Physical
Balanced
77Speed · Below Avg

Corvisquire Best Moveset

Flying at 67 Attack and 77 Speed. Held ItemEviolite adds bulk since Corviknight exists. The moveset has moderate physical output building toward evolution. One step from the Steel subtyping and 105 Defense that define Corviknight.

SABCDEFEESword & Shield / BDSPVIIISS/BDSPPEAKScarlet & Violet / Legends Z-AIXSV/LZACURRENT
Gen VIII — Sword & Shield / BDSPE

Corvisquire saw minimal competitive use in Gen VIII (Sword & Shield / BDSP). This was Corvisquire's competitive peak. Its most popular set ran Unnerve with Eviolite, favoring a Jolly nature.

Gigantamax became availableDynamax became available

Best Moves

SRCMOVETYPECATPWRPOPROLE
Egg
Tailwind
FlyingPOPULARSTAB
Lv 46
Brave Bird
Flying120POPULARSTAB
Egg
Defog
FlyingPOPULARSTAB
TM56
U-turn
Bug70POPULARCoverage

Best Build

Experimental
Physical Attacker
Ability
Unnerve
Item
EvioliteBULK
Best Nature for Corvisquire
Jolly+SPE

Corvisquire best EVs are Attack and Speed

EVs

Physical Attacker Moveset

  • TailwindUtility
  • Brave BirdSTAB
  • DefogUtility
  • U Turn
Gen IX — Scarlet & Violet / Legends Z-AE

Corvisquire saw minimal competitive use in Gen IX (Scarlet & Violet / Legends Z-A). Corvisquire maintained its position from the previous generation. Its most popular set ran Unnerve with Eviolite, favoring a Sassy nature.

Terastallization became available
SRCMOVETYPECATPWRPOPROLE
TM113
Tailwind
FlyingPOPULARSTAB
Egg
Defog
FlyingPOPULARSTAB
TM60
U-turn
Bug70POPULARCoverage
Lv 22
Taunt
DarkPOPULARUtility
Experimental
Pivot
Ability
Unnerve
Item
EvioliteBULK
Best Nature for Corvisquire
Sassy+SPD
EVs

Pivot Moveset

  • TailwindUtility
  • DefogUtility
  • U Turn
  • TauntUtility

Corvisquire Weakness

Type-wise, Corvisquire takes extra damage from Electric, Ice, and Rock. Ground moves do nothing thanks to a full immunity. 3 weaknesses is about average, nothing too hard to play around.

Corvisquire Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Ice, Rock
0.5x (Resist)Grass, Fighting, Bug
0x (Immune)Ground

What is Corvisquire Weak Against

Good
3Weak
3Resist
1Immune
Score0
4xCritical
None
¼xResist
None
0xImmune

What is Corvisquire Strong Against

3Strong
3Resisted
0Immune
Score0
0xImmune
None

Best Pokemon Against Corvisquire

Kyurem's Draco Meteor hits Corvisquire for 54-63%. Tyranitar threatens a KO with Stone Edge (139-163%). Rotom deals 78-92% with Thunderbolt.

Evolution

Corvisquire is the middle stage between Rookidee and Corviknight. It's a three-stage line with one more evolution to go. For breeding, quick to hatch with plenty of partners via one egg group. HP has grown the most so far (+30), but there's still another 130 stats to gain in the final evolution. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Rookidee
Flying
Corvisquire
Flying
Corviknight
FlyingSteel
HP
38
68+30
98+30
ATK
47
67+20
87+20
DEF
35
55+20
105+50
SP.ATK
33
43+10
53+10
SP.DEF
35
55+20
85+30
SPE
57
77+20
67-10
BST
245D-Tier
365D-Tier+120
495B-Tier+130
ROLE
Balanced
Balanced
Balanced
TYPE
Utility
Physical
Physical

Breeding

Very Easy

Breed with Corvisquire to get Rookidee eggs easily using 73 partners from the Flying egg group.

Egg Groups
Gender
50.0%50.0%
Hatch Time
15 cycles·3,855 steps
Quick~4 min with Flame Body
Breed With (best first)
togekisstogetichawluchaaltariaswannapelipperswoobatfarfetchdwoobatswabluarcheopsducklett

How to Get Corvisquire

A solid number of locations for Corvisquire with moderate rates across mid-game routes. The sort toggle below swaps between best odds and earliest access, so you can approach it based on where you are in the game.

Where To Catch Corvisquire in SV

To get Corvisquire, start by catching Rookidee through walking encounters at Lv. 5-60. The chain covers 3 catchable stages before reaching the final form.

