Physical
Balanced
74Speed · Below Avg

Seismitoad Best Moveset

Free healing from Water moves through AbilityWater Absorb and Water/Ground typing with only Grass as a weakness. Four generations bouncing between the mid and lower tiers. This moveset runs Held ItemLeftovers with NatureBold and Water/Ground moves, filling a defensive role that Swampert and Quagsire compete for.

SABCDEFCBCBBlack & White / B2W2VBW/B2W2X & Y / ORASVIXY/ORASPEAKSun & Moon / USUMVIISM/USUMSword & Shield / BDSPVIIISS/BDSPCURRENT
Gen V — Black & White / B2W2C

Water/Ground with Swift Swim in Gen V (Black & White). Stealth Rock setter that swept in Rain. Immune to Electric. A mini-Swampert that fit Rain teams perfectly.

Hidden Abilities became available
SRCMOVETYPECATPWRPOPROLE
TM55
Scald
Water80COMMONSTAB
TM17
Protect
NormalCOMMONPriority
Egg
Refresh
NormalCOMMONUtility
Tutor
Stealth Rock
RockRAREUtility
TM26
Earthquake
Ground100RARESTAB
TM6
Toxic
PoisonRAREUtility
Egg
Earth Power
Ground90RARESTAB
Experimental
Hazard Setter
Ability
Water Absorb
Item
LeftoversSUSTAIN
Best Nature for Seismitoad
Bold+DEF
EVs

Hazard Setter Moveset

  • ScaldSTAB
  • ProtectFAST +4
  • RefreshUtility
  • Stealth Rock
Gen VI — X & Y / ORASB

Dropped in Gen VI (X & Y). Rain nerfed to five turns. Without permanent Rain, Swift Swim was inconsistent, and Seismitoad fell back on Stealth Rock utility alone.

Attack raised from 85 to 95Fairy type added to the gameMega Evolution became available

Best Moves

SRCMOVETYPECATPWRPOPROLE
TM55
Scald
Water80COMMONSTAB
Tutor
Stealth Rock
RockCOMMONUtility
Egg
Earth Power
Ground90COMMONSTAB
TM34
Sludge Wave
Poison95COMMONCoverage
TM6
Toxic
PoisonRAREUtility
TM17
Protect
NormalRAREPriority

Best Build

Experimental
Special Sweeper
Ability
Water Absorb
Item
LeftoversSUSTAIN
Best Nature for Seismitoad
Modest+SPA

Seismitoad best EVs are Sp. Atk and Speed

EVs

Special Sweeper Moveset

  • ScaldSTAB
  • Stealth Rock
  • Earth PowerSTAB
  • Sludge Wave
Gen VII — Sun & Moon / USUMC

Rose slightly in Gen VII (Sun & Moon). Water Absorb gave a Rain-independent niche absorbing Water attacks. Stealth Rock plus Toxic kept it functional across two gens.

Z-Moves became available
SRCMOVETYPECATPWRPOPROLE
Tutor
Stealth Rock
RockCOMMONUtility
TM55
Scald
Water80COMMONSTAB
TM26
Earthquake
Ground100COMMONSTAB
TM6
Toxic
PoisonCOMMONUtility
Egg
Refresh
NormalRAREUtility
Experimental
Wall
Ability
Water Absorb
Item
LeftoversSUSTAIN
Best Nature for Seismitoad
EVs

Wall Moveset

  • Stealth Rock
  • ScaldSTAB
  • EarthquakeSTAB
  • ToxicUtility
Gen VIII — Sword & Shield / BDSPB

Consistent utility in Gen VIII (Sword & Shield). Water/Ground with only one weakness (Grass) and Stealth Rock. Never flashy, but always useful. Four gens of stability.

Gigantamax became availableDynamax became available
SRCMOVETYPECATPWRPOPROLE
TR67
Earth Power
Ground90COMMONSTAB
TM46
Weather Ball
Normal50COMMONCoverage
TR64
Focus Blast
Fighting120RARECoverage
TR76
Stealth Rock
RockRAREUtility
TR84
Scald
Water80RARESTAB
TM27
Icy Wind
Ice55RARECoverage
TR10
Earthquake
Ground100RARESTAB
Egg
Toxic
PoisonRAREUtility
Experimental
Special Sweeper
Ability
Swift Swim
Item
Life OrbPOWER
Best Nature for Seismitoad
Modest+SPA
EVs

Special Sweeper Moveset

  • Earth PowerSTAB
  • Weather Ball
  • Focus Blast
  • Stealth Rock

Seismitoad Weakness

Grass moves hit Seismitoad for super-effective damage. Grass hits land at 4x, so they're the biggest threat. The upside? Electric-type moves can't touch it at all. It resists 4 types, giving it decent defensive coverage. Water Absorb grants an additional Water immunity, reshaping the matchup chart. With 105 HP and balanced defenses, Seismitoad can afford to eat a neutral hit or two.

