Pokemon Sword and Shield Hoothoot is a Normal and Type Owl Pokémon, which makes it weak against Rock, Electric, Ice type moves. You can find and catch Hoothoot in Dappled Grove with a 25% chance to appear during Normal Weather weather. The Max IV Stats of Hoothoot are 60 HP, 30 Attack, 36 SP Attack, 30 Defense, 56 SP Defense, and 50 Speed.
46.7lbs 21.2kg |
Weight |
---|
Owl Pokémon |
Category |
---|
2'04" 0.7m |
Height |
---|
Flying |
Exp Group |
---|
3,840 |
Egg Steps |
---|
15 |
Hatch Cycle |
---|
1 HP Point(s) |
Ev Yield |
---|
MediumFast |
Exp Group |
---|
49.8% | 50.2%
Gender |
---|
List of Hoothoot Max IV Stats in Pokemon SW SH.
Total | 262 | |
HP | 60 | |
Attack | 30 | |
Defense | 30 | |
Special Attack | 36 | |
Special Defense | 56 | |
Speed | 50 |
Based on this pokemon's stats we consider the best nature for Hoothoot to have is Calm, this will increase it's Sp. Def and decrease it's Attack stats.
Hoothoot Abilities
Ability | Type | Effect |
Insomnia | Normal | The Pokémon is suffering from insomnia and cannot fall asleep. |
Keen Eye | Normal | Keen eyes prevent other Pokémon from lowering this Pokémon’s accuracy. |
Tinted Lens | Hidden | The Pokémon can use “not very effective” moves to deal regular damage. |
Sword Pokedex Entry
It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
Shield Pokedex Entry
It begins to hoot at the same time every day. Some Trainers use them in place of clocks.
Hoothoot Locations in Pokemon Sword and Shield
Where do i find and how to get Hoothoot?
A popular spawn location you can find Hoothoot is in the Dappled Grove area with a 25% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Hoothoot Raids
Where do i find Hoothoot Raids?
You can find Hoothoot raids in the following locations: East Lake Axewell, Giant's Cap, Hammerlocke Hills, Rolling Fields.
- 2-Star Hoothoot
- Lv. 25-30
- Gender: Random
- Ability: Hidden
- Selection Probabilities:
- 1-Star Desired: 35%
- Drops:
- 100% TR19 Tri Attack
- 80% Qualot Berry
- 80% Sitrus Berry
- 25% Balm Mushroom
- 25% Big Mushroom
- 25% Rare Candy
- 25% Tiny Mushroom
- Bonus Drops:
- 5% Exp. Candy S
- 1% Dynamax Candy
- 1% Exp. Candy M
- 2-Star Hoothoot
- Lv. 25-30
- Gender: Random
- Ability: Hidden
- Selection Probabilities:
- 1-Star Desired: 35%
- Drops:
- 100% TR19 Tri Attack
- 80% Lum Berry
- 80% Qualot Berry
- 25% Big Nugget
- 25% Nugget
- 25% Rare Bone
- 25% Rare Candy
- Bonus Drops:
- 5% Exp. Candy S
- 1% Dynamax Candy
- 1% Exp. Candy M
- 2-Star Hoothoot
- Lv. 25-30
- Gender: Random
- Ability: Hidden
- Selection Probabilities:
- 1-Star Desired: 35%
- Drops:
- 100% TR19 Tri Attack
- 80% Qualot Berry
- 80% Sitrus Berry
- 25% Balm Mushroom
- 25% Big Mushroom
- 25% Rare Candy
- 25% Tiny Mushroom
- Bonus Drops:
- 7% Exp. Candy S
- 2% Dynamax Candy
- 2% Exp. Candy M
- 2-Star Hoothoot
- Lv. 25-30
- Gender: Random
- Ability: Hidden
- Selection Probabilities:
- 1-Star Desired: 35%
- Drops:
- 100% TR19 Tri Attack
- 80% Qualot Berry
- 80% Sitrus Berry
- 25% Balm Mushroom
- 25% Big Mushroom
- 25% Rare Candy
- 25% Tiny Mushroom
- Bonus Drops:
- 7% Exp. Candy S
- 2% Dynamax Candy
- 2% Exp. Candy M
Pokemon Sword and Shield Hoothoot Weakness
Hoothoot is a Normal and Type pokemon. This will cause it to take More Damage from Rock, Electric, Ice Type Moves and will take Less Damage from Bug, Grass, Ghost, Ground type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | |
0.5x Damage | |
0.25x Damage | |
Immune to Damage |
What pokemon is Hoothoot Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|---|---|---|
600 | |||
535 | |||
535 | |||
535 | |||
530 |
What pokemon is Hoothoot Strong Against?
