Pokemon Sword and Shield Snorlax is a Normal Type Sleeping Pokémon, which makes it weak against Fighting type moves. You can find and catch Snorlax in Motostoke Riverbank with a 5% chance to appear during Normal Weather weather. The Max IV Stats of Snorlax are 160 HP, 110 Attack, 65 SP Attack, 65 Defense, 110 SP Defense, and 30 Speed.
List of Snorlax Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 540 | |
HP | 160 | |
Attack | 110 | |
Defense | 65 | |
Special Attack | 65 | |
Special Defense | 110 | |
Speed | 30 |
Based on this pokemon's stats we consider the best nature for Snorlax to have is Sassy, this will increase it's Sp. Def and decrease it's Speed stats.
Snorlax Abilities
Ability | Type | Effect |
---|---|---|
Immunity | Normal | |
Thick Fat | Normal | |
Gluttony | Hidden |
Sword Pokedex Entry
It is not satisfied unless it eats over 880 pounds of food every day. When it is done eating, it goes promptly to sleep.
Shield Pokedex Entry
This Pokémon’s stomach is so strong, even eating moldy or rotten food will not affect it.
Gigantamax Snorlax
Gigantamax Sword Pokedex Entry
Gigantamax energy has affected stray seeds and even pebbles that got stuck to Snorlax, making them grow to a huge size.
Gigantamax Shield Pokedex Entry
Terrifyingly strong, this Pokémon is the size of a mountain and moves about as much as one as well.
Snorlax Locations in Pokemon Sword and Shield
Where do i find and how to get Snorlax?
Snorlax does not spawn in the wild. Instead you can catch Munchlax and evolve it into Snorlax. A popular spawn location you can find Munchlax is in the Motostoke Riverbank area with a 5% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Pokemon Sword and Shield Snorlax Raids
Where do i find Snorlax Raids?
You can find Snorlax raids in the following locations: Bridge Field, East Lake Axewell, Motostoke Riverbank, Rolling Fields, Stony Wilderness.
Pokemon Sword and Shield Snorlax Weakness
Snorlax is a Normal Type pokemon. This will cause it to take More Damage from Fighting Type Moves and will take Less Damage from Ghost type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Fighting |
0.5x Damage | |
0.25x Damage | |
Immune to Damage | Ghost |
What pokemon is Snorlax Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Snorlax Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Snorlax Moves List
What moves can Snorlax learn from TMs, TRs, and Leveling?
Snorlax can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Normal type +50% STAB damage.
Snorlax Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Recycle | — | |||||
01 | [] Covet | — | |||||
01 | [] Stockpile | — | |||||
01 | [] Swallow | — | |||||
01 | [] Screech | — | |||||
01 | [] Fling | — | |||||
01 | [] Metronome | — | |||||
01 | [] Flail | — | |||||
01 | [] Last Resort | — | |||||
01 | [] Lick | — | |||||
01 | [] Tackle | — | |||||
01 | [] Defense Curl | — | |||||
01 | [] Block | — | |||||
12 | [] Yawn | — | |||||
16 | [] Bite | — | |||||
20 | [] Rest | — | |||||
20 | [] Snore | — | |||||
20 | [] Sleep Talk | — | |||||
24 | [] Crunch | — | |||||
28 | [] Body Slam | — | |||||
32 | [] Heavy Slam | — | |||||
36 | [] Amnesia | — | |||||
40 | [] High Horsepower | — | |||||
44 | [] Hammer Arm | — | |||||
48 | [] Belly Drum | — | |||||
52 | [] Belch | — | |||||
56 | [] Giga Impact | — |
TM Moves Snorlax can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | Physical | 120 | 85 | 20 | ||
TM01 | Mega Kick | Physical | 180 | 75 | 5 | ||
TM02 | Pay Day | Physical | 60 | 100 | 20 | A small amount of money is gained after the battle resolves. | |
TM03 | Fire Punch | Physical | 75 | 100 | 15 | May burn opponent. | |
TM04 | Ice Punch | Physical | 75 | 100 | 15 | May freeze opponent. | |
TM05 | Thunder Punch | Physical | 75 | 100 | 15 | May paralyze opponent. | |
TM08 | Hyper Beam | Special | 225 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 225 | 90 | 5 | User must recharge next turn. | |
TM11 | Solar Beam | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. | |
