How does Damage Taken from Close Enemies work in D4

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Damage Taken from Close Enemies Effect
Stat Effect
Damage Taken from Close Enemies
Reduces Damage from close enemies
Equipment that can have Damage Taken from Close Enemies

Best Malignant Hearts To Use With Damage Taken from Close Enemies

The best malignant heart to use with Damage Taken from Close Enemies in D4 is Caged Heart of The Agitated Winds, which is a Brutal Type Socket.

Best Unique Weapons and Armor That have Damage Taken from Close Enemies

The best unique equipment to use with the Damage Taken from Close Enemies stat in D4 is Raiment of the Infinite, which is a Unique Chest Armor.

Raiment of the Infinite
SorceressUnique Chest Armor
S
Good Synergy
  • Intelligence
  • Damage to Close Enemies
  • Damage to Stunned Enemies
  • Ranks to Glass Cannon
After using Teleport, Close Enemies are Pulled to you and Stunned for [2 - 3] seconds, but Teleport's Cooldown is increased by 20%.
Condemnation
RogueUnique Dagger
A
Average Synergy
  • Damage to Close Enemies
  • Attack Speed for Basic Skills
  • Critical Strike Chance Against Injured Enemies
  • Damage with Dual-Wielded Weapons
  • Core Skill Damage
Your Core Skills deal [20 - 40%] increased damage when spending 3 Combo Points. Your Skills using this weapon have a 30% chance to generate 3 Combo Points.
Greatstaff of the Crone
DruidUnique Staff
C
Average Synergy
  • Damage to Crowd Controlled Enemies
  • Damage to Close Enemies
  • Damage to Crowd Controlled Enemies
  • Non-Physical Damage
  • Ranks to Claw
Claw is now a Storm Skill and also casts Storm Strike at [X%] normal damage.
Asheara's Khanjar
RogueUnique Dagger
D
Average Synergy
  • Damage to Close Enemies
  • Basic Skill Damage
  • Damage to Crowd Controlled Enemies
  • Damage for X seconds on Elite Kill
  • Lucky Hit Chance
Hits with this weapon increase your Attack Speed by [4 - 6%] for 4 seconds, up to [20 - 30%] .
Battle Trance
BarbarianUnique Amulet
D
Average Synergy
  • Resistance to All Elements
  • Cooldown Reduction
  • Damage Reduction from Close Enemies
  • Damage Reduction when Injured
  • Ranks to Frenzy
Increase Frenzy's maximum stacks by 2 . While you have maximum Frenzy, your other Skills gain [35 - 45%] increased Attack Speed.
Ramaladni's Magnum Opus
BarbarianUnique Sword
D
Average Synergy
  • Critical Strike Damage
  • Damage with Dual-Wielded Weapons
  • Damage to Close Enemies
  • Physical Damage
  • Lucky Hit: Up to a 5% Chance to Restore Primary Resource
Skills using this weapon deal [0.7 - 1.0%] increased Vulnerable damage per point of Fury you have, but you lose 2 Fury every second.

Best Aspects To Use with Damage Taken from Close Enemies

The best aspects to use with the Damage Taken from Close Enemies Stat in D4 is Audacity Aspect, which is a Utility Aspect and can only be used on Helm, Chest, Gloves, Boots, Shield, Amulet (+50%) Equipment Slots.

Best Paragons To Use with Damage Taken from Close Enemies

The best paragon to use with the Damage Taken from Close Enemies stat in D4 is Static Surge, which is a Legendary Board Node.

Static Surge
SorceressLegendary Board
B
Average Synergy
  • Stunning Close Enemies restores 10 Mana.
Fang and Claw
DruidRare Glyph
B
Average Synergy
  • Description:
    Grants +30 - 150% (6% Per Level) bonus to all Magic nodes within range.
  • Radius Bonus:
    While in Werewolf or Werebear form, Close Enemies take x12% increased damage from you.
  • Radius Requirement:
    40 Willpower
Turf
RogueRare Glyph
C
Average Synergy
  • Description:
    For every 5 Strength purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage to Close targets.
  • Radius Bonus:
    You gain 10% Damage Reduction against Close Enemies.
  • Radius Requirement:
    25 Strength
Territorial (Barbarian)
BarbarianRare Glyph
S
Average Synergy
  • Description:
    For every 5 Dexterity purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage to Close targets.
  • Radius Bonus:
    You gain 10% Damage Reduction against Close Enemies.
  • Radius Requirement:
    25 Dexterity
Territorial (Druid)
DruidRare Glyph
S
Average Synergy
  • Description:
    For every 5 Dexterity purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage to Close targets.
  • Radius Bonus:
    You gain 10% Damage Reduction against Close Enemies.
  • Radius Requirement:
    25 Dexterity
Territorial (Necromancer)
NecromancerRare Glyph
S
Average Synergy
  • Description:
    For every 5 Dexterity purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage to Close targets.
  • Radius Bonus:
    You gain 10% Damage Reduction against Close Enemies.
  • Radius Requirement:
    25 Dexterity
Territorial (Sorceress)
SorceressRare Glyph
S
Average Synergy
  • Description:
    For every 5 Dexterity purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage to Close targets.
  • Radius Bonus:
    You gain 15% Damage Reduction against Close Enemies.
  • Radius Requirement:
    25 Dexterity

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