Pokemon Sword and Shield Orbeetle is a Bug and Psychic Type, which makes it weak against , Rock, Fire, Bug, Ghost, Dark type moves. You can find and catch Orbeetle in Route 2 - Lakeside with a 30% chance to appear during All Weather weather. The Max IV Stats of Orbeetle are 60 HP, 45 Attack, 80 SP Attack, 110 Defense, 120 SP Defense, and 90 Speed.
List of Orbeetle Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 505 | |
HP | 60 | |
Attack | 45 | |
Defense | 110 | |
Special Attack | 80 | |
Special Defense | 120 | |
Speed | 90 |
Based on this pokemon's stats we consider the best nature for Orbeetle to have is Calm, this will increase it's Sp. Def and decrease it's Attack stats.
Orbeetle Abilities
Ability | Type | Effect |
---|---|---|
Swarm | Normal | |
Frisk | Normal | |
Telepathy | Hidden |
Sword Pokedex Entry
It’s famous for its high level of intelligence, and the large size of its brain is proof that it also possesses immense psychic power.
Shield Pokedex Entry
It emits psychic energy to observe and study what’s around it—and what’s around it can include things over six miles away.
Gigantamax Orbeetle
Gigantamax Sword Pokedex Entry
Its brain has grown to a gargantuan size, as has the rest of its body. This Pokémon's intellect and psychic abilities are overpowering.
Gigantamax Shield Pokedex Entry
If it were to utilize every last bit of its power, it could control the minds of every living being in its vicinity.
Pokemon Sword and Shield Orbeetle Evolutions
How do i get Orbeetle's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Blipbug evolves into Dottler when you reach Level 10. Dottler then evolves into its final evolution Orbeetle when you reach Level 30.
Orbeetle Locations in Pokemon Sword and Shield
Where do i find and how to get Orbeetle?
Orbeetle does not spawn in the wild. Instead you can catch Blipbug and evolve it into Orbeetle. A popular spawn location you can find Blipbug is in the Route 2 - Lakeside area with a 30% chance to spawn during All weather.
Overworld Spawns (Visible in-game)
Pokemon | Location | Weather | Spawn | Lvl |
---|---|---|---|---|
30% | 40 - 43 | |||
35% | 28 - 30 | |||
35% | 29 - 32 | |||
20% | 2 - 3 | |||
50% | 28 - 30 | |||
50% | 28 - 30 | |||
50% | 28 - 30 | |||
50% | 28 - 30 | |||
35% | 28 - 30 | |||
35% | 28 - 30 | |||
35% | 28 - 30 | |||
35% | 28 - 30 | |||
35% | 28 - 30 | |||
15% | 45 - 47 |
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Orbeetle Raids
Where do i find Orbeetle Raids?
You can find Orbeetle raids in the following locations: Bridge Field, Dappled Grove, Rolling Fields, South Lake Miloch, Gigantamax Raid Battles.
Pokemon Sword and Shield Orbeetle Weakness
Orbeetle is a Bug and Psychic Type pokemon. This will cause it to take More Damage from , Rock, Fire, Bug, Ghost, Dark Type Moves and will take Less Damage from Ground, Grass, Psychic, Fighting type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Flying Rock Fire Bug Ghost Dark |
0.5x Damage | Ground Grass Psychic |
0.25x Damage | Fighting |
Immune to Damage |
What pokemon is Orbeetle Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|
What pokemon is Orbeetle Strong Against?
Pokemon | Type 1 | Type 2 | CP |
---|
Pokemon SW and SH Orbeetle Moves List
What moves can Orbeetle learn from TMs, TRs, and Leveling?
Orbeetle can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Bug and Psychic type +50% STAB damage.
Orbeetle Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Reflect | ||||||
01 | [] Light Screen | ||||||
01 | [] Confusion | ||||||
01 | [] Struggle Bug | ||||||
04 | [] Confuse Ray | ||||||
08 | [] Magic Coat | ||||||
12 | [] Agility | ||||||
16 | [] Psybeam | ||||||
20 | [] Hypnosis | ||||||
24 | [] Ally Switch | ||||||
28 | [] Bug Buzz | ||||||
32 | [] Mirror Coat | ||||||
36 | [] Psychic | ||||||
40 | [] After You | ||||||
44 | [] Calm Mind | ||||||
48 | [] Psychic Terrain |
TM Moves Orbeetle can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM11 | Solar Beam | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. | |
TM17 | Light Screen | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. | |
TM18 | Reflect | Status | — | — | 20 | Halves damage from Physical attacks for 5 turns. | |
TM19 | Safeguard | Status | — | — | 25 | The user's party is protected from status conditions. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM28 | Giga Drain | Special | 75 | 100 | 10 | User recovers half the HP inflicted on opponent. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM41 | Helping Hand | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. | |
TM44 | Imprison | Status | — | — | 10 | Opponent is unable to use moves that the user also knows. | |
TM56 | U-turn | Physical | 105 | 100 | 20 | User switches out immediately after attacking. | |
TM57 | Payback | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. | |
TM60 | Power Swap | Status | — | — | 10 | User and opponent swap Attack and Special Attack. | |
TM61 | Guard Swap | Status | — | — | 10 | User and opponent swap Defense and Special Defense. | |
TM69 | Psycho Cut | Physical | 105 | 100 | 20 | High critical hit ratio. | |
TM70 | Trick Room | Status | — | — | 5 | Slower Pokémon move first in the turn for 5 turns. | |
TM71 | Wonder Room | Status | — | — | 10 | Swaps every Pokémon's Defense and Special Defense for 5 turns. | |
TM72 | Magic Room | Status | — | — | 10 | Suppresses the effects of held items for five turns. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM91 | Psychic Terrain | Status | — | — | 10 | Prevents priority moves from being used for 5 turns. |
Orbeetle TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR11 | Psychic | Special | 135 | 100 | 10 | May lower opponent's Special Defense. | |
TR12 | Agility | Status | — | — | 30 | Sharply raises user's Speed. | |
TR18 | Leech Life | Physical | 120 | 100 | 10 | User recovers half the HP inflicted on opponent. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR25 | Psyshock | Special | 120 | 100 | 10 | Inflicts damage based on the target's Defense, not Special Defense. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR29 | Baton Pass | Status | — | — | 40 | User switches out and gives stat changes to the incoming Pokémon. | |
TR33 | Shadow Ball | Special | 80 | 100 | 15 | May lower opponent's Special Defense. | |
TR34 | Future Sight | Special | 180 | 100 | 10 | Damage occurs 2 turns later. | |
TR38 | Trick | Status | — | 100 | 10 | Swaps held items with the opponent. | |
TR40 | Skill Swap | Status | — | — | 10 | The user swaps Abilities with the opponent. | |
TR46 | Iron Defense | Status | — | — | 15 | Sharply raises user's Defense. | |
TR49 | Calm Mind | Status | — | — | 20 | Raises user's Special Attack and Special Defense. | |
TR61 | Bug Buzz | Special | 135 | 100 | 10 | May lower opponent's Special Defense. | |
TR65 | Energy Ball | Special | 90 | 100 | 10 | May lower opponent's Special Defense. | |
TR69 | Zen Headbutt | Physical | 120 | 90 | 15 | May cause flinching. | |
TR82 | Stored Power | Special | 30 | 100 | 10 | Power increases when user's stats have been raised. | |
TR83 | Ally Switch | Status | — | — | 15 | User switches with opposite teammate. | |
TR99 | Body Press | Physical | 80 | 100 | 10 | The higher the user's Defense, the stronger the attack. |
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