HeartGold & SoulSilver S.S. Aqua

S.S. Aqua in HeartGold & SoulSilver has no wild Pokemon encounters.

S.S. Aqua is in Johto, with Olivine City to the west. In the story it comes after Indigo Plateau and continues east to Vermilion City.

S.S. AQUA MAP

Pokemon Encounters

No encounters on this map.
This location has no wild Pokemon encounters in the selected game.

ITEMS

All field items and hidden pickups at S.S. Aqua.

NPC gift18
Draco Plate
Dread Plate
Earth Plate
Fist Plate
Flame Plate
Icicle Plate
Insect Plate
Iron Plate
Meadow Plate
Metal Coat
Mind Plate
Nugget
Sky Plate
Splash Plate
Spooky Plate
Stone Plate
Toxic Plate
Zap Plate
NPC GIFT

Draco Plate

Captain's room; the captain's 14th Plate gift, one per voyage and day once you hold all 16 Badges
Effect

An item to be held by a Pokemon. It is a stone tablet that boosts the power of Dragon-type moves.

NPC gift18
NPC GIFT

Draco Plate

Captain's room; the captain's 14th Plate gift, one per voyage and day once you hold all 16 Badges
Effect

An item to be held by a Pokemon. It is a stone tablet that boosts the power of Dragon-type moves.

NPC GIFT

Dread Plate

Captain's room; the captain's 15th Plate gift, one per voyage and day once you hold all 16 Badges
Effect

An item to be held by a Pokemon. It is a stone tablet that boosts the power of Dark-type moves.

NPC GIFT

Earth Plate

Captain's room; the captain's 8th Plate gift, one per voyage and day once you hold all 16 Badges
Effect

An item to be held by a Pokemon. It is a stone tablet that boosts the power of Ground-type moves.

NPC GIFT

Fist Plate

Captain's room; the captain's 6th Plate gift, one per voyage and day once you hold all 16 Badges
Effect

An item to be held by a Pokemon. It is a stone tablet that boosts the power of Fighting-type moves.

NPC GIFT

Flame Plate

Captain's room; the captain's 1st Plate gift, one per voyage and day once you hold all 16 Badges
Effect

An item to be held by a Pokemon. It is a stone tablet that boosts the power of Fire-type moves.

NPC GIFT

Icicle Plate

Captain's room; the captain's 5th Plate gift, one per voyage and day once you hold all 16 Badges
Effect

An item to be held by a Pokemon. It is a stone tablet that boosts the power of Ice-type moves.

NPC GIFT

Insect Plate

Captain's room; the captain's 11th Plate gift, one per voyage and day once you hold all 16 Badges
Effect

An item to be held by a Pokemon. It is a stone tablet that boosts the power of Bug-type moves.

NPC GIFT

Iron Plate

Captain's room; the captain's 16th Plate gift, one per voyage and day once you hold all 16 Badges
Effect

An item to be held by a Pokemon. It is a stone tablet that boosts the power of Steel-type moves.

NPC GIFT

Meadow Plate

Captain's room; the captain's 4th Plate gift, one per voyage and day once you hold all 16 Badges
Effect

An item to be held by a Pokemon. It is a stone tablet that boosts the power of Grass-type moves.

NPC GIFT

Metal Coat

1F northwest cabins; gift from the gentleman once you find his granddaughter on your first voyage
Effect

An item to be held by a Pokemon. It is a special metallic film that ups the power of Steel-type moves.

NPC GIFT

Mind Plate

Captain's room; the captain's 10th Plate gift, one per voyage and day once you hold all 16 Badges
Effect

An item to be held by a Pokemon. It is a stone tablet that boosts the power of Psychic-type moves.

NPC GIFT

Nugget

Captain's room; his gift on later voyages, one a day, once the 16-step Plate sequence runs out (a full bag skips a Plate)
Effect

A nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.

NPC GIFT

Sky Plate

Captain's room; the captain's 9th Plate gift, one per voyage and day once you hold all 16 Badges
Effect

An item to be held by a Pokemon. It is a stone tablet that boosts the power of Flying-type moves.

NPC GIFT

Splash Plate

Captain's room; the captain's 2nd Plate gift, one per voyage and day once you hold all 16 Badges
Effect

An item to be held by a Pokemon. It is a stone tablet that boosts the power of Water-type moves.

NPC GIFT

Spooky Plate

Captain's room; the captain's 13th Plate gift, one per voyage and day once you hold all 16 Badges
Effect

An item to be held by a Pokemon. It is a stone tablet that boosts the power of Ghost-type moves.

NPC GIFT

Stone Plate

Captain's room; the captain's 12th Plate gift, one per voyage and day once you hold all 16 Badges
Effect

An item to be held by a Pokemon. It is a stone tablet that boosts the power of Rock-type moves.

NPC GIFT

Toxic Plate

Captain's room; the captain's 7th Plate gift, one per voyage and day once you hold all 16 Badges
Effect

An item to be held by a Pokemon. It is a stone tablet that boosts the power of Poison-type moves.

NPC GIFT

Zap Plate

Captain's room; the captain's 3rd Plate gift, one per voyage and day once you hold all 16 Badges
Effect

An item to be held by a Pokemon. It is a stone tablet that boosts the power of Electric-type moves.

TRAINERS

27 trainer battles at S.S. Aqua. Team rosters, levels, and weakness coverage for each.

Class
Psychic1
RodneyLv 41₱1,312
Ace Trainer2
ShayeLv 43₱2,580
CarolLv 43₱2,580
Super Nerd1
ShawnLv 41₱1,872
Hiker1
NolandLv 42₱1,344
Bug Catcher1
KenLv 40₱640
Black Belt1
WaiLv 42₱1,008
Burglar1
CoreyLv 38₱608
Fisherman1
JonahLv 37₱1,184
Sailor4
StanlyLv 41₱1,088
JeffLv 40₱1,280
KennethLv 36₱1,152
GarrettLv 42₱1,344
Beauty1
CassieLv 42₱2,352
Gentleman1
EdwardLv 41₱8,200
Juggler1
FritzLv 37₱1,184
Twins1
Meg & PegLv 39₱1,248
Picnicker1
DebraLv 41₱656
Trainer9
ColinLv 40₱2,560
LyleLv 39₱1,152
JeremyLv 36₱2,304
ClydeLv 42₱1,008
GeorgiaLv 36₱1,984
MorganLv 39₱2,496
RickyLv 40₱800
ShirleyLv 43₱2,064
NateLv 40₱800
HIKER

Noland

Party
2
Highest Lv
42
Reward
₱1,344
Party
BronzorLv 39
SteelPsychic
AbilityLevitateNatureGentleItem-
Iron Defense
Safeguard
Gyro Ball
Future Sight
GolemLv 42
RockGround
AbilitySturdyNatureBashfulItem-
Rollout
Rock Blast
Earthquake
Explosion
Team weak to3 types
Type
4x weakness(2)
WATER
GRASS
2x weakness(1)
GROUND
Win: ₱1,344
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