Special
Attacker
90Speed · Above Avg

Is Mr. Mime Good in Black 2 & White 2 Playthrough?

Transfer only. Psychic with AbilityFilter reducing super-effective damage. If imported, AbilityFilter adds unexpected bulk. Handles Marshal through Psychic. Outclassed by Alakazam in Speed and Reuniclus in bulk.

StrongGoodEvenToughBadGSGGEEGGETTGECherenGym 1RoxieGym 2BurghGym 3ElesaGym 4ClayGym 5SkylaGym 6DraydenGym 7MarlonGym 8Mr MimeTradeShauntalE4GrimsleyE4CaitlinE4MarshalE4IrisChamp*
Cheren
Gym 1
Good

Mime Jr. has the type edge here and should clean up Cheren's team.

You Win
Patrat
Lv 11
Normal
Keen Eye
Work UpBiteTackleDetect
You Win
Lillipup
Lv 13
Normal
Vital Spirit
Work UpBiteTackleHelping Hand
Roxie
Gym 2
Strong

Mime Jr. resists most of Roxie's coverage and hits back hard.

Easy KO
Koffing
Lv 16
Poison
LevitateImmune to Ground attacks
SmogAssuranceTackleClear Smog
Easy KO
Whirlipede
Lv 18
BugPoison
Poison Point
VenoshockPoison StingProtectPursuit
Burgh
Gym 3
Good

Mime Jr. has the type edge here and should clean up Burgh's team.

You Win
Swadloon
Lv 22
BugGrass
Leaf Guard
ProtectString ShotGrass WhistleTackle
You Win
Dwebble
Lv 22
BugRock
Sturdy
Rock PolishSmack DownFeint AttackSand Attack
Even
Leavanny
Lv 24
BugGrass
Swarm
Struggle BugRazor LeafBug BiteString Shot
Elesa
Gym 4
Good

Mime Jr. has the type edge here and should clean up Elesa's team.

You Win
Emolga
Lv 28
ElectricFlying
Static
Electro BallShock WaveDouble TeamPursuit
You Win
Flaaffy
Lv 28
Electric
Static
Electro BallTake DownChargeCotton Spore
Even
Zebstrika
Lv 30
Electric
Motor DriveImmune to Electric attacks
SparkPursuitFlame ChargeThunder Wave
Clay
Gym 5
Even

Mime Jr. trades roughly evenly with Clay's team.

Risky
Krokorok
Lv 31
GroundDark
Intimidate
CrunchSwaggerEmbargoMud Slap
You Win
Sandslash
Lv 31
Ground
Sand Veil
DigSlashSand TombCrush Claw
Risky
Excadrill
Lv 33
GroundSteel
Sand Force
Horn DrillRock SlideSlashHone Claws
Skyla
Gym 6
Even

Mime Jr. trades roughly evenly with Skyla's team.

Even
Swoobat
Lv 37
PsychicFlying
Unaware
Future SightAir SlashCalm MindAmnesia
Even
Skarmory
Lv 37
SteelFlying
Sturdy
Steel WingMetal SoundSpikesAir Cutter
You Win
Swanna
Lv 39
WaterFlying
Big Pecks
Rain DanceRoostAir SlashAqua Ring
Drayden
Gym 7
Good

Mime Jr. has the type edge here and should clean up Drayden's team.

Even
Druddigon
Lv 46
Dragon
Sheer Force
Dragon TailNight SlashRevengeChip Away
You Win
Flygon
Lv 46
GroundDragon
LevitateImmune to Ground attacks
Dragon TailSandstormEarth PowerDragon Breath
Even
Haxorus
Lv 48
Dragon
Mold Breaker
Dragon PulseTauntDragon DanceDragon Claw
Marlon
Gym 8
Good

Mime Jr. has the type edge here and should clean up Marlon's team.

You Win
Carracosta
Lv 49
WaterRock
Sturdy
Aqua TailShell SmashCurseSmack Down
You Win
Wailord
Lv 49
Water
Water Veil
DiveAmnesiaWater SpoutBrine
You Win
Jellicent
Lv 51
WaterGhost
Cursed Body
HexRain DanceBrineOminous Wind
Shauntal
Elite Four
Even

Mime Jr. trades roughly evenly with Shauntal's team.

Even
Cofagrigus
Lv 56
Ghost
Mummy
Will O WispGrass KnotPsychicShadow Ball
You Win
Drifblim
Lv 56
GhostFlying
Aftermath
PsychicThunderboltAcrobaticsShadow Ball
Even
Golurk
Lv 56
GroundGhost
Iron Fist
Heavy SlamEarthquakeBrick BreakShadow Punch
Even
Chandelure
Lv 58
GhostFire
Flame Body
Energy BallFire BlastPsychicShadow Ball
Grimsley
Elite Four
Tough

Grimsley's team hits Mime Jr.'s weaknesses hard.

