Pokemon Scarlet and Violet Scream Tail Jigglypuff
Pokemon Scarlet and Violet Scream Tail Jigglypuff is a new S Tier Type Paradox Pokemon, with a growth rate and a 3 HP EV Yield. Scream Tail Jigglypuff has a chance of having as an Ability, and based on 570 Total Base Stats; we recommend a Calm Nature for Scream Tail Jigglypuff in Pokemon SV.
Scream Tail Jigglypuff Forms
Scream Tail Jigglypuff has 1 alternative forms in the Scarlet and Violet Series.
ID | TIER | Scream Tail Jigglypuff Forms | Type | Total | HP | Atk | Def | Sp.Atk | Sp.Def | Speed |
---|---|---|---|---|---|---|---|---|---|---|
#377 | S Tier | 570 | 115 | 65 | 99 | 65 | 115 | 111 | ||
#060 | F Tier | 270 | 115 | 45 | 20 | 45 | 25 | 20 |
Scream Tail Jigglypuff Stats
Scream Tail Jigglypuff highest IV stat is Special Defense (115) and the lowest being Attack (65).
Rank | Value | Stat | |
---|---|---|---|
D | 115 | HP | |
E | 65 | Atk | |
C | 99 | Def | |
D | 65 | Sp.Atk | |
C | 115 | Sp.Def | |
C | 111 | Speed | |
S | 570 | Total |
Scream Tail Jigglypuff Abilities
Abilities | Description |
---|---|
Protosynthesis Ability 1 New | Boosts the Pokémon's most proficient stat in harsh sunlight, or if the Pokémon is holding Booster Energy. |
Protosynthesis Hidden Ability New | Boosts the Pokémon's most proficient stat in harsh sunlight, or if the Pokémon is holding Booster Energy. |
Scream Tail Jigglypuff Guide
Scream Tail Jigglypuff has a 3 HP EV Yield, which means the best nature to have with Scream Tail Jigglypuff is a Calm nature due to the highest IV stat being Special Defense.
Breeding Scream Tail Jigglypuff
Scream Tail Jigglypuff can breed with pokemon who share the Undiscovered Egg Group.
Scream Tail Jigglypuff | Value |
---|---|
Egg Groups |
Undiscovered
|
Gender | Genderless |
How To Evolve Scream Tail Jigglypuff in Pokemon Scarlet & Violet
The Pokemon Scream Tail Jigglypuff does NOT have an evolution in the Pokemon Scarlet & Violet Series.
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NewScarletScream Tail Jigglypuff#377
Where To Find Scream Tail Jigglypuff Locations in Pokemon SV
Scream Tail Jigglypuff can be found in the Area Zero Location through the use of a Time Machine. Keep in mind that Scream Tail Jigglypuff is a Scarlet Game Version Exclusive Pokemon.
Scream Tail Jigglypuff Locations
Location | How To Catch | Pokemon Spawns |
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Pokemon SV Scream Tail Jigglypuff Weakness
Scream Tail Jigglypuff is a Poison, Steel, Ghost type moves, and Less Damage from Psychic, Dragon, Fighting type moves.
Type pokemon. This will cause Scream Tail Jigglypuff to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
+200% | |
S |
+200% | |
S |
+200% | |
A |
+200% | |
A |
+200% | |
A |
+200% | |
A |
+200% | |
B |
+200% |
Best Moves for Scream Tail Jigglypuff in Scarlet and Violet
Scream Tail Jigglypuff Best Moves to use when choosing a Moveset, includes leveling moves such as Body Slam and TM Moves like Blizzard, and Dazzling Gleam.
Unlock | Move | Description |
---|---|---|
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Blizzard
|
Tier: C Tier Power: 110Acc: 70PP: 5 Special
Effect: A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen. | |
Dazzling Gleam
|
Tier: C Tier Power: 80Acc: 100PP: 10 Special
Effect: The user damages opposing Pokemon by emitting a powerful flash. | |
Fire Blast
|
Tier: C Tier Power: 110Acc: 85PP: 5 Special
Effect: The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. |
List of Scream Tail Jigglypuff Moves in
Scream Tail Jigglypuff can learn 15 Moves from Leveling Up and 59 TM Moves. Moves like Perish Song which, Scream Tail Jigglypuff will learn by reaching level 84. You can also learn TM tutor moves such as Blizzard, Dazzling Gleam and Fire Blast.
