Physical
Wallbreaker
530High
60Moderate
STier

Psychic moves don't affect Incineroar at all — that's the advantage of Fire/Dark typing. Intimidate lowers the opponent's Attack on switch-in. Relies on priority moves or Scarf to keep up. Known as the Heel Pokemon.

Attack and HP carry most of Incineroar's stat budget. Speed's the obvious dump stat. Tough to catch and yields 3 Attack EVs. Follows a 1.06M XP medium-slow curve.

Base Stats
530High
HP95
B
Attack115
B
Defense90
B
Sp. Atk80
C
Sp. Def90
B
Speed60
C
Total530
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Incineroar yields +3 Atk
HPAtk+3DefSpASpDSpe
Details
Catch45ChallengingMedium Slow1.06M XP1.8m / 5'11"83kg / 183 lbs239Base XP
Pokedex Entries

It excels at violent, no-holds-barred battles. The temperature of the flames that issue from its navel exceeds 3,600 degrees Fahrenheit.

Sword

Incineroar’s rough and aggressive behavior is its most notable trait, but the way it helps out small Pokémon shows that it has a kind side as well.

Shield

Incineroar Weakness

Good

Incineroar's Fire/Dark typing leaves it vulnerable to Water, Fighting, Ground, and Rock moves. It shrugs off Psychic-type attacks completely. With 6 resistances, the defensive profile is strong.

4xCriticali
None
¼xResisti
None
0xImmunei
4Weak
6Resist
1Immune
Scorei+1
Stealth Rock25% on switch
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
BlazeStrengthens fire moves to inflict 1.5× damage at 1/3 max HP or less.
IntimidateHALowers opponents' Attack one stage upon entering battle.

End of the line. Incineroar caps a three-stage chain that started at Litten. Breeding produces the base form, and eggs are quick to hatch. HP grew the most through evolution (+50 over Litten), and Incineroar peaks at 530 total stats.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Litten
Fire
Incineroar
FireDark
HP
45
65+20
95+30
ATK
65
85+20
115+30
DEF
40
50+10
90+40
SP.ATK
60
80+20
80
SP.DEF
40
50+10
90+40
SPE
70
90+20
60-30
BST
320C-Tier
420C-Tier+100
530S-Tier+110
ROLE
Balanced
Balanced
Wallbreaker
TYPE
Utility
Mixed
Physical
Breeding
Moderate

Breed with Incineroar to get Litten eggs using 195 partners from the Ground egg group.

Egg Groups
Ground
Gender
87.5%12.5%
Hatch Time
15 cycles·3,855 steps
Quick~4 min with Flame Body
Breed With (best first)
raichupikachugolduckampharosrhydondewgongarbokgranbullquagsireflaaffyrhyhornpsyduck

Parting Shot keeps your team's momentum going. Incineroar doesn't need to stay in long, Safetygoggles provides extra utility and flexible EVs EVs make every visit count. Fakeout threatens on the way out. Intimidate adds passive value.

Best Build

Pivot
Ability
Intimidate
Item
Safetygoggles
Nature
Jolly+SPE
EVs

Best Incineroar Moveset

  • Fake Out
  • Knock OffSTAB
  • Flare BlitzSTAB
  • Parting ShotSTAB

Recommended Teammates

Breadth over depth defines this movepool. Incineroar won't stack one type's damage ceiling, but coverage across 10 types means it always has an effective option. Blast Burn and Overheat anchor the STAB core.

Level-Up Moves

Lv 1
Bulk Up
20Fighting
Lv 1
Cross Chop
100805Fighting
Lv 1
Ember
4010025Fire
Lv 1
Lick
3010030Ghost
Lv 9
Roar-6
20Normal
Lv 12
Fury Swipes
188015Normal
Lv 15
Bite
6010025Dark
Lv 20
Double Kick
3010030Fighting
Lv 25
Fire Fang
659515Fire
Lv 30
Scary Face
10010Normal
Lv 32
Swagger
8515Normal
Lv 44
Flamethrower
9010015Fire
Lv 51
Thrash
12010010Normal
Lv 58
Flare Blitz
12010015Fire

