Pokemon Sword and Shield Celebi is a Psychic and Grass Type Time Travel Pokémon, which makes it weak against Ghost, Dark, , Poison, Fire, Ice, Bug type moves. You can find and catch Celebi using our guide below on How To Obtain this pokemon. The Max IV Stats of Celebi are 100 HP, 100 Attack, 100 SP Attack, 100 Defense, 100 SP Defense, and 100 Speed.


List of Celebi Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 600 | |
HP | 100 | |
Attack | 100 | |
Defense | 100 | |
Special Attack | 100 | |
Special Defense | 100 | |
Speed | 100 |
Based on this pokemon's stats we consider the best nature for Celebi to have is Timid, this will increase it's Speed and decrease it's Attack stats.
Celebi Abilities
Ability | Type | Effect |
---|---|---|
Natural Cure | Normal |
Pokemon Sword and Shield Celebi Evolutions
How do i evolve Celebi in Pokemon Sword and Shield?
Currently Pokemon Sword and Shield Celebi does not have an evolution form in Generation 8.
Celebi Locations in Pokemon Sword and Shield
Where do i find and how to get Celebi?
Celebi does not normally spawn in the wild, you will need to find this pokemon using a different method.
Pokemon Sword and Shield Celebi Raids
Where do i find Celebi Raids?
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Celebi Weakness
Celebi is a Psychic and Grass Type pokemon. This will cause it to take More Damage from Ghost, Dark, , Poison, Fire, Ice, Bug Type Moves and will take Less Damage from Fighting, Psychic, Ground, Water, Grass, Electric type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() ![]() ![]() ![]() |
0.25x Damage | |
Immune to Damage |
What pokemon is Celebi Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Celebi Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Celebi Moves List
What moves can Celebi learn from TMs, TRs, and Leveling?
Celebi can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Psychic and Grass type +50% STAB damage.
Celebi Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Confusion | ||||||
01 | [] Heal Bell | ||||||
10 | [] Magical Leaf | ||||||
20 | [] Baton Pass | ||||||
30 | [] Ancient Power | ||||||
40 | [] Life Dew | ||||||
50 | [] Leech Seed | ||||||
60 | [] Recover | ||||||
70 | [] Future Sight | ||||||
80 | [] Healing Wish | ||||||
90 | [] Leaf Storm | ||||||
100 | [] Perish Song |
TM Moves Celebi can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM10 | Magical Leaf | ![]() | Special | 90 | — | 20 | Ignores Accuracy and Evasiveness. |
TM11 | Solar Beam | ![]() | Special | 180 | 100 | 10 | Charges on first turn, attacks on second. |
TM12 | Solar Blade | ![]() | Physical | 187.5 | 100 | 10 | Charges on first turn, attacks on second. |
TM14 | Thunder Wave | ![]() | Status | — | 90 | 20 | Paralyzes opponent. |
TM17 | Light Screen | ![]() | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. |
TM18 | Reflect | ![]() | Status | — | — | 20 | Halves damage from Physical attacks for 5 turns. |
TM19 | Safeguard | ![]() | Status | — | — | 25 | The user's party is protected from status conditions. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM28 | Giga Drain | ![]() | Special | 112.5 | 100 | 10 | User recovers half the HP inflicted on opponent. |
TM32 | Sandstorm | ![]() | Status | — | — | 10 | Creates a sandstorm for 5 turns. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM40 | Swift | ![]() | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. |
TM41 | Helping Hand | ![]() | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. |
TM44 | Imprison | ![]() | Status | — | — | 10 | Opponent is unable to use moves that the user also knows. |
TM46 | Weather Ball | ![]() | Special | 50 | 100 | 10 | Move's power and type changes with the weather. |
TM56 | U-turn | ![]() | Physical | 70 | 100 | 20 | User switches out immediately after attacking. |
TM59 | Fling | ![]() | Physical | — | 100 | 10 | Power depends on held item. |
TM69 | Psycho Cut | ![]() | Physical | 105 | 100 | 20 | High critical hit ratio. |
TM70 | Trick Room | ![]() | Status | — | — | 5 | Slower Pokémon move first in the turn for 5 turns. |
TM71 | Wonder Room | ![]() | Status | — | — | 10 | Swaps every Pokémon's Defense and Special Defense for 5 turns. |
TM72 | Magic Room | ![]() | Status | — | — | 10 | Suppresses the effects of held items for five turns. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM88 | Grassy Terrain | ![]() | Status | — | — | 10 | Restores a little HP of all Pokémon for 5 turns. |
TM91 | Psychic Terrain | ![]() | Status | — | — | 10 | Prevents priority moves from being used for 5 turns. |
Celebi TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR00 | Swords Dance | ![]() | Status | — | — | 20 | Sharply raises user's Attack. |
TR11 | Psychic | ![]() | Special | 135 | 100 | 10 | May lower opponent's Special Defense. |
TR14 | Metronome | ![]() | Status | — | — | 10 | User performs almost any move in the game at random. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR29 | Baton Pass | ![]() | Status | — | — | 40 | User switches out and gives stat changes to the incoming Pokémon. |
TR33 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | May lower opponent's Special Defense. |
TR34 | Future Sight | ![]() | Special | 180 | 100 | 10 | Damage occurs 2 turns later. |
TR35 | Uproar | ![]() | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. |
TR38 | Trick | ![]() | Status | — | 100 | 10 | Swaps held items with the opponent. |
TR40 | Skill Swap | ![]() | Status | — | — | 10 | The user swaps Abilities with the opponent. |
TR49 | Calm Mind | ![]() | Status | — | — | 20 | Raises user's Special Attack and Special Defense. |
TR50 | Leaf Blade | ![]() | Physical | 135 | 100 | 15 | High critical hit ratio. |
TR56 | Aura Sphere | ![]() | Special | 80 | — | 20 | Ignores Accuracy and Evasiveness. |
TR59 | Seed Bomb | ![]() | Physical | 120 | 100 | 15 | |
TR65 | Energy Ball | ![]() | Special | 135 | 100 | 10 | May lower opponent's Special Defense. |
TR67 | Earth Power | ![]() | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
TR68 | Nasty Plot | ![]() | Status | — | — | 20 | Sharply raises user's Special Attack. |
TR69 | Zen Headbutt | ![]() | Physical | 120 | 90 | 15 | May cause flinching. |
TR71 | Leaf Storm | ![]() | Special | 195 | 90 | 5 | Sharply lowers user's Special Attack. |
TR76 | Stealth Rock | ![]() | Status | — | — | 20 | Damages opponent switching into battle. |
TR77 | Grass Knot | ![]() | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. |
TR83 | Ally Switch | ![]() | Status | — | — | 15 | User switches with opposite teammate. |
TR92 | Dazzling Gleam | ![]() | Special | 80 | 100 | 10 | Hits all adjacent opponents. |
TR96 | Pollen Puff | ![]() | Special | 90 | 100 | 15 | Deals damage to opponent or restores HP of teammate. |
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