JungleMeleeChampion buildA Tier

Hecarim Classic Build 26.22

Base statslevel 1 · +per levelLevelAD59.2+3.2AS0.670+2.5%MS345Range175HP535+95HP58.75+0.75Armor24+4MR31.25+1.25MP250+40MP57.1+0.6

Hecarim Item Build

BRUISER LOADOUT · HECARIM

A 20-point Defense commitment dictates how the primary Hecarim build is played, with Smite and Ghost setting the bruiser route. Frozen Heart and Force of Nature anchor the core before Trinity Force, Maw of Malmortius, and Guardian Angel complete it.

Bruiser Hecarim pairs Smite and Ghost with a 1/20/9 mastery split, establishing the primary variant's defense-heavy profile. Frozen Heart and Force of Nature lead its core, followed by Trinity Force, Maw of Malmortius, and Guardian Angel.

Create your own Hecarim build with the free build planner: swap the items, starting buy, summoner spells, runes, masteries and skill order, then save it to My builds or share it with a link.

Start · 0:00Health Potion×1Boots of Speed×1360gfull kit 16,288gJungleSmiteGhost
01BootsMMercury's Treads1,200g475gcombineBoots of Speed325g+Null-Magic Mantle400g02CoreFFrozen Heart2,900g550gcombineGlacial Shroud1,350g+Warden's Mail1,000g03CoreFForce of Nature2,610g1,130gcombineRejuvenation Bead180g+Rejuvenation Bead180g+Null-Magic Mantle400g+Negatron Cloak720g04CoreTTrinity Force3,628g3gcombineZeal1,175g+Sheen1,200g+Phage1,250g05FlexMMaw of Malmortius3,200g975gcombineHexdrinker1,350g+Pickaxe875g06FlexGGuardian Angel2,750g1,310gcombineNegatron Cloak720g+Chain Vest720g
Situational items
FrontlinePPhantom Dancer2,800gYYoumuu's Ghostblade2,700g
Power picksIInfinity Edge3,800gTThe Bloodthirster3,200gFFrozen Mallet3,300g

Hecarim Masteries Classic · split totals sourced

1 / 20 / 9
Offense1 pts
Defense20 pts
Utility9 pts
This build’s guide recorded tree totals only, so its individual node picks are not known. The split above is sourced.
Hecarim skill orderQRampageQ - 1stEDevastating ChargeE - 2ndWSpirit of DreadW - 3rdROnslaught of ShadowsR - PrioLevel123456789101112131415161718Q5/5QQQQQW5/5WWWWWE5/5EEEEER3/3RRR

Hecarim Runes Classic

~16,500 IP
Marks9×Lethality+1.25 LethalitySeals9×Armor+1 ArmorGlyphs9×Cooldown Reduction0.83% Cooldown ReductionQuints3×Movement Speed+1.5% Movement Speed
Page gives+11.25Lethality+9Armor+7.47%Cooldown Reduction+4.5%Movement Speed
Rate this buildRan this build in a real game?
Matchups
ToughNasusWarwickNunu
FavoredJaxIreliaSoraka
Good withZileanGangplankLulu
Full Hecarim counters

Hecarim Stats by Level Calculator

Leveli
StatADASAPMSRangeHPHP5ArmorMRMPMP5
Base · Lv 159.2+3.20.670+2.5%0345175535+958.75+0.7524+431.3+1.25250+407.1+0.6
Base · Lv 18113.60.9550345175215021.59252.593017.3
+ Runes113.60.9550361+16175215021.5101+952.593017.3
Total·6items203.6+901.156+0.20130470+1091752400+25041.5+20246+145233.5+1811530+60017.3
AS ratio0.670Plus · runes+11.25armor pen+7.47%CDRPlus · items+20cooldown reduction+10critical strike chance

Hecarim Classic Abilities

Abilities · HecarimBase numbers · click an ability · all ranks shown
WarpathPassivePRampageMax 1stQSpirit of DreadMax lastWDevastating ChargeMax 2ndEOnslaught of ShadowsUltRRank-up levels here match the skill order below.
RampagePhysical damageMax 1stHecarim cleaves nearby enemies dealing physical damage.In-Game TooltipHecarim cleaves nearby enemies for 60/95/130/165/200 physical damage. If Hecarim damages at least one enemy with this attack he gains a stack of Rampage, reducing the base cooldown of this skill by 1 second for a short duration. This effect can stack up to 2 times. 66% damage to minions and monsters.StatLV 1rank 1LV 4rank 2LV 5rank 3LV 9rank 4LV 10MAXDamage+35 per rank+0.6 BONUS ADlv 160lv 495lv 5130lv 9165lv 10200Damage to Minions & Monsters+23.1 per rank+0.396 BONUS ADlv 139.6lv 462.7lv 585.8lv 9108.9lv 10132Cost+4 per ranklv 124manalv 428manalv 532manalv 936manalv 1040manaConstant at every rankCooldown4ssame at all ranksRange350same at all ranksMax Rampage Stacks2same at all ranksCooldown Reduction per Stack1same at all ranksDamage to Minions & Monsters %66same at all ranksRampage Duration6same at all ranksSpell ShapeAoERadius375same at all ranksTargetingSelf AoEsame at all ranks
Mechanics1
  • With 2 Rampage stacks the cooldown drops from 4 seconds to 2, letting Hecarim cast it twice as often

The full Hecarim build guide

Build guide · every build, explained4 builds · 2 lanes

These are the Hecarim builds our editors keep coming back to. Each entry: the full loadout in game order, then the case for it.

