Yellow Pokémon Tower

Looming over Lavender Town, this haunted graveyard is where restless Gastly and Haunter drift and a grieving Marowak's ghost blocks the way.

Pokémon Tower is in Kanto, with its entrance in Lavender Town. In the story it comes after Rocket Hideout and before Saffron City.

POKéMON TOWER MAP

The tower has no rooms branching off to the sides, only floor stacked on floor up to the seventh. Reaching the top means passing through every level below it, since the stairs never let you skip ahead.

Yellow

Pokémon Tower Walkthrough

15 trainers 2 in the steps 6 items 5 species

2F

1 TRAINER · 0 ITEMS · 0 SPECIES
1
Each floor of Pokemon Tower hides its next staircase at the far end, so every climb is a crossing, and your rival waits on the first.
  1. From the east stairs, head north and west along the top of the floor, where your rival battles you.
  2. Then head to the stairs at the west end and climb to 3F.
Rival battle · fight 1₱1,625

The team you face depends on the starter you picked

1Rival Blue₱1,625
1Rival Blue₱1,625
1Rival Blue₱1,625

3F

3 TRAINERS · NONE IN THE STEPS · 0 ITEMS · 2 SPECIES
2
From 3F up, every wild encounter is an unknown spirit until you carry the scope; your team is too frightened to strike it, but running away always works.
  1. Go south from the west stairs, then north through the middle and east along the top, which keeps you clear of every fight here.
  2. Drop back down at the east end to the stairs up to 4F.

4F

3 TRAINERS · NONE IN THE STEPS · 2 ITEMS · 2 SPECIES
3
The route turns around on 4F, from the east stairs to the west ones.
  1. Walk west from your landing, where a Channeler battles you.
  2. Pick up the ElixirElixirITEM · PP RESTORE4F, southeast of the center of the floor southeast of the center of the floor and the HP Up in the south area.
  3. Then cross to the west stairs and climb to 5F.
Elixir
HP Up

5F

4 TRAINERS · NONE IN THE STEPS · 2 ITEMS · 3 SPECIES
4
A purified zone in the middle of 5F fully heals your party when you step into it, and no battle starts while you stand there.
  1. Search one square east and three squares south of the west staircase for a hidden Elixir.
  2. Then take the NuggetNuggetITEM · VALUABLE5F, in the southwest area of the floor in the southwest area of the floor; every fight on this floor can be stepped around.
  3. Cross the middle through the purified zone and take the east stairs up to 6F.
Elixir
Nugget

6F

3 TRAINERS · NONE IN THE STEPS · 2 ITEMS · 3 SPECIES
5
A restless spirit guards the way up from 6F and pushes you away until the scope reveals it for a battle you can win.
  1. For the X Accuracy southwest of the stairs to 5F, step south past a Channeler, who battles you.
  2. Then go north and west around the top of the floor, where two Channelers battle you.
  3. Head south down the narrow lane in the west area of the floor, picking up the Rare CandyRare CandyITEM · VITAMIN6F, in the west area of the floor that sits in it.
  4. Loop east and south and climb the stairs to 7F once the spirit is beaten.
X Accuracy
Rare Candy

7F

1 TRAINER · 0 ITEMS · 3 SPECIES
6
Walk north on 7F toward Mr. Fuji until Jessie and JamesRocket Jessie & James₱810MeowthLv 27ArbokLv 27WeezingLv 27Weak toFightingGroundPsychicBug battle you.
  1. Once they are beaten, talk to Mr. Fuji, who takes you back to his house in Lavender Town.
  2. Leave by the stairs when you return, or step out of his house into town.
Team Rocket battle · fight 1Rocket Jessie & JamesMeowth · Arbok · WeezingLv 27₱810

Pokemon Encounters

Cubone hides at 5 percent here, levels 20 to 24, the one place to grab it before it evolves into Marowak. Gastly fills nearly every other step at 90 percent and up, by far the best spot to grab a Ghost-type, with Haunter already evolved at 5 percent.