  1. Rookidee
    Step 1Catch Rookidee
    East Province (Area One) - Grass
    Lv.5-29Overworld
    Rate 15%
    East Province (Area One) - Mountain
    Lv.5-29Overworld
    Rate 15%
    East Province (Area One) - Near Town
    Lv.5-29Overworld
    Rate 15%
    East Province (Area One) - Rocky
    Lv.5-29Overworld
    Rate 15%
    East Province (Area Three) - Grass
    Lv.5-29Overworld
    Rate 15%
    East Province (Area Three) - Near Town
    Lv.5-29Overworld
    Rate 15%
    East Province (Area Three) - Rocky
    Lv.5-29Overworld
    Rate 15%
    East Province (Area Two) - Grass
    Lv.5-29Overworld
    Rate 15%
    East Province (Area Two) - Near Town
    Lv.5-29Overworld
    Rate 15%
    East Province (Area Two) - Rocky
    Lv.5-29Overworld
    Rate 15%
    South Province (Area Five) - Grass
    Lv.5-29Overworld
    Rate 15%
    South Province (Area Five) - Mountain
    Lv.5-29Overworld
    Rate 15%
    South Province (Area Five) - Rocky
    Lv.5-29Overworld
    Rate 15%
    South Province (Area Three) - Grass
    Lv.5-29Overworld
    Rate 15%
    South Province (Area Three) - Near Town
    Lv.5-29Overworld
    Rate 15%
    South Province (Area Three) - Rocky
    Lv.5-29Overworld
    Rate 15%
  2. Corvisquire
    Step 2Corvisquire
    East Province (Area One) - Mountain
    Lv.18-38Overworld
    Rate 9%
    East Province (Area One) - Near Town
    Lv.18-38Overworld
    Rate 9%
    East Province (Area One) - Rocky
    Lv.18-38Overworld
    Rate 9%
    East Province (Area Three) - Near Town
    Lv.18-38Overworld
    Rate 9%
    East Province (Area Three) - Rocky
    Lv.18-38Overworld
    Rate 9%
    East Province (Area Two) - Near Town
    Lv.18-38Overworld
    Rate 9%
    East Province (Area Two) - Rocky
    Lv.18-38Overworld
    Rate 9%
    South Province (Area Five) - Mountain
    Lv.18-38Overworld
    Rate 9%
    South Province (Area Five) - Rocky
    Lv.18-38Overworld
    Rate 9%
    East Province (Area One) - Grass
    Lv.18-38Overworld
    Rate 6%
    East Province (Area Three) - Grass
    Lv.18-38Overworld
    Rate 6%
    East Province (Area Two) - Grass
    Lv.18-38Overworld
    Rate 6%
    South Province (Area Five) - Grass
    Lv.18-38Overworld
    Rate 6%
    or evolve from Rookidee (Step 1)
  3. Corviknight
    Step 3Catch or Evolve into Corviknight
    The Great Crater of Paldea
    Lv.18-60Overworld
    Rate 6%
    or evolve from Corvisquire (Step 2)

Base Stats

Corvisquire's spread isn't flashy. Speed leads, Sp. Atk trails, 0 stats clear the bar. Common in the wild and worth 2 Speed EVs, on a 1.06M XP medium-slow curve.

Base Stats
Avg
HP68
C
Attack67
C
Defense55
D
Sp. Atk43
D
Sp. Def55
D
Speed77
C
Total365
Details
Catch Rate
Moderate120 / 255
Growth Rate
Medium Slow1.06M XP
Height0.8 m
Weight16.0 kg
Base XP128
Abilities
Keen Eye
Prevents accuracy from being lowered.
Unnerve
Prevents opposing Pokémon from eating held Berries.
Big PecksHidden Ability
Protects against Defense drops.
EV Yield
HPAtkDefSpASpDSpe+2
Speed training target
Pokedex Entry

It’s said that the reason behind Corvisquire’s high level of intelligence is the large size of its brain relative to those of other bird Pokémon.

Pokemon Legends: Z-A

Corvisquire Guide

  • Corvisquire isn't fully evolved, so it's not built for competitive play. You'll want to evolve it into Corviknight to unlock its full potential. At 365 BST, it's a stepping stone rather than a team anchor.

  • Corvisquire's biggest threats include Manectric (Electric), Weavile (Ice), and Tyranitar (Rock), all carrying super-effective STAB moves.

  • Keen Eye is the go-to ability for Corvisquire. It prevents accuracy from being lowered. Its hidden ability Big Pecks can work in specific setups. Unnerve is the other option. Pick based on what your team needs.

  • Corvisquire fills the balanced role. It's a physical attacker with base 67 Attack. Base 77 Speed is workable. Faster than some, slower than many.

  • Corvisquire does the job early-game if you need a Flying type on your team. Evolve it into Corviknight before the later gyms and it holds up fine through the story.

Game Availability

Introduced in Sword & Shield, Corvisquire has appeared in 3 games across 3 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback