
Pokemon Scarlet and Violet Iron Valiant Gallade
Pokemon Scarlet and Violet Iron Valiant Gallade is a new S Tier Type Paradox Pokemon, with a growth rate and a 3 Attack EV Yield. Iron Valiant Gallade has a chance of having as an Ability, and based on 590 Total Base Stats; we recommend a Naughty Nature for Iron Valiant Gallade in Pokemon SV.
Iron Valiant Gallade Forms
Iron Valiant Gallade has 1 alternative forms in the Scarlet and Violet Series.
ID | TIER | Iron Valiant Gallade Forms | Type | Total | HP | Atk | Def | Sp.Atk | Sp.Def | Speed |
---|---|---|---|---|---|---|---|---|---|---|
#398 | S Tier | 590 | 74 | 130 | 90 | 120 | 60 | 116 | ||
#065 | B Tier | 518 | 68 | 125 | 65 | 65 | 115 | 80 |


Iron Valiant Gallade Stats
Iron Valiant Gallade highest IV stat is Attack (130) and the lowest being Special Defense (60).
Rank | Value | Stat | |
---|---|---|---|
F | 74 | HP | |
S | 130 | Atk | |
D | 90 | Def | |
S | 120 | Sp.Atk | |
E | 60 | Sp.Def | |
C | 116 | Speed | |
S | 590 | Total |
Iron Valiant Gallade Abilities
Abilities | Description |
---|---|
Quark Drive Ability 1 New | Boosts the Pokémon's most proficient stat by on Electric Terrain, or if the Pokémon is holding Booster Energy. |
Quark Drive Hidden Ability New | Boosts the Pokémon's most proficient stat by on Electric Terrain, or if the Pokémon is holding Booster Energy. |
Iron Valiant Gallade Guide
Iron Valiant Gallade has a 3 Attack EV Yield, which means the best nature to have with Iron Valiant Gallade is a Naughty nature due to the highest IV stat being Attack.
Breeding Iron Valiant Gallade
Iron Valiant Gallade can breed with pokemon who share the Undiscovered Egg Group.
Iron Valiant Gallade | Value |
---|---|
Egg Groups |
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Gender | Genderless |
How To Evolve Iron Valiant Gallade in Pokemon Scarlet & Violet
The Pokemon Iron Valiant Gallade does NOT have an evolution in the Pokemon Scarlet & Violet Series.
- NewVioletIron Valiant Gallade#398
Where To Find Iron Valiant Gallade Locations in Pokemon SV
Iron Valiant Gallade can be found in the Area Zero Location through the use of a Time Machine. Keep in mind that Iron Valiant Gallade is a Violet Game Version Exclusive Pokemon.

Iron Valiant Gallade Locations
Location | How To Catch | Pokemon Spawns |
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Pokemon SV Iron Valiant Gallade Weakness
Iron Valiant Gallade is a Poison, Steel, , Psychic, Fairy type moves, and Less Damage from Fighting, Rock, Dragon, Bug, Dark type moves.
Type pokemon. This will cause Iron Valiant Gallade to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
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S |
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S |
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S |
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A |
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A |
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A |
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A |
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Best Moves for Iron Valiant Gallade in Scarlet and Violet
Iron Valiant Gallade Best Moves to use when choosing a Moveset, includes leveling moves such as Future Sight and TM Moves like Giga Impact, and Hyper Beam.
Unlock | Move | Description |
---|---|---|
Close Combat
|
Tier: A Tier Power: 120Acc: 100PP: 5![]() Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |
Focus Blast
|
Tier: A Tier Power: 120Acc: 70PP: 5![]() Effect: The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Aura Sphere
|
Tier: C Tier Power: 80Acc: 101PP: 20![]() Effect: The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. |
List of Iron Valiant Gallade Moves in
Iron Valiant Gallade can learn 17 Moves from Leveling Up and 57 TM Moves. Moves like Wide Guard which, Iron Valiant Gallade will learn by reaching level 84. You can also learn TM tutor moves such as Giga Impact, Hyper Beam and Aura Sphere.
Iron Valiant Gallade Level Up Moves
List of the 17 Moves Iron Valiant Gallade can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Disable
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: For four turns, the target will be unable to use whichever move it last used. |
Lv.1 |
Double Team
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
Lv.1 |
Fury Cutter
|
Tier: E Tier Power: 40Acc: 95PP: 20![]() Effect: The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession. |
Lv.1 |
Shadow Sneak
|
Tier: E Tier Power: 40Acc: 100PP: 30![]() Effect: The user extends its shadow and attacks the target from behind. This move always goes first. |
Lv.7 |
Hypnosis
|
Tier: F Tier Power: 0Acc: 60PP: 20![]() Effect: The user employs hypnotic suggestion to make the target fall asleep. |
Lv.14 |
Feint
|
Tier: E Tier Power: 30Acc: 100PP: 10![]() Effect: This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
Lv.21 |
Future Sight
|
Tier: C Tier Power: 120Acc: 100PP: 10![]() Effect: Two turns after this move is used, a hunk of psychic energy attacks the target. |
Lv.28 |
Dazzling Gleam
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: The user damages opposing Pokemon by emitting a powerful flash. |
Lv.35 |
Psycho Cut
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit. |
Lv.42 |
Night Slash
|
Tier: D Tier Power: 70Acc: 100PP: 15![]() Effect: The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
Lv.49 |
Leaf Blade
|
Tier: D Tier Power: 90Acc: 100PP: 15![]() Effect: The user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit. |
Lv.56 |
Moonblast
|
Tier: C Tier Power: 95Acc: 100PP: 15![]() Effect: Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
Lv.63 |
Close Combat
|
Tier: A Tier Power: 120Acc: 100PP: 5![]() Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
Lv.70 |
Knock Off
|
Tier: E Tier Power: 65Acc: 100PP: 20![]() Effect: The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
Lv.77 |
Destiny Bond
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: If the user is knocked out after using this move, the Pokemon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. |
Lv.84 |
Quick Guard
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: The user protects itself and its allies from priority moves. |
Lv.84 |
Wide Guard
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user and its allies are protected from wide-ranging attacks for one turn. |
Iron Valiant Gallade TM Moves
List of the 57 Moves Iron Valiant Gallade can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Aerial Ace
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: The user confounds the target with speed, then slashes. This attack never misses. | |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Aura Sphere
|
Tier: C Tier Power: 80Acc: 101PP: 20![]() Effect: The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. | |
Brick Break
|
Tier: C Tier Power: 75Acc: 100PP: 15![]() Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |
Calm Mind
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
Charge Beam
|
Tier: E Tier Power: 50Acc: 90PP: 10![]() Effect: The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |
Close Combat
|
Tier: A Tier Power: 120Acc: 100PP: 5![]() Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The target is exposed to a sinister ray that causes confusion. | |
Dazzling Gleam
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: The user damages opposing Pokemon by emitting a powerful flash. | |
Drain Punch
|
Tier: C Tier Power: 75Acc: 100PP: 10![]() Effect: The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. | |
Electric Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokemon on the ground can no longer fall asleep. | |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5![]() Effect: The user compels the target to keep using the move it encored for three turns. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Energy Ball
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |
False Swipe
|
Tier: E Tier Power: 40Acc: 100PP: 40![]() Effect: A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |
Fire Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15![]() Effect: The target is attacked with a fiery punch. This may also leave the target with a burn. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Focus Blast
|
Tier: A Tier Power: 120Acc: 70PP: 5![]() Effect: The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hex
|
Tier: E Tier Power: 65Acc: 100PP: 10![]() Effect: This relentless attack does massive damage to a target affected by status conditions. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Hyper Voice
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The user attacks by letting loose a horribly loud, resounding cry. | |
Ice Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15![]() Effect: The target is attacked with an icy punch. This may also leave the target frozen. | |
Icy Wind
|
Tier: E Tier Power: 55Acc: 95PP: 15![]() Effect: The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats. | |
Imprison
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: If opposing Pokemon know any move also known by the user, they are prevented from using it. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Low Kick
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |
Magical Leaf
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: The user scatters curious leaves that chase the target. This attack never misses. | |
Metronome
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user waggles a finger and stimulates its brain into randomly using nearly any move. | |
Misty Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This protects Pokemon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | |
Poison Jab
|
Tier: D Tier Power: 80Acc: 100PP: 20![]() Effect: The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Psybeam
|
Tier: E Tier Power: 65Acc: 100PP: 20![]() Effect: The target is attacked with a peculiar ray. This may also confuse the target. | |
Psychic
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |
Psychic Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This protects Pokemon on the ground from priority moves and powers up Psychic-type moves for five turns. | |
Psyshock
|
Tier: D Tier Power: 80Acc: 100PP: 10![]() Effect: The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Reversal
|
Tier: F Tier Power: 1Acc: 100PP: 15![]() Effect: An all-out attack that becomes more powerful the less HP the user has. | |
Shadow Ball
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |
Shadow Claw
|
Tier: D Tier Power: 70Acc: 100PP: 15![]() Effect: The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | |
Skill Swap
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user employs its psychic power to exchange Abilities with the target. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Stored Power
|
Tier: F Tier Power: 20Acc: 100PP: 10![]() Effect: The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Swords Dance
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Thunder Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15![]() Effect: The target is attacked with an electrified punch. This may also leave the target with paralysis. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20![]() Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
Thunderbolt
|
Tier: D Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
Trick
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user catches the target off guard and swaps the target's held item with its own. | |
Trick Room
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user creates a bizarre area in which slower Pokemon get to move first for five turns. | |
X-Scissor
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. | |
Zen Headbutt
|
Tier: D Tier Power: 80Acc: 90PP: 15![]() Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Iron Valiant Gallade Egg Moves
List of the 5 Moves Iron Valiant Gallade can learn from being hatched from an egg.
Move | Description |
---|---|
Shadow Sneak
|
Tier: E Tier Power: 40Acc: 100PP: 30![]() Effect: The user extends its shadow and attacks the target from behind. This move always goes first. |
Beat Up
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user gets all party Pokemon to attack the target. The more party Pokemon, the greater the number of attacks. |
Block
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user blocks the target's way with arms spread wide to prevent the target from fleeing. |
Leech Seed
|
Tier: F Tier Power: 0Acc: 90PP: 10![]() Effect: A seed is planted on the target. It steals some HP from the target every turn. |
Strength Sap
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user restores its own HP by the same amount as the target's Attack stat. It then lowers the target's Attack stat. |
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