Risky
Liepard
Lv 56
Dark
Limber
Night SlashFake OutAerial AceAttract
Risky
Scrafty
Lv 56
DarkFighting
Moxie
CrunchBrick BreakPoison JabRock Tomb
Risky
Krookodile
Lv 56
GroundDark
Intimidate
CrunchDragon ClawEarthquakeRock Tomb
Risky
Bisharp
Lv 58
DarkSteel
Defiant
Night SlashX ScissorMetal ClawAerial Ace
Caitlin
Elite Four
Tough

Caitlin's team hits Mime Jr.'s weaknesses hard.

Risky
Musharna
Lv 56
Psychic
Synchronize
Charge BeamDream EaterYawnReflect
Risky
Reuniclus
Lv 56
Psychic
Magic Guard
PsychicEnergy BallFocus BlastRecover
Risky
Sigilyph
Lv 56
PsychicFlying
Wonder Skin
PsychicShadow BallIce BeamAir Slash
Avoid
Gothitelle
Lv 58
Psychic
Frisk
PsychicShadow BallThunderboltCalm Mind
Marshal
Elite Four
Good

Mime Jr. has the type edge here and should clean up Marshal's team.

Easy KO
Throh
Lv 56
Fighting
Guts
Storm ThrowBulldozeRock TombPayback
You Win
Sawk
Lv 56
Fighting
Sturdy
Brick BreakRetaliateRock SlidePayback
You Win
Mienshao
Lv 56
Fighting
Regenerator
High Jump KickU TurnBounceRetaliate
You Win
Conkeldurr
Lv 58
Fighting
Guts
Hammer ArmBulk UpStone EdgeRetaliate
Iris
Champion
Even

Mime Jr. trades roughly evenly with Iris's team.

Even
Hydreigon
Lv 57
DarkDragon
LevitateImmune to Ground attacks
FlamethrowerCharge BeamDragon PulseSurf
Even
Druddigon
Lv 57
Dragon
Sheer Force
Rock SlideFlamethrowerDragon TailFocus Blast
Even
Archeops
Lv 57
RockFlying
Defeatist
AcrobaticsRock SlideDragon ClawEndeavor
Even
Aggron
Lv 57
SteelRock
Rock Head
EarthquakeDouble EdgeRock SlideAutotomize
You Win
Lapras
Lv 57
WaterIce
Water Absorb
SurfIce BeamThunderboltSing
Even
Haxorus
Lv 59
Dragon
Mold Breaker
EarthquakeX ScissorDual ChopDragon Dance
Trade
Trade only
Type
PsychicFairy

Mr Mime cannot be caught in this game. It must be traded in from a compatible game where it appears in the wild. Cross-region trading typically becomes available after defeating the Elite Four.

View Mr Mime locations

How to Get Mr. Mime in Black 2 & White 2

No wild encounters for Mr. Mime in Black 2 & White 2. Bring Mime Jr. Over from Diamond & Pearl, Platinum, or Sword & Shield, then level through the stages. Each step in the chain is laid out below.

White 2 Exclusive — Trade with Black 2 for Sudowoodo

How to Obtain Mr. Mime in B2W2

  1. Mime Jr.
    Step 1Breed Mime Jr. from Mr. Mime
    LATER APPEARANCE
    Not Tradeable
    Appears in Diamond & Pearl via Walking · Route 210. Forward-only transfer — no path back to this game from a later one.
    LATER APPEARANCE
    Not Tradeable
    Appears in Platinum via Walking · Trophy Garden. Forward-only transfer — no path back to this game from a later one.
    LATER APPEARANCE
    from X & Y
    Not Tradeable
    Appears in X & Y via Walking · Reflection Cave · Horde battle. Forward-only transfer — no path back to this game from a later one.
    LATER APPEARANCE
    Not Tradeable
    Appears in Ultra Sun & Ultra Moon via Walking · Hau'oli City. Forward-only transfer — no path back to this game from a later one.
    LATER APPEARANCE
    Not Tradeable
    Appears in Sword & Shield via Walking · Giant's Foot · Sandstorm. Forward-only transfer — no path back to this game from a later one.
  2. Mr. Mime
    Step 2Mr. Mime

Mr. Mime Weakness

Type-wise, Mr. Mime takes extra damage from Bug, Ghost, and Dark. Filter reduces SE moves damage, further improving the defensive spread. Mr. Mime's special bulk (base 120 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Mr. Mime Weakness and Resistance Chart
DamageTypes
2x (Weak)Bug, Ghost, Dark
0.5x (Resist)Fighting, Psychic
Gen V Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)

