
Volibear Counters Classic 26.22
The flip is the gank: Rolling Thunder carries him in, and his first attack throws you back over him. Break the chase early, and never commit when he drops low, since Chosen of the Storm heals him out of it.
The play Once Majestic Roar lands, your minions take the fear and you keep control, so start walking.
Who Counters Volibear in LoL Classic?
The threat board · every lane, gradedLee Sin takes a tilt up top, and Garen the same. Intervention keeps Kayle alive through the dive for a firm edge, while Blinding Dart clearly favors Teemo by wasting Frenzy.
The matchups on this board are heavily disputed. Treat these as unconfirmed.
TeemoOn-hit fighterTeemo BuildCounter strengthGoodTeemo can kite Volibear all lane, and even leveling Q can send Volibear into Noxious Traps
KennenMageKennen BuildCounter strengthGoodThe spell rotation wins from range.
KayleOn-hit fighterKayle BuildCounter strengthGoodRamping autos chew through armor.| # | Championnames open counters | Counter strength | Difficulty | Counter buys |
|---|---|---|---|---|
| 01 | TeemoOn-hit fighterTeemo Build | Good | Moderate | ![]() ![]() ![]() |
| 02 | KennenMageKennen Build | Good | Moderate | ![]() ![]() ![]() |
| 03 | KayleOn-hit fighterKayle Build | Good | Moderate | ![]() ![]() ![]() |
| 04 | EliseMageElise Build | Good | High | ![]() ![]() ![]() |
| 05 | YorickBruiserYorick Build | Fair | Moderate | ![]() ![]() ![]() |
| 06 | FizzBurst mageFizz Build | Fair | Moderate | ![]() ![]() ![]() |
| 07 | GarenBruiserGaren Build | Fair | Moderate | ![]() ![]() ![]() |
| 08 | Lee SinAssassinLee Sin Build | Fair | Moderate | ![]() ![]() ![]() |
No champions match that search.
More matchups unlock as the Classic roster grows. Open any threat to see who they fear, then hit Build for the loadout you're about to face.
How to Counter Volibear in LoL Classic
Counter guideVolibear walks in over ground with
Noxious Trap already in it, and the lane clearly favors Teemo from the first one he steps on. Kayle can be damaging Volibear and the minions around him with the same swing while
Righteous Fury runs, which gives her a firm edge. Kennen has a firm edge when
Lightning Rush carries him through the minions before
Majestic Roar slows the route.
Playing Teemo into Volibear
Volibear has to walk to you. Poison that walk with Noxious Trap before he ever starts it.
| Counter strengthGood | TakeChamp select Flash | BuyThe answers![]() ![]() ![]() |
Poison is on Volibear before he is close enough to swing, provided
Noxious Trap went down on the stretch he was always going to walk. It keeps working whether he pushes on or turns around, so his health is moving before the fight starts. Teemo can keep walking backward the whole time.
Sprint speed from
Move Quick belongs on the exit, since a swing from Volibear does nothing to it.
Majestic Roar still puts damage and a slow on you.
Frenzy adds attack speed with every repeated attack, so the longer you stand there, the faster he swings.
Put the first mushroom down where he enters, before there is any fight to react to. Then attack from range and let
Toxic Shot do its four seconds of work after each hit. If he closes anyway, Move Quick gets you out, though the sprint runs three seconds and no longer.
Playing Kennen into Volibear
Rolling Thunder accelerates during a champion chase. Track the Mark of the Storm count through that changing approach.
VS

Buy thesethe answers to VolibearPick Kennen to beat Volibear| Counter strengthGood | TakeChamp select Flash | BuyThe answers![]() ![]() ![]() |
Rolling Thunder turns Volibear's first attack into a backward throw. The third
Mark of the Storm stuns him. A stun blocks that attack while it holds.
Thundering Shuriken can add one mark along his approach. Volibear can still throw you while the count sits at two.
Use Thundering Shuriken to avoid a long basic-attack trade. It damages and marks Volibear.
Frenzy builds attack speed through repeated attacks and unlocks its bite after three; the bite grows with your missing health. You give Frenzy that full sequence when you stand there trading.
Volibear's
Thunder Claws can begin on one target and bounce to other nearby enemies.
Lightning Rush lets Kennen pass through units, opening a route out of a clustered fight. End the rush away from allies. Beside one, Kennen remains another nearby enemy for the bounce.
Playing Kayle into Volibear
Righteous Fury lets Kayle hit Volibear while he is still walking.
| Counter strengthGood | TakeChamp select Exhaust | BuyThe answers![]() ![]() ![]() |
Wave minions stop being cover once
Thunder Claws is up, because his lightning bounces off the unit he hits and onto Kayle if she is standing near it.
Righteous Fury holds her clear of that, adding four hundred units of reach until the ten seconds run out.
Slowing him early beats slowing him late, since
Rolling Thunder runs him faster from the start and faster still on a champion chase.
Reckoning strips more than half his movement speed at max rank, and Kayle does extra damage to him for those three seconds; when they are up, he is already there.
Kayle's two damage numbers feed each other through
Holy Fervor, so the item raising her ability power raises what she hits Volibear with as well.
Divine Blessing heals and then keeps working, since its movement speed runs ten seconds, and it can go on an ally instead of on Kayle.
Every Volibear counter grade on this page is reviewed by our editors before it ships. When a patch, balance change, or update touches Volibear, the champions who counter them, or the items bought into that matchup, this page is re-reviewed and updated.

































































































