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Pokemon Sword and Shield
Pokemon Sword and Shield Wiki Video Game Guides & Walkthroughs
Pokedex ›

Pokemon Sword and Shield Mew

Last updated 4 weeks ago on November 13, 2019 by RankedBoost

‹ #74 Mewtwo
Hoothoot #76 ›
Pokemon Sword and Shield Mew
Mew Galar Pokedex ID: Foreign
N/A
Weight
Psychic
N/A
Height
MediumSlow
Exp Group
Undiscovered
Egg Group
120
Hatch Cycle

List of Mew Max IV Stats in Pokemon S&S.

Total 600
Attack 100
Special Attack 100
Defense 100
Special Defense 100
HP 100
Speed 100

Overview Summary

Pokemon Sword and Shield Mew is a Psychic Type New Species Pokémon. Which makes it weak against Bug, Ghost, Dark Type pokemon. You can find and catch Mew within these locations and has 100 HP, 100 Attack, 100 SP Attack, 100 Defense, 100 SP Defense and 100 Speed Max IV Stats.

View All Pokedex Pokemon
  • Overview
  • Evolution
  • Locations
  • Raids
  • Weakness
  • Moves

Pokemon Sword and Shield Mew Evolutions

What level does Mew Evolve at in Pokemon Sword and Shield.

Currently Mew does not have an Evolution Chain.

PokemonStageTypeRequirementTotalAttackSpAtkDefenseSpDefHPSpeed
View Evolution Chart

Mew Locations in Pokemon Sword and Shield

Mew Spawn Locations where to find and How To Catch based on weather.

Overworld Spawns (Visible in-game)

PokemonLocationWeatherSpawn

Non Overworld Spawns (NOT Visible - Randomly found in tall grass)

PokemonLocationWeatherSpawn
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Pokemon Sword and Shield Mew Raids

Where to find Mew Raids and Item Drop Rates.

This pokemon does not spawn as a raid.

Pokemon Sword and Shield Mew Weakness

Weak Against
Bug
2x
Ghost
2x
Dark
2x
Strong Against
Fighting
1/2
Psychic
1/2

What is Mew Weak Against?

PokemonType 1Type 2
Tyranitar Rock Dark
Hydreigon Dark Dragon
Golisopod Bug Water
Dusknoir Ghost
Umbreon Dark

What is Mew Strong Against?

PokemonType 1Type 2
Espeon Psychic
Lucario Fighting Steel
Gardevoir Psychic Fairy
Gallade Psychic Fighting
Machamp Fighting
See Type Chart
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Pokemon S&S Mew Moves List

What moves Mew learns from Leveling, TMs, TRs and Best Movesets.

Mew Abilities

AbilityTypeEffect
SynchronizeNormal The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon.

Mew Level Up Moves

LvlMoveTypePowAccPPEffect
01Pound4010035
01Reflect Type——15User becomes the target's type.
10Amnesia——20Sharply raises user's Special Defense.
20Baton Pass——40User switches out and gives stat changes to the incoming Pokémon.
30Ancient Power601005May raise all user's stats at once.
40Life Dew——10User and teammates recover HP.
50Nasty Plot——20Sharply raises user's Special Attack.
60Metronome——10User performs almost any move in the game at random.
70Imprison——10Opponent is unable to use moves that the user also knows.
80Transform——10User takes on the form and attacks of the opponent.
90Aura Sphere80-20Ignores Accuracy and Evasiveness.
100Psychic9010010May lower opponent's Special Defense.