TM Moves

Src
TM14
Acrobatics
5510015Flying
TM27
Aerial Ace
6020Flying
TM132
Baton Pass
40Normal
TM153
Blast Burn
150905Fire
TM66
Body Slam
8510015Normal
TM58
Brick Break
7510015Fighting
TM64
Bulk Up
20Fighting
TM28
Bulldoze
6010020Ground
TM195
Burning Jealousy
701005Fire
TM167
Close Combat
1201005Fighting
TM108
Crunch
8010015Dark
TM94
Dark Pulse
8010015Dark
TM204
Double-Edge
12010015Normal
TM73
Drain Punch
7510010Fighting
TM149
Earthquake
10010010Ground
TM205
Endeavor
1005Normal
TM47
Endure+4
10Normal
TM25
Facade
7010020Normal
TM141
Fire Blast
110855Fire
TM08
Fire Fang
659515Fire
TM144
Fire Pledge
8010010Fire
TM67
Fire Punch
7510015Fire
TM24
Fire Spin
358515Fire
TM38
Flame Charge
5010020Fire
TM125
Flamethrower
9010015Fire
TM165
Flare Blitz
12010015Fire
TM43
Fling
10010Dark
TM158
Focus Blast
120705Fighting
TM192
Focus Punch-3
15010020Fighting
TM152
Giga Impact
150905Normal
TM189
Heat Crash
10010Fire
TM118
Heat Wave
959010Fire
TM130
Helping Hand+5
20Normal
TM163
Hyper Beam
150905Normal
TM99
Iron Head
8010015Steel
TM181
Knock Off
6510020Dark
TM199
Lash Out
751005Dark
TM95
Leech Life
8010010Bug
TM12
Low Kick
10020Fighting
TM39
Low Sweep
6510020Fighting
TM140
Nasty Plot
20Dark
TM156
Outrage
12010010Dragon
TM157
Overheat
130905Fire
TM07
Protect+4
10Normal
TM85
Rest
5Psychic
TM134
Reversal
10015Fighting
TM172
Roar-6
20Normal
TM06
Scary Face
10010Normal
TM215
Scorching Sands
7010010Ground
TM61
Shadow Claw
7010015Ghost
TM70
Sleep Talk
10Normal
TM30
Snarl
559515Dark
TM84
Stomping Tantrum
7510010Ground
TM103
Substitute
10Normal
TM49
Sunny Day
5Fire
TM88
Swords Dance
20Normal
TM01
Take Down
908520Normal
TM87
Taunt
10020Dark
TM207
Temper Flare
7510010Fire
TM171
Tera Blast
8010010Normal
TM18
Thief
6010025Dark
TM221
Throat Chop
8010015Dark
TM68
Thunder Punch
7510015Electric
TM20
Trailblaze
5010020Grass
TM60
U-turn
7010020Bug
TM107
Will-O-Wisp
8515Fire

Egg Moves

Incineroar doesn't have any Egg moves

Tutor Moves

Incineroar can't learn any Tutor moves

Incineroar isn't available in the wild in Scarlet & Violet. Start by transferring Litten from Sun or Ultra Sun. The evolution path from Litten to Incineroar is covered in the steps below.

How to Obtain Incineroar in Scarlet & Violet

  1. Litten
    Step 1Obtain Litten

    Also found in:

  2. Torracat
    Step 2Evolve into Torracat

    Also found in:

  3. Incineroar
    Step 3Incineroar
  • Intimidate changes the entire equation for Incineroar. The 530 BST doesn't tell the full story. Ranked S-Tier as a wallbreaker.

  • Watch for Swampert (Water), Lucario (Fighting), and Garchomp (Ground) when using Incineroar. They all hit it super-effectively with STAB. Rock-type attackers are also a problem.

  • Torracat evolves into Incineroar at level 34. Incineroar is the final evolution in a 3-stage line starting from Litten. At 530 BST, it's got solid stats to work with.

  • Intimidate is what you want on Incineroar. Every competitive set worth running is built with that ability in mind. The alternatives (Blaze) work on paper but Intimidate is what makes Incineroar worth using.

  • At base 60 Speed, it won't be moving first often. On offense, Incineroar is a physical attacker with base 115 Attack. Defensively? Enough bulk to take a hit or two. Best used as a wallbreaker.

  • Incineroar can be found in Scarlet & Violet, Sword & Shield, Sun & Moon, and Ultra Sun & Ultra Moon.

Incineroar joined the series in Sun & Moon and has been available in 4 titles so far. With 3 generations of appearances, it's established itself despite the later start.