Physical
Wallbreaker
60Speed · Below Avg

Attack and HP carry most of Incineroar's stat budget. Speed's the obvious dump stat. Tough to catch and yields 3 Attack EVs. Follows a 1.06M XP medium-slow curve.

Base Stats
High
HP95
B
Attack115
B
Defense90
B
Sp. Atk80
C
Sp. Def90
B
Speed60
C
Total530
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Slow1.06M XP
Height1.8 m
Weight83.0 kg
Base XP239
Abilities
BlazeRare
Strengthens fire moves to inflict 1.5× damage at 1/3 max HP or less.
IntimidateHATop Pick
Lowers opponents' Attack one stage upon entering battle.
EV Yield
HPAtk+3DefSpASpDSpe
Strong Attack training target
Pokedex Entries

It excels at violent, no-holds-barred battles. The temperature of the flames that issue from its navel exceeds 3,600 degrees Fahrenheit.

Incineroar's Fire/Dark typing leaves it vulnerable to Water, Fighting, Ground, and Rock. It shrugs off Psychic-type attacks completely. With 6 resistances, the defensive profile is strong.

Incineroar Weakness and Resistance Chart
DamageTypes
2x (Weak)Water, Fighting, Ground, Rock
0.5x (Resist)Fire, Grass, Ice, Ghost, Dark, Steel
0x (Immune)Psychic
Type ChartGood
4Weak
6Resist
1Immune
Score+1
4xCritical
None
¼xResist
None
0xImmune
How to Beat Incineroar (Best Counters)
Cyclizar
CyclizarResists Fire, recovers HP on switch via Regenerator, sheds status via Shed Skin
DragonNormal
A
Recommended Build
AbilityRegenerator
ItemAssault Vest
NatureTimid
Moves
  • Rapid Spin
  • U Turn
  • Knock Off
  • Draco Meteor
Damage vs Incineroar
Rapid Spin
14-16%
U Turn
13-15%
Knock Off
6-7%
Draco Meteor
33-39%
View Cyclizar builds →

End of the line. Incineroar caps a three-stage chain that started at Litten. Breeding produces the base form, and eggs are quick to hatch. HP grew the most through evolution (+50 over Litten), and Incineroar peaks at 530 total stats. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Litten
Fire
Incineroar
FireDark
HP
45
65+20
95+30
ATK
65
85+20
115+30
DEF
40
50+10
90+40
SP.ATK
60
80+20
80
SP.DEF
40
50+10
90+40
SPE
70
90+20
60-30
BST
320C-Tier
420C-Tier+100
530S-Tier+110
ROLE
Balanced
Balanced
Wallbreaker
TYPE
Utility
Mixed
Physical

Breeding

Moderate

Breed with Incineroar to get Litten eggs using 278 partners from the Ground egg group.

Egg Groups
Ground
Gender
87.5%12.5%
Hatch Time
15 cycles·3,855 steps
Quick~4 min with Flame Body
Breed With (best first)
raichupikachunidokinggolduckampharosrhydondewgongarbokquagsirenidorinofarfetchdflaaffy

Parting Shot keeps your team's momentum going. Incineroar doesn't need to stay in long, Safetygoggles provides extra utility and flexible EVs make every visit count. Fakeout threatens on the way out. Intimidate adds passive value.

Best Build

Highly recommended
Ability
Intimidate
Item
Safety Goggles
Best Nature for Incineroar

Incineroar best EVs are HP and Attack

EVs

Doubles Physical Tank Moveset

  • Fake Out
  • Knock OffSTAB
  • Flare BlitzSTAB
  • Parting ShotSTAB

Recommended Teammates

Moves

Breadth over depth defines this movepool. Incineroar won't stack one type's damage ceiling, but coverage across 10 types means it always has an effective option. Blast Burn and Overheat anchor the STAB core.

Level-Up Moves

Lv 1
Bulk Up
C20Fighting
Lv 1
Cross Chop
C100805Fighting
Lv 1
Ember
4010025Fire
Lv 1
Lick
D3010030Ghost
Lv 9
Roar-6
C20Normal
Lv 12
Fury Swipes
D188015Normal
Lv 15
Bite
C6010025Dark
Lv 20
Double Kick
D3010030Fighting
Lv 25
Fire Fang
C659515Fire
Lv 30
Scary Face
C10010Normal
Lv 32
Swagger
C8515Normal
Lv 44
Flamethrower
C9010015Fire
Lv 51
Thrash
B12010010Normal
Lv 58
Flare Blitz
S12010015Fire