TM Moves Mew can learn

TMMoveTypePowAccPPEffect
TM00Mega Punch808520
TM01Mega Kick120755
TM02Pay Day4010020A small amount of money is gained after the battle resolves.
TM03Fire Punch7510015May burn opponent.
TM04Ice Punch7510015May freeze opponent.
TM05Thunder Punch7510015May paralyze opponent.
TM06Fly909515Flies up on first turn, attacks on second turn.
TM07Pin Missile259520Hits 2-5 times in one turn.
TM08Hyper Beam150905User must recharge next turn.
TM09Giga Impact150905User must recharge next turn.
TM10Magical Leaf60-20Ignores Accuracy and Evasiveness.
TM11Solar Beam12010010Charges on first turn, attacks on second.
TM12Solar Blade12510010Charges on first turn, attacks on second.
TM13Fire Spin358515Traps opponent, damaging them for 4-5 turns.
TM14Thunder Wave—9020Paralyzes opponent.
TM15Dig8010010Digs underground on first turn, attacks on second. Can also escape from caves.
TM16Screech—8540Sharply lowers opponent's Defense.
TM17Light Screen——30Halves damage from Special attacks for 5 turns.
TM18Reflect——20Halves damage from Physical attacks for 5 turns.
TM19Safeguard——25The user's party is protected from status conditions.
TM20Self-Destruct2001005User faints.
TM21Rest——10User sleeps for 2 turns, but user is fully healed.
TM22Rock Slide759010May cause flinching.
TM23Thief6010025Also steals opponent's held item.
TM24Snore5010015Can only be used if asleep. May cause flinching.
TM25Protect——10Protects the user, but may fail if used consecutively.
TM26Scary Face—10010Sharply lowers opponent's Speed.
TM27Icy Wind559515Lowers opponent's Speed.
TM28Giga Drain7510010User recovers half the HP inflicted on opponent.
TM29Charm—10020Sharply lowers opponent's Attack.
TM30Steel Wing709025May raise user's Defense.
TM31Attract—10015If opponent is the opposite gender, it's less likely to attack.
TM32Sandstorm——10Creates a sandstorm for 5 turns.
TM33Rain Dance——5Makes it rain for 5 turns.
TM34Sunny Day——5Makes it sunny for 5 turns.
TM35Hail——10Non-Ice types are damaged for 5 turns.
TM36Whirlpool358515Traps opponent, damaging them for 4-5 turns.
TM37Beat Up—10030Each Pokémon in your party attacks.
TM38Will-O-Wisp—8515Burns opponent.
TM39Facade7010020Power doubles if user is burned, poisoned, or paralyzed.
TM40Swift60-20Ignores Accuracy and Evasiveness.
TM41Helping Hand——20In Double Battles, boosts the power of the partner's move.
TM42Revenge6010010Power increases if user was hit first.
TM43Brick Break7510015Breaks through Reflect and Light Screen barriers.
TM44Imprison——10Opponent is unable to use moves that the user also knows.
TM45Dive8010010Dives underwater on first turn, attacks on second turn.
TM46Weather Ball5010010Move's power and type changes with the weather.
TM47Fake Tears—10020Sharply lowers opponent's Special Defense.
TM48Rock Tomb609515Lowers opponent's Speed.
TM49Sand Tomb358515Traps opponent, damaging them for 4-5 turns.
TM50Bullet Seed2510030Hits 2-5 times in one turn.
TM51Icicle Spear2510030Hits 2-5 times in one turn.
TM52Bounce85855Springs up on first turn, attacks on second. May paralyze opponent.