Floor
Type
▾3F2
Walking2
#092Gastly
95% - Lv 18–25
Needs the Silph Scope; without it every Pokemon here is an unidentified Ghost that cannot be caught
#093Haunter
5% - Lv 20–25
Needs the Silph Scope; without it every Pokemon here is an unidentified Ghost that cannot be caught
▾4F2
Walking2
#092Gastly
95% - Lv 18–25
Needs the Silph Scope; without it every Pokemon here is an unidentified Ghost that cannot be caught
#093Haunter
5% - Lv 20–25
Needs the Silph Scope; without it every Pokemon here is an unidentified Ghost that cannot be caught
▾5F3
Walking3
#092Gastly
90% - Lv 21–27
Needs the Silph Scope; without it every Pokemon here is an unidentified Ghost that cannot be caught
#104Cubone
5% - Lv 20
Needs the Silph Scope; without it every Pokemon here is an unidentified Ghost that cannot be caught
#093Haunter
5% - Lv 22–27
Needs the Silph Scope; without it every Pokemon here is an unidentified Ghost that cannot be caught
▾6F3
Walking3
#092Gastly
90% - Lv 21–27
Needs the Silph Scope; without it every Pokemon here is an unidentified Ghost that cannot be caught
#104Cubone
5% - Lv 22
Needs the Silph Scope; without it every Pokemon here is an unidentified Ghost that cannot be caught
#093Haunter
5% - Lv 22–27
Needs the Silph Scope; without it every Pokemon here is an unidentified Ghost that cannot be caught
▾7F3
Walking3
#092Gastly
90% - Lv 23–29
Needs the Silph Scope; without it every Pokemon here is an unidentified Ghost that cannot be caught
#104Cubone
5% - Lv 24
Needs the Silph Scope; without it every Pokemon here is an unidentified Ghost that cannot be caught
#093Haunter
5% - Lv 24–29
Needs the Silph Scope; without it every Pokemon here is an unidentified Ghost that cannot be caught
Gastly
#092

Gastly

GhostPoison
Evolves into Haunter at Lv 25
Encounter rate
95% Common
Level
18–25
EV yield
1 Sp. Atk
Here on Pokémon Tower3Ftall grass95% spawn
1 in 1wild encounters
will be Gastly, about 36s of walking through grass to catch one.
Catch odds
~2m
to catch one
Poke Ball25%
Great Ball48%
Ultra Ball34%
Nuzlocke
95%
first wild (est.)
TierHigh
PickReliable
Gastly only spawns wild here in this region. Catch one while you can.

ITEMS

The climb to rescue Mr. Fuji turns up an HP Up, a pair of Elixirs, an Escape Rope, and a Rare Candy across the floors. A Nugget near the top sells for a tidy sum.

Source
Floor
Vitamin2
HP Up
4F
Rare Candy
6F
Item ball5
Escape Rope
3F
Awakening
4F
Elixir
4F
Nugget
5F
X Accuracy
6F
Hidden1
Elixir
5F
VITAMIN

HP Up

Found on 4F · On 4F in the south area of the floor
Effect

Raises HP effort and happiness.

Vitamin2
VITAMIN

HP Up

Found on 4F · On 4F in the south area of the floor
Effect

Raises HP effort and happiness.

VITAMIN

Rare Candy

Found on 6F · On 6F in the west area of the floor
Effect

Causes a level-up and raises happiness.

Item ball5
ITEM BALL

Escape Rope

Found on 3F · On 3F in the north area of the floor
Effect

Transports user to the outside entrance of a cave.

ITEM BALL

Awakening

Found on 4F · On 4F southwest of the center of the floor
Effect

Cures sleep.

ITEM BALL

Elixir

Found on 4F · On 4F southeast of the center of the floor
Effect

Restores 10 PP for each move.

ITEM BALL

Nugget

Found on 5F · On 5F in the southwest area of the floor
Effect

Sell for 5000 Pokédollars, or to Ore Collector for 10000 Pokédollars.

ITEM BALL

X Accuracy

Found on 6F · On 6F southwest of the stairs leading down to 5F
Effect

Raises accuracy by one stage in battle. Raises happiness.

Hidden1
HIDDEN

Elixir

Found on 5F · Hidden on 5F east of the west staircase
Effect

Restores 10 PP for each move.

TRAINERS

Channelers and their Ghost-types fill the tower's fifteen battles, with a Rival fight partway up and Rockets near the top. Levels reach 27, and without the Silph Scope the ghosts stay invisible.

Class
Floor
Rival1
BlueLv 25₱1,625
Channeler4
ChannelerLv 23₱690
ChannelerLv 23₱690
ChannelerLv 22₱660
ChannelerLv 22₱660
Trainer1
Jessie & JamesLv 27₱810
CHANNELER

Channeler

Party
1
Highest Lv
23
Reward
₱690
Party
GastlyLv 23
GhostPoison
Ability-NatureFixedItem-
Lick
Confuse Ray
Night Shade
-
Team weak to3 types
Type
2x weakness(3)
GROUND
PSYCHIC
GHOST
Win: ₱690

Pokémon Tower Guide

  • Because the tower bottlenecks you until you own the Silph Scope, and the Scope is clear across the region under the Celadon Game Corner. You climb partway, hit the wall of unreadable ghosts and the Marowak blocking the stairs, and have to backtrack to Celadon for the Scope before the tower will let you finish.

  • Near the top, they're holding Mr. Fuji hostage. The anime duo fights you with Arbok, Weezing, and Meowth, where Red and Blue just stack three plain Rocket grunts. Beating them is what frees Mr. Fuji from the top floor.

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