Pokemon Sword and Shield Pinsir is a Bug Type Stag Beetle Pokémon, which makes it weak against , Rock, Fire type moves. You can find and catch Pinsir in Training Lowlands with a 5% chance to appear during Normal Weather weather. The Max IV Stats of Pinsir are 65 HP, 125 Attack, 55 SP Attack, 100 Defense, 70 SP Defense, and 85 Speed.


List of Pinsir Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 500 | |
HP | 65 | |
Attack | 125 | |
Defense | 100 | |
Special Attack | 55 | |
Special Defense | 70 | |
Speed | 85 |
Based on this pokemon's stats we consider the best nature for Pinsir to have is Adamant, this will increase it's Attack and decrease it's Sp. Atk stats.
Pinsir Abilities
Ability | Type | Effect |
---|---|---|
Hyper Cutter | Normal | |
Mold Breaker | Normal | |
Moxie | Hidden |
Pokemon Sword and Shield Pinsir Evolutions
How do i evolve Pinsir in Pokemon Sword and Shield?
Currently Pokemon Sword and Shield Pinsir does not have an evolution form in Generation 8.
Pinsir Locations in Pokemon Sword and Shield
Where do i find and how to get Pinsir?
A popular spawn location you can find Pinsir is in the Training Lowlands area with a 5% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Pokemon Sword and Shield Pinsir Raids
Where do i find Pinsir Raids?
You can find Pinsir raids in the following locations: Fields of Honor, Forest of Focus, Training Lowlands, Workout Sea.
Pokemon Sword and Shield Pinsir Weakness
Pinsir is a Bug Type pokemon. This will cause it to take More Damage from , Rock, Fire Type Moves and will take Less Damage from Fighting, Ground, Grass type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() |
0.25x Damage | |
Immune to Damage |
What pokemon is Pinsir Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|
What pokemon is Pinsir Strong Against?
Pokemon | Type 1 | Type 2 | CP |
---|
Pokemon SW and SH Pinsir Moves List
What moves can Pinsir learn from TMs, TRs, and Leveling?
Pinsir can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Bug type +50% STAB damage.
Pinsir Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Vise Grip | — | |||||
1 | [] Harden | — | |||||
4 | [] Focus Energy | — | |||||
8 | [] Bind | — | |||||
12 | [] Seismic Toss | — | |||||
16 | [] Bug Bite | — | |||||
20 | [] Storm Throw | — | |||||
24 | [] Double Hit | — | |||||
28 | [] Vital Throw | — | |||||
32 | [] X-Scissor | — | |||||
36 | [] Strength | — | |||||
40 | [] Swords Dance | — | |||||
44 | [] Submission | — | |||||
48 | [] Guillotine | — | |||||
52 | [] Superpower | — |
TM Moves Pinsir can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM15 | Dig | ![]() | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM22 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | May cause flinching. |
TM23 | Thief | ![]() | Physical | 60 | 100 | 25 | Also steals opponent's held item. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM41 | Helping Hand | ![]() | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. |
TM42 | Revenge | ![]() | Physical | 60 | 100 | 10 | Power increases if user was hit first. |
TM43 | Brick Break | ![]() | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. |
TM48 | Rock Tomb | ![]() | Physical | 60 | 95 | 15 | Lowers opponent's Speed. |
TM59 | Fling | ![]() | Physical | — | 100 | 10 | Power depends on held item. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM81 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | Lowers opponent's Speed. |
TM94 | False Swipe | ![]() | Physical | 40 | 100 | 40 | Always leaves opponent with at least 1 HP. |
TM97 | Brutal Swing | ![]() | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
Pinsir TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR00 | Swords Dance | ![]() | Status | — | — | 20 | Sharply raises user's Attack. |
TR01 | Body Slam | ![]() | Physical | 85 | 100 | 15 | May paralyze opponent. |
TR10 | Earthquake | ![]() | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
TR13 | Focus Energy | ![]() | Status | — | — | 30 | Increases critical hit ratio. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR21 | Reversal | ![]() | Physical | — | 100 | 15 | The lower the user's HP, the higher the power. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR39 | Superpower | ![]() | Physical | 120 | 100 | 5 | Lowers user's Attack and Defense. |
TR46 | Iron Defense | ![]() | Status | — | — | 15 | Sharply raises user's Defense. |
TR48 | Bulk Up | ![]() | Status | — | — | 20 | Raises user's Attack and Defense. |
TR53 | Close Combat | ![]() | Physical | 120 | 100 | 5 | Lowers user's Defense and Special Defense. |
TR60 | X-Scissor | ![]() | Physical | 120 | 100 | 15 | |
TR64 | Focus Blast | ![]() | Special | 120 | 70 | 5 | May lower opponent's Special Defense. |
TR75 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | High critical hit ratio. |
TR76 | Stealth Rock | ![]() | Status | — | — | 20 | Damages opponent switching into battle. |
TR94 | High Horsepower | ![]() | Physical | 95 | 95 | 10 | The user fiercely attacks the target using its entire body. |
TR95 | Throat Chop | ![]() | Physical | 80 | 100 | 15 | Prevents use of sound moves for two turns. |
More guides