Special
Trick Room
395Low
40Very Slow
DTier

Gloom sits in the middle of its evolution line — stronger than Oddish but not yet at full power. Most trainers push through to Vileplume as fast as possible. Known as the Weed Pokemon. Flexible enough to run physical or special sets.

Nothing fancy in Gloom's spread. It leans mixed with Sp. Atk out front. And you'll get 2 Sp. Atk EVs per KO for it. Follows a 1.06M XP medium-slow curve.

Base Stats
395Avg
HP60
C
Attack65
C
Defense70
C
Sp. Atk85
C
Sp. Def75
C
Speed40
D
Total395
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Gloom yields +2 SpA
HPAtkDefSpA+2SpDSpe
Details
Catch120ModerateMedium Slow1.06M XP0.8m / 2'07"8.6kg / 19 lbs138Base XP
Pokedex Entries

The nectar it drools from its mouth smells so atrocious that it can make noses curl from more than a mile away.

Brilliant Diamond / Shining Pearl

Gloom Weakness

Vulnerable

Gloom is weak to Fire, Ice, Flying, and Psychic-type moves. The Grass/Poison typing picks up 5 resistances to work with.

4xCriticali
None
¼xResisti
0xImmunei
None
4Weak
5Resist
0Immune
Scorei-2
SpikesGrounded — up to 25%
Toxic SpikesAbsorbs on switch
Abilities
ChlorophyllDoubles Speed during strong sunlight.
StenchHAHas a 10% chance of making target Pokémon flinch with each hit.

Gloom can evolve into Vileplume and Bellossom. Gloom sits before the split, so check the evolution methods below to pick your path. HP has grown the most so far (+15), but there's still another 95 stats to gain in the final evolution.

How to Evolve

4 Forms
Stat Comparison 4 Stages
Oddish
GrassPoison
Gloom
GrassPoison
Vileplume
GrassPoison
HP
45
60+15
75+15
75+15
ATK
50
65+15
80+15
80+15
DEF
55
70+15
85+15
95+25
SP.ATK
75
85+10
110+25
90+5
SP.DEF
65
75+10
90+15
100+25
SPE
30
40+10
50+10
50+10
BST
320D-Tier
395D-Tier+75
490B-Tier+95
490C-Tier+95
ROLE
Balanced
Trick Room
Attacker
Balanced
TYPE
Special
Special
Special
Mixed
Breeding
Very Easy

Breed with Gloom to get Oddish eggs easily using 89 partners from the Plant egg group.

Egg Groups
Plant
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
venusaurmeganiumtorterraroseradeserperiorludicoloshiftryabomasnowwhimsicottjumpluffbreloomcacturne

Don't let the NFE status fool you. Gloom with Eviolite hits bulk numbers that compete with final forms. Max HP and Sp. Def EVs and Calm nature maximize that, and Stench handles the rest.

Best Build

Wall
Ability
Stench
Item
EvioliteBULK
Nature
Calm+SPD
EVs

Best Gloom Moveset

  • Strength SapSTAB
  • Giga DrainSTAB
  • Leech SeedSTAB
  • Sludge BombSTAB
All 20 games

The level-up pool tells the story here. Gloom learns Moonblast and Petal Dance naturally, plus enough variety that TMs feel like bonuses. Fairy and Normal coverage extends the reach beyond that.

Level-Up Moves

Lv 1
Absorb
2010025Grass
Lv 1
Acid
4010030Poison
Lv 1
Growth
20Normal
Lv 1
Sweet Scent
10020Normal
Lv 12
Mega Drain
4010015Grass
Lv 14
Poison Powder
7535Poison
Lv 16
Stun Spore
7530Grass
Lv 18
Sleep Powder
7515Grass
Lv 20
Giga Drain
7510010Grass
Lv 26
Toxic
9010Poison
Lv 32
Moonblast
9510015Fairy
Lv 38
Grassy Terrain
10Grass
Lv 44
Moonlight
5Fairy
Lv 50
Petal Dance
12010010Grass

TM Moves

Src
TM13
Acid Spray
4010020Poison
TM56
Bullet Seed
2510030Grass
TM02
Charm
10020Fairy
TM47
Endure+4
10Normal
TM119
Energy Ball
9010010Grass
TM25
Facade
7010020Normal
TM111
Giga Drain
7510010Grass
TM81
Grass Knot
10020Grass
TM194
Grassy Glide
5510020Grass
TM137
Grassy Terrain
10Grass
TM130
Helping Hand+5
20Normal
TM159
Leaf Storm
130905Grass
TM33
Magical Leaf
6020Grass
TM206
Petal Blizzard
9010015Grass
TM131
Pollen Puff
9010015Bug
TM07
Protect+4
10Normal
TM85
Rest
5Psychic
TM71
Seed Bomb
8010015Grass
TM70
Sleep Talk
10Normal
TM148
Sludge Bomb
9010010Poison
TM168
Solar Beam
12010010Grass
TM103
Substitute
10Normal
TM49
Sunny Day
5Fire
TM88
Swords Dance
20Normal
TM171
Tera Blast
8010010Normal
TM175
Toxic
9010Poison
TM20
Trailblaze
5010020Grass
TM45
Venoshock
6510010Poison

Egg Moves

Gloom doesn't have any Egg moves

Tutor Moves

Gloom can't learn any Tutor moves
All 20 games

Gloom can't be caught in Scarlet & Violet. Transfer Oddish from Red, Yellow, or Emerald and evolve through the 2-stage line to get it. The step cards below map the full chain.

How to Obtain Gloom in Scarlet & Violet

  1. Oddish
    Step 1Obtain Oddish
  2. Gloom
    Step 2Gloom
  • At 395 BST, Gloom is firmly in pre-evolution territory. Evolve it into Vileplume before bringing it to any serious fight.

  • Gloom's biggest threats include Charizard (Fire), Cloyster (Ice), and Dodrio (Flying), all carrying super-effective STAB moves. Psychic-type attackers are also a problem. At base 40 Speed, Gloom won't outrun any of these threats so switching to a resist is usually the safer play.

  • Oddish evolves into Gloom at level 21. Gloom can evolve into Vileplume and Bellossom depending on the method. Gloom is a middle-stage evolution in the Oddish line.

  • Gloom gets Chlorophyll and Stench. But Chlorophyll is the one that matters — it's the centerpiece of every viable set. Build around that.

  • Gloom is a special attacker with base 85 Sp. Atk. Enough bulk to take a hit or two, too. But the speed tells the real story — base 40 Speed is low. Priority moves or Trick Room are the way to go. Fits the trick room role.

  • Gloom appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.

Present since Red & Blue, Gloom appears in 20 games spanning 9 generations. Gen 1 originals like Gloom have the longest track record of availability in the series.