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Pokemon Sword and Shield Zekrom

Pokemon Sword and Shield Zekrom is a Dragon and Electric Type Deep Black Pokémon, which makes it weak against Ice, Dragon, Fairy, Ground type moves. You can find and catch Zekrom using our guide below on How To Obtain this pokemon. The Max IV Stats of Zekrom are 100 HP, 150 Attack, 120 SP Attack, 120 Defense, 100 SP Defense, and 90 Speed.

Pokemon Sword and Shield Zekrom
Regular
Shiny
Zekrom Galar Pokedex ID: Foreign

List of Zekrom Max IV Stats in Pokemon SW SH.

StatAmountBar Graph
Total680
HP100
Attack150
Defense120
Special Attack120
Special Defense100
Speed90

Based on this pokemon's stats we consider the best nature for Zekrom to have is Brave, this will increase it's Attack and decrease it's Speed stats.

Zekrom Abilities

Ability Type Effect
TeravoltNormal

Pokemon Sword and Shield Zekrom Evolutions

How do i evolve Zekrom in Pokemon Sword and Shield?

Currently Pokemon Sword and Shield Zekrom does not have an evolution form in Generation 8.

Zekrom Locations in Pokemon Sword and Shield

Where do i find and how to get Zekrom?

Zekrom does not normally spawn in the wild, you will need to find this pokemon using a different method.

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Pokemon Sword and Shield Zekrom Raids

Where do i find Zekrom Raids?

This pokemon does not spawn as a raid.

Pokemon Sword and Shield Zekrom Weakness

Zekrom is a Dragon and Electric Type pokemon. This will cause it to take More Damage from Ice, Dragon, Fairy, Ground Type Moves and will take Less Damage from Fire, Water, Grass, Flying, Steel, Electric type moves.

Damage Types
4.0x
Damage
2.0x
Damage
Ice
Dragon
Fairy
Ground
0.5x
Damage
Fire
Water
Grass
Flying
Steel
0.25x
Damage
Electric
Immune to Damage

What pokemon is Zekrom Weak Against?

Pokemon Type 1 Type 2 CP

What pokemon is Zekrom Strong Against?

Pokemon Type 1 Type 2 CP
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Pokemon SW and SH Zekrom Moves List

What moves can Zekrom learn from TMs, TRs, and Leveling?

Zekrom can learn the electric type move Bolt Strike at level 88. This Physical move May paralyze opponent. Bolded Pow numbers are adjusted for this pokemon's Dragon and Electric type +50% STAB damage.

Zekrom Level Up Moves

Lvl Move Type Class Pow Acc PP Effect
01Dragon BreathSpecial9010020May paralyze opponent.
01Noble RoarStatus10030Lowers opponent's Attack and Special Attack.
01Ancient PowerSpecial601005May raise all user's stats at once.
01Thunder FangPhysical97.59515May cause flinching and/or paralyze opponent.
08SlashPhysical7010020High critical hit ratio.
16CrunchPhysical8010015May lower opponent's Defense.
24Zen HeadbuttPhysical809015May cause flinching.
32Dragon ClawPhysical12010015
40ThunderboltSpecial13510015May paralyze opponent.
48Fusion BoltPhysical1501005Power increases if Fusion Flare is used in the same turn.
56Hyper VoiceSpecial9010010
64ThunderSpecial1657010May paralyze opponent.
72ImprisonStatus10Opponent is unable to use moves that the user also knows.
80OutragePhysical18010010User attacks for 2-3 turns but then becomes confused.
88Bolt StrikePhysical195855May paralyze opponent.

TM Moves Zekrom can learn

TM Move Type Class Pow Acc PP Effect
TM05Thunder PunchPhysical112.510015May paralyze opponent.
TM06FlyPhysical909515Flies up on first turn, attacks on second turn.
TM08Hyper BeamSpecial150905User must recharge next turn.
TM09Giga ImpactPhysical150905User must recharge next turn.
TM14Thunder WaveStatus9020Paralyzes opponent.
TM17Light ScreenStatus30Halves damage from Special attacks for 5 turns.
TM18ReflectStatus20Halves damage from Physical attacks for 5 turns.
TM19SafeguardStatus25The user's party is protected from status conditions.
TM21RestStatus10User sleeps for 2 turns, but user is fully healed.
TM22Rock SlidePhysical759010May cause flinching.
TM24SnoreSpecial5010015Can only be used if asleep. May cause flinching.
TM25ProtectStatus10Protects the user, but may fail if used consecutively.
TM30Steel WingPhysical709025May raise user's Defense.
TM33Rain DanceStatus5Makes it rain for 5 turns.
TM39FacadePhysical7010020Power doubles if user is burned, poisoned, or paralyzed.
TM40SwiftSpecial6020Ignores Accuracy and Evasiveness.
TM41Helping HandStatus20In Double Battles, boosts the power of the partner's move.
TM44ImprisonStatus10Opponent is unable to use moves that the user also knows.
TM46Weather BallSpecial5010010Move's power and type changes with the weather.
TM48Rock TombPhysical609515Lowers opponent's Speed.
TM57PaybackPhysical5010010Power doubles if the user was attacked first.
TM59FlingPhysical10010Power depends on held item.
TM65Shadow ClawPhysical7010015High critical hit ratio.
TM66Thunder FangPhysical97.59515May cause flinching and/or paralyze opponent.
TM76RoundSpecial6010015Power increases if teammates use it in the same turn.
TM80Volt SwitchSpecial10510020User must switch out after attacking.
TM97Brutal SwingPhysical6010020The user swings its body around violently to inflict damage on everything in its vicinity.
TM99Breaking SwipePhysical9010015Hits multiple opponents and lowers their attack.

Zekrom TR Moves

TR Move Type Class Pow Acc PP Effect
TR08ThunderboltSpecial13510015May paralyze opponent.
TR09ThunderSpecial1657010May paralyze opponent.
TR11PsychicSpecial9010010May lower opponent's Special Defense.
TR20SubstituteStatus10Uses HP to creates a decoy that takes hits.
TR24OutragePhysical18010010User attacks for 2-3 turns but then becomes confused.
TR26EndureStatus10Always left with at least 1 HP, but may fail if used consecutively.
TR27Sleep TalkStatus10User performs one of its own moves while sleeping.
TR32CrunchPhysical8010015May lower opponent's Defense.
TR33Shadow BallSpecial8010015May lower opponent's Special Defense.
TR42Hyper VoiceSpecial9010010
TR47Dragon ClawPhysical12010015
TR51Dragon DanceStatus20Raises user's Attack and Speed.
TR62Dragon PulseSpecial127.510010
TR64Focus BlastSpecial120705May lower opponent's Special Defense.
TR67Earth PowerSpecial9010010May lower opponent's Special Defense.
TR69Zen HeadbuttPhysical809015May cause flinching.
TR70Flash CannonSpecial8010010May lower opponent's Special Defense.
TR75Stone EdgePhysical100805High critical hit ratio.
TR80Electro BallSpecial10010The faster the user, the stronger the attack.
TR86Wild ChargePhysical13510015User receives recoil damage.
TR99Body PressPhysical8010010The higher the user's Defense, the stronger the attack.

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