TM16 | Screech | Status | — | 85 | 40 | Sharply lowers opponent's Defense. | |
TM20 | Self-Destruct | Physical | 300 | 100 | 5 | User faints. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM22 | Rock Slide | Physical | 75 | 90 | 10 | May cause flinching. | |
TM24 | Snore | Special | 75 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM27 | Icy Wind | Special | 55 | 95 | 15 | Lowers opponent's Speed. | |
TM29 | Charm | Status | — | 100 | 20 | Sharply lowers opponent's Attack. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM32 | Sandstorm | Status | — | — | 10 | Creates a sandstorm for 5 turns. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM36 | Whirlpool | Special | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
TM39 | Facade | Physical | 105 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM43 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM48 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM76 | Round | Special | 90 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM79 | Retaliate | Physical | 105 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. | |
TM81 | Bulldoze | Physical | 60 | 100 | 20 | Lowers opponent's Speed. | |
TM98 | Stomping Tantrum | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Snorlax TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | Physical | 127.5 | 100 | 15 | May paralyze opponent. | |
TR02 | Flamethrower | Special | 90 | 100 | 15 | May burn opponent. | |
TR03 | Hydro Pump | Special | 110 | 80 | 5 | ||
TR04 | Surf | Special | 90 | 100 | 15 | Hits all adjacent Pokémon. | |
TR05 | Ice Beam | Special | 90 | 100 | 10 | May freeze opponent. | |
TR06 | Blizzard | Special | 110 | 70 | 5 | May freeze opponent. | |
TR08 | Thunderbolt | Special | 90 | 100 | 15 | May paralyze opponent. | |
TR09 | Thunder | Special | 110 | 70 | 10 | May paralyze opponent. | |
TR10 | Earthquake | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
TR11 | Psychic | Special | 90 | 100 | 10 | May lower opponent's Special Defense. | |
TR14 | Metronome | Status | — | — | 10 | User performs almost any move in the game at random. | |
TR15 | Fire Blast | Special | 110 | 85 | 5 | May burn opponent. | |
TR17 | Amnesia | Status | — | — | 20 | Sharply raises user's Special Defense. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR24 | Outrage | Physical | 120 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR30 | Encore | Status | — | 100 | 5 | Forces opponent to keep using its last move for 3 turns. | |
TR32 | Crunch | Physical | 80 | 100 | 15 | May lower opponent's Defense. | |
TR33 | Shadow Ball | Special | 80 | 100 | 15 | May lower opponent's Special Defense. | |
TR35 | Uproar | Special | 135 | 100 | 10 | User attacks for 3 turns and prevents sleep. | |
TR39 | Superpower | Physical | 120 | 100 | 5 | Lowers user's Attack and Defense. | |
TR42 | Hyper Voice | Special | 135 | 100 | 10 | ||
TR59 | Seed Bomb | Physical | 80 | 100 | 15 | ||
TR64 | Focus Blast | Special | 120 | 70 | 5 | May lower opponent's Special Defense. | |
TR69 | Zen Headbutt | Physical | 80 | 90 | 15 | May cause flinching. | |
TR73 | Gunk Shot | Physical | 120 | 80 | 5 | May poison opponent. | |
TR74 | Iron Head | Physical | 80 | 100 | 15 | May cause flinching. | |
TR79 | Heavy Slam | Physical | — | 100 | 10 | The heavier the user, the stronger the attack. | |
TR85 | Work Up | Status | — | — | 30 | Raises user's Attack and Special Attack. | |
TR86 | Wild Charge | Physical | 90 | 100 | 15 | User receives recoil damage. | |
TR88 | Heat Crash | Physical | — | 100 | 10 | The heavier the user, the stronger the attack. | |
TR93 | Darkest Lariat | Physical | 85 | 100 | 10 | Ignores opponent's stat changes. | |
TR94 | High Horsepower | Physical | 95 | 95 | 10 | The user fiercely attacks the target using its entire body. | |
TR99 | Body Press | Physical | 80 | 100 | 10 | The higher the user's Defense, the stronger the attack. |
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