What is Mr. Mime Weak Against

Vulnerable
3Weak
2Resist
0Immune
Score-4
4xCritical
None
¼xResist
None
0xImmune
None

What is Mr. Mime Strong Against

2Strong
2Resisted
1Immune
Score-1
½xResisted
0xImmune

Best Pokemon Against Mr. Mime

Mr. Mime Evolutions

Mr. Mime is what Mime Jr. Becomes. Breed it for Mime Jr. Eggs (average hatch time). Plenty of partners for breeding via one egg group. Eggs are average hatch time. The evolution from Mime Jr pushed Mr. Mime to 460 total stats. Sp.Atk saw the largest single gain at +30. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Mime Jr.
Psychic
Mr. Mime
Psychic
HP
20
40+20
ATK
25
45+20
DEF
45
65+20
SP.ATK
70
100+30
SP.DEF
90
120+30
SPE
60
90+30
BST
310D-Tier
460C-Tier+150
ROLE
Balanced
Attacker
TYPE
Special
Special

Breeding

Easy

Breed with Mr. Mime to get Mime Jr eggs easily using 53 partners from the Humanshape egg group. Notable egg moves include Charm, Confuse Ray, Fake Out and 11 more.

Egg Groups
Gender
50.0%50.0%
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body
Egg Moves
14moves
Breed With (best first)
gardevoirinfernapegalladelopunnycacturnevolbeatillumisemonfernospindabunearycacneachimchar

B2W2 Mr. Mime Best Moveset

Psychic type in this format with 100 Sp. Atk and 120 Sp. Def absorbing special attacks. AbilityFilter reduces super-effective damage by 25%%, and the moveset answers special attackers through the bulk. 90 Speed is decent but 65 physical Defense lets any physical attacker answer back.

Best Build

Experimental
Physical Tank
Ability
Soundproof
Item
Sitrus BerryRECOVERY
Best Nature for Mr. Mime
HardyNEUTRAL

Mr. Mime best EVs are HP and Attack

EVs

Physical Tank Moveset

  • PsychicSTAB
  • PsybeamSTAB
  • ConfusionSTAB
  • Hyper Beam

Moves List

Hard to wall, honestly. Mr. Mime threatens 11 types beyond its own STAB, with Grass and Normal standing out. Pair that with Future Sight and Dream Eater and switchins need to think twice.

Level-Up Moves

Lv 1
Barrier
D30Psychic
Lv 1
Confusion
B7510025Psychic
Lv 1
Guard Swap
10Psychic
Lv 1
Magical Leaf
C6020Grass
Lv 1
Power Swap
10Psychic
Lv 1
Quick Guard+3
15Fighting
Lv 1
Wide Guard+3
10Rock
Lv 4
Copycat
D20Normal
Lv 8
Meditate
40Psychic
Lv 11
Double Slap
158510Normal
Lv 15
Mimic
10Normal
Lv 15
Psywave
D8015Psychic
Lv 18
Encore
C1005Normal
Lv 22
Light Screen
C30Psychic
Lv 22
Reflect
C20Psychic
Lv 25
Psybeam
B9710020Psychic
Lv 29
Substitute
C10Normal
Lv 32
Recycle
D10Normal
Lv 36
Trick
C10010Psychic
Lv 39
Psychic
B13510010Psychic
Lv 43
Role Play
10Psychic
Lv 46
Baton Pass
D40Normal
Lv 50
Safeguard
D25Normal

TM Moves

TM
TM40
Aerial Ace
D6020Flying
TM45
Attract
C10015Normal
TM31
Brick Break
D7510015Fighting
TM04
Calm Mind
C20Psychic
TM57
Charge Beam
D509010Electric
TM32
Double Team
15Normal
TM85
Dream Eater
B15010015Psychic
TM53
Energy Ball
C8010010Grass
TM42
Facade
D7010020Normal
TM70
Flash
D10020Normal
TM56
Fling
10010Dark
TM52
Focus Blast
C120705Fighting
TM21
Frustration
D10020Normal
TM68
Giga Impact
C150905Normal
TM86
Grass Knot
D10020Grass
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
B150905Normal
TM16
Light Screen
C30Psychic
TM66
Payback
D5010010Dark
TM17
Protect+4
C10Normal
TM77
Psych Up
10Normal
TM29
Psychic
B13510010Psychic
TM03
Psyshock
B12010010Psychic
TM18
Rain Dance
C5Water
TM33
Reflect
C20Psychic
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM48
Round
C6010015Normal
TM20
Safeguard
D25Normal
TM30
Shadow Ball
C8010015Ghost
TM22
Solar Beam
B12010010Grass
TM90
Substitute
C10Normal
TM11
Sunny Day
C5Fire
TM87
Swagger
9015Normal
TM12
Taunt
C10020Dark
TM19
Telekinesis
15Psychic
TM46
Thief
D6010010Dark
TM25
Thunder
C1207010Electric
TM73
Thunder Wave
C10020Electric
TM24
Thunderbolt
C9510015Electric
TM41
Torment
10015Dark
TM06
Toxic
C9010Poison
TM92
Trick Room-7
C5Psychic

