Pokemon Scarlet and Violet Palafin Hero
Pokemon Scarlet and Violet Palafin Hero is a new S Tier Type , with a growth rate and a 2 HP EV Yield. Palafin Hero has a chance of having as an Ability, and based on 650 Total Base Stats; we recommend a Naughty Nature for Palafin Hero in Pokemon SV.
Palafin Hero Stats
Palafin Hero highest IV stat is Attack (160) and the lowest being Special Defense (87).
Rank | Value | Stat | |
---|---|---|---|
E | 100 | HP | |
S | 160 | Atk | |
D | 97 | Def | |
S | 106 | Sp.Atk | |
D | 87 | Sp.Def | |
C | 100 | Speed | |
S | 650 | Total |
Palafin Hero Abilities
Abilities | Description |
---|---|
Zero to Hero Ability 1 New | The pokemon transforms into its Hero Form when it switches out. |
Zero to Hero Hidden Ability New | The pokemon transforms into its Hero Form when it switches out. |
How To Evolve Palafin Hero in Pokemon Scarlet & Violet
Finizen Regular Evolution requires Co-op only. Play with someone, then level up to 38+ to evolve into Palafin and Switch During Battle to evolve into Palafin Hero.
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NewFinizen#291
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Co-op only. Play with someone, then level up to 38+
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NewPalafin#292
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Switch During Battle
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NewPalafin Hero#292
Palafin Hero Regular Evolution's most significant stat increase will be its Atk stat.
Evolutions | Total | HP | Atk | Def | Sp.Atk | Sp.Def | Speed |
---|---|---|---|---|---|---|---|
Finizen
| 315 | 70 | 45 | 40 | 45 | 40 | 75 |
Stat Increase | +142 | +30 | +25 | +32 | +8 | +22 | +25 |
Palafin
| 457 | 100 | 70 | 72 | 53 | 62 | 100 |
Stat Increase | +193 | +0 | +90 | +25 | +53 | +25 | +0 |
Palafin Hero
| 650 | 100 | 160 | 97 | 106 | 87 | 100 |
Where To Find Palafin Hero Locations in Pokemon SV
Palafin Hero Locations
Location | How To Catch | Pokemon Spawns |
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Pokemon SV Palafin Hero Weakness
Palafin Hero is a Grass, Electric type moves, and Less Damage from Steel, Fire, Water, Ice type moves.
Type pokemon. This will cause Palafin Hero to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
A |
+200% | |
A |
+200% |
Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% |
Best Moves for Palafin Hero in Scarlet and Violet
Palafin Hero Best Moves to use when choosing a Moveset, includes leveling moves such as Aqua Tail and TM Moves like Hyper Beam, and Blizzard.
Unlock | Move | Description |
---|---|---|
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hydro Pump
|
Tier: B Tier Power: 110Acc: 80PP: 5 Special
Effect: The target is blasted by a huge volume of water launched under great pressure. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Lv. 55 |
Focus Punch
|
Tier: B Tier Power: 150Acc: 100PP: 20 Physical
Effect: The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
Blizzard
|
Tier: C Tier Power: 110Acc: 70PP: 5 Special
Effect: A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen. |
List of Palafin Hero Moves in
Palafin Hero can learn 14 Moves from Leveling Up and 40 TM Moves. Moves like Mist which, Palafin Hero will learn by reaching level 44. You can also learn TM tutor moves such as Hyper Beam, Blizzard and Close Combat.
Palafin Hero Level Up Moves
List of the 14 Moves Palafin Hero can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Supersonic
|
Tier: F Tier Power: 0Acc: 55PP: 20 Status
Effect: The user generates odd sound waves from its body that confuse the target. |
Lv.1 |
Water Gun
|
Tier: E Tier Power: 40Acc: 100PP: 25 Special
Effect: The target is blasted with a forceful shot of water. |
Lv.7 |
Astonish
|
Tier: E Tier Power: 30Acc: 100PP: 15 Physical
Effect: The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
Lv.10 |
Focus Energy
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
Lv.13 |
Aqua Jet
|
Tier: E Tier Power: 40Acc: 100PP: 20 Physical
Effect: The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
Lv.17 |
Double Hit
|
Tier: E Tier Power: 35Acc: 90PP: 10 Physical
Effect: The user slams the target with a tail or the like. The target is hit twice in a row. |
Lv.21 |
Dive
|
Tier: C Tier Power: 80Acc: 100PP: 10 Physical
Effect: The user dives on the first turn, then floats up and attacks on the next turn. |
Lv.25 |
Charm
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
Lv.29 |
Acrobatics
|
Tier: E Tier Power: 55Acc: 100PP: 15 Physical
Effect: The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
Lv.34 |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5 Status
Effect: The user compels the target to keep using the move it encored for three turns. |
Lv.39 |
Aqua Tail
|
Tier: C Tier Power: 90Acc: 90PP: 10 Physical
Effect: The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
Lv.44 |
Mist
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
Lv.50 |
Hydro Pump
|
Tier: B Tier Power: 110Acc: 80PP: 5 Special
Effect: The target is blasted by a huge volume of water launched under great pressure. |
Lv.55 |
Focus Punch
|
Tier: B Tier Power: 150Acc: 100PP: 20 Physical
Effect: The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
Palafin Hero TM Moves
List of the 40 Moves Palafin Hero can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Acrobatics
|
Tier: E Tier Power: 55Acc: 100PP: 15 Physical
Effect: The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. | |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Aura Sphere
|
Tier: D Tier Power: 80Acc: 101PP: 20 Special
Effect: The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. | |
Blizzard
|
Tier: C Tier Power: 110Acc: 70PP: 5 Special
Effect: A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen. | |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15 Physical
Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Bulk Up
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
Charm
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |
Close Combat
|
Tier: C Tier Power: 120Acc: 100PP: 5 Physical
Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |
Disarming Voice
|
Tier: E Tier Power: 40Acc: 101PP: 15 Special
Effect: Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses. | |
Drain Punch
|
Tier: D Tier Power: 75Acc: 100PP: 10 Physical
Effect: The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. | |
Draining Kiss
|
Tier: E Tier Power: 50Acc: 100PP: 10 Special
Effect: The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. | |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5 Status
Effect: The user compels the target to keep using the move it encored for three turns. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10 Physical
Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Focus Blast
|
Tier: C Tier Power: 120Acc: 70PP: 5 Special
Effect: The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20 Special
Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hydro Pump
|
Tier: B Tier Power: 110Acc: 80PP: 5 Special
Effect: The target is blasted by a huge volume of water launched under great pressure. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Hyper Voice
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The user attacks by letting loose a horribly loud, resounding cry. | |
Ice Beam
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
Ice Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15 Physical
Effect: The target is attacked with an icy punch. This may also leave the target frozen. | |
Icy Wind
|
Tier: E Tier Power: 55Acc: 95PP: 15 Special
Effect: The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats. | |
Iron Head
|
Tier: D Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user slams the target with its steel-hard head. This may also make the target flinch. | |
Outrage
|
Tier: C Tier Power: 120Acc: 100PP: 10 Physical
Effect: The user rampages and attacks for two to three turns. The user then becomes confused. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Reversal
|
Tier: F Tier Power: 1Acc: 100PP: 15 Physical
Effect: An all-out attack that becomes more powerful the less HP the user has. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Surf
|
Tier: C Tier Power: 90Acc: 100PP: 15 Special
Effect: The user attacks everything around it by swamping its surroundings with a giant wave. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20 Special
Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Water Pulse
|
Tier: D Tier Power: 60Acc: 100PP: 20 Special
Effect: The user attacks the target with a pulsing blast of water. This may also confuse the target. | |
Waterfall
|
Tier: C Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user charges at the target and may make it flinch. | |
Zen Headbutt
|
Tier: D Tier Power: 80Acc: 90PP: 15 Physical
Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Palafin Hero Egg Moves
List of the 5 Moves Palafin Hero can learn from being hatched from an egg.
Move | Description |
---|---|
Boomburst
|
Tier: C Tier Power: 140Acc: 100PP: 10 Special
Effect: The user attacks everything around it with the destructive power of a terrible explosive sound. |
Bounce
|
Tier: D Tier Power: 85Acc: 85PP: 5 Physical
Effect: The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. |
Counter
|
Tier: F Tier Power: 1Acc: 100PP: 20 Physical
Effect: A retaliatory attack that counters any physical move, inflicting double the damage taken. |
Haze
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: The user creates a haze that eliminates every stat change among all the Pokemon engaged in battle. |
Tickle
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The user tickles the target into laughing, lowering its Attack and Defense stats. |
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