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Pokemon Sword and Shield Mewtwo

Pokemon Sword and Shield Mewtwo is a Psychic Type Genetic Pokémon, which makes it weak against Bug, Ghost, Dark type moves. You can find and catch Mewtwo using our guide below on How To Obtain this pokemon. The Max IV Stats of Mewtwo are 106 HP, 110 Attack, 154 SP Attack, 90 Defense, 90 SP Defense, and 130 Speed.

Pokemon Sword and Shield Mewtwo
Regular
Shiny
Mewtwo Galar Pokedex ID: Foreign

List of Mewtwo Max IV Stats in Pokemon SW SH.

Stat Amount Bar Graph
Total 680
HP 106
Attack 110
Defense 90
Special Attack 154
Special Defense 90
Speed 130

Based on this pokemon's stats we consider the best nature for Mewtwo to have is Mild, this will increase it's Sp. Atk and decrease it's Defense stats.

Mewtwo Abilities

Ability Type Effect
PressureNormal
UnnerveHidden

Pokemon Sword and Shield Mewtwo Evolutions

How do i evolve Mewtwo in Pokemon Sword and Shield?

Currently Pokemon Sword and Shield Mewtwo does not have an evolution form in Generation 8.

Mewtwo Locations in Pokemon Sword and Shield

Where do i find and how to get Mewtwo?

Mewtwo does not normally spawn in the wild, you will need to find this pokemon using a different method.

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Pokemon Sword and Shield Mewtwo Raids

Where do i find Mewtwo Raids?

This pokemon does not spawn as a raid.

Pokemon Sword and Shield Mewtwo Weakness

Mewtwo is a Psychic Type pokemon. This will cause it to take More Damage from Bug, Ghost, Dark Type Moves and will take Less Damage from Fighting, Psychic type moves.

Damage Types
4.0x
Damage
2.0x
Damage
Bug
Ghost
Dark
0.5x
Damage
Fighting
Psychic
0.25x
Damage
Immune to Damage

What pokemon is Mewtwo Weak Against?

Pokemon Type 1 Type 2 CP

What pokemon is Mewtwo Strong Against?

Pokemon Type 1 Type 2 CP
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Pokemon SW and SH Mewtwo Moves List

What moves can Mewtwo learn from TMs, TRs, and Leveling?

Mewtwo can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Psychic type +50% STAB damage.

Mewtwo Level Up Moves

Lvl Move Type Class Pow Acc PP Effect
01[] Life Dew
01[] Laser Focus
01[] Disable
01[] Confusion
01[] Swift
08[] Ancient Power
16[] Psycho Cut
24[] Safeguard
32[] Amnesia
40[] Aura Sphere
48[] Psychic
56[] Power Swap
56[] Guard Swap
64[] Mist
72[] Psystrike
80[] Recover
88[] Future Sight