Seismitoad Weakness and Resistance Chart
DamageTypes
4x (Critical)Grass
0.5x (Resist)Fire, Poison, Rock, Steel
0x (Immune)Electric

What is Seismitoad Weak Against

Good
1Weak
4Resist
2Immune
Score+3
4xCritical
2xWeak
None
¼xResist
None

What is Seismitoad Strong Against

6Strong
1Resisted
0Immune
Score+5
½xResisted
0xImmune
None

Best Pokemon Against Seismitoad

Tyranitar deals 37-43% with Knock Off.

Evolution

Seismitoad is the final form in a three-stage chain from Tympole through Palpitoad. Breeding this form produces Tympole eggs (average hatch time). Evolving from Tympole gave Seismitoad the biggest boost in HP (+55), bringing the total to 509 stats. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Tympole
Water
Palpitoad
WaterGround
Seismitoad
WaterGround
HP
50
75+25
105+30
ATK
50
65+15
95+30
DEF
40
55+15
75+20
SP.ATK
50
65+15
85+20
SP.DEF
40
55+15
75+20
SPE
64
69+5
74+5
BST
294D-Tier
384D-Tier+90
509C-Tier+125
ROLE
Balanced
Balanced
Balanced
TYPE
Utility
Utility
Mixed

Breeding

Very Easy

Breed with Seismitoad to get Tympole eggs easily using 114 partners from the Water1 egg group.

Egg Groups
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
azumarillblastoisegolduckferaligatrkingdraswampertslowbroslowkingoctilleryludicolodewgongcrawdaunt

How to Get Seismitoad

All 8 games

Seismitoad isn't available in the wild in Winds & Waves. Start by transferring Tympole from Black & White, Omega Ruby & Alpha Sapphire, or Sword & Shield. The evolution path from Tympole to Seismitoad is covered in the steps below.

How to Obtain Seismitoad in WW

  1. Tympole
    Step 1Obtain Tympole
    LATER APPEARANCE
    Not Tradeable
    Appears in Black & White via Walking · Pinwheel Forest. Forward-only transfer — no path back to this game from a later one.
    LATER APPEARANCE
    Not Tradeable
    Appears in Omega Ruby & Alpha Sapphire via Walking · Route 102 · DexNav chain. Forward-only transfer — no path back to this game from a later one.
    LATER APPEARANCE
    Not Tradeable
    Appears in Sword & Shield via Overworld · Dappled Grove · Raining. Forward-only transfer — no path back to this game from a later one.
  2. Palpitoad
    Step 2Evolve into Palpitoad
  3. Seismitoad
    Step 3Seismitoad

Base Stats

Seismitoad's spread is anchored by HP, with balanced defenses backing it up. Speed is the clear weak point. Worth 3 HP EVs per KO, and the 1.06M XP medium-slow curve keeps leveling painless.

Base Stats
High
HP105
B
Attack95
B
Defense75
C
Sp. Atk85
C
Sp. Def75
C
Speed74
C
Total509
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Slow1.06M XP
Height1.5 m
Weight62.0 kg
Base XP229
Abilities
Swift Swim
Doubles Speed during rain.
Poison Touch
Has a 30% chance of poisoning target Pokémon upon contact.
Water AbsorbHidden Ability
Absorbs water moves, healing for 1/4 max HP.
Water Absorb grants Water immunity
EV Yield
HP+3AtkDefSpASpDSpe
Strong HP training target
Pokedex Entry

This Pokémon is popular among the elderly, who say the vibrations of its lumps are great for massages.

Pokemon Shield

Seismitoad Guide

  • Don't let Seismitoad's 509 base stat total fool you. Swift Swim is what makes it tick. It punches way above its weight class. We rate it C-Tier.

  • Watch for Exeggutor (Grass) when using Seismitoad. They all hit it super-effectively with STAB. Exeggutor is the most dangerous since Grass moves deal 4x damage. Only 1 weakness means fewer dedicated counters to worry about.

  • Run Swift Swim on Seismitoad. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Seismitoad also gets Poison Touch and Water Absorb, but they don't compare.

  • Seismitoad fills the balanced role. It's a physical attacker with base 95 Attack. Base 74 Speed is workable. Faster than some, slower than many. And it's enough bulk to take a hit or two.

  • Run Earthquake, Liquidation, Drain Punch, and Icepunch on Seismitoad. Earthquake is the most common pick at 0% usage. Earthquake provides reliable STAB damage.

Game Availability

Introduced in Black & White, Seismitoad has appeared in 8 games across 6 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.

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