
Pokemon Scarlet and Violet Quaquaval
Pokemon Scarlet and Violet Quaquaval is a new A Tier Type , with a growth rate and a 3 Attack EV Yield. Quaquaval has a chance of having as an Ability, and based on 530 Total Base Stats; we recommend a Naughty Nature for Quaquaval in Pokemon SV.
Quaquaval Stats
Quaquaval highest IV stat is Attack (120) and the lowest being Special Defense (75).
Rank | Value | Stat | |
---|---|---|---|
E | 85 | HP | |
S | 120 | Atk | |
D | 80 | Def | |
C | 85 | Sp.Atk | |
E | 75 | Sp.Def | |
D | 85 | Speed | |
A | 530 | Total |
Quaquaval Abilities
Abilities | Description |
---|---|
Torrent Ability 1 | Torrent increases the power of Water-type moves by 50% (1.5x) when the ability-bearer's HP falls below a third of its maximum (known in-game as in a pinch). |
Moxie Hidden Ability | Moxie increases the user's Attack one stage upon fainting an opponent. |
How To Evolve Quaquaval in Pokemon Scarlet & Violet
Quaxly Regular Evolution requires Level 16 to evolve into Quaxwell and Level 36 to evolve into Quaquaval.
- NewQuaxly#007
-
16Evolves at level 16
- NewQuaxwell#008
-
36Evolves at level 36
- NewQuaquaval#009
Quaquaval Regular Evolution's most significant stat increase will be its Atk stat.
Where To Find Quaquaval Locations in Pokemon SV

Quaquaval Locations
Location | How To Catch | Pokemon Spawns |
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Pokemon SV Quaquaval Weakness
Quaquaval is a Grass, Electric, , Psychic, Fairy type moves, and Less Damage from Steel, Fire, Water, Ice, Rock, Bug, Dark type moves.
Type pokemon. This will cause Quaquaval to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
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Tier | Pokemon | Damage Taken Based on Move Type |
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S |
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Best Moves for Quaquaval in Scarlet and Violet
Quaquaval Best Moves to use when choosing a Moveset, includes leveling moves such as Air Slash and TM Moves like Giga Impact, and Hydro Pump.
Unlock | Move | Description |
---|---|---|
Hydro Cannon
|
Tier: S Tier Power: 150Acc: 90PP: 5![]() Effect: The target is hit with a watery blast. The user can't move on the next turn. | |
Close Combat
|
Tier: A Tier Power: 120Acc: 100PP: 5![]() Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hydro Pump
|
Tier: B Tier Power: 110Acc: 80PP: 5![]() Effect: The target is blasted by a huge volume of water launched under great pressure. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. |
List of Quaquaval Moves in
Quaquaval can learn 15 Moves from Leveling Up and 38 TM Moves. Moves like Feather Dance which, Quaquaval will learn by reaching level 52. You can also learn TM tutor moves such as Giga Impact, Hydro Pump and Hyper Beam.
