Gain [20-36%] increased Fury Generation while all damage bonuses from the Walking Arsenal Key Passive are active.
➔

Renegade's Retreat
Kehjistan • Caldeum
Clear Speed • Average
Solo -
A
Glyph -
C
High Level -
A
Group -
B
Aspect of Corruption
Your Imbuement Skill effects have [20-40%] increased potency against Vulnerable enemies.
➔

Uldur's Cave
Kehjistan • Ragged Coastline
Aspect of the Damned
You deal [40-50%] increased Shadow Damage to enemies afflicted by both Decrepify and Iron Maiden.
➔

Faceless Shrine
Hawezar • Forsaken Coast
Unyielding Commander's Aspect
While Army of the Dead is active, your Minions gain [70-100%] Attack Speed and take 90% reduced damage.
➔

Mournfield
Dry Steppes • Khargai Crags
Aspect of Berserk Ripping
Whenever you deal direct damage while Berserking, inflict [20-30%] of the Base damage dealt as additional Bleeding damage over 5 seconds.
➔
Bandits Item Drops
The Bandits monster has an increased chance to drop Dagger, Mace equipment types. This is helpful if you are searching for the Unique Drops of that same equipment type. Keep in mind Unique Item are extremely rare.
Unique Equipment will only drop from Level 85+ Monsters and will have an Item Power of 820.

Hellhammer
Barbarian • Unique Mace
?
- Overpower Damage
- Damage with Two-Handed Bludgeoning Weapons
- Damage to Crowd Controlled Enemies
- Damage to Burning Enemies
- Ranks to Upheaval
Upheaval ignites the ground Burning enemies for an additonal [.85-1.1] damage over 3 seconds.
➔

Overkill
Barbarian • Unique Mace
D
- Overpower Damage
- Damage to Injured Enemies
- Critical Strike Chance Against Injured Enemies
- Damage on Elite Kill
- Ranks to Death Blow
Death Blow creates a shockwave, dealing [24 - 38%] of its Base damage to enemies. Enemies who die to this effect also reset Death Blow's Cooldown.
➔

Asheara's Khanjar
Rogue • Unique Dagger
D
- Damage to Close Enemies
- Basic Skill Damage
- Damage to Crowd Controlled Enemies
- Damage for X seconds on Elite Kill
- Lucky Hit Chance
Hits with this weapon increase your Attack Speed by [4 - 6%] for 4 seconds, up to [20 - 30%] .
➔

Condemnation
Rogue • Unique Dagger
A
- Damage to Close Enemies
- Attack Speed for Basic Skills
- Critical Strike Chance Against Injured Enemies
- Damage with Dual-Wielded Weapons
- Core Skill Damage
Your Core Skills deal [20 - 40%] increased damage when spending 3 Combo Points. Your Skills using this weapon have a 30% chance to generate 3 Combo Points.
➔

Fleshrender
Druid • Unique Mace
New
?
- Overpower Damage
- Damage while Shapeshifted
- Damage to Poisoned Enemies
- Damage while Healthy
- Ranks to All Skills
Debilitating Roar and Blood Howl deal [X] damage to Nearby Poisoned enemies.
➔
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