Pokemon SW and SH Hoothoot Moves List
What moves can Hoothoot learn from TMs, TRs, and Leveling?
Hoothoot can learn the psychic type move Dream Eater at level 39. This Special move User recovers half the HP inflicted on a sleeping opponent. Bolded Pow numbers are adjusted for this pokemon's Normal and Flying type +50% STAB damage.
Hoothoot Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | Peck | Physical | 52.5 | 100 | 35 | ||
01 | Growl | Status | — | 100 | 40 | Lowers opponent's Attack. | |
03 | Tackle | Physical | 60 | 100 | 35 | ||
06 | Echoed Voice | Special | 60 | 100 | 15 | Power increases each turn. | |
09 | Confusion | Special | 50 | 100 | 25 | May confuse opponent. | |
12 | Reflect | Status | — | — | 20 | Halves damage from Physical attacks for 5 turns. | |
15 | Psycho Shift | Status | — | 90 | 10 | Gives the opponent the user's status condition, if it hits. | |
18 | Air Slash | Special | 112.5 | 95 | 20 | May cause flinching. | |
21 | Extrasensory | Special | 80 | 100 | 20 | May cause flinching. | |
24 | Take Down | Physical | 135 | 85 | 20 | User receives recoil damage. | |
27 | Uproar | Special | 135 | 100 | 10 | User attacks for 3 turns and prevents sleep. | |
30 | Roost | Status | — | — | 10 | User recovers half of its max HP and loses the Flying type temporarily. | |
33 | Moonblast | Special | 95 | 100 | 15 | May lower opponent's Special Attack. | |
36 | Hypnosis | Status | — | 60 | 20 | Puts opponent to sleep. | |
39 | Dream Eater | Special | 100 | 100 | 15 | User recovers half the HP inflicted on a sleeping opponent. |
TM Moves Hoothoot can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM06 | Fly | Physical | 135 | 95 | 15 | Flies up on first turn, attacks on second turn. | |
TM16 | Screech | Status | — | 85 | 40 | Sharply lowers opponent's Defense. | |
TM18 | Reflect | Status | — | — | 20 | Halves damage from Physical attacks for 5 turns. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM23 | Thief | Physical | 60 | 100 | 25 | Also steals opponent's held item. | |
TM24 | Snore | Special | 75 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM30 | Steel Wing | Physical | 70 | 90 | 25 | May raise user's Defense. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM39 | Facade | Physical | 105 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM40 | Swift | Special | 90 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM44 | Imprison | Status | — | — | 10 | Opponent is unable to use moves that the user also knows. | |
TM76 | Round | Special | 90 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM95 | Air Slash | Special | 112.5 | 95 | 20 | May cause flinching. |
Hoothoot TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR11 | Psychic | Special | 90 | 100 | 10 | May lower opponent's Special Defense. | |
TR12 | Agility | Status | — | — | 30 | Sharply raises user's Speed. | |
TR17 | Amnesia | Status | — | — | 20 | Sharply raises user's Special Defense. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR33 | Shadow Ball | Special | 80 | 100 | 15 | May lower opponent's Special Defense. | |
TR35 | Uproar | Special | 135 | 100 | 10 | User attacks for 3 turns and prevents sleep. | |
TR36 | Heat Wave | Special | 95 | 90 | 10 | May burn opponent. | |
TR42 | Hyper Voice | Special | 135 | 100 | 10 | ||
TR49 | Calm Mind | Status | — | — | 20 | Raises user's Special Attack and Special Defense. | |
TR68 | Nasty Plot | Status | — | — | 20 | Sharply raises user's Special Attack. | |
TR69 | Zen Headbutt | Physical | 80 | 90 | 15 | May cause flinching. | |
TR82 | Stored Power | Special | 20 | 100 | 10 | Power increases when user's stats have been raised. | |
TR85 | Work Up | Status | — | — | 30 | Raises user's Attack and Special Attack. | |
TR89 | Hurricane | Special | 165 | 70 | 10 | May confuse opponent. |
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