Pokemon Sword and Shield Lickitung is a Normal Type Licking Pokémon, which makes it weak against Fighting type moves. You can find and catch Lickitung in Soothing Wetlands with a 5% chance to appear during Normal Weather weather. The Max IV Stats of Lickitung are 90 HP, 55 Attack, 60 SP Attack, 75 Defense, 75 SP Defense, and 30 Speed.
List of Lickitung Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 385 | |
HP | 90 | |
Attack | 55 | |
Defense | 75 | |
Special Attack | 60 | |
Special Defense | 75 | |
Speed | 30 |
Based on this pokemon's stats we consider the best nature for Lickitung to have is Sassy, this will increase it's Sp. Def and decrease it's Speed stats.
Lickitung Abilities
Ability | Type | Effect |
---|---|---|
Own Tempo | Normal | |
Oblivious | Normal | |
Cloud Nine | Hidden |
Pokemon Sword and Shield Lickitung Evolutions
How do i evolve Lickitung in Pokemon Sword and Shield?
Pokemon Sword and Shield Lickitung evolves into Lickilicky with a after Rollout learned.
after Rollout learned
Lickitung Locations in Pokemon Sword and Shield
Where do i find and how to get Lickitung?
A popular spawn location you can find Lickitung is in the Soothing Wetlands area with a 5% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Pokemon Sword and Shield Lickitung Raids
Where do i find Lickitung Raids?
You can find Lickitung raids in the following locations: Soothing Wetlands, Courageous Cavern, Training Lowlands.
Pokemon Sword and Shield Lickitung Weakness
Lickitung is a Normal Type pokemon. This will cause it to take More Damage from Fighting Type Moves and will take Less Damage from Ghost type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Fighting |
0.5x Damage | |
0.25x Damage | |
Immune to Damage | Ghost |
What pokemon is Lickitung Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Lickitung Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Lickitung Moves List
What moves can Lickitung learn from TMs, TRs, and Leveling?
Lickitung can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Normal type +50% STAB damage.
Lickitung Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Lick | — | |||||
1 | [] Defense Curl | — | |||||
6 | [] Rollout | — | |||||
12 | [] Supersonic | — | |||||
18 | [] Wrap | — | |||||
24 | [] Disable | — | |||||
30 | [] Stomp | — | |||||
36 | [] Knock Off | — | |||||
42 | [] Screech | — | |||||
48 | [] Slam | — | |||||
54 | [] Power Whip | — | |||||
60 | [] Belly Drum | — |
TM Moves Lickitung can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | Physical | 120 | 85 | 20 | ||
TM01 | Mega Kick | Physical | 180 | 75 | 5 | ||
TM03 | Fire Punch | Physical | 75 | 100 | 15 | May burn opponent. | |
TM04 | Ice Punch | Physical | 75 | 100 | 15 | May freeze opponent. | |
TM05 | Thunder Punch | Physical | 75 | 100 | 15 | May paralyze opponent. | |
TM08 | Hyper Beam | Special | 225 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 225 | 90 | 5 | User must recharge next turn. | |
TM11 | Solar Beam | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. | |
TM15 | Dig | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. | |
TM16 | Screech | Status | — | 85 | 40 | Sharply lowers opponent's Defense. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM22 | Rock Slide | Physical | 75 | 90 | 10 | May cause flinching. | |
TM23 | Thief | Physical | 60 | 100 | 25 | Also steals opponent's held item. | |
TM24 | Snore | Special | 75 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM27 | Icy Wind | Special | 55 | 95 | 15 | Lowers opponent's Speed. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM32 | Sandstorm | Status | — | — | 10 | Creates a sandstorm for 5 turns. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM36 | Whirlpool | Special | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
TM39 | Facade | Physical | 105 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM41 | Helping Hand | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. | |
TM43 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM48 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM76 | Round | Special | 90 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM79 | Retaliate | Physical | 105 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. | |
TM81 | Bulldoze | Physical | 60 | 100 | 20 | Lowers opponent's Speed. | |
TM97 | Brutal Swing | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. | |
TM98 | Stomping Tantrum | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Lickitung TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR00 | Swords Dance | Status | — | — | 20 | Sharply raises user's Attack. | |
TR01 | Body Slam | Physical | 127.5 | 100 | 15 | May paralyze opponent. | |
TR02 | Flamethrower | Special | 90 | 100 | 15 | May burn opponent. | |
TR03 | Hydro Pump | Special | 110 | 80 | 5 | ||
TR04 | Surf | Special | 90 | 100 | 15 | Hits all adjacent Pokémon. | |
TR05 | Ice Beam | Special | 90 | 100 | 10 | May freeze opponent. | |
TR06 | Blizzard | Special | 110 | 70 | 5 | May freeze opponent. | |
TR08 | Thunderbolt | Special | 90 | 100 | 15 | May paralyze opponent. | |
TR09 | Thunder | Special | 110 | 70 | 10 | May paralyze opponent. | |
TR10 | Earthquake | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
TR15 | Fire Blast | Special | 110 | 85 | 5 | May burn opponent. | |
TR17 | Amnesia | Status | — | — | 20 | Sharply raises user's Special Defense. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR31 | Iron Tail | Physical | 100 | 75 | 15 | May lower opponent's Defense. | |
TR33 | Shadow Ball | Special | 80 | 100 | 15 | May lower opponent's Special Defense. | |
TR45 | Muddy Water | Special | 90 | 85 | 10 | May lower opponent's Accuracy. | |
TR69 | Zen Headbutt | Physical | 80 | 90 | 15 | May cause flinching. | |
TR72 | Power Whip | Physical | 120 | 85 | 10 | ||
TR85 | Work Up | Status | — | — | 30 | Raises user's Attack and Special Attack. | |
TR99 | Body Press | Physical | 80 | 100 | 10 | The higher the user's Defense, the stronger the attack. |
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