TM Moves

TM
TM14
Acrobatics
C5510015Flying
TM27
Aerial Ace
C6020Flying
TM132
Baton Pass
B40Normal
TM153
Blast Burn
B150905Fire
TM66
Body Slam
C8510015Normal
TM58
Brick Break
C7510015Fighting
TM64
Bulk Up
C20Fighting
TM28
Bulldoze
C6010020Ground
TM195
Burning Jealousy
C701005Fire
TM167
Close Combat
B1201005Fighting
TM108
Crunch
B8010015Dark
TM94
Dark Pulse
C8010015Dark
TM204
Double-Edge
B12010015Normal
TM73
Drain Punch
C7510010Fighting
TM149
Earthquake
C10010010Ground
TM205
Endeavor
D1005Normal
TM47
Endure+4
C10Normal
TM25
Facade
C7010020Normal
TM141
Fire Blast
C110855Fire
TM08
Fire Fang
C659515Fire
TM144
Fire Pledge
C8010010Fire
TM67
Fire Punch
B7510015Fire
TM24
Fire Spin
D358515Fire
TM38
Flame Charge
C5010020Fire
TM125
Flamethrower
C9010015Fire
TM165
Flare Blitz
S12010015Fire
TM43
Fling
D10010Dark
TM158
Focus Blast
C120705Fighting
TM192
Focus Punch-3
B15010020Fighting
TM152
Giga Impact
B150905Normal
TM189
Heat Crash
D10010Fire
TM118
Heat Wave
C959010Fire
TM130
Helping Hand+5
C20Normal
TM163
Hyper Beam
C150905Normal
TM99
Iron Head
C8010015Steel
TM181
Knock Off
S6510020Dark
TM199
Lash Out
B751005Dark
TM95
Leech Life
C8010010Bug
TM12
Low Kick
D10020Fighting
TM39
Low Sweep
C6510020Fighting
TM140
Nasty Plot
C20Dark
TM156
Outrage
B12010010Dragon
TM157
Overheat
B130905Fire
TM07
Protect+4
C10Normal
TM85
Rest
C5Psychic
TM134
Reversal
D10015Fighting
TM172
Roar-6
C20Normal
TM06
Scary Face
C10010Normal
TM215
Scorching Sands
D7010010Ground
TM61
Shadow Claw
C7010015Ghost
TM70
Sleep Talk
C10Normal
TM30
Snarl
C559515Dark
TM84
Stomping Tantrum
C7510010Ground
TM103
Substitute
C10Normal
TM49
Sunny Day
C5Fire
TM88
Swords Dance
C20Normal
TM01
Take Down
C908520Normal
TM87
Taunt
C10020Dark
TM207
Temper Flare
B7510010Fire
TM171
Tera Blast
C8010010Normal
TM18
Thief
C6010025Dark
TM221
Throat Chop
B8010015Dark
TM68
Thunder Punch
C7510015Electric
TM20
Trailblaze
D5010020Grass
TM60
U-turn
A7010020Bug
TM107
Will-O-Wisp
A8515Fire

Egg Moves

Incineroar doesn't have any Egg moves

Tutor Moves

Incineroar can't learn any Tutor moves

Incineroar isn't available in the wild in Scarlet & Violet. Start by transferring Litten from Sun or Ultra Sun. The evolution path from Litten to Incineroar is covered in the steps below.

How to Obtain Incineroar in Scarlet & Violet

  1. Litten
    Step 1Obtain Litten

    Also found in:

  2. Torracat
    Step 2Evolve into Torracat

    Also found in:

  3. Incineroar
    Step 3Incineroar
  • Intimidate changes the entire equation for Incineroar. The 530 BST doesn't tell the full story. Ranked S-Tier as a wallbreaker.

  • Watch for Swampert (Water), Lucario (Fighting), and Garchomp (Ground) when using Incineroar. They all hit it super-effectively with STAB. Rock-type attackers are also a problem.

  • Intimidate is what you want on Incineroar. Every competitive set worth running is built with that ability in mind. The alternatives (Blaze) work on paper but Intimidate is what makes Incineroar worth using.

  • At base 60 Speed, it won't be moving first often. On offense, Incineroar is a physical attacker with base 115 Attack. Defensively? Enough bulk to take a hit or two. Best used as a wallbreaker.

  • Incineroar has answers, but so do you. Status moves (Toxic, Will-O-Wisp) wear it down. Setup sweepers can use it as a boost opportunity. Special attackers bypass its physical bulk.

Incineroar joined the series in Sun & Moon and has been available in 4 titles so far. With 4 generations of appearances, it's established itself despite the later start.

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