Electric and Psychic moves don't affect Krookodile at all — that's the advantage of Ground/Dark typing. Intimidate lowers the opponent's Attack on switch-in. Known as the Intimidation Pokemon. Introduced in Gen 5.
Attack and HP carry most of Krookodile's stat budget. Sp. Atk's the obvious dump stat. Tough to catch and yields 3 Attack EVs. Follows a 1.06M XP medium-slow curve.
Very violent Pokémon, they try to clamp down on anything that moves in front of their eyes.
Krookodile Weakness
AvgWater, Grass, Ice, Fighting, and Bug-type moves hit Krookodile for super-effective damage. The upside? Electric and Psychic-type moves can't touch it at all. 4 resistances help offset the weaknesses.
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
End of the line. Krookodile caps a three-stage chain that started at Sandile. Breeding produces the base form, and eggs are average hatch time. HP grew the most through evolution (+45 over Sandile), and Krookodile peaks at 519 total stats.
How to Evolve
Breed with Krookodile to get Sandile eggs easily from the Ground egg group. Notable egg moves include Beat Up, Counter, Double-Edge and 7 more.
Earthquake is the safe click most turns. Choice Scarf locks Krookodile into it but rewards with speed patching through item lock. Jolly nature and max Attack and Speed EVs maximize that first hit. Moxie helps on the margins.
Best Build
Best Krookodile Moveset
- Earthquake
- Crunch
- Stone Edge
- Pursuit
Recommended Teammates
Coverage runs deep. Krookodile can hit 12 types beyond STAB, including Normal and Dragon. The offense anchors on Earthquake and Foul Play while TMs handle everything else.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Reminder Moves
Krookodile doesn't appear wild. Catch Sandile instead, it shows up at solid rates. Evolve it at level 40 to get Krookodile. The 3-stage chain is mapped in the step cards below.
How to Obtain Krookodile in Black 2 & White 2
To get Krookodile, start by catching Sandile through walking encounters at Lv. 14-30. The chain covers 2 catchable stages before reaching the final form.
Step 1Catch SandileEFFORTLESSRoute 4Black 2GrassLv.14-17CommonEarlyRouteAnyEFFORTLESSRoute 4White 2GrassLv.14-17CommonEarlyRouteAnyEFFORTLESSDesert Resort - DesertBlack 2GrassLv.18-19CommonMidDesertAnyEFFORTLESSDesert Resort - DesertWhite 2GrassLv.18-19CommonMidDesertAnyEFFORTLESSDesert Resort - EntranceBlack 2GrassLv.18-19CommonMidDesertAnyEFFORTLESSDesert Resort - EntranceWhite 2GrassLv.18-19CommonMidDesertAnyEFFORTLESSRelic Castle - 1FWhite 2GrassLv.18-21CommonMidRuinsAnyEFFORTLESSRelic Castle - 1FBlack 2GrassLv.18-21CommonMidRuinsAnyEFFORTLESSRelic Castle - B1FBlack 2GrassLv.18-21CommonMidRuinsAnyEFFORTLESSRelic Castle - B1FWhite 2GrassLv.18-21CommonMidRuinsAnyEFFORTLESSRelic Castle - B2FBlack 2GrassLv.27-28CommonMidRuinsAnyEFFORTLESSRelic Castle - B2FWhite 2GrassLv.27-28CommonMidRuinsAnyEFFORTLESSRelic Castle - B3FBlack 2GrassLv.27-28CommonMidRuinsAnyEFFORTLESSRelic Castle - B3FWhite 2GrassLv.27-28CommonMidRuinsAnyEFFORTLESSRelic Castle - B4FBlack 2GrassLv.27-28CommonMidRuinsAnyEFFORTLESSRelic Castle - B4FWhite 2GrassLv.27-28CommonMidRuinsAnyEFFORTLESSRelic Castle - B5FBlack 2GrassLv.27-28CommonMidRuinsAnyEFFORTLESSRelic Castle - B5FWhite 2GrassLv.27-28CommonMidRuinsAny
Step 2Catch or Evolve KrokorokEASYRelic Castle - B2FBlack 2GrassLv.29-30UncommonMidRuinsAnyEASYRelic Castle - B2FWhite 2GrassLv.29-30UncommonMidRuinsAnyEASYRelic Castle - B3FBlack 2GrassLv.29-30UncommonMidRuinsAnyEASYRelic Castle - B3FWhite 2GrassLv.29-30UncommonMidRuinsAnyEASYRelic Castle - B4FWhite 2GrassLv.29-30UncommonMidRuinsAnyEASYRelic Castle - B4FBlack 2GrassLv.29-30UncommonMidRuinsAnyEASYRelic Castle - B5FWhite 2GrassLv.29-30UncommonMidRuinsAnyEASYRelic Castle - B5FBlack 2GrassLv.29-30UncommonMidRuinsAnyor evolve from Sandile (Step 1)
Step 3Krookodile ✓
Intimidate changes the entire equation for Krookodile. The 519 BST doesn't tell the full story. Ranked A-Tier as a wallbreaker.
Intimidate is what you want on Krookodile. Every competitive set worth running is built with that ability in mind. The alternatives (Moxie, Anger Point) work on paper but Intimidate is what makes Krookodile worth using.
Base 92 Speed is workable — faster than some, slower than many. On offense, Krookodile is a physical attacker with base 117 Attack. Defensively? Enough bulk to take a hit or two. Best used as a wallbreaker.
Krookodile appears in 9 games, including Black & White, Black 2 & White 2, and X & Y.
Krookodile joined the series in Black & White and has been available in 9 titles so far. With 5 generations of appearances, it's established itself despite the later start.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBWDebut

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A