TM53Mud Shot559515Lowers opponent's Speed.
TM54Rock Blast259010Hits 2-5 times in one turn.
TM55Brine6510010Power doubles if opponent's HP is less than 50%.
TM56U-turn7010020User switches out immediately after attacking.
TM57Payback5010010Power doubles if the user was attacked first.
TM58Assurance6010010Power doubles if opponent already took damage in the same turn.
TM59Fling—10010Power depends on held item.
TM60Power Swap——10User and opponent swap Attack and Special Attack.
TM61Guard Swap——10User and opponent swap Defense and Special Defense.
TM62Speed Swap——10The user exchanges Speed stats with the target.
TM63Drain Punch7510010User recovers half the HP inflicted on opponent.
TM64Avalanche6010010Power doubles if user took damage first.
TM65Shadow Claw7010015High critical hit ratio.
TM66Thunder Fang659515May cause flinching and/or paralyze opponent.
TM67Ice Fang659515May cause flinching and/or freeze opponent.
TM68Fire Fang659515May cause flinching and/or burn opponent.
TM69Psycho Cut7010020High critical hit ratio.
TM70Trick Room——5Slower Pokémon move first in the turn for 5 turns.
TM71Wonder Room——10Swaps every Pokémon's Defense and Special Defense for 5 turns.
TM72Magic Room——10Suppresses the effects of held items for five turns.
TM73Cross Poison7010020High critical hit ratio. May poison opponent.
TM74Venoshock6510010Inflicts double damage if the target is poisoned.
TM75Low Sweep6510020Lowers opponent's Speed.
TM76Round6010015Power increases if teammates use it in the same turn.
TM77Hex6510010Inflicts more damage if the target has a status condition.
TM78Acrobatics5510015Stronger when the user does not have a held item.
TM79Retaliate701005Inflicts double damage if a teammate fainted on the last turn.
TM80Volt Switch7010020User must switch out after attacking.
TM81Bulldoze6010020Lowers opponent's Speed.
TM82Electroweb559515Lowers opponent's Speed.
TM83Razor Shell759510May lower opponent's Defense.
TM84Tail Slap258510Hits 2-5 times in one turn.
TM85Snarl559515Lowers opponent's Special Attack.
TM86Phantom Force9010010Disappears on first turn, attacks on second. Can strike through Protect/Detect.
TM87Draining Kiss5010010User recovers most the HP inflicted on opponent.
TM88Grassy Terrain——10Restores a little HP of all Pokémon for 5 turns.
TM89Misty Terrain——10Protects the field from status conditions for 5 turns.
TM90Electric Terrain——10Prevents all Pokémon from falling asleep for 5 turns.
TM91Psychic Terrain——10Prevents priority moves from being used for 5 turns.
TM92Mystical Fire7510010Lowers opponent's Special Attack.
TM93Eerie Impulse—10015Sharply lowers opponent's Special Attack.
TM94False Swipe4010040Always leaves opponent with at least 1 HP.
TM95Air Slash759520May cause flinching.
TM96Smart Strike70—10The user stabs the target with a sharp horn. This attack never misses.
TM97Brutal Swing6010020The user swings its body around violently to inflict damage on everything in its vicinity.
TM98Stomping Tantrum7510010Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
TM99Breaking Swipe6010015Hits multiple opponents and lowers their attack.

