Goodra Stats

Goodra highest IV stat is Special Defense (150) and the lowest being Def (70).

Rank Value Stat
E
90
HP
B
100
Atk
E
70
Def
S
110
Sp.Atk
S
150
Sp.Def
D
80
Speed
S
600
Total

Goodra Guide

Goodra has a 3 Special Defense EV Yield, which means the best nature to have with Goodra is a Gentle nature due to the highest IV stat being Special Defense.

Goodra Detail
Best Nature
Gentle
+10% Special Defense
-10% Defense
Weak To
2x
2x
2x
Resistance To
1/2
1/2
1/2
1/2
Catch Rate45 (5.9% with PokéBall, full HP)
EV Yield3 Special Defense

How To Evolve Goodra in Pokemon Scarlet & Violet

We are currently working on our Goodra Evolutions Guide. Meanwhile, you can view all Pokemon evolutions by visiting our Evolution Chart guide.

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Where To Find Goodra Locations in Pokemon SV

Goodra Locations

Location How To Catch Pokemon Spawns

Pokemon SV Goodra Weakness

Goodra is a Dragon Type pokemon. This will cause Goodra to take More Damage from Ice, Dragon, Fairy type moves, and Less Damage from Fire, Water, Grass, Electric type moves.

Goodra Type Weakness Chart
Damage Taken Types
+400%
Damage From
+200%
Damage From
Ice
2x
Dragon
2x
Fairy
2x
-50%
Less Damage From
Fire
1/2
Water
1/2
Grass
1/2
Electric
1/2
-75%
Less Damage From
Immune
to Damage From

What pokemon is Goodra Weak Against?
Increased Damage
Tier Pokemon Damage Taken Based on Move Type
S
+200%
S
+200%
S
+200%
S
+200%
S
+200%
S
+200%
S
+200%
S
+200%

What pokemon is Goodra Resistant Against?
Reduced Damage
Tier Pokemon Damage Taken Based on Move Type
S
-50%
S
-50%
S
-50%
S
-50%
S
-50%
S
-50%
S
-50%
S
-50%
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Best Moves for Goodra in Scarlet and Violet

Goodra Best Moves to use when choosing a Moveset, includes leveling moves such as Body Slam and TM Moves like Giga Impact, and Hyper Beam.

Unlock Move Description
Draco Meteor
Dragon
Tier:
S Tier
Power:
130
Acc:
90
PP:
5
Special
Effect:
Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
Outrage
Dragon
Tier:
A Tier
Power:
120
Acc:
100
PP:
10
Physical
Effect:
The user rampages and attacks for two to three turns. The user then becomes confused.
Giga Impact
Normal
Tier:
B Tier
Power:
150
Acc:
90
PP:
5
Physical
Effect:
The user charges at the target using every bit of its power. The user can't move on the next turn.
Hyper Beam
Normal
Tier:
B Tier
Power:
150
Acc:
90
PP:
5
Special
Effect:
The target is attacked with a powerful beam. The user can't move on the next turn.
Blizzard
Ice
Tier:
C Tier
Power:
110
Acc:
70
PP:
5
Special
Effect:
A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen.

List of Goodra Moves in

Goodra can learn 16 Moves from Leveling Up and 37 TM Moves. Moves like Muddy Water which, Goodra will learn by reaching level 58. You can also learn TM tutor moves such as Giga Impact, Hyper Beam and Blizzard.

Goodra Level Up Moves

List of the 16 Moves Goodra can learn from leveling up.

Lv Move Description
Lv.1
Absorb
Grass
Tier:
F Tier
Power:
20
Acc:
100
PP:
25
Special
Effect:
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Lv.1
Acid Spray
Poison
Tier:
E Tier
Power:
40
Acc:
100
PP:
20
Special
Effect:
The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.
Lv.1
Dragon Breath
Dragon
Tier:
D Tier
Power:
60
Acc:
100
PP:
20
Special
Effect:
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
Lv.1
Feint
Normal
Tier:
E Tier
Power:
30
Acc:
100
PP:
10
Physical
Effect:
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Lv.1
Poison Tail
Poison
Tier:
E Tier
Power:
50
Acc:
100
PP:
25
Physical
Effect:
The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target.
Lv.1
Tackle
Normal
Tier:
E Tier
Power:
40
Acc:
100
PP:
35
Physical
Effect:
A physical attack in which the user charges and slams into the target with its whole body.
Lv.1
Water Gun
Water
Tier:
E Tier
Power:
40
Acc:
100
PP:
25
Special
Effect:
The target is blasted with a forceful shot of water.
Lv.15
Protect
Normal
Tier:
F Tier
Power:
0
Acc:
101
PP:
10
Status
Effect:
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Lv.20
Flail
Normal
Tier:
F Tier
Power:
1
Acc:
100
PP:
15
Physical
Effect:
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Lv.25
Water Pulse
Water
Tier:
E Tier
Power:
60
Acc:
100
PP:
20
Special
Effect:
The user attacks the target with a pulsing blast of water. This may also confuse the target.
Lv.30
Rain Dance
Water
Tier:
F Tier
Power:
0
Acc:
101
PP:
5
Status
Effect:
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Lv.43
Curse
Ghost
Tier:
F Tier
Power:
0
Acc:
101
PP:
10
Status
Effect:
A move that has different effects depending on whether the user is a Ghost type or not.
Lv.49
Body Slam
Normal
Tier:
D Tier
Power:
85
Acc:
100
PP:
15
Physical
Effect:
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Lv.58
Muddy Water
Water
Tier:
D Tier
Power:
90
Acc:
85
PP:
10
Special
Effect:
The user attacks by shooting muddy water at opposing Pokemon. This may also lower their accuracy.
Lv.67
Power Whip
Grass
Tier:
C Tier
Power:
120
Acc:
85
PP:
10
Physical
Effect:
The user violently whirls its vines, tentacles, or the like to lash the target.
Lv.Evolution
Aqua Tail
Water
Tier:
D Tier
Power:
90
Acc:
90
PP:
10
Physical
Effect:
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.