Fizz Item Build
AP BURST LOADOUT · FIZZFizz is slippery by design, because Nimble Fighter lets him slip through units and Playful / Trickster leaves him untargetable while he picks a landing spot. Chum the Waters sets up the catch, and the main build cashes it in through Lich Bane and Rabadon's Deathcap.
This is the mid lane Fizz, built to burst a single target and escape. Lich Bane adds a magic damage hit after each spell, and Urchin Strike (Q) applies on-hit effects, so the proc lands right away. Deathfire Grasp deals damage based on maximum health and amplifies the magic damage that follows. Rabadon's Deathcap and Void Staff scale and sharpen the combo, and Zhonya's Hourglass gives a stall if the dive goes wrong.
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Fizz Masteries Classic
21 / 0 / 9Fizz Runes Classic
~16,500 IP
9×Seals
9×Glyphs
9×Quints
3×Fizz Stats by Level Calculator
LeveliFizz Classic Abilities
- Fizz is untargetable while on his spear, so targeted spells and basic attacks cannot reach him there
- The recast jump is free and replaces the slam, hitting a 225 radius instead of the slam's 375
The full Fizz build guide
Build guide · every build, explainedThis is the Fizz build our editors keep coming back to, in the one lane the pick supports. Each entry: the full loadout in game order, then the case for it.
Fizz Mid Build
This is the mid lane Fizz, built to burst a single target and escape.On the board
AP Burst Fizz Build
AP BurstFizz plays this lane like a hunter waiting for one clean opening, and the build exists to make that opening lethal.
Lich Bane comes first because
Urchin Strike applies on-hit effects, so the empowered hit lands the moment he runs through his target.
That pairing is also why
Playful / Trickster takes the first skill max, since a shorter cooldown on the hop means the escape is ready again by the next trade.
Rabadon's Deathcap then multiplies the damage, and
Zhonya's Hourglass follows so a dive that goes wrong ends in invulnerability rather than a death.
Deathfire Grasp arrives after those two, opening the combo on a target who now takes more magic damage for a short window, while
Void Staff finishes the core against anyone stacking magic resist.
Fizz Classic Patch History
Patch 26.20
Sep 23, 2026- Urchin Strike Ability power ratio60% AP 40% APNerf
- Seastone Trident Active ratio35% 20%Nerf
- Fizz's Playful / Trickster description no longer shows a wrong translation in Classic matchesFix
Patch 26.19
Sep 10, 2026- Joins the Classic rosterNew
























































