TM Moves Mewtwo can learn

TM Move Type Class Pow Acc PP Effect
TM00Mega PunchPhysical808520
TM01Mega KickPhysical120755
TM02Pay DayPhysical4010020A small amount of money is gained after the battle resolves.
TM03Fire PunchPhysical7510015May burn opponent.
TM04Ice PunchPhysical7510015May freeze opponent.
TM05Thunder PunchPhysical7510015May paralyze opponent.
TM08Hyper BeamSpecial150905User must recharge next turn.
TM09Giga ImpactPhysical150905User must recharge next turn.
TM11Solar BeamSpecial12010010Charges on first turn, attacks on second.
TM14Thunder WaveStatus9020Paralyzes opponent.
TM17Light ScreenStatus30Halves damage from Special attacks for 5 turns.
TM18ReflectStatus20Halves damage from Physical attacks for 5 turns.
TM19SafeguardStatus25The user's party is protected from status conditions.
TM20Self-DestructPhysical2001005User faints.
TM21RestStatus10User sleeps for 2 turns, but user is fully healed.
TM22Rock SlidePhysical759010May cause flinching.
TM24SnoreSpecial5010015Can only be used if asleep. May cause flinching.
TM25ProtectStatus10Protects the user, but may fail if used consecutively.
TM27Icy WindSpecial559515Lowers opponent's Speed.
TM32SandstormStatus10Creates a sandstorm for 5 turns.
TM33Rain DanceStatus5Makes it rain for 5 turns.
TM34Sunny DayStatus5Makes it sunny for 5 turns.
TM35HailStatus10Non-Ice types are damaged for 5 turns.
TM38Will-O-WispStatus8515Burns opponent.
TM39FacadePhysical7010020Power doubles if user is burned, poisoned, or paralyzed.
TM40SwiftSpecial6020Ignores Accuracy and Evasiveness.
TM43Brick BreakPhysical7510015Breaks through Reflect and Light Screen barriers.
TM45DivePhysical8010010Dives underwater on first turn, attacks on second turn.
TM48Rock TombPhysical609515Lowers opponent's Speed.
TM59FlingPhysical10010Power depends on held item.
TM60Power SwapStatus10User and opponent swap Attack and Special Attack.
TM61Guard SwapStatus10User and opponent swap Defense and Special Defense.
TM62Speed SwapStatus10The user exchanges Speed stats with the target.
TM63Drain PunchPhysical7510010User recovers half the HP inflicted on opponent.
TM64AvalanchePhysical6010010Power doubles if user took damage first.
TM69Psycho CutPhysical10510020High critical hit ratio.
TM70Trick RoomStatus5Slower Pokémon move first in the turn for 5 turns.
TM71Wonder RoomStatus10Swaps every Pokémon's Defense and Special Defense for 5 turns.
TM72Magic RoomStatus10Suppresses the effects of held items for five turns.
TM75Low SweepPhysical6510020Lowers opponent's Speed.
TM76RoundSpecial6010015Power increases if teammates use it in the same turn.
TM81BulldozePhysical6010020Lowers opponent's Speed.
TM91Psychic TerrainStatus10Prevents priority moves from being used for 5 turns.
TM97Brutal SwingPhysical6010020The user swings its body around violently to inflict damage on everything in its vicinity.

Mewtwo TR Moves

TR Move Type Class Pow Acc PP Effect
TR01Body SlamPhysical8510015May paralyze opponent.
TR02FlamethrowerSpecial9010015May burn opponent.
TR05Ice BeamSpecial9010010May freeze opponent.
TR06BlizzardSpecial110705May freeze opponent.
TR07Low KickPhysical10020The heavier the opponent, the stronger the attack.
TR08ThunderboltSpecial9010015May paralyze opponent.
TR09ThunderSpecial1107010May paralyze opponent.
TR10EarthquakePhysical10010010Power is doubled if opponent is underground from using Dig.
TR11PsychicSpecial13510010May lower opponent's Special Defense.
TR12AgilityStatus30Sharply raises user's Speed.
TR14MetronomeStatus10User performs almost any move in the game at random.
TR15Fire BlastSpecial110855May burn opponent.
TR17AmnesiaStatus20Sharply raises user's Special Defense.
TR19Tri AttackSpecial8010010May paralyze, burn or freeze opponent.
TR20SubstituteStatus10Uses HP to creates a decoy that takes hits.
TR25PsyshockSpecial12010010Inflicts damage based on the target's Defense, not Special Defense.
TR26EndureStatus10Always left with at least 1 HP, but may fail if used consecutively.
TR27Sleep TalkStatus10User performs one of its own moves while sleeping.
TR31Iron TailPhysical1007515May lower opponent's Defense.
TR33Shadow BallSpecial8010015May lower opponent's Special Defense.
TR34Future SightSpecial18010010Damage occurs 2 turns later.
TR37TauntStatus10020Opponent can only use moves that attack.
TR38TrickStatus10010Swaps held items with the opponent.
TR40Skill SwapStatus10The user swaps Abilities with the opponent.
TR48Bulk UpStatus20Raises user's Attack and Defense.
TR49Calm MindStatus20Raises user's Special Attack and Special Defense.
TR56Aura SphereSpecial8020Ignores Accuracy and Evasiveness.
TR57Poison JabPhysical8010020May poison the opponent.
TR64Focus BlastSpecial120705May lower opponent's Special Defense.
TR65Energy BallSpecial9010010May lower opponent's Special Defense.
TR68Nasty PlotStatus20Sharply raises user's Special Attack.
TR69Zen HeadbuttPhysical1209015May cause flinching.
TR75Stone EdgePhysical100805High critical hit ratio.
TR77Grass KnotSpecial10020The heavier the opponent, the stronger the attack.
TR80Electro BallSpecial10010The faster the user, the stronger the attack.
TR81Foul PlayPhysical9510015Uses the opponent's Attack stat.
TR82Stored PowerSpecial3010010Power increases when user's stats have been raised.
TR83Ally SwitchStatus15User switches with opposite teammate.
TR89HurricaneSpecial1107010May confuse opponent.

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