Free switch-ins on Ghost moves make Mr. Mime useful in any team that needs that coverage. Only 0 weaknesses keeps it safe in most matchups. It sits at a decent but contested Speed tier. Known as the Barrier Pokemon.
The stat bars tell the story: Sp. Def carries everything and HP's dead weight. But this Barrier Pokemon still yields 2 Sp. Def EVs per fight on a medium-fast 1M XP curve.
Mr. Mime Weakness
ExcellentMr. Mime has no type weaknesses thanks to its unique defensive typing. Ghost moves do nothing thanks to a full immunity.
- Only 15 types exist — Dark, Steel, and Fairy are absent
- Ghost has no effect on Psychic (a known bug, fixed in Gen II)
- Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
Mime Jr.'s chain ends at Mr. Mime (). Despite 460 base stats, this Psychic type doesn't breed. Mr Rime has 60 more total stats, but Mr. Mime makes up for it with a stronger Sp.Atk gain (+30 from Mime Jr).
How to Evolve
Nothing fancy here. Mr. Mime builds around an item for extra utility, a nature nature for the right stat lean, and flexible EVs EVs. An ability does its job quietly.
Best Build
Best Mr. Mime Moveset
- Psychic
- Thunder Wave
- Thunderbolt
- Barrier
Recommended Teammates
Most of Mr. Mime's flexibility comes from TMs. Same-type output runs through Psychic and Confusion, but Normal and Fighting and the rest of the TM pool push it from predictable to genuinely threatening.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Mr. Mime is obtained through an in-game trade. Visit the NPC at Route 2 and bring the requested Pokemon to make the swap. No wild encounters are available in this game.
Best Locations
Mr. Mime looks average on paper at 460 BST. But Technician is why it sees play — build around that and it pulls its weight. C-Tier pivot on our tier list.
Mr. Mime has no type weaknesses, making it hard to counter through typing alone. Focus on status moves, entry hazards, or raw neutral damage to take it down.
Mr. Mime is a special attacker with base 100 Sp. Atk. Enough bulk to take a hit or two, too. But the speed tells the real story — base 90 Speed is workable — faster than some, slower than many. Fits the pivot role.
Mr. Mime appears in 21 games, including Yellow, Red & Blue, and Gold & Silver.
Available since Red & Blue, Mr Mime appears in 21 games spanning 9 generations. Beyond its original form, it gained a Galarian form in Generation 8.
- Gen IY
Yellow - Gen IRBDebut

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwShGalarian

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A