01JunglePrimary02Top LaneFlex03FlexNo lane
JunglePrimary roleJungle

Hecarim Jungle Build

Bruiser Hecarim pairs Smite and Ghost with a 1/20/9 mastery split, establishing the primary variant's defense-heavy profile.
On the board
The jungle loadout · in game orderhover any icon for detail
Summoner spellsSmite + GhostSmiteGhostRune page30 runesMark of Lethality x9×9Seal of Armor x9×9Glyph of Cooldown Reduction x9×9Quintessence of Movement Speed x3×3Masteries1 / 20 / 91209
Starting items360gHealth PotionBoots of SpeedSkill orderR at 6 / 11 / 16Q: max 1stQE: max 2ndEW: max 3rdWR: ultimateRFull build16,288gMercury's TreadsFrozen HeartForce of NatureTrinity ForceMaw of MalmortiusGuardian Angel

Bruiser Hecarim Build

Bruiser

Tank Hecarim Build

Tank
Tank Hecarim commits harder to defense when you want a dedicated tank alternative to the primary bruiser setup.

Its mastery line reaches 21 points in Defense, while Smite and Flash define this version's summoner pairing. Trinity Force starts the core before Aegis of the Legion, with Randuin's Omen following as the route moves into its defensive slots. That order keeps the tank variant distinct from the primary route without changing the documented setup.

TopFlex pickTop Lane

Hecarim Top Build

AD Hecarim is the offense-first route when you want a mastery page that leaves Defense empty.
Load this build
Hecarim Top build for League of Legends Classic: rune page, masteries and the core item build.
The top loadout · in game orderhover any icon for detail
Summoner spellsFlash + GhostFlashGhostRune page30 runesMark of Lethality x9×9Seal of Armor x9×9Glyph of Cooldown Reduction x9×9Quintessence of Movement Speed x3×3Masteries21 / 0 / 9Summoner's Wrath x1Fury x4×4Deadliness x4×4Havoc x2×2Weapon Expertise x1Lethality x2×2Brute Force x2×2Frenzy x1Sunder x3×3Executioner x10Summoner's Insight x1Wanderer x3×3Improved Recall x1Expanded Mind x3×3Vampirism x1
Starting items360gBoots of SpeedHealth PotionSkill orderR at 6 / 11 / 16Q: max 1stQE: max 2ndEW: max 3rdWR: ultimateRFull build17,078gBoots of SwiftnessPhantom DancerTrinity ForceMaw of MalmortiusInfinity EdgeSunfire Cape

AD Hecarim Build

Top AD

Trinity Force is in all four Hecarim builds, which makes it the cheapest way to describe the set. The Bruiser and Tank pages put resistances around it, with Force of Nature, Frozen Heart and Randuin's Omen. The Crit and AD pages go the other way, adding Infinity Edge and Phantom Dancer and taking Berserker's Greaves or Boots of Swiftness rather than Mercury's Treads. Sunfire Cape turns up on both a tank page and a damage page, which is the sort of overlap that says the archetype labels are doing more work here than the item lists are. Maw of Malmortius covers magic burst on two of the four.

FlexNo lane sourcedFlex

Hecarim Flex Build

Crit Hecarim turns the build toward critical strikes when you want the offense-heavy route among its four variants.
Load this build
The flex loadout · in game orderhover any icon for detail
Summoner spellsGhost + ExhaustGhostExhaustRune page30 runesMark of Attack Damage x9×9Minor Seal of Attack Speed x9×9Minor Glyph of Attack Speed x9×9Quintessence of Attack Damage x3×3Masteries21 / 9 / 0Summoner's Wrath x1Fury x4×4Deadliness x4×4Havoc x2×2Weapon Expertise x1Lethality x2×2Brute Force x2×2Frenzy x1Sunder x3×3Executioner x1Durability x4×4Hardiness x3×3Resistance x1Veteran's Scars x10
Starting items475gDoran's BladeSkill orderR at 6 / 11 / 16Q: max 1stQE: max 2ndEW: max 3rdWR: ultimateRFull build17,628gBerserker's GreavesInfinity EdgePhantom DancerThe BloodthirsterFrozen MalletTrinity Force

Crit Hecarim Build

Crit
Our methodEvery Hecarim build here is reviewed by our editors before it ships. When a patch, balance change, or update touches Hecarim or the items in these builds, this page is re-reviewed and updated.

Hecarim Classic Patch History

Balance changes & bug fixesPatch 26.21

Patch 26.21

Oct 7, 2026
  • Joins the Classic rosterNew
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