
Is Jumpluff Good in Platinum Playthrough?
Hoppip's final form at level 27. Grass/Flying with great Speed and AbilityChlorophyll in sun. The problem is both Attack stats are low. Fast but harmless. Roserade and Torterra do Grass better.
Roark's Pokemon outpace and outclass Hoppip here.
Gardenia's team hits Skiploom's weaknesses hard.
Fantina's typing presses Skiploom's defenses.
Jumpluff has the type edge here and should clean up Maylene's team.
Jumpluff has the type edge here and should clean up Crasher Wake's team.
Byron's team hits Jumpluff's weaknesses hard.
Jumpluff trades roughly evenly with Candice's team.
Jumpluff trades roughly evenly with Volkner's team.
Jumpluff trades roughly evenly with Aaron's team.
Jumpluff has the type edge here and should clean up Bertha's team.
Flint's team hits Jumpluff's weaknesses hard.
Jumpluff has the type edge here and should clean up Lucian's team.
Jumpluff has the type edge here and should clean up Jupiter's team.
Jumpluff trades roughly evenly with Mars's team.
Jumpluff trades roughly evenly with Saturn's team.
Jumpluff trades roughly evenly with Cynthia's team.
Catch Hoppip
Catch Hoppip on Route 205 (Poké Radar, Lv 10-12, common).
Recommended Moves
- After Gardenia
- TM43NormalSecret PowerPower 70Accuracy 100%PP 20Amity Square
- After Fantina
- TM22GrassSolar BeamPower 180Accuracy 100%PP 10Veilstone Department Store
- TM40FlyingAerial AcePower 90Accuracy 100%PP 20Route 213
- LV 37GrassGiga DrainPower 90Accuracy 100%PP 10
- LV 40FlyingBouncePower 128Accuracy 85%PP 5
- Post-Game
- TM53GrassEnergy BallPower 120Accuracy 100%PP 10Route 226
- TUTORGrassSeed BombPower 120Accuracy 100%PP 15Survival Area
- TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area
Evolve Hoppip to Skiploom
Hoppip evolves into Skiploom at Level 18. Your Hoppip should hit Level 18 before you reach Gardenia, at typical leveling pace.
Recommended Moves
- STARTING (Lv 18)
- LV 18GrassSleep PowderPower —Accuracy 75%PP 15
- After Fantina
- TM22GrassSolar BeamPower 180Accuracy 100%PP 10Veilstone Department Store
- TM40FlyingAerial AcePower 90Accuracy 100%PP 20Route 213
- LV 44GrassGiga DrainPower 90Accuracy 100%PP 10
- LV 48FlyingBouncePower 128Accuracy 85%PP 5
- Post-Game
- TM53GrassEnergy BallPower 120Accuracy 100%PP 10Route 226
- TUTORGrassSeed BombPower 120Accuracy 100%PP 15Survival Area
- TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area
Evolve Skiploom to Jumpluff
Skiploom evolves into Jumpluff at Level 27. Your Skiploom should hit Level 27 before you reach Maylene, at typical leveling pace.
Recommended Moves
- STARTING (Lv 27)
- LV 27GrassSleep PowderPower —Accuracy 75%PP 15
- LV 27GrassStun SporePower —Accuracy 75%PP 30
- After Fantina
- TM22GrassSolar BeamPower 180Accuracy 100%PP 10Veilstone Department Store
- TM68NormalGiga ImpactPower 150Accuracy 90%PP 5Veilstone Game Corner
- TM15NormalHyper BeamPower 150Accuracy 90%PP 5Veilstone Department Store
- LV 48FlyingBouncePower 128Accuracy 85%PP 5
- Post-Game
- TM53GrassEnergy BallPower 120Accuracy 100%PP 10Route 226
- TUTORGrassSeed BombPower 120Accuracy 100%PP 15Survival Area
- TM42NormalFacadePower 70Accuracy 100%PP 20Survival Area
How to Get Jumpluff in Platinum
Jumpluff caps the Hoppip family at level 27 from Skiploom, with no wild ones to catch. The whole family traces back to Poke Radar chaining, so that is the starting hurdle.
Catch Hoppip at any of these 1 spot to eventually evolve into Jumpluff.
How to Obtain Jumpluff in Pt
Step 2Evolve into SkiploomBREEDINGAvailableLeave Jumpluff with a compatible partner at the Pokemon Day Care to receive a Hoppip egg.
Step 3Jumpluff ✓
How to Get Shiny Jumpluff in Platinum
Jumpluff comes by leveling, so chain a Hoppip on Route 205 to 40 for a 1 in 200 shiny and raise it through both stages. Compare Shiny Jumpluff odds across every game
Platinum Shiny Jumpluff Calculator
3 MethodsThe best route is PokeRadar Chain at full boosts, about 1 in 200 on each try. Tune it below.
PokeRadar Chain: Chain shaking-grass patches without breaking the combo. The rate peaks at a chain of 40.
Masuda Method: Breed with a parent from a different-language game. Works on any breedable line.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 22-- | -- |
| 25%one in four | 58-- | -- |
| 50%coin flip | 139-- | -- |
| 90%very likely | 460-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
Want exact numbers for your session? Calculate your shiny odds in Platinum with Jumpluff preloaded.