Egg Moves

Egg
Egg
Charm
10020Normal
Egg
Confuse Ray
D10010Ghost
Egg
Fake Out+3
D4010010Normal
Egg
Future Sight
B15010010Psychic
Egg
Healing Wish
D10Psychic
Egg
Hypnosis
6020Psychic
Egg
Icy Wind
D559515Ice
Egg
Magic Room
10Psychic
Egg
Mimic
10Normal
Egg
Nasty Plot
C20Dark
Egg
Power Split
D10Psychic
Egg
Teeter Dance
D10020Normal
Egg
Trick
C10010Psychic
Egg
Wake-Up Slap
D6010010Fighting

Tutor Moves

Tut
Tutor
Covet
D6010040Normal
Tutor
Drain Punch
D7510010Fighting
Tutor
Fire Punch
D7510015Fire
Tutor
Foul Play
D9510015Dark
Tutor
Helping Hand+5
20Normal
Tutor
Ice Punch
D7510015Ice
Tutor
Icy Wind
D559515Ice
Tutor
Iron Defense
D15Steel
Tutor
Magic Coat+4
C15Psychic
Tutor
Magic Room
10Psychic
Tutor
Recycle
D10Normal
Tutor
Role Play
10Psychic
Tutor
Signal Beam
C7510015Bug
Tutor
Skill Swap
10Psychic
Tutor
Sleep Talk
C10Normal
Tutor
Snatch+4
10Dark
Tutor
Snore
D4010015Normal
Tutor
Thunder Punch
D7510015Electric
Tutor
Trick
C10010Psychic
Tutor
Wonder Room
10Psychic
Tutor
Zen Headbutt
D1209015Psychic

Reminder Moves

Rem
Rem
Tickle
10020Normal
Rem
Uproar
C9010010Normal

Transfer Moves

Gen
Gen 3
Body Slam
D8510015Normal
Gen 4
Captivate
10020Normal
Gen 3
Counter-5
D10020Fighting
Gen 3
Double-Edge
D12010015Normal
Gen 4
Endure+4
C10Normal
Gen 4
Focus Punch-3
C15010020Fighting
Gen 4
Headbutt
D7010015Normal
Gen 3
Mega Kick
120755Normal
Gen 3
Mega Punch
808520Normal
Gen 3
Metronome
D10Normal
Gen 4
Mud-Slap
D2010010Ground
Gen 4
Natural Gift
10015Normal
Gen 4
Secret Power
7010020Normal
Gen 3
Seismic Toss
D10020Fighting
Gen 4
Shock Wave
C6020Electric

Base Stats

Base Stats
Above
HP40
D
Attack45
D
Defense65
C
Sp. Atk100
B
Sp. Def120
A
Speed90
B
Total460
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Fast1M XP
Height1.3 m
Weight54.5 kg
Base XP161
Abilities
Soundproof
Protects against sound-based moves.
Filter
Decreases damage taken from super-effective moves by 1/4.
TechnicianHidden Ability
Strengthens moves of 60 base power or less to 1.5× their power.
Filter reduces Super effective to ¾x
EV Yield
HPAtkDefSpASpD+2Spe
Special Defense training target
Pokedex Entry

It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.

Pokemon Black 2 / Pokemon White 2

Mr. Mime Black 2 & White 2 Guide

  • At 460 BST, Mr. Mime is firmly in pre-evolution territory. Not competitive in its current form.

  • In Black 2 & White 2, Mr. Mime's biggest threats include Scyther (Bug), Misdreavus (Ghost), and Tyranitar (Dark), all carrying super-effective STAB moves.

  • Mr. Mime gets Technician, Soundproof, and Filter. But Technician is the one that matters. It's the centerpiece of every viable set. Build around that.

  • In Black 2 & White 2, Technician is the hidden ability. It strengthens moves of 60 base power or less to 1.5× their power. Worth hunting for if you want Mr. Mime to compete at a higher level.

  • Mr. Mime is a special attacker with base 100 Sp. Atk. Enough bulk to take a hit or two, too. Speed tells the real story. Base 90 Speed is workable. Faster than some, slower than many. Fits the attacker role.

Game Availability

Available since Red & Blue, Mr Mime appears in 21 games spanning 10 generations. Beyond its original form, it gained a Galarian form in Generation 8.

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