Pokemon Sword and Shield Yveltal is a Dark and Type Destruction Pokémon, which makes it weak against Fairy, Rock, Electric, Ice type moves. You can find and catch Yveltal using our guide below on How To Obtain this pokemon. The Max IV Stats of Yveltal are 126 HP, 131 Attack, 131 SP Attack, 95 Defense, 98 SP Defense, and 99 Speed.


List of Yveltal Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 680 | |
HP | 126 | |
Attack | 131 | |
Defense | 95 | |
Special Attack | 131 | |
Special Defense | 98 | |
Speed | 99 |
Based on this pokemon's stats we consider the best nature for Yveltal to have is Mild, this will increase it's Sp. Atk and decrease it's Defense stats.
Yveltal Abilities
Ability | Type | Effect |
---|---|---|
Dark Aura | Normal |
Pokemon Sword and Shield Yveltal Evolutions
How do i evolve Yveltal in Pokemon Sword and Shield?
Currently Pokemon Sword and Shield Yveltal does not have an evolution form in Generation 8.
Yveltal Locations in Pokemon Sword and Shield
Where do i find and how to get Yveltal?
Yveltal does not normally spawn in the wild, you will need to find this pokemon using a different method.
Yveltal is a Pokemon Shield Exclusive Pokemon and can only be found within the Shield Version of the game.
Pokemon Sword and Shield Yveltal Raids
Where do i find Yveltal Raids?
Yveltal Raid is exclusive and can only be found within the Pokemon Shield Version of the game.
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Yveltal Weakness
Yveltal is a Dark and Type pokemon. This will cause it to take More Damage from Fairy, Rock, Electric, Ice Type Moves and will take Less Damage from Ghost, Dark, Grass, Psychic, Ground type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() |
0.25x Damage | |
Immune to Damage | ![]() ![]() |
What pokemon is Yveltal Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Yveltal Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Yveltal Moves List
What moves can Yveltal learn from TMs, TRs, and Leveling?
Yveltal can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Dark and Flying type +50% STAB damage.
Yveltal Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Gust | ||||||
1 | [] Double Team | ||||||
5 | [] Taunt | ||||||
10 | [] Snarl | ||||||
15 | [] Disable | ||||||
20 | [] Sucker Punch | ||||||
25 | [] Tailwind | ||||||
30 | [] Roost | ||||||
35 | [] Air Slash | ||||||
40 | [] Dark Pulse | ||||||
45 | [] Psychic | ||||||
50 | [] Oblivion Wing | ||||||
55 | [] Phantom Force | ||||||
60 | [] Foul Play | ||||||
65 | [] Dragon Rush | ||||||
70 | [] Hurricane | ||||||
75 | [] Focus Blast | ||||||
80 | [] Sky Attack | ||||||
85 | [] Hyper Beam |
TM Moves Yveltal can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM06 | Fly | ![]() | Physical | 135 | 95 | 15 | Flies up on first turn, attacks on second turn. |
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM22 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | May cause flinching. |
TM23 | Thief | ![]() | Physical | 90 | 100 | 25 | Also steals opponent's held item. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM30 | Steel Wing | ![]() | Physical | 70 | 90 | 25 | May raise user's Defense. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM40 | Swift | ![]() | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. |
TM56 | U-turn | ![]() | Physical | 70 | 100 | 20 | User switches out immediately after attacking. |
TM57 | Payback | ![]() | Physical | 75 | 100 | 10 | Power doubles if the user was attacked first. |
TM65 | Shadow Claw | ![]() | Physical | 70 | 100 | 15 | High critical hit ratio. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM78 | Acrobatics | ![]() | Physical | 82.5 | 100 | 15 | Stronger when the user does not have a held item. |
TM85 | Snarl | ![]() | Special | 82.5 | 95 | 15 | Lowers opponent's Special Attack. |
TM86 | Phantom Force | ![]() | Physical | 90 | 100 | 10 | Disappears on first turn, attacks on second. Can strike through Protect/Detect. |
TM95 | Air Slash | ![]() | Special | 112.5 | 95 | 20 | May cause flinching. |
Yveltal TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | ![]() | Physical | 85 | 100 | 15 | May paralyze opponent. |
TR11 | Psychic | ![]() | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR33 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | May lower opponent's Special Defense. |
TR36 | Heat Wave | ![]() | Special | 95 | 90 | 10 | May burn opponent. |
TR37 | Taunt | ![]() | Status | — | 100 | 20 | Opponent can only use moves that attack. |
TR42 | Hyper Voice | ![]() | Special | 90 | 100 | 10 | |
TR47 | Dragon Claw | ![]() | Physical | 80 | 100 | 15 | |
TR58 | Dark Pulse | ![]() | Special | 120 | 100 | 15 | May cause flinching. |
TR64 | Focus Blast | ![]() | Special | 120 | 70 | 5 | May lower opponent's Special Defense. |
TR69 | Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | May cause flinching. |
TR81 | Foul Play | ![]() | Physical | 142.5 | 100 | 15 | Uses the opponent's Attack stat. |
TR89 | Hurricane | ![]() | Special | 165 | 70 | 10 | May confuse opponent. |
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