Jumpluff Weakness
Ice, Fire, Poison, Flying, and Rock moves hit Jumpluff for super-effective damage. Ice hits land at 4x, so they're the biggest threat. The upside? Ground-type moves can't touch it at all.
| Damage | Types |
|---|---|
| 4x (Critical) | Ice |
| 2x (Weak) | Fire, Poison, Flying, Rock |
| 0.5x (Resist) | Water, Fighting |
| 0.25x (Resist) | Grass |
| 0x (Immune) | Ground |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
What is Jumpluff Weak Against
VulnerableBest Pokemon Against Jumpluff
Jynx IcePsychic | C | |
Heatran FireSteel | S | |
Obtain MethodStark Mountain Interact Encounter Available Moves Moves
Damage vs Jumpluff View Heatran builds →Overheat 2x151-178%KO Ancient Power 2x44-51% | ||
Glaceon Ice | B | |
Obtain MethodEvolve Eevee (Hearthome City Gift) | ||
Rampardos Rock | B | |
Obtain MethodEvolve Cranidos (Oreburgh City Gift) Available Moves Moves
Damage vs Jumpluff View Rampardos builds →Head Smash 2x233-274%KO Avalanche 4x125-148%KO Fire Blast 2x50-58% | ||
Abomasnow GrassIce | C | |
Available Moves Moves
Damage vs Jumpluff View Abomasnow builds →Ice Beam 4x153-181%KO Rock Slide 2x48-56% | ||
Articuno Ice | C | |
Available Moves Moves
Damage vs Jumpluff View Articuno builds →Ice Beam 4x158-186%KO Fly 2x80-95% Ancient Power 2x33-40% | ||
Weavile DarkIce | B | |
Available Moves Moves
Damage vs Jumpluff View Weavile builds →Avalanche 4x143-169%KO Poison Jab 2x63-75% Aerial Ace 2x48-56% | ||
Regice Ice | B | |
Obtain MethodMt Coronet Interact Encounter Available Moves Moves
Damage vs Jumpluff View Regice builds →Ice Beam 4x166-195%KO Ancient Power 2x35-42% | ||
Skarmory Steel | B | |
Available Moves Moves
Damage vs Jumpluff View Skarmory builds →Fly 2x77-90% Rock Slide 2x43-50% | ||
Houndoom DarkFire | C | |
Available Moves Moves
Damage vs Jumpluff View Houndoom builds →Overheat 2x131-154%KO Sludge Bomb 2x57-67% | ||
Moltres Fire | B | |
Available Moves Moves
Damage vs Jumpluff View Moltres builds →Overheat 2x146-172%KO Air Slash 2x79-93% Ancient Power 2x42-50% | ||
Froslass IceGhost | C | |
Infernape FireFighting | A | |
Obtain MethodEvolve Chimchar (Route 201 Gift) Available Moves Moves
Damage vs Jumpluff View Infernape builds →Overheat 2x125-147%KO Stone Edge 2x70-83% Poison Jab 2x56-66% Aerial Ace 2x42-50% | ||
Zapdos Electric | A | |
Available Moves Moves
Damage vs Jumpluff View Zapdos builds →Fly 2x84-99% Ancient Power 2x42-50% | ||
Jumpluff Evolutions
Jumpluff is the final form in a three-stage chain from Hoppip through Skiploom. Breeding this form produces Hoppip eggs (average hatch time). Evolving from Hoppip gave Jumpluff the biggest boost in Speed (+60), bringing the total to 450 stats. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Jumpluff to get Hoppip eggs easily using 35 partners from the Fairy and Grass egg groups. Notable egg moves include Amnesia, Aromatherapy, Confusion and 6 more.
Pt Jumpluff Best Moveset
Support through MoveSleep Powder, MoveEncore, and MoveU-turn at 110 Speed makes Jumpluff a disruptive switch-in that acts before almost everything. The moveset can't deal damage at 55 in both Attack stats, but disrupting opponents is the role.
Best Build
Jumpluff best EVs are Speed
Support Moveset
- Sleep Powder
- Leech Seed
- Substitute
- Stun Spore
Recommended Teammates
Moves List
Without breeding, Jumpluff misses out on Amnesia and Aromatherapy. That's 9 egg moves adding depth that the base kit lacks. STAB comes from Solar Beam and Energy Ball, with Normal and Bug coverage rounding things out.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
27 of 29 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Base Stats
Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
Jumpluff Platinum Guide
In Platinum, use Jumpluff as a pivot. Physical side carries the damage. It outspeeds most threats,
For Platinum, build your team around Magcargo, Hitmonchan, and Misdreavus. These have the highest co-usage rates with Jumpluff in competitive formats. They cover each other's weaknesses.
For Platinum, run Hardy on Jumpluff. Fits the pivot role.
Game Availability
Jumpluff first appeared in Gold & Silver and has been available in 16 games across 8 generations. Obtainable through wild encounters in most titles where it appears.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GSDebut

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Jumpluff.