Scream Tail Jigglypuff Level Up Moves
List of the 15 Moves Scream Tail Jigglypuff can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Disable
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: For four turns, the target will be unable to use whichever move it last used. |
Lv.1 |
Pound
|
Tier: E Tier Power: 40Acc: 100PP: 35 Physical
Effect: The target is physically pounded with a long tail, a foreleg, or the like. |
Lv.1 |
Sing
|
Tier: F Tier Power: 0Acc: 55PP: 15 Status
Effect: A soothing lullaby is sung in a beautiful voice that puts the target to sleep. |
Lv.7 |
Howl
|
Tier: F Tier Power: 0Acc: 101PP: 40 Status
Effect: The user howls loudly to rouse itself and its allies. This boosts their Attack stats. |
Lv.14 |
Noble Roar
|
Tier: F Tier Power: 0Acc: 100PP: 30 Status
Effect: Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats. |
Lv.21 |
Bite
|
Tier: E Tier Power: 60Acc: 100PP: 25 Physical
Effect: The target is bitten with viciously sharp fangs. This may also make the target flinch. |
Lv.28 |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15 Physical
Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
Lv.35 |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
Lv.42 |
Play Rough
|
Tier: C Tier Power: 90Acc: 90PP: 10 Physical
Effect: The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
Lv.49 |
Hyper Voice
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The user attacks by letting loose a horribly loud, resounding cry. |
Lv.63 |
Crunch
|
Tier: D Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
Lv.70 |
Wish
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP. |
Lv.77 |
Gyro Ball
|
Tier: F Tier Power: 1Acc: 100PP: 5 Physical
Effect: The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
Lv.84 |
Perish Song
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: Any Pokemon that hears this song faints in three turns, unless it switches out of battle. |
Lv.91 |
Boomburst
|
Tier: C Tier Power: 140Acc: 100PP: 10 Special
Effect: The user attacks everything around it with the destructive power of a terrible explosive sound. |
Scream Tail Jigglypuff TM Moves
List of the 59 Moves Scream Tail Jigglypuff can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Amnesia
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | |
Baton Pass
|
Tier: F Tier Power: 0Acc: 101PP: 40 Status
Effect: The user switches places with a party Pokemon in waiting and passes along any stat changes. | |
Blizzard
|
Tier: C Tier Power: 110Acc: 70PP: 5 Special
Effect: A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen. | |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15 Physical
Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Bulk Up
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
Calm Mind
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
Crunch
|
Tier: D Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
Dazzling Gleam
|
Tier: C Tier Power: 80Acc: 100PP: 10 Special
Effect: The user damages opposing Pokemon by emitting a powerful flash. | |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10 Physical
Effect: The user burrows into the ground on the first turn, then attacks on the next turn. | |
Drain Punch
|
Tier: D Tier Power: 75Acc: 100PP: 10 Physical
Effect: The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. | |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5 Status
Effect: The user compels the target to keep using the move it encored for three turns. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fake Tears
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. | |
Fire Blast
|
Tier: C Tier Power: 110Acc: 85PP: 5 Special
Effect: The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. | |
Fire Fang
|
Tier: E Tier Power: 65Acc: 95PP: 15 Physical
Effect: The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | |
Fire Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15 Physical
Effect: The target is attacked with a fiery punch. This may also leave the target with a burn. | |
Flamethrower
|
Tier: D Tier Power: 90Acc: 100PP: 15 Special
Effect: The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10 Physical
Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Focus Blast
|
Tier: C Tier Power: 120Acc: 70PP: 5 Special
Effect: The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20 Special
Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Hyper Voice
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The user attacks by letting loose a horribly loud, resounding cry. | |
Ice Beam
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
Ice Fang
|
Tier: E Tier Power: 65Acc: 95PP: 15 Physical
Effect: The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | |
Ice Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15 Physical
Effect: The target is attacked with an icy punch. This may also leave the target frozen. | |
Imprison
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: If opposing Pokemon know any move also known by the user, they are prevented from using it. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Metronome
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user waggles a finger and stimulates its brain into randomly using nearly any move. | |
Misty Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This protects Pokemon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | |
Play Rough
|
Tier: C Tier Power: 90Acc: 90PP: 10 Physical
Effect: The user attacks by playing rough with the target. This may also lower the target's Attack stat. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Psybeam
|
Tier: D Tier Power: 65Acc: 100PP: 20 Special
Effect: The target is attacked with a peculiar ray. This may also confuse the target. | |
Psychic
|
Tier: C Tier Power: 90Acc: 100PP: 10 Special
Effect: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |
Psychic Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This protects Pokemon on the ground from priority moves and powers up Psychic-type moves for five turns. | |
Psyshock
|
Tier: C Tier Power: 80Acc: 100PP: 10 Special
Effect: The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Rock Tomb
|
Tier: E Tier Power: 60Acc: 95PP: 15 Physical
Effect: The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
Sandstorm
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: A five-turn sandstorm is summoned to damage all Pokemon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Stealth Rock
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokemon that switch into battle. | |
Stored Power
|
Tier: E Tier Power: 20Acc: 100PP: 10 Special
Effect: The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Thunder
|
Tier: C Tier Power: 110Acc: 70PP: 10 Special
Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Thunder Fang
|
Tier: E Tier Power: 65Acc: 95PP: 15 Physical
Effect: The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | |
Thunder Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15 Physical
Effect: The target is attacked with an electrified punch. This may also leave the target with paralysis. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20 Status
Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
Thunderbolt
|
Tier: D Tier Power: 90Acc: 100PP: 15 Special
Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
Trick
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user catches the target off guard and swaps the target's held item with its own. | |
Trick Room
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user creates a bizarre area in which slower Pokemon get to move first for five turns. | |
Water Pulse
|
Tier: E Tier Power: 60Acc: 100PP: 20 Special
Effect: The user attacks the target with a pulsing blast of water. This may also confuse the target. | |
Zen Headbutt
|
Tier: C Tier Power: 80Acc: 90PP: 15 Physical
Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Scream Tail Jigglypuff Egg Moves
List of the 5 Moves Scream Tail Jigglypuff can learn from being hatched from an egg.
Move | Description |
---|---|
Shadow Sneak
|
Tier: E Tier Power: 40Acc: 100PP: 30 Physical
Effect: The user extends its shadow and attacks the target from behind. This move always goes first. |
Beat Up
|
Tier: F Tier Power: 1Acc: 100PP: 10 Physical
Effect: The user gets all party Pokemon to attack the target. The more party Pokemon, the greater the number of attacks. |
Block
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user blocks the target's way with arms spread wide to prevent the target from fleeing. |
Leech Seed
|
Tier: F Tier Power: 0Acc: 90PP: 10 Status
Effect: A seed is planted on the target. It steals some HP from the target every turn. |
Strength Sap
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user restores its own HP by the same amount as the target's Attack stat. It then lowers the target's Attack stat. |
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