Pokemon Sword and Shield Groudon is a Ground Type Continent Pokémon, which makes it weak against Water, Grass, Ice type moves. You can find and catch Groudon using our guide below on How To Obtain this pokemon. The Max IV Stats of Groudon are 100 HP, 150 Attack, 100 SP Attack, 140 Defense, 90 SP Defense, and 90 Speed.
List of Groudon Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 670 | |
HP | 100 | |
Attack | 150 | |
Defense | 140 | |
Special Attack | 100 | |
Special Defense | 90 | |
Speed | 90 |
Based on this pokemon's stats we consider the best nature for Groudon to have is Naughty, this will increase it's Attack and decrease it's Sp. Def stats.
Groudon Abilities
Ability | Type | Effect |
---|---|---|
Drought | Normal |
Pokemon Sword and Shield Groudon Evolutions
How do i evolve Groudon in Pokemon Sword and Shield?
Currently Pokemon Sword and Shield Groudon does not have an evolution form in Generation 8.
Groudon Locations in Pokemon Sword and Shield
Where do i find and how to get Groudon?
Groudon does not normally spawn in the wild, you will need to find this pokemon using a different method.
Groudon is a Pokemon Sword Exclusive Pokemon and can only be found within the Sword Version of the game.
Pokemon Sword and Shield Groudon Raids
Where do i find Groudon Raids?
Groudon Raid is exclusive and can only be found within the Pokemon Sword Version of the game.
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Groudon Weakness
Groudon is a Ground Type pokemon. This will cause it to take More Damage from Water, Grass, Ice Type Moves and will take Less Damage from Poison, Rock, Electric type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Water Grass Ice |
0.5x Damage | Poison Rock |
0.25x Damage | |
Immune to Damage | Electric |
What pokemon is Groudon Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Groudon Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Groudon Moves List
What moves can Groudon learn from TMs, TRs, and Leveling?
Groudon can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Ground type +50% STAB damage.
Groudon Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Mud Shot | — | |||||
1 | [] Ancient Power | — | |||||
1 | [] Lava Plume | — | |||||
1 | [] Scary Face | — | |||||
9 | [] Earth Power | — | |||||
18 | [] Bulk Up | — | |||||
27 | [] Earthquake | — | |||||
36 | [] Hammer Arm | — | |||||
45 | [] Fissure | — | |||||
54 | [] Rest | — | |||||
63 | [] Precipice Blades | — | |||||
72 | [] Fire Blast | — | |||||
81 | [] Solar Beam | — | |||||
90 | [] Eruption | — |
TM Moves Groudon can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | Physical | 80 | 85 | 20 | ||
TM01 | Mega Kick | Physical | 120 | 75 | 5 | ||
TM03 | Fire Punch | Physical | 75 | 100 | 15 | May burn opponent. | |
TM05 | Thunder Punch | Physical | 75 | 100 | 15 | May paralyze opponent. | |
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM11 | Solar Beam | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. | |
TM14 | Thunder Wave | Status | — | 90 | 20 | Paralyzes opponent. | |
TM15 | Dig | Physical | 120 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. | |
TM19 | Safeguard | Status | — | — | 25 | The user's party is protected from status conditions. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM22 | Rock Slide | Physical | 75 | 90 | 10 | May cause flinching. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM26 | Scary Face | Status | — | 100 | 10 | Sharply lowers opponent's Speed. | |
TM32 | Sandstorm | Status | — | — | 10 | Creates a sandstorm for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM43 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM48 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
TM53 | Mud Shot | Special | 82.5 | 95 | 15 | Lowers opponent's Speed. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM65 | Shadow Claw | Physical | 70 | 100 | 15 | High critical hit ratio. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM81 | Bulldoze | Physical | 90 | 100 | 20 | Lowers opponent's Speed. | |
TM97 | Brutal Swing | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. | |
TM98 | Stomping Tantrum | Physical | 112.5 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Groudon TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR00 | Swords Dance | Status | — | — | 20 | Sharply raises user's Attack. | |
TR01 | Body Slam | Physical | 85 | 100 | 15 | May paralyze opponent. | |
TR02 | Flamethrower | Special | 90 | 100 | 15 | May burn opponent. | |
TR08 | Thunderbolt | Special | 90 | 100 | 15 | May paralyze opponent. | |
TR09 | Thunder | Special | 110 | 70 | 10 | May paralyze opponent. | |
TR10 | Earthquake | Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
TR15 | Fire Blast | Special | 110 | 85 | 5 | May burn opponent. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR31 | Iron Tail | Physical | 100 | 75 | 15 | May lower opponent's Defense. | |
TR35 | Uproar | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. | |
TR43 | Overheat | Special | 130 | 90 | 5 | Sharply lowers user's Special Attack. | |
TR47 | Dragon Claw | Physical | 80 | 100 | 15 | ||
TR48 | Bulk Up | Status | — | — | 20 | Raises user's Attack and Defense. | |
TR62 | Dragon Pulse | Special | 85 | 100 | 10 | ||
TR64 | Focus Blast | Special | 120 | 70 | 5 | May lower opponent's Special Defense. | |
TR67 | Earth Power | Special | 135 | 100 | 10 | May lower opponent's Special Defense. | |
TR74 | Iron Head | Physical | 80 | 100 | 15 | May cause flinching. | |
TR75 | Stone Edge | Physical | 100 | 80 | 5 | High critical hit ratio. | |
TR76 | Stealth Rock | Status | — | — | 20 | Damages opponent switching into battle. | |
TR79 | Heavy Slam | Physical | — | 100 | 10 | The heavier the user, the stronger the attack. | |
TR88 | Heat Crash | Physical | — | 100 | 10 | The heavier the user, the stronger the attack. | |
TR94 | High Horsepower | Physical | 142.5 | 95 | 10 | The user fiercely attacks the target using its entire body. |
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