Yellow S.S. Anne

A luxury cruise ship docked at Vermilion City's harbor, where you battle your rival and earn HM01 Cut from the seasick Captain.

S.S. Anne is in Kanto. In the story you arrive from Vermilion City through its entrance and it comes before Route 11.

S.S. ANNE MAP

The docked liner is mostly a warren of look-alike staterooms across its decks, easy to lose your bearings in before you reach the captain's cabin up top. Step off and it leaves for good.

Yellow

S.S. Anne Walkthrough

17 trainers 1 in the steps 6 items 0 species

Stern

2 TRAINERS · NONE IN THE STEPS · 0 ITEMS · 0 SPECIES
1
Each deck of the S.S. Anne is one long corridor of cabin doors, and you climb its west stairs to reach the open deck.
  1. Walk west from the gangway, climb the stairs, then climb again at the west end of 2F.
  2. On the deck a Sailor battles you, and another Sailor battles you farther west.

1F Rooms

4 TRAINERS · NONE IN THE STEPS · 1 ITEM · 0 SPECIES
2
Three of the six guest cabins on the entrance deck hold trainers; meet them walking east from the stairs.
  1. Walk down the stairs to the 1F rooms and enter the second door from the west. A LassLass₱270PidgeyLv 18Nidoran♀ (female)Lv 18Weak toElectricIceRockGroundPsychicBug and a YoungsterYoungster₱315Nidoran♂ (male)Lv 21Weak toGroundPsychicBug battle you; pick up TM08 Body SlamTMTM08 Body SlamNormalClassPhysicalPower85Accuracy100%PP15An attack that may cause paralysis.WhereIn the 1F rooms of the S.S. Anne there.
  2. Head east to the second door from the far end, where a Gentleman battles you; another Gentleman battles you behind the easternmost door.
TM08 Body Slam

2F Rooms

4 TRAINERS · NONE IN THE STEPS · 2 ITEMS · 0 SPECIES
3
On 2F you need only the second and fourth cabin doors from the west, since the other cabins hold no trainers.
  1. Climb the west stairs to the 2F rooms again; behind the second door a Gentleman and a FishermanFisherman₱595GoldeenLv 17TentacoolLv 17GoldeenLv 17Weak toElectricGrassGroundPsychicBug battle you. Take the Max EtherMax EtherITEM · PP RESTOREVisible item ball on 2F of the S.S. Anne on this 2F cabin's north side.
  2. Behind the fourth door a LassLass₱300JigglypuffLv 20Weak toFighting and another Gentleman battle you. Collect the Rare CandyRare CandyITEM · VITAMINVisible item ball on 2F of the S.S. Anne by the west wall of the 2F cabin, then return to the stairs.
Max Ether
Rare Candy

B1F Rooms

6 TRAINERS · NONE IN THE STEPS · 2 ITEMS · 0 SPECIES
4
You reach the crew cabins below only by the stairs at the east end of the entrance deck.
  1. Back on 1F, walk east and descend those stairs to the B1F rooms, then take the Max PotionMax PotionITEM · HEALINGVisible item ball on B1F of the S.S. Anne behind the first door west of your landing.
  2. Through the next door two Sailors battle you, and behind the door after that a third Sailor battles you.
  3. Next door a Sailor battles you before you take TM44 RestTMTM44 RestPsychicClassStatusPower—Accuracy—PP10Sleep for 2 turns to fully recover.WhereIn the B1F rooms of the S.S. Anne from his B1F cabin. In the last cabin a Sailor and a FishermanFisherman₱595TentacoolLv 17StaryuLv 17ShellderLv 17Weak toElectricGroundPsychicBugGrass battle you.
Max Potion
TM44 Rest

Kitchen

0 TRAINERS · 1 ITEM · 0 SPECIES
5
Before heading back up, check the galley off the entrance deck's southwest corner, where cooks work beside a row of trash cans.
  1. Climb back to 1F and walk west along the corridor to the galley door.
  2. Search the southernmost trash can on the east side to find a Great Ball in this 1F kitchen, then leave by the same door.
Great Ball