Quaquaval Level Up Moves
List of the 15 Moves Quaquaval can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Double Hit
|
Tier: E Tier Power: 35Acc: 90PP: 10![]() Effect: The user slams the target with a tail or the like. The target is hit twice in a row. |
Lv.1 |
Growl
|
Tier: F Tier Power: 0Acc: 100PP: 40![]() Effect: The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats. |
Lv.1 |
Pound
|
Tier: E Tier Power: 40Acc: 100PP: 35![]() Effect: The target is physically pounded with a long tail, a foreleg, or the like. |
Lv.1 |
Water Gun
|
Tier: E Tier Power: 40Acc: 100PP: 25![]() Effect: The target is blasted with a forceful shot of water. |
Lv.7 |
Work Up
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user is roused, and its Attack and Sp. Atk stats are boosted. |
Lv.10 |
Wing Attack
|
Tier: E Tier Power: 60Acc: 100PP: 35![]() Effect: The target is struck with large, imposing wings spread wide to inflict damage. |
Lv.13 |
Aqua Jet
|
Tier: E Tier Power: 40Acc: 100PP: 20![]() Effect: The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
Lv.17 |
Low Sweep
|
Tier: D Tier Power: 65Acc: 100PP: 20![]() Effect: The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
Lv.17 |
Water Pulse
|
Tier: D Tier Power: 60Acc: 100PP: 20![]() Effect: The user attacks the target with a pulsing blast of water. This may also confuse the target. |
Lv.27 |
Air Slash
|
Tier: D Tier Power: 75Acc: 95PP: 15![]() Effect: The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
Lv.32 |
Focus Energy
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
Lv.38 |
Mega Kick
|
Tier: C Tier Power: 120Acc: 75PP: 5![]() Effect: The target is attacked by a kick launched with muscle- packed power. |
Lv.43 |
Acrobatics
|
Tier: E Tier Power: 55Acc: 100PP: 15![]() Effect: The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
Lv.52 |
Feather Dance
|
Tier: F Tier Power: 0Acc: 100PP: 15![]() Effect: The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
Lv.58 |
Close Combat
|
Tier: A Tier Power: 120Acc: 100PP: 5![]() Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
Quaquaval TM Moves
List of the 38 Moves Quaquaval can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Acrobatics
|
Tier: E Tier Power: 55Acc: 100PP: 15![]() Effect: The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. | |
Aerial Ace
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: The user confounds the target with speed, then slashes. This attack never misses. | |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Air Cutter
|
Tier: E Tier Power: 60Acc: 95PP: 25![]() Effect: The user launches razor-like wind to slash opposing Pokemon. This move has a heightened chance of landing a critical hit. | |
Air Slash
|
Tier: D Tier Power: 75Acc: 95PP: 15![]() Effect: The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |
Baton Pass
|
Tier: F Tier Power: 0Acc: 101PP: 40![]() Effect: The user switches places with a party Pokemon in waiting and passes along any stat changes. | |
Brave Bird
|
Tier: C Tier Power: 120Acc: 100PP: 15![]() Effect: The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | |
Brick Break
|
Tier: C Tier Power: 75Acc: 100PP: 15![]() Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |
Bulk Up
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
Close Combat
|
Tier: A Tier Power: 120Acc: 100PP: 5![]() Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |
Disarming Voice
|
Tier: E Tier Power: 40Acc: 101PP: 15![]() Effect: Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses. | |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5![]() Effect: The user compels the target to keep using the move it encored for three turns. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hurricane
|
Tier: C Tier Power: 110Acc: 70PP: 10![]() Effect: The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | |
Hydro Cannon
|
Tier: S Tier Power: 150Acc: 90PP: 5![]() Effect: The target is hit with a watery blast. The user can't move on the next turn. | |
Hydro Pump
|
Tier: B Tier Power: 110Acc: 80PP: 5![]() Effect: The target is blasted by a huge volume of water launched under great pressure. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Icy Wind
|
Tier: E Tier Power: 55Acc: 95PP: 15![]() Effect: The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats. | |
Low Sweep
|
Tier: D Tier Power: 65Acc: 100PP: 20![]() Effect: The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |
Misty Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This protects Pokemon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Reversal
|
Tier: F Tier Power: 1Acc: 100PP: 15![]() Effect: An all-out attack that becomes more powerful the less HP the user has. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Surf
|
Tier: C Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks everything around it by swamping its surroundings with a giant wave. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Swords Dance
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
U-turn
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. | |
Water Pledge
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears. | |
Water Pulse
|
Tier: D Tier Power: 60Acc: 100PP: 20![]() Effect: The user attacks the target with a pulsing blast of water. This may also confuse the target. |
Quaquaval Egg Moves
List of the 4 Moves Quaquaval can learn from being hatched from an egg.
Move | Description |
---|---|
Last Resort
|
Tier: C Tier Power: 140Acc: 100PP: 5![]() Effect: This move can be used only after the user has used all the other moves it knows in the battle. |
Rapid Spin
|
Tier: E Tier Power: 50Acc: 100PP: 40![]() Effect: The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. |
Detect
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Roost
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
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