
Pokemon Scarlet and Violet Kingambit
Pokemon Scarlet and Violet Kingambit is a new A Tier Type , with a growth rate and a 3 Attack EV Yield. Kingambit has a chance of having as an Ability, and based on 550 Total Base Stats; we recommend a Brave Nature for Kingambit in Pokemon SV.
Kingambit Stats
Kingambit highest IV stat is Attack (135) and the lowest being Speed (50).
Rank | Value | Stat | |
---|---|---|---|
E | 100 | HP | |
S | 135 | Atk | |
B | 120 | Def | |
D | 60 | Sp.Atk | |
D | 85 | Sp.Def | |
F | 50 | Speed | |
A | 550 | Total |
Kingambit Abilities
Abilities | Description |
---|---|
Defiant Ability 1 | When its stats are lowered its Attack increases. (Single Use Only) |
Pressure Hidden Ability | Pressure makes any attack targeted at the ability-bearer - regardless of whether it hits - use 2 PP instead of 1. |
Breeding Kingambit
Kingambit can breed with pokemon who share the Human-Like Egg Group.
Kingambit | Value |
---|---|
Egg Groups |
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Gender | ![]() ![]() |
How To Evolve Kingambit in Pokemon Scarlet & Violet
Pawniard Regular Evolution requires Level 52 to evolve into Bisharp and defeat 3 Bisharp that are holding Leader's Crest to evolve into Kingambit.
- Pawniard#367
-
52Evolves at level 52
- Bisharp#368
- defeat 3 Bisharp that are holding Leader's Crest
- NewKingambit#369
Kingambit Regular Evolution's most significant stat increase will be its HP stat.
Where To Find Kingambit Locations in Pokemon SV
Kingambit has 2 spawn locations in pokemon scarlet and violet. You can find Bisharp appearing at level 52 - 65, within the North Province (Area Two) location.

Kingambit Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
5 ![]() |
![]() ![]() ![]() Kingambit
Lv. 75
|
Tera Raid Spawn |
6 ![]() |
![]() ![]() ![]() Kingambit
Lv. 75
|
![]() ![]() ![]() Very Rare
1 Biome
|
![]() ![]() ![]() 1
Lv. 1
| |
![]() ![]() ![]() Very Rare
1 Biome
|
![]() ![]() ![]() 1
Lv. 1
|
Kingambit Raid Rewards in Pokemon SV
Pokemon SV Kingambit has 2 Tera Raids. There are multiple Kingambit Tera Raids, first being a Lv.75 5-Star Raid and the second is a Lv.90 6-Star Raid.

Pokemon SV Kingambit Weakness
Kingambit is a Ground, Fire, Fighting type moves, and Less Damage from Ghost, Dark, Normal, , Rock, Steel, Grass, Ice, Dragon, Psychic, Poison type moves.
Type pokemon. This will cause Kingambit to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
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S |
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S |
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S |
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S |
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S |
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A |
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A |
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Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
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S |
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S |
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S |
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S |
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S |
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S |
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S |
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Best Moves for Kingambit in Scarlet and Violet
Kingambit Best Moves to use when choosing a Moveset, includes leveling moves such as Metal Claw and TM Moves like Dark Pulse, and Flash Cannon.
Unlock | Move | Description |
---|---|---|
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Dark Pulse
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |
Flash Cannon
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. | |
Focus Blast
|
Tier: C Tier Power: 120Acc: 70PP: 5![]() Effect: The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
List of Kingambit Moves in
Kingambit can learn 16 Moves from Leveling Up and 41 TM Moves. Moves like Guillotine which, Kingambit will learn by reaching level 71. You can also learn TM tutor moves such as Dark Pulse, Flash Cannon and Focus Blast.