2F Corridor

1 TRAINER · 0 ITEMS · 0 SPECIES
6
When you near the captain's cabin at the east end of the 2F corridor, your rival steps out to block its door.
  1. Climb the west stairs to 2F and follow the corridor east, where Rival BlueRival Blue₱1,300SpearowLv 19RattataLv 16SandshrewLv 18EeveeLv 20Weak toElectricIceRockFightingWaterGrass battles you.
  2. Through the door behind him, rub the seasick captain's back to receive HM01 CutMoveCutNormalClassPhysicalPower50Accuracy95%PP30Cuts using claws, scythes, etc., then head down and leave north for Vermilion City.
Rival battle · fight 1Rival BlueSpearow · Rattata · Sandshrew · EeveeLv 16–20₱1,300

Pokemon Encounters

No encounters on this map.
This location has no wild Pokemon encounters in the selected game.

ITEMS

Cure the Captain's seasickness and he teaches HM01 Cut, the move that opens up the rest of Kanto. TM08 Body Slam, one of the strongest attacks in these games, and TM44 Rest sit in the cabins.

Source
Floor
TM2
TM08 Body Slam
1f Rooms
TM44 Rest
B1f Rooms
Vitamin1
Rare Candy
2f Rooms
Item ball3
Ether
B1f Rooms
Max Ether
2f Rooms
Max Potion
B1f Rooms
Hidden2
Great Ball
Kitchen
Hyper Potion
B1f Rooms
TM

TM08 Body Slam

Found on 1f Rooms · In the 1F rooms of the S.S. Anne
Move
Body SlamNormalPhysical
Power
85
Accuracy
100%
PP
15

Body Slam deals damage and has a 30% chance of paralyzing the target.

TM2
TM

TM08 Body Slam

Found on 1f Rooms · In the 1F rooms of the S.S. Anne
Move
Body SlamNormalPhysical
Power
85
Accuracy
100%
PP
15

Body Slam deals damage and has a 30% chance of paralyzing the target.

TM

TM44 Rest

Found on B1f Rooms · In the B1F rooms of the S.S. Anne
Move
RestPsychicStatus
Power
n/a
Accuracy
n/a
PP
10

User sleeps for 2 turns, but user is fully healed.

Vitamin1
VITAMIN

Rare Candy

Found on 2f Rooms · On 2F of the S.S. Anne
Effect

Causes a level-up and raises happiness.

Item ball3
ITEM BALL

Ether

Found on B1f Rooms · On B1F of the S.S. Anne
Effect

Restores 10 PP for one move.

ITEM BALL

Max Ether

Found on 2f Rooms · On 2F of the S.S. Anne
Effect

Restores PP to full for one move.

ITEM BALL

Max Potion

Found on B1f Rooms · On B1F of the S.S. Anne
Effect

Restores HP to full.

Hidden2
HIDDEN

Great Ball

Found on Kitchen · Hidden in a trash can in the 1F Kitchen of the S.S. Anne
Effect

Tries to catch a wild Pokémon. Success rate is 1.5×.

HIDDEN

Hyper Potion

Found on B1f Rooms · Hidden on a bed pillow in B1F Rooms of the S.S. Anne
Effect

Restores 200 HP.

TRAINERS

Sailors and Fishermen crowd the docked liner, mostly Water-types, and your Rival turns up mid-deck with his Eevee at level 20. Heal between cabins before you reach the Captain.

Class
Floor
Rival1
BlueLv 20₱1,300
Fisherman2
FishermanLv 17₱595
FishermanLv 17₱595
Sailor2
SailorLv 18₱540
SailorLv 21₱630
Gentleman2
GentlemanLv 18₱1,260
GentlemanLv 22₱1,540
Youngster1
YoungsterLv 21₱315
Lass2
LassLv 18₱270
LassLv 20₱300
RIVAL

Blue

Party
4
Highest Lv
20
Reward
₱1,300
Party
SpearowLv 19
NormalFlying
Ability-NatureFixedItem-
Peck
Growl
Leer
Fury Attack
RattataLv 16
Normal
Ability-NatureFixedItem-
Tackle
Tail Whip
Quick Attack
Hyper Fang
Ground
Ability-NatureFixedItem-
Scratch
Sand Attack
Slash
-
EeveeLv 20
Normal
Ability-NatureFixedItem-
Tackle
Tail Whip
Sand Attack
Growl
Team weak to2 types
Type
2x weakness(2)
ICE
FIGHTING
Win: ₱1,300
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