Special
Attacker
90Speed · Above Avg

Stats & Training

The stat bars tell the story: Sp. Def carries everything and HP's dead weight. But this Barrier Pokemon still yields 2 Sp. Def EVs per fight on a medium-fast 1M XP curve.

Base Stats
Above
HP40
D
Attack45
D
Defense65
C
Sp. Atk100
B
Sp. Def120
A
Speed90
B
Total460
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Fast1M XP
Height1.3 m
Weight54.5 kg
Base XP161
Abilities
Soundproof
Protects against sound-based moves.
Filter
Decreases damage taken from super-effective moves by 1/4.
TechnicianHANot in game
Strengthens moves of 60 base power or less to 1.5× their power.
Filter reduces Super effective to ¾x
EV Yield
HPAtkDefSpASpD+2Spe
Special Defense training target

Mr. Mime Weakness

Type-wise, Mr. Mime takes extra damage from Bug, Ghost, and Dark. Filter reduces SE moves damage, further improving the defensive spread. Mr. Mime's special bulk (base 120 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Mr. Mime Weakness and Resistance Chart
DamageTypes
2x (Weak)Bug, Ghost, Dark
0.5x (Resist)Fighting, Psychic
Type ChartVulnerable
3Weak
2Resist
0Immune
Score-4
Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move
4xCritical
None
¼xResist
None
0xImmune
None
How to Beat Mr. Mime in Ruby & Sapphire (Best Counters)

In Ruby & Sapphire, Forretress can KO Mr. Mime with Explosion (105-124%). Houndoom threatens a KO with Crunch (91-107%). Dusclops deals 75-88% with Shadow Ball.

Forretress
Forretress
BugSteel
B
Recommended Build
AbilitySturdy
ItemLeftovers
NatureCareful
Moves
  • SpikesHazard
  • Rapid Spin
  • Explosion
  • Earthquake
Damage vs Mr. Mime
Rapid Spin
21-25%
Explosion
105-124%KO
Earthquake
43-50%
View Forretress builds →

Ruby & Sapphire Evolution

The three-stage chain from Mime Jr. Through Mr. Mime ends here at Mr. Mime. Want more? Breed for Mime Jr. Eggs. A decent partner pool available via one egg group. The evolution from Mime Jr pushed Mr. Mime to 460 total stats. Sp.Atk saw the largest single gain at +30. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Mr. Mime
#122Mr. Mime
Does not evolve

Breeding

Easy

Breed with Mr. Mime to get Mime Jr eggs easily using 28 partners from the Humanshape egg group. Notable egg moves include Fake Out, Future Sight, Hypnosis and 3 more.

Egg Groups
Humanshape
Gender
50.0%50.0%
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body
Egg Moves
6moves
Breed With (best first)
gardevoircacturnevolbeatillumisespindacacneakirliaraltsalakazammachamphypnohariyama

Ruby & Sapphire Mr. Mime Best Moveset

Best Build

No build content available for this Pokemon in Gen 3.

Try selecting a different game/generation filter, or check back later.

Moves

The egg pool carries weight here. Fake Out and Future Sight aren't available any other way for Mr. Mime, and they meaningfully change what it threatens. Stack those on top of Future Sight and Psychic for solid options.

Level-Up Moves

Lv 1
Barrier
D30Psychic
Lv 5
Confusion
5010025Psychic
Lv 9
Substitute
C10Normal
Lv 13
Meditate
40Psychic
Lv 17
Double Slap
158510Normal
Lv 21
Light Screen
C30Psychic
Lv 21
Reflect
D20Psychic
Lv 25
Encore
C1005Normal
Lv 29
Psybeam
6510020Psychic
Lv 33
Recycle
10Normal
Lv 37
Trick
C10010Psychic
Lv 41
Role Play
D10Psychic
Lv 45
Psychic
B9010010Psychic
Lv 49
Baton Pass
C40Normal
Lv 53
Safeguard
D25Normal

TM Moves

TM
TM45
Attract
10015Normal
TM31
Brick Break
D7510015Fighting
TM04
Calm Mind
C20Psychic
TM32
Double Team
15Normal
TM42
Facade
D7010020Normal
HM05
Flash
7020Normal
TM01
Focus Punch-3
C15010020Fighting
TM21
Frustration
10020Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
B150905Normal
TM16
Light Screen
C30Psychic
TM17
Protect+4
C10Normal
TM29
Psychic
B9010010Psychic
TM18
Rain Dance
C5Water
TM33
Reflect
D20Psychic
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM20
Safeguard
D25Normal
TM43
Secret Power
7010020Normal
TM30
Shadow Ball
C8010015Ghost
TM34
Shock Wave
6020Electric
TM48
Skill Swap
10Psychic
TM49
Snatch+4
10Dark
TM22
Solar Beam
B12010010Grass
TM11
Sunny Day
C5Fire
TM12
Taunt
C10020Dark
TM46
Thief
D6010025Dark
TM25
Thunder
C1207010Electric
TM24
Thunderbolt
C9510015Electric
TM41
Torment
D10015Dark
TM06
Toxic
C8510Poison

Egg Moves

Egg
Egg
Fake Out+3
D4010010Normal
Egg
Future Sight
12010010Psychic
Egg
Hypnosis
C6020Psychic
Egg
Mimic
10Normal
Egg
Psych Up
D10Normal
Egg
Trick
C10010Psychic

Tutor Moves

Mr. Mime can't learn any Tutor moves

How to Get Mr. Mime in Ruby & Sapphire

Mr. Mime can't be caught in Ruby & Sapphire. Bring it over from Red, Yellow, or Sword instead. The encounter info below covers the source games.

Mr. Mime is not available as a wild encounter in this game.

In-game NPC trade in:

Then trade to Ruby & Sapphire.

Also found in:

Mr. Mime Guide

  • At 460 BST, Mr. Mime is firmly in pre-evolution territory. Not competitive in its current form.

  • In Ruby & Sapphire, Mr. Mime's biggest threats include Scyther (Bug), Misdreavus (Ghost), and Tyranitar (Dark), all carrying super-effective STAB moves.

  • In Ruby & Sapphire, Mime Jr evolves into Mr. Mime after learning Mimic. Mr. Mime evolves into Mr Rime at level 42. Mr. Mime is a middle-stage evolution in the Mime Jr line.

  • Mr. Mime gets Technician, Soundproof, and Filter. But Technician is the one that matters. It's the centerpiece of every viable set. Build around that.

  • In Ruby & Sapphire, Technician is the hidden ability. It strengthens moves of 60 base power or less to 1.5× their power. Worth hunting for if you want Mr. Mime to compete at a higher level.

Game Availability

Available since Red & Blue, Mr Mime appears in 21 games spanning 10 generations. Beyond its original form, it gained a Galarian form in Generation 8.

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