
Is Hoothoot Good in Gold & Silver Playthrough?
Nighttime catch on Route 29. Noctowl evolves at 20 and is a decent early Flying option. The Normal/Flying typing is generic but Noctowl's special bulk is surprisingly good for the early game.
Falkner's typing presses Hoothoot's defenses.
Hoothoot has the type edge here and should clean up Bugsy's team.
Hoothoot trades roughly evenly with Whitney's team.
Noctowl has the type edge here and should clean up Morty's team.
Noctowl has the type edge here and should clean up Chuck's team.
Noctowl trades roughly evenly with Jasmine's team.
Noctowl has the type edge here and should clean up Pryce's team.
Noctowl trades roughly evenly with Clair's team.
Noctowl trades roughly evenly with Lt. Surge's team.
Noctowl trades roughly evenly with Sabrina's team.
Noctowl resists most of Erika's coverage and hits back hard.
Noctowl has the type edge here and should clean up Janine's team.
Noctowl trades roughly evenly with Misty's team.
Noctowl trades roughly evenly with Brock's team.
Noctowl trades roughly evenly with Blaine's team.
Noctowl trades roughly evenly with Blue's team.
Noctowl has the type edge here and should clean up Will's team.
Noctowl has the type edge here and should clean up Koga's team.
Noctowl has the type edge here and should clean up Bruno's team.
Noctowl has the type edge here and should clean up Karen's team.
Noctowl trades roughly evenly with Lance's team.
Catchable
Catch Hoothoot on Route 29 (walking, Lv 2-4, common).
Recommended Moves
- After Falkner
- TM39NormalSwiftPower 90Accuracy 100%PP 20Union Cave
- LV 11FlyingPeckPower 53Accuracy 100%PP 35
- After Whitney
- TM13NormalSnorePower 60Accuracy 100%PP 15Moomoo Farm
- LV 28NormalTake DownPower 135Accuracy 85%PP 20
- After Chuck
- HM02FlyingFlyPower 105Accuracy 95%PP 15Cianwood City
- After Jasmine
- TM10NormalHidden PowerPower 90Accuracy 100%PP 15Gift from a fisherman in a house at Lake of Rage
- After Lt. Surge
- TM47SteelSteel WingPower 70Accuracy 90%PP 25Route 28
- LV 48PsychicDream EaterPower 100Accuracy 100%PP 15
Evolve Hoothoot to Noctowl
Hoothoot evolves into Noctowl at Level 20. Your Hoothoot should hit Level 20 before you reach Morty, at typical leveling pace.
Recommended Moves
- After Falkner
- TM39NormalSwiftPower 90Accuracy 100%PP 20Union Cave
- After Whitney
- TM13NormalSnorePower 60Accuracy 100%PP 15Moomoo Farm
- After Chuck
- HM02FlyingFlyPower 105Accuracy 95%PP 15Cianwood City
- LV 33NormalTake DownPower 135Accuracy 85%PP 20
- After Jasmine
- TM10NormalHidden PowerPower 90Accuracy 100%PP 15Gift from a fisherman in a house at Lake of Rage
- After Lt. Surge
- TM15NormalHyper BeamPower 225Accuracy 90%PP 5Celadon Game Corner
- TM47SteelSteel WingPower 70Accuracy 90%PP 25Route 28
- LV 57PsychicDream EaterPower 100Accuracy 100%PP 15
How to Get Hoothoot in Gold & Silver
Strictly nocturnal. All 18 Hoothoot encounters across nine spots happen at night, common in most, so the early routes feel empty of it by day. Come back after dark and it is one of the easier catches.
9 locations to catch Hoothoot
Encountered via tall grass encounters
Where To Catch Hoothoot in GS
The line opens with Hoothoot at Lv. 2-15 via walking encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Hoothoot ✓National ParkLv.10-14FloorRate 100%NightRoute 29Lv.2-4GrassRate 85%NightRoute 2Lv.3-5GrassSilverRate 80%NightRoute 30Lv.2-4GrassSilverRate 60%NightRoute 37Lv.13-15GrassSilverRate 60%NightRoute 2Lv.3-5GrassGoldRate 50%NightRoute 1Lv.2-4GrassRate 45%NightRoute 31Lv.3-5GrassSilverRate 40%NightRoute 30Lv.4GrassGoldRate 30%NightRoute 36Lv.13-15GrassRate 25%NightRoute 37Lv.15GrassGoldRate 20%NightRoute 31Lv.5GrassGoldRate 10%NightRoute 35Lv.14GrassRate 5%NightRoute 35Lv.14GrassRate 5%Nightthe Yanma swarm on Route 35 that Bug Catcher
Step 2Catch or Evolve into NoctowlRoute 2Lv.7GrassSilverRate 15%NightRoute 2Lv.7GrassGoldRate 10%NightRoute 8Lv.17-19GrassGoldRate 40%NightRoute 43Lv.17GrassRate 20%Nightor evolve from Hoothoot (Step 1)
Want the exact numbers? Work out your catch odds in Gold & Silver for Hoothoot.
How to Get Shiny Hoothoot in Gold & Silver
Hoothoot crowds the National Park along with the grass on Route 29 and Route 30, and its heavy spawn rate means encounters pile up fast while you hunt for the shiny one. Compare Shiny Hoothoot odds across every game
Gold & Silver Shiny Hoothoot Calculator
2 MethodsThe best route is Breed w/ Shiny Parent, about 1 in 64 on each try.
Full Odds: Walk through grass, surf, or fish. Every encounter is its own independent shiny roll.
Breed w/ Shiny Parent: Eggs inherit stats from a shiny parent, so about 1 in 64 hatch shiny. A shiny Ditto helps every egg, and any other shiny parent (the red Gyarados works) helps only eggs of the opposite gender.
How many you have done, or plan to do.
| Chance | Encounters | Time |
|---|---|---|
| 10%lucky few | 7-- | -- |
| 25%one in four | 19-- | -- |
| 50%coin flip | 45-- | -- |
| 90%very likely | 147-- | -- |
Time assumes -- at your pace and does not change your shiny odds.
How is this calculated?
Every encounter has the same shiny chance, the Shiny Odds Per Try shown above. Each one is a separate roll that does not care how many you have already done, so the more you hunt, the higher your overall chance of at least one shiny. The formula below turns your odds and your number of tries into that combined chance.
chance after N tries = 1 − (1 − p)^N, where p = 1 / odds per try
Example at 1 in 8,192 (classic full odds): about 864 encounters for a 10 percent chance, 5,678 for 50 percent, and 18,862 for 90 percent.
The table above flips that around: it shows how many encounters it takes to reach a 10, 25, 50, and 90 percent chance at your current odds. Turning on boosts like the Shiny Charm, sandwiches, or chains improves your odds, so the encounter numbers drop.
These are estimates, not promises. Most games have no pity counter, meaning no guaranteed shiny no matter how many you hunt, so even Very Likely is not guaranteed: some hunters find one early, others go well past that point.
Curious how fast a hunt could go? Work out your Gold & Silver shiny odds for Hoothoot.
Hoothoot Weakness
Hoothoot's Normal/Flying typing leaves it vulnerable to Electric, Ice, and Rock. It shrugs off Ground and Ghost-type attacks completely. Hoothoot's special bulk (base 56 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
| Damage | Types |
|---|---|
| 2x (Weak) | Electric, Ice, Rock |
| 0.5x (Resist) | Grass, Bug |
| 0x (Immune) | Ground, Ghost |
- Dark and Steel types added — Fairy does not exist yet
- Moves are Physical or Special based on type, not per move
- Special stat split into Sp.Atk and Sp.Def
What is Hoothoot Weak Against
GoodBest Pokemon Against Hoothoot
Geodude RockGround | C | |
Hoothoot Evolutions
One evolution ahead. Hoothoot grows into Noctowl through a straightforward two-stage chain. A decent partner pool for breeding via one egg group. Eggs are quick to hatch. The evolved forms gain up to 190 total stats over Hoothoot. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed Hoothoot easily with 19 breeding partners from the Flying egg group. Pass egg moves like Feint Attack, Mirror Move, Supersonic and 2 more to offspring.
GS Hoothoot Best Moveset
Normal/Flying pre-evolution with MoveHypnosis as the only notable move. Stats too low to contribute beyond the unreliable sleep. Noctowl adds modest bulk.
Best Build
Utility Moveset
- Sky Attack
- Take Down
- Curse
- Fly
Moves List
You'll want to breed for Feint Attack and Mirror Move on Hoothoot. These egg moves aren't just nice to have. Combined with STAB from Take Down and Fly, they expand what Hoothoot can actually threaten in practice.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
17 of 23 TMs are obtainable before the Elite Four
Egg Moves
Tutor Moves
Base Stats
It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.
Hoothoot Gold & Silver Guide
For Gold & Silver, you can run Hoothoot through the first few routes without issues. 262 BST won't carry you far though. Get it to Noctowl as fast as you can.
Game Availability
Available in 17 titles since its debut in Gold & Silver, Hoothoot spans 8 generations of Pokemon games. It's accessible through catching or hatching as a base form in most mainline games.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GSDebut

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7Let's Go

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
Explore
Where to go next after Hoothoot.
