
Pokemon Scarlet and Violet Salamence
Pokemon Scarlet and Violet Salamence is a new S Tier Type Dragon Pokémon, with a growth rate and a 3 Attack EV Yield. Salamence has a chance of having as an Ability, and based on 600 Total Base Stats; we recommend a Lonely Nature for Salamence in Pokemon SV.
Salamence Forms
Salamence has 1 alternative forms in the Scarlet and Violet Series.
ID | TIER | Salamence Forms | Type | Total | HP | Atk | Def | Sp.Atk | Sp.Def | Speed |
---|---|---|---|---|---|---|---|---|---|---|
#278 | S Tier | 600 | 95 | 135 | 80 | 110 | 80 | 100 | ||
#397 | S Tier | 590 | 105 | 139 | 71 | 55 | 101 | 119 |


Salamence Stats
Salamence highest IV stat is Attack (135) and the lowest being Def (80).
Rank | Value | Stat | |
---|---|---|---|
E | 95 | HP | |
S | 135 | Atk | |
D | 80 | Def | |
S | 110 | Sp.Atk | |
D | 80 | Sp.Def | |
C | 100 | Speed | |
S | 600 | Total |
Salamence Abilities
Abilities | Description |
---|---|
Intimidate Ability 1 | Intimidate lower's the Attack of all opponents by one stage when the ability-bearer switches in (including the start of a battle). |
Moxie Hidden Ability | Moxie increases the user's Attack one stage upon fainting an opponent. |
Salamence Guide
Salamence has a 3 Attack EV Yield, which means the best nature to have with Salamence is a Lonely nature due to the highest IV stat being Attack.
Breeding Salamence
Salamence can breed with pokemon who share the Dragon Egg Group.
Salamence | Value |
---|---|
Egg Groups |
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Gender | ![]() ![]() |
How To Evolve Salamence in Pokemon Scarlet & Violet
Bagon Regular Evolution requires Level 30 to evolve into Shelgon and Level 50 to evolve into Salamence.
- VioletBagon#276
-
30Evolves at level 30
- VioletShelgon#277
-
50Evolves at level 50
- VioletSalamence#278
Salamence Regular Evolution's most significant stat increase will be its SpAtk stat.
Where To Find Salamence Locations in Pokemon SV
- The Union Circle is a great way to get Pokémon that you don't have in your Violet game version. When two players join a Union Circle (Online-Multiplayer or Local), if they are playing different versions of Pokémon Scarlet & Violet, exclusive Pokémon can spawn and be caught by either of them.
- You also Trade for the Salamence pokemon with someone who has a different version of the game.
Salamence has 2 spawn locations in pokemon scarlet and violet. You can find Shelgon appearing at level 42 - 58, within the South Province (Area Six) location.

Salamence Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
5 ![]() |
![]() ![]() ![]() Salamence
Lv. 75
|
Tera Raid Spawn |
6 ![]() |
![]() ![]() ![]() Salamence
Lv. 75
|
![]() ![]() ![]() Very Rare
1 Biome
|
![]() ![]() 1
Lv. 1
| |
![]() ![]() ![]() Very Rare
1 Biome
|
![]() ![]() 1
Lv. 1
|
Salamence Raid Rewards in Pokemon SV
Pokemon SV Salamence has 2 Tera Raids. There are multiple Salamence Tera Raids, first being a Lv.75 5-Star Raid and the second is a Lv.90 6-Star Raid.