Kingambit Level Up Moves
List of the 16 Moves Kingambit can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Fury Cutter
|
Tier: E Tier Power: 40Acc: 95PP: 20![]() Effect: The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession. |
Lv.1 |
Leer
|
Tier: F Tier Power: 0Acc: 100PP: 30![]() Effect: The user gives opposing Pokemon an intimidating leer that lowers their Defense stats. |
Lv.1 |
Metal Burst
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user retaliates with much greater force against the opponent that last inflicted damage on it. |
Lv.1 |
Metal Claw
|
Tier: D Tier Power: 50Acc: 95PP: 35![]() Effect: The target is raked with steel claws. This may also boost the user's Attack stat. |
Lv.1 |
Scratch
|
Tier: E Tier Power: 40Acc: 100PP: 35![]() Effect: Hard, pointed, sharp claws rake the target to inflict damage. |
Lv.15 |
Torment
|
Tier: F Tier Power: 0Acc: 100PP: 15![]() Effect: The user torments and enrages the target, making it incapable of using the same move twice in a row. |
Lv.20 |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user frightens the target with a scary face to harshly lower its Speed stat. |
Lv.25 |
Assurance
|
Tier: D Tier Power: 60Acc: 100PP: 10![]() Effect: This move's power is doubled if the target has already taken some damage in the same turn. |
Lv.30 |
Metal Sound
|
Tier: F Tier Power: 0Acc: 85PP: 40![]() Effect: A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
Lv.35 |
Slash
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
Lv.40 |
Night Slash
|
Tier: D Tier Power: 70Acc: 100PP: 15![]() Effect: The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
Lv.45 |
Iron Defense
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: The user hardens its body's surface like iron, sharply boosting its Defense stat. |
Lv.50 |
Retaliate
|
Tier: D Tier Power: 70Acc: 100PP: 5![]() Effect: The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn. |
Lv.57 |
Iron Head
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user slams the target with its steel-hard head. This may also make the target flinch. |
Lv.64 |
Swords Dance
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
Lv.71 |
Guillotine
|
Tier: F Tier Power: 1Acc: 30PP: 5![]() Effect: A vicious tearing attack with big pincers. The target faints instantly if this attack hits. |
Kingambit TM Moves
List of the 41 Moves Kingambit can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Aerial Ace
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: The user confounds the target with speed, then slashes. This attack never misses. | |
Air Slash
|
Tier: D Tier Power: 75Acc: 95PP: 15![]() Effect: The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |
Brick Break
|
Tier: D Tier Power: 75Acc: 100PP: 15![]() Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |
Dark Pulse
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10![]() Effect: The user burrows into the ground on the first turn, then attacks on the next turn. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
False Swipe
|
Tier: E Tier Power: 40Acc: 100PP: 40![]() Effect: A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |
Flash Cannon
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Focus Blast
|
Tier: C Tier Power: 120Acc: 70PP: 5![]() Effect: The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |
Foul Play
|
Tier: C Tier Power: 95Acc: 100PP: 15![]() Effect: The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Iron Defense
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: The user hardens its body's surface like iron, sharply boosting its Defense stat. | |
Iron Head
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user slams the target with its steel-hard head. This may also make the target flinch. | |
Low Kick
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |
Low Sweep
|
Tier: E Tier Power: 65Acc: 100PP: 20![]() Effect: The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |
Metal Claw
|
Tier: D Tier Power: 50Acc: 95PP: 35![]() Effect: The target is raked with steel claws. This may also boost the user's Attack stat. | |
Poison Jab
|
Tier: D Tier Power: 80Acc: 100PP: 20![]() Effect: The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Reversal
|
Tier: F Tier Power: 1Acc: 100PP: 15![]() Effect: An all-out attack that becomes more powerful the less HP the user has. | |
Rock Tomb
|
Tier: E Tier Power: 60Acc: 95PP: 15![]() Effect: The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
Sandstorm
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: A five-turn sandstorm is summoned to damage all Pokemon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Shadow Claw
|
Tier: D Tier Power: 70Acc: 100PP: 15![]() Effect: The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Snarl
|
Tier: D Tier Power: 55Acc: 95PP: 15![]() Effect: The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon. | |
Stealth Rock
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokemon that switch into battle. | |
Stone Edge
|
Tier: D Tier Power: 100Acc: 80PP: 5![]() Effect: The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Swords Dance
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Thief
|
Tier: D Tier Power: 60Acc: 100PP: 25![]() Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20![]() Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
X-Scissor
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. | |
Zen Headbutt
|
Tier: D Tier Power: 80Acc: 90PP: 15![]() Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Kingambit Egg Moves
List of the 8 Moves Kingambit can learn from being hatched from an egg.
Move | Description |
---|---|
Knock Off
|
Tier: D Tier Power: 65Acc: 100PP: 20![]() Effect: The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
Rapid Spin
|
Tier: E Tier Power: 50Acc: 100PP: 40![]() Effect: The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. |
Acupressure
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user applies pressure to stress points, sharply boosting one of its or its allies' stats. |
Leech Seed
|
Tier: F Tier Power: 0Acc: 90PP: 10![]() Effect: A seed is planted on the target. It steals some HP from the target every turn. |
Mirror Coat
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: A retaliatory attack that counters any special move, inflicting double the damage taken. |
Rage Powder
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokemon aim only at the user. |
Tickle
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The user tickles the target into laughing, lowering its Attack and Defense stats. |
Toxic
|
Tier: F Tier Power: 0Acc: 90PP: 10![]() Effect: A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
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