Mew TR Moves

TRMoveTypePowAccPPEffect
TR00Swords Dance——20Sharply raises user's Attack.
TR01Body Slam8510015May paralyze opponent.
TR02Flamethrower9010015May burn opponent.
TR03Hydro Pump110805
TR04Surf9010015Hits all adjacent Pokémon.
TR05Ice Beam9010010May freeze opponent.
TR06Blizzard110705May freeze opponent.
TR07Low Kick—10020The heavier the opponent, the stronger the attack.
TR08Thunderbolt9010015May paralyze opponent.
TR09Thunder1107010May paralyze opponent.
TR10Earthquake10010010Power is doubled if opponent is underground from using Dig.
TR11Psychic9010010May lower opponent's Special Defense.
TR12Agility——30Sharply raises user's Speed.
TR13Focus Energy——30Increases critical hit ratio.
TR14Metronome——10User performs almost any move in the game at random.
TR15Fire Blast110855May burn opponent.
TR16Waterfall8010015May cause flinching.
TR17Amnesia——20Sharply raises user's Special Defense.
TR18Leech Life8010010User recovers half the HP inflicted on opponent.
TR19Tri Attack8010010May paralyze, burn or freeze opponent.
TR20Substitute——10Uses HP to creates a decoy that takes hits.
TR21Reversal—10015The lower the user's HP, the higher the power.
TR22Sludge Bomb9010010May poison opponent.
TR23Spikes——20Hurts opponents when they switch into battle.
TR24Outrage12010010User attacks for 2-3 turns but then becomes confused.
TR25Psyshock8010010Inflicts damage based on the target's Defense, not Special Defense.
TR26Endure——10Always left with at least 1 HP, but may fail if used consecutively.
TR27Sleep Talk——10User performs one of its own moves while sleeping.
TR28Megahorn1208510
TR29Baton Pass——40User switches out and gives stat changes to the incoming Pokémon.
TR30Encore—1005Forces opponent to keep using its last move for 3 turns.
TR31Iron Tail1007515May lower opponent's Defense.
TR32Crunch8010015May lower opponent's Defense.
TR33Shadow Ball8010015May lower opponent's Special Defense.
TR34Future Sight12010010Damage occurs 2 turns later.
TR35Uproar9010010User attacks for 3 turns and prevents sleep.
TR36Heat Wave959010May burn opponent.
TR37Taunt—10020Opponent can only use moves that attack.
TR38Trick—10010Swaps held items with the opponent.
TR39Superpower1201005Lowers user's Attack and Defense.
TR40Skill Swap——10The user swaps Abilities with the opponent.
TR41Blaze Kick859010High critical hit ratio. May burn opponent.
TR42Hyper Voice9010010
TR43Overheat130905Sharply lowers user's Special Attack.
TR44Cosmic Power——20Raises user's Defense and Special Defense.
TR45Muddy Water908510May lower opponent's Accuracy.
TR46Iron Defense——15Sharply raises user's Defense.
TR47Dragon Claw8010015
TR48Bulk Up——20Raises user's Attack and Defense.
TR49Calm Mind——20Raises user's Special Attack and Special Defense.
TR50Leaf Blade9010015High critical hit ratio.
TR51Dragon Dance——20Raises user's Attack and Speed.
TR52Gyro Ball—1005The slower the user, the stronger the attack.
TR53Close Combat1201005Lowers user's Defense and Special Defense.
TR54Toxic Spikes——20Poisons opponents when they switch into battle.
TR55Flare Blitz12010015User receives recoil damage. May burn opponent.
TR56Aura Sphere80-20Ignores Accuracy and Evasiveness.
TR57Poison Jab8010020May poison the opponent.
TR58Dark Pulse8010015May cause flinching.
TR59Seed Bomb8010015
TR60X-Scissor8010015
TR61Bug Buzz9010010May lower opponent's Special Defense.
TR62Dragon Pulse8510010
TR63Power Gem8010020
TR64Focus Blast120705May lower opponent's Special Defense.
TR65Energy Ball9010010May lower opponent's Special Defense.
TR66Brave Bird12010015User receives recoil damage.
TR67Earth Power9010010May lower opponent's Special Defense.
TR68Nasty Plot——20Sharply raises user's Special Attack.
TR69Zen Headbutt809015May cause flinching.
TR70Flash Cannon8010010May lower opponent's Special Defense.
TR71Leaf Storm130905Sharply lowers user's Special Attack.
TR72Power Whip1208510
TR73Gunk Shot120805May poison opponent.
TR74Iron Head8010015May cause flinching.
TR75Stone Edge100805High critical hit ratio.
TR76Stealth Rock——20Damages opponent switching into battle.
TR77Grass Knot—10020The heavier the opponent, the stronger the attack.
TR78Sludge Wave9510010May poison opponent.
TR79Heavy Slam—10010The heavier the user, the stronger the attack.
TR80Electro Ball—10010The faster the user, the stronger the attack.
TR81Foul Play9510015Uses the opponent's Attack stat.
TR82Stored Power2010010Power increases when user's stats have been raised.
TR83Ally Switch——15User switches with opposite teammate.
TR84Scald8010015May burn opponent.
TR85Work Up——30Raises user's Attack and Special Attack.
TR86Wild Charge9010015User receives recoil damage.
TR87Drill Run809510High critical hit ratio.
TR88Heat Crash—10010The heavier the user, the stronger the attack.
TR89Hurricane1107010May confuse opponent.
TR90Play Rough909010May lower opponent's Attack.
TR91Venom Drench—10020Lowers poisoned opponent's Special Attack and Speed.
TR92Dazzling Gleam8010010Hits all adjacent opponents.
TR93Darkest Lariat8510010Ignores opponent's stat changes.
TR94High Horsepower959510The user fiercely attacks the target using its entire body.
TR95Throat Chop8010015Prevents use of sound moves for two turns.
TR96Pollen Puff9010015Deals damage to opponent or restores HP of teammate.
TR97Psychic Fangs8510010The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
TR98Liquidation8510010The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
TR99Body Press8010010The higher the user's Defense, the stronger the attack.

You can view more guides here

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