Pokemon SV Salamence Weakness
Salamence is a Dragon, Fairy, Rock, Ice type moves, and Less Damage from Fire, Water, Fighting, Bug, Ground, Grass type moves.
Type pokemon. This will cause Salamence to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
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S |
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S |
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S |
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S |
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S |
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S |
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S |
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Best Moves for Salamence in Scarlet and Violet
Salamence Best Moves to use when choosing a Moveset, includes leveling moves such as Fly and TM Moves like Giga Impact, and Hurricane.
Unlock | Move | Description |
---|---|---|
Draco Meteor
|
Tier: S Tier Power: 130Acc: 90PP: 5![]() Effect: Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
Outrage
|
Tier: A Tier Power: 120Acc: 100PP: 10![]() Effect: The user rampages and attacks for two to three turns. The user then becomes confused. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hurricane
|
Tier: B Tier Power: 110Acc: 70PP: 10![]() Effect: The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. |
List of Salamence Moves in
Salamence can learn 16 Moves from Leveling Up and 46 TM Moves. Moves like Fly which, Salamence will learn by reaching level Evolution. You can also learn TM tutor moves such as Giga Impact, Hurricane and Hyper Beam.
Salamence Level Up Moves
List of the 16 Moves Salamence can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Bite
|
Tier: E Tier Power: 60Acc: 100PP: 25![]() Effect: The target is bitten with viciously sharp fangs. This may also make the target flinch. |
Lv.1 |
Dragon Breath
|
Tier: D Tier Power: 60Acc: 100PP: 20![]() Effect: The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
Lv.1 |
Dragon Tail
|
Tier: D Tier Power: 60Acc: 90PP: 10![]() Effect: The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon. |
Lv.1 |
Ember
|
Tier: E Tier Power: 40Acc: 100PP: 25![]() Effect: The target is attacked with small flames. This may also leave the target with a burn. |
Lv.1 |
Leer
|
Tier: F Tier Power: 0Acc: 100PP: 30![]() Effect: The user gives opposing Pokemon an intimidating leer that lowers their Defense stats. |
Lv.1 |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Lv.1 |
Roost
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
Lv.15 |
Headbutt
|
Tier: D Tier Power: 70Acc: 100PP: 15![]() Effect: The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
Lv.20 |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user frightens the target with a scary face to harshly lower its Speed stat. |
Lv.25 |
Crunch
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
Lv.33 |
Dragon Claw
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user slashes the target with huge, sharp claws to inflict damage. |
Lv.39 |
Zen Headbutt
|
Tier: D Tier Power: 80Acc: 90PP: 15![]() Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Lv.46 |
Focus Energy
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
Lv.55 |
Flamethrower
|
Tier: D Tier Power: 90Acc: 100PP: 15![]() Effect: The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
Lv.73 |
Double-Edge
|
Tier: C Tier Power: 120Acc: 100PP: 15![]() Effect: A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Lv.Evolution |
Fly
|
Tier: C Tier Power: 90Acc: 95PP: 15![]() Effect: The user flies up into the sky on the first turn, then attacks on the next turn. |
Salamence TM Moves
List of the 46 Moves Salamence can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Aerial Ace
|
Tier: D Tier Power: 60Acc: 101PP: 20![]() Effect: The user confounds the target with speed, then slashes. This attack never misses. | |
Air Slash
|
Tier: C Tier Power: 75Acc: 95PP: 15![]() Effect: The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15![]() Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Brick Break
|
Tier: D Tier Power: 75Acc: 100PP: 15![]() Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |
Bulldoze
|
Tier: E Tier Power: 60Acc: 100PP: 20![]() Effect: The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
Crunch
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
Draco Meteor
|
Tier: S Tier Power: 130Acc: 90PP: 5![]() Effect: Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
Dragon Claw
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user slashes the target with huge, sharp claws to inflict damage. | |
Dragon Dance
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | |
Dragon Pulse
|
Tier: C Tier Power: 85Acc: 100PP: 10![]() Effect: The target is attacked with a shock wave generated by the user's gaping mouth. | |
Dragon Tail
|
Tier: D Tier Power: 60Acc: 90PP: 10![]() Effect: The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon. | |
Earthquake
|
Tier: D Tier Power: 100Acc: 100PP: 10![]() Effect: The user sets off an earthquake that strikes every Pokemon around it. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fire Blast
|
Tier: C Tier Power: 110Acc: 85PP: 5![]() Effect: The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. | |
Fire Fang
|
Tier: E Tier Power: 65Acc: 95PP: 15![]() Effect: The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | |
Fire Spin
|
Tier: E Tier Power: 35Acc: 85PP: 15![]() Effect: The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. | |
Flamethrower
|
Tier: D Tier Power: 90Acc: 100PP: 15![]() Effect: The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |
Fly
|
Tier: C Tier Power: 90Acc: 95PP: 15![]() Effect: The user flies up into the sky on the first turn, then attacks on the next turn. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Heat Wave
|
Tier: D Tier Power: 95Acc: 90PP: 10![]() Effect: The user attacks by exhaling hot breath on opposing Pokemon. This may also leave them with a burn. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hurricane
|
Tier: B Tier Power: 110Acc: 70PP: 10![]() Effect: The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | |
Hydro Pump
|
Tier: C Tier Power: 110Acc: 80PP: 5![]() Effect: The target is blasted by a huge volume of water launched under great pressure. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Hyper Voice
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The user attacks by letting loose a horribly loud, resounding cry. | |
Iron Defense
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: The user hardens its body's surface like iron, sharply boosting its Defense stat. | |
Iron Head
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user slams the target with its steel-hard head. This may also make the target flinch. | |
Mud-Slap
|
Tier: F Tier Power: 20Acc: 100PP: 10![]() Effect: The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
Outrage
|
Tier: A Tier Power: 120Acc: 100PP: 10![]() Effect: The user rampages and attacks for two to three turns. The user then becomes confused. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Rock Slide
|
Tier: D Tier Power: 75Acc: 90PP: 10![]() Effect: Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch. | |
Rock Tomb
|
Tier: E Tier Power: 60Acc: 95PP: 15![]() Effect: The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Shadow Claw
|
Tier: D Tier Power: 70Acc: 100PP: 15![]() Effect: The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Stone Edge
|
Tier: D Tier Power: 100Acc: 80PP: 5![]() Effect: The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Tailwind
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Thunder Fang
|
Tier: E Tier Power: 65Acc: 95PP: 15![]() Effect: The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | |
Zen Headbutt
|
Tier: D Tier Power: 80Acc: 90PP: 15![]() Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Salamence Egg Moves
List of the 4 Moves Salamence can learn from being hatched from an egg.
Move | Description |
---|---|
Dragon Rush
|
Tier: B Tier Power: 100Acc: 75PP: 10![]() Effect: The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
Thrash
|
Tier: C Tier Power: 120Acc: 100PP: 10![]() Effect: The user rampages and attacks for two to three turns. The user then becomes confused. |
Twister
|
Tier: E Tier Power: 40Acc: 100PP: 20![]() Effect: The user whips up a vicious tornado to tear at opposing Pokemon. This may also make them flinch. |
Defense Curl
|
Tier: F Tier Power: 0Acc: 101PP: 40![]() Effect: The user curls up and boosts its